WARNING, SUPER LONG POST COMING THROUGH
Sazandora @ Leftovers Trait: Levitate
EVs: 236 HP / 96 Def / 176 SDef
Calm Nature (+SDef, -Atk)
- Substitute
- Protect
- Torment
- DragonBreath / Flamethrower
Interesting take on the TormentTran, yet each has different pros and cons. A pro is that Heatran is much bulkier than Sazandora, but a con is that Sazandora has an immunity to ground and its weaknesses are harder to exploit. I would definitely use Dragon Pulse instead of any of the last options, however, because it is more powerful and has STAB.
Clefable (M) @ Sticky Barb
Trait: Magic Guard
EVs: 224 Def / 176 SDef / 108 Spd
Bold Nature (+Def, -Atk)
- Trick
- Wish
- Endure
- Endeavor
Clefable (M) @ Chesto Berry
Trait: Magic Guard
EVs: 224 Def / 176 SDef / 108 Spd
Bold Nature (+Def, -Atk)
- Recycle
- Rest
- Cosmic Power
- Seismic Toss
These are far too gimmicky to be useful. Clefable has better uses for it such as LO Double Edge, or Flame Orb Trick. So all in all, these aren't exactly super-useful.
Crobat @ White Herb
Inner Focus/Slip Through
Jolly/Adamant Nature
252 Attack / 148 Speed / 108 HP
-Curse
-Acrobat
-U-turn / Cross Poison
-Roost / Super Fang / Taunt
I
LOVE
THIS
SET.
Imagine something running around with lighting speed and a bulk up. Acrobat is mega-powerful. I wouldn't use U-Turn, however, because it takes away the boost, which can't be regained later. I'd list Steel Wing alongside Cross Poison for a bit of coverage, although Crobat is still walled pretty hard by a lot of pokemon. But it does have access to Super Fang, meaning that it can still break walls. So a more defensive seet would have Roost, while a more offensive set would have Super Fang.
Altaria (F) @ Leftovers / Lum Berry
Trait: Natural Cure / Cloud Nine
EVs: 252 HP / 4 Atk / 252 SDef
Careful Nature (+SDef, -SAtk)
- Cotton Guard
- Dragon Dance
- Dragon Claw
- Roost
This is another great set that I like. Cotton Guard is a very good move, and although Altaria may not have great offensive stats, it has the defensive stats of a monster. This set has serious problems with most Steels, because even after a few DDances, you're really not going to KO them.
Jirachi @ Lefties
Nature:Careful
252 HP/ 44 Atk / 204 sp. def / 8 spd
~Wish
~Protect
~Body Slam/T-Wave
~Iron Head
This is pretty much the basic Haxrachi, but I'm a huge fan of it. I like to use it alongside Machamp and TSpikes (Body Slam and TWave should hit anything not hit by TSpikes).
Buggar Chomp
(Garchomp)
Brightpowder/Rugged Helm
Sand veil/Rough Skin
Dragon Tail
Roar
Rest
Sleep Talk
Jolly
HP 252
Spe 252
Def 4
Fantastic set. Extremely annoying, especially with the priority gone from Dragon Tail and Roar. I think that SD can be used over Roar, in fact, to make this even more annoying. IE, SD until hurt, Rest, and then become a really powerful Phazer. Thoughts on SD Rest talk?
#1: Trick Room Support Exeggutor
Exeggutor @ Sitrus Berry
Ability: Harvest
EV's: 252 HP / 252 Def / 4 SpA
Nature: Impish
Moveset:
- Trick Room
- Giga Drain / Grass Knot
- Psychic
- Sleep Powder / Leech Seed / Toxic
TR Exeggutor with Harvest Exxegutor? Not too bad of an idea. Harvest Exeggutor is better off with its own seprate set, but TR makes it more dangerous. You can use Sleep Powder almost immediately, and that should put you at a pretty high health. Meanwhile, attacking and healing with high speed with Giga Drain and Psychic could be annoying.
#2: Trick Room Sweeper Shubarugo (Escavalier)
Shubarugo (Escavalier) @ Life Orb
Ability: Swarm
EV's: 252 HP / 252 Atk / 4 Def
Nature: Brave
Moveset:
- Megahorn
- Iron Head
- Rock Smash
- Swords Dance
Meh, not really too great. Shubarugo has a really barren movepool (lol Rocksmash) and isn't going to be wrecking any games. We should leave the TR sweeping to Marowak and Rhypherior and Rankurusu and such.
Meanwhile, some more sets from moi!
Sableye @ Leftovers
Ability: Mischievious Heart
EV's: 252 HP / 128 Def / 128 SDef
Nature: Bold
Moveset:
--Torment
--Protect
--Recover
--Spite / Toxic
Torment just got real. Try Tormentran, but with priority on everything and with a recovery move. Not only can you alternate between healing and protect (heal on the weaker move), but you can Spite them to wear down their PP incredibly fast. Honstely, this thing would make the opponent cry