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Knirp : Try to keep in mind the integrity and simplicity of your design when considering the critique of others. Your design already has (arguably) too many details, and if you agree with someone's critique that your design is too lifeless, then adding another small detail will certainly not help. If you disagree, that's fine. If you want your design to be able to communicate with others by showing expression, then I don't see what's so important about having the bird be blind. No need to be overly attached to design elements that aren't working. As for the other details: don't get caught up in what everyone is saying about needing them or not needing them. Ultimately, small details won't be sprited, and sprites are the majority of the visibility of the winning design, so if the xylophone keys look to some people as if they will fall off the body, then it's a design flaw that can't be fixed with rivets. This is just an example to help you sort through conflicting critique - personally, I think the keys read just fine without rivets (though I still think there are way too many of them).
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Yilx : I still think a perfect balance between drumstick arms and stiff steel wing arms could be reached by giving it either taloned arms (ex. Blaziken) or winged arms (ex. Farfetch'd, Swanna) that emerge from the "sleeves" that you currently have. On the other hand, the steel coloured parts offer a really nice balance to the other colours you have right now, so if you were to make that change, maybe the steel colouring could be incorporated somewhere else instead, like the lower legs.
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OldManDugan : Really nicely rendered designs, but not only do neither really speak to me, but the bomber is borderline offensive. A belly drumming pokemon with intimidate that draws inspiration from historical tragedies and bombings just kind of goes a bit too far into reality land for me, especially with the rather literal interpretation of the plane that you've taken. Rather than drawing inspiration from a plane, it's a plane with arms and legs that can somehow bend its shape. The bendiness really confuses the steel typing and makes it overall kind of disturbing to me. The rocket dog is certainly more appealing and clever, but I'll agree with others that the legs and underbelly red button are not doing the design any favours and should be reworked.
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Magistrum : I really enjoy your design, and while the steel collar and vest elements feel a bit forced, I guess I can admit that they enhance the steel typing and aren't a big complaint of mine. And, the steel parts definitely stand out against the feathers now that you've fixed the highlighting that we talked about :)
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Golurkyourself : I really like this guy still, and I think some typing concerns could be addressed with shading to help define the shape and texture of his different parts.
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Doran Dragon : Definitely don't dislike the ball and rod arms, but I won't stop you from trying something else. This is one of my favourite designs, I have no critique!
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Quanyails : I guess I don't really get the point of the motorcycle part, and in addition I'm not a big fan of the colour scheme. The bright yellow is pretty distracting. Overall, the design feels pretty disjointed. What kind of bird is it inspired from? Is there anywhere you could go with a more specific inspiration? You could do something with the 'iron fillings' puff, maybe? He definitely has a tough racing guy look to him, so you could go somewhere with that.
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Orivexes : This design doesn't really work - it's overly silly and awkward, the wings aren't incorporated with the rest of the design well, and it's not going to do well with Intimidate or the stats that are being looked at in the stats thread. On the other hand, it's nicely drawn and it's good to see an attempt at humour in the thread, so I'd definitely suggest you try again :)
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Mos-Quitoxe : Very very cool and clever design that works really well in my opinion not only as a fun, unique and interesting design but also with all of the competitive elements we've picked so far. Not sure he needs the yellow ball at the end of his tail (are you anticipating an ability? :) ) or the creepy eyes inside the head (he's intimidating enough without them) but those are minor nitpicks that don't bother me a lot.
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Steampowered : Hm, I could see this working but right now his anatomy is pretty awkward. I can't imagine his arm attaching realistically to his body, and I'm not sure what's supposed to be going on with his head? Still, it has promise, I think you could try sketching some different silhouettes (especially with the stat subs thread in mind) and see if you can find something that works.