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Fusion Evolution

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So, dragon trees?
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Parents: Abomasnow and Charizard
Shared Egg Group: Monster
Offspring Name: Charabom
New Typing: Ice / Fire
New Base Stats: 94 / 98 / 86 / 110 / 95 / 90
New Ability: Yule Pyre - Summons hail on switching in, and increases the power of its fire attacks by 1.5x in hail.
Notable Moves: Flare Blitz, Heat Wave, Air Slash, Flamethrower, Roar, Protect, Roost, Fire Blast, Flame Charge, Overheat, Focus Blast, Will-O-Wisp, Swords Dance, Dragon Tail, Power-up Punch, Ancient Power, Dragon Dance, Dragon Pulse, Tailwind, Ice Shard, Blizzard, Ice Beam, Shadow Ball, Energy Ball, Grass Knot, Substitute, Growth, Leech Seed, Giga Drain, Synthesis.
Role Description: Well, if for some reason you don't use one of its three mega evolutions after avoiding rocks switching in, your fire attacks are boosted, destroying anything that can stay out in hail without taking extra damage anyway thanks to Yule Pyre. However, its megas are where Charabom shines. X is a dangerous physical attacker, Y is a stronger special attacker in sun than Hazard's equivalent mega, and Z is a unique bulky mixed attacker in hail.
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Mega Charabom X
New Typing:
Ice / Dragon
New Base Stats: 94 / 144 / 119 / 131 / 95 / 90
New Ability: Tough Claws
Newly Notable Moves: Dragon Dance, Ice Punch, Ice Shard, Wood Hammer, Earthquake, Rock Slide, Avalanche, Seed Bomb, Outrage, Flare Blitz, Dragon Claw, Shadow Claw, Aerial Ace, Flame Charge, Steel Wing, Dragon Tail, Power-up Punch, Crunch, Fire Punch, Thunder Punch.
Role Description: Kyurem with a better ability and movepool, trading HP and speed for better attacks and defenses. Sweep with setup or a choice item, play defensive with roost, anything Kyurem likes to do, this guy can do with more fire and dancing.
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Mega Charabom Y
New Typing:
Ice / Fire
New Base Stats: 94 / 118 / 116 / 160 / 125 / 90
New Ability: Drought
Newly Notable Moves: Solarbeam, Air Slash, Giga Drain, Synthesis, Growth
Role Description: Well, you're a little scared of other fire-types now, given that they receive the same boost as you and resist both your STABs. However, while it is slower than its reptilian parent, Charabom has a bit more hp, and the means to regain it in Leech Seed, Giga Drain, and Synthesis, complementing this Mega's superior defenses. As an alternative to your two dances, Growth is Nasty Plot and Swords Dance in one while the sun is up if you don't need greater speed.
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Mega Charabom Z
New Typing:
Ice / Fire
New Base Stats: 94 / 138 / 116 / 150 / 115 / 60
New Ability: Snow Warning
Newly Notable Moves: All the non-sun dependent moves from the other lists.
Role Description: Here's why the ice type won out over grass for secondary typing. Charabom can abuse both weather its megas summon, and in Z form is throwing out perfect accuracy blizzards from a base 150 special attack or dropping Flare Blitz on those that benefit from hail. Z is the average between the other two megas, solid in all stats but speed and excelling in mixed sets.
 
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Here's another round of my fusions.

Parents: Gigalith + Glalie
Shared Egg Group: Mineral
Offspring Name: Glalith
New typing: Rock/Ice
New base stats: 93/118/115/80/90/63 (559 BST)
New Ability + description: Sturdy + Ice Body = Tough Ice (If the bearer is at full HP, it survives one hit with at least 1 HP. In addition, the bearer cannot be KO'd by Ice-type attacks)
Notable moves: Stone Edge, Autotomize, Earthquake, Crunch, Ice Shard, Spikes, Stealth Rock, Explosion, Taunt, Superpower, Iron Head, Ice Beam, Power Gem, Curse, Earth Power, Shadow Ball, Signal Beam
Role identification: Has Aurorus' typing, which is both a curse and a blessing, and pretty good 93/115/90 bulk. 118 base Attack ain't bad either, and Glalith could attempt to run a decent mixed set due to its lack of good physical Ice moves. Honestly, it's probably outclassed by a lot of other stuff. However, that all changes when you Mega Evolve....

Parents: Gigalith + Glalie
Shared Egg Group: Mineral
Offspring Name: Mega Glalith
New typing: Rock/Ice
New base stats: 93/158/115/120/90/83 (659 BST)
New Ability + description: Refrigerate
Notable moves: Everything listed above, plus Return and Double-Edge
Role identification: This is like regular Mega Glalie, except better in almost every way. You get better bulk, more power, and a better move-pool. You lose a bit of Speed, but you get Autotomize to boost it. You also get Refrigerate Explosion to go out with a bang. Plus, with 120 base Special Attack, you could possibly go mixed with Earth Power to take out Steel-types without much in the way of Special Defense.



DNA Donors: Landorus-T + Garchomp
Offspring Name: Landochomp-T
New typing: Flying/Ground
New base stats: 99/138/103 (+10)/100 (+7)/93 (+10)/110 (+13) (643 BST)
New Ability + description: Intimidate + Sand Veil = Anger Veil (As long as the bearer does not have negative stat stage changes in Attack, the bearer's evasiveness is 1.25X)
Notable moves: Earthquake, Stone Edge, Knock Off, Dragon Claw, Draco Meteor, Aqua Tail, Aerial Ace (only half-decent Flying-type move), Earth Power, Extrasensory, Focus Blast, Grass Knot, Superpower, Swords Dance, U-turn, Calm Mind, Sludge Bomb, Rock Polish, Fire Fang, Fire Blast/Flamethrower, Poison Jab, Surf, Stealth Rock, Brick Break
Role identification: Absolutely insane coverage. 138/100/110 offenses are pretty terrifying, and 99/103/93 defenses are really good too. You also get multiple ways of setting up, including Swords Dance for immense power, and Calm Mind for a surprisingly decent special set. I didn't put any stat boosts into Attack because I didn't want Mega Landochomp getting 180+ Attack. Speaking of which....

DNA Donors: Landorus-T + Garchomp
Offspring Name: Mega Landochomp-T
New typing: Flying/Ground
New base stats: 99/178/123/140/103/100 (743 BST)
New Ability + description: Sand Force
Notable moves: Everything listed above
Role identification: This thing is so strong, it's scary. On the defensive side of things, 99/123/103 stats are pretty good, as is Mega Landochomp-T's typing. On the offensive side.... You have 178 base Attack, and 140 base Special Attack for a really scary mixed set. On the downside, 100 base Speed is passable, but outsped by a lot. However, you also get Rock Polish....
 
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Parents:
Vivillon + Galvantula
Shared Egg Group: Bug
Offspring Name: Galvillon
New Typing: Flying / Electric
Base Stats: 90 / 79 / 70 / 108 / 70 / 113 [BST 530]
New Ability and Desc: Compound Eyes
Notable Moves: Hurricane, Thunder, Quiver Dance, Energy Ball, Sleep Powder, Endeavor, Sticky Web, U-Turn, Volt Switch, Roost
Role Identification: A dangerous Quiver Dancer, Galvillon is a pretty cool mon. 108 is not that impressive, until you see that it's firing off accurate 120 BP STABs in the form of Thunder and Hurricane. It also has Quiver Dance for boosting, Energy Ball for coverage, and Sleep Powder for utility. It's also bulky-ish, so Roost becomes a decent option thanks to its great typing. Galvillon is probably also the best Sticky Web user thanks to its stats, typing, and access to Compound Eyes Sleep Powder.


why is that Megapunny so huge

It wasn't for me, but I also ran into that problem somewhere else. It probably has to do with the source of the sprite (I usually get my sprites from pldh.net, but they didn't have Mega Lopunny) Changing it to normal Lopunny
 
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DNA Donors:
Celebi + Garbodor
Shared Egg Group: N/A
Offspring Name: Garlebi
New Typing: Grass/Poison
Base Stats: 99/99/99/90/99/90 (+9 HP, +2 Atk, +8 Def, +10 SpA, +8 SpD, +3 Spe) [BST: 576]
New Ability: Weak Armor + Natural Cure = Reboot: Cures its status whenever its speed or defense are raised or lowered.
Notable Moves: Seed Bomb, Grass Knot, Giga Drain, Leaf Storm, Gunk Shot, Sludge Bomb, Sludge Wave, Acid Spray, Clear Smog, U-Turn, Infestation, Explosion, Drain Punch, Stealth Rock, Spikes, Toxic Spikes, Magic Coat, Heal Bell, Healing Wish, Recover/Synthesis, Perish Song, Reflect, Light Screen, Trick, Trick Room, Rock Polish, Amnesia, Calm Mind, Baton Pass, Haze
Role Identification: Garlebi makes a pretty awesome supporter, as it's one of the few fusions with access to Stealth Rock, Spikes and Toxic Spikes (no Sticky Web, though). On top of that, it can pressure defensive teams with Acid Spray, and it has Clear Smog and Haze to stop setup sweepers. It also has U-turn and Baton Pass for pivoting, dual screens, Giga Drain and Drain Punch to supplement its recovery, Heal Bell if you want to make a bulky cleric set, Explosion for suicide leads... the list goes on.
 
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Parents: Beatric + Zebstrika
Shared Egg Group: Field
Offspring Name: Bearstrika
New Typing: Ice/Electric
Base Stats: 95/115/76/85/76/93 (BST: 540)
New Ability: Magnetic Upgrade: This Pokemon's Speed is raised by 2 stages when hit by an Electric move; Electric immunity.
Notable Moves: Swords Dance, Icicle Crash, Wild Charge, Ice Punch, Play Rough, Night Slash, Low Kick, Power-Up Punch, Rock Slide, Stone Edge, Superpower, Encore, Flame Charge, Pursuit, Volt Switch.
Role Identification: With its excellent offensive typing of Ice/Electric, it turns 2 average Pokemon into a terrifying sweeper. Ice/Electric makes up with almost perfect coverage. Additionally, Flame Charge can boost up its fairly bad speed to amazing levels or with its ability to boost up its speed. It could also be a good pivot with Volt Switch even without its great SpAtk. Overall, Bearstrika can be a terrifying sweeper in certain circumstances.​
 
Parents: Durant/Leavanny
Shared egg group: Bug
Offspring name: Durvanny
New type: Grass/Steel
New base stats: 81/121/111/74/79/120
New ability and desc: Swarm
Notable moves: Swords Dance, Iron Head, Leaf Blade, X-Scissor, Superpower, Knock Off, Poison Jab, Agility, Sticky Web, Thunder Fang, Rock Slide
Role identification: Man, this has Speed. Not only that, but it's movepool, while shallow, does help it a lot with it's targets. It also has a better Special Defence than Durant. It still has a 4X weakness to Fire, but this is migrated by Rock Slide.
 
Parents: Vivillon + Galvantula

> when someone comes up with the same idea but posts it before you

oh well

Parents: Blissey and Togekiss
Shared egg group: Fairy
Offspring name: Blisskiss
New type: Normal/Fairy
New base stats: 185/45/67/112/140/82 (613)
New ability and desc: Serene Grace
Notable moves: Soft-Boiled, Psycho Shift, Moonblast, Air Slash, Hyper Voice, Heal Bell, Nasty Plot, Wish, tons of coverage.
Role identification: Blisskiss is a tank. i guess... It can take and dish out hits, heal itself or others, and set up hazards.
 
Parents: Camerupt / Rhyperior
Shared Egg Group: Field
Offspring Name: Camerupterior
New Typing: Ground
New Base Stats: 107 / 135 / 115 / 95 / 80 / 55 (BST: 587)
New Ability: Solid Rock
Notable Moves: AncientPower, Blizzard, Crunch, Earth Power, Earthquake, Fire Blast, Fire Punch, Flamethrower, Flash Cannon, Focus Blast, Hammer Arm, Ice Beam, Ice Punch, Iron Head, Poison Jab, Rock Slide, Stealth Rock, Superpower, Swords Dance, Thunder, Thunder Punch, Thunderbolt, Bulldoze (only for more PP), Eruption, Explosion, Lava Plume, Toxic, Will-O-Wisp
Role Description: BULK. Camerupterior is quite a versatile pokemon - backed by its ability, typing, access to Stealth Rock and status moves it is quite a tank. That's not all. Camerupterior inherits a lot of its moves from Rhyperior, whose pre-evolution was one of the Gen 1 kings. Meaning it gets a lot of random moves. How are they useful, you ask? Well, take a look at its mega...

[MEGA CAMERUPTERIOR]

Parents: Camerupt / Rhyperior
Shared Egg Group: [MEGA]
Offspring Name: Mega Camerupterior
New Typing: Ground
New Base Stats: 107 / 155 / 145 / 135 / 110 / 35 (BST: 687)
New Ability: Sheer Force
Notable Moves: AncientPower, Blizzard, Crunch, Earth Power, Earthquake, Fire Blast, Fire Punch, Flamethrower, Flash Cannon, Focus Blast, Hammer Arm, Ice Beam, Ice Punch, Iron Head, Poison Jab, Rock Slide, Stealth Rock, Superpower, Swords Dance, Thunder, Thunder Punch, Thunderbolt, Bulldoze (only for more PP), Eruption, Explosion, Lava Plume, Toxic, Will-O-Wisp
Role Description: EVEN MORE BULK. Mega Camerupterior is truly terrifying - while it would have been even more powerful if it was backed by a Fire or Rock subtyping as it would have had a proper physical STAB Sheer Force abusable move, I feel that two things cut Mega Camerupt's viability in OU: It's typing - due to the plethora of water types in the tier. But here in Fusion Evolution? There are even more. The other thing was its low speed, and since it's still slow I felt that the only way to fix it is the solo ground typing. It can still abuse Special STAB with Earth Power (although actually weaker than Mega Camerupt specially). That being said, it has access to Swords Dance (even Rock Polish but ehh), several Sheer Force boosted coverage moves, on both ends (physical and special). It hits like a wrecking ball and it has insane bulk to boot. This will definitely be an option to consider. The best part is, it can still run a tank set like its Pre-Evolution - sacrificing Solid Rock for better bulk and the ability to hit hard.

Reserving Manectric + Ampharos (Someone tried Mampharos once didn't they?).
 
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Parents:
Venusaur + Torterra
Shared Egg Group: Monster and Grass
Offspring Name: Tortesaur
New Typing: Grass / Ground
New Base Stats: 102/110/109/102/107/83 (BST 613)
New Ability: Overgrow
Notable Moves: Synthesis, Stealth Rock, Leech Seed, Wood Hammer, Petal Blizzard, Earthquake, Stone Edge, Sleep Powder, Swords Dance, Rock Polish, Curse, Superpower, Earth Power, Knock Off
Role Description: A big and bulky monster, not much can bring Tortesaur down outside of a 4x SE Ice-type move thanks to its 102/109/107 bulk, while hitting back hard with a respectable 110 Attack and 102 SpA. Even its Speed, it's bad stat, isn't that bad - 83 is faster than some offensive mons. Where Tortesaur really shines though is its mega

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Parents: Venusaur + Torterra
Shared Egg Group: MEGA
Offspring Name: Mega Tortesaur
New Typing: Grass / Ground
New Base Stats: 102/128/149/124/127/83 (BST 713)
New Ability: Thick Fat
Notable Moves: Synthesis, Stealth Rock, Leech Seed, Wood Hammer, Petal Blizzard, Earthquake, Stone Edge, Sleep Powder, Swords Dance, Rock Polish, Curse, Superpower, Earth Power, Knock Off
Role Description: Now it is no longer 4x weak to Ice-type moves, while shedding its weakness to Fire-type attacks at the same time. It's crazy 102/149/127 bulk means that it can wall things hard that have no means of hitting it. It's attacking stats are also respectable in this form, letting Rock Polish and Swords Dance sets be a thing. It also has a lot of utility with Sleep Powder, Knock Off, Stealth Rock, and Leech Seed.
 
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Parents:
Kingler and Crawdaunt
Shared egg group: Water 3
Offspring name: Crawler
New Type: Water/Dark
Base Stats: 74/140/115/85/67/80
New ability and desc: Hyper Cutter: Prevents Attack reduction [BST: 561]
Notable moves: Crabhammer, Knock Off, Waterfall, Dragon Dance, Swords Dance, Agility, Rock Slide, Aqua Jet, X-Scissor, Crunch
Role Identification: A powerful wallbreaker with great setup moves in Dragon Dance, Swords Dance, and Agility which allows it to threaten offensive and defensive teams alike. Its great physical bulk lets it set-up on physical attackers though the same cannot be said for its special bulk. Crabhammer and Knock Off provide a great STAB combination to hit a decent amount of targets. It also has STAB priority in Aqua Jet to deal with offensive teams.
 
Reserving Manectric + Ampharos (Someone tried Mampharos once didn't they?).
While I didn't post it, I sure considered it, but decided to do Raipharos over there instead. It might not be as immediately strong, but its movepool eclipses that of Manectric so largely that I scrapped Manectric + Ampharos. And if you're still puzzled, Wish. That is all.
 
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Parents:
Lucario - Alakazam
Shared egg group: Human-Like
Offspring name: Lukazam
New type: Fighting/Psychic
New base stats: 77/95/72/140/97/120
New ability and desc: Inner Focus
Notable moves: Physical: Close Combat, High Jump Kick, Cross Chop, Drain Punch, Power-Up Punch, Low Kick, Zen Headbutt, Psycho Cut, Extreme Speed, Knock Off, Crunch, Shadow Claw, Stone Edge, Rock Slide, Earthquake, Poison Jab, Iron Tail, Bullet Punch, Fire Punch, Blaze Kick, Ice Punch, Thunder Punch.
Special: Focus Blast, Aura Sphere, Vacuum Wave, Psychic, Psyshock, Dark Pulse, Shadow Ball, Flash Cannon, Energy Ball, Grass Knot, Dazzling Gleam, Signal Beam.
Status: Swords Dance, Bulk Up, Nasty Plot, Calm Mind, Agility, Taunt, Encore, Disable, Thunder Wave, Magic Coat, Recover, Reflect, Light Screen, Substitute, Trick, Roar.
Role identification: A fast, versatile, strong setup sweeper, Lukazam can run a lot of sets, including, Physical/Special Setup Sweeper, Wallbreaker, Suport, Pivot, Mixed Sweeper, Revenge killer and even Bulky sets with Calm Mind and Recover! Sure, Fighting/Psychic isn't the best typing of the game, but with it's large movepool and great 95/140/120 offensive stats Lukazam turns into a monster, and even better, it's IMMUNE to Flinch, meaning ''fuck Fake Out''. NP+3 moves set is the best option here, as Nasty Plot turns 379 SP Atk into 758 SP Atk although it's special coverage is far worse than the physical one, it can still run Dark Pulse or Shadow Ball for coverage moves which is nice due to it's flail against Ghost and Psychic type. On the other hand, we have the Physical set with SD+STABs+ESpeed/Coverage , it's inferior to the Special set and hardly countered by Ghost/Dark types, but it still good and has a nice coverage in Ice Punch, Poison Jab, Knock Off and Stone Edge.

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Parents: Lucario - Mega Alakazam
Shared egg group: Human-Like
Offspring name: Mega Lukazam Y
New type: Fighting/Psychic
New base stats: 77/95/92/180/97/150
New ability and desc: Inner Focus -> Trace
Notable moves: Focus Blast, Aura Sphere, Psychic, Psyshock, Dark Pulse, Shadow Ball, Flash Cannon, Energy Ball, Grass Knot, Dazzling Gleam, Signal Beam, Nasty Plot, Calm Mind, Agility, Substitute.
Role identification: Don't let this monster setup a Nasty Plot. I'm serious! If Mega Lukazam has the opportunity to setup, it will destroy any team that doesn't have a priority user, Pink Blobs? Pfft, Lukazam laughs at them with Psyshock. And it has Trace to scout the foe's ability, ps: if it Trace a Adaptability, Speed Boost or Simple, say gg and forfeit. The physical set still a option, but you don't want to waste all this SP Atk in mediocre SD sets.


Just asking, is Lucarionite banned?
 
Due to new rules, re-entering

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Parents:
Venusaur and Meganium
Shared egg group: Grass and Monster
Offspring name: Vennium
New type:
Grass
New base stats: 95 / 97 / 107 / 107 / 115 / 95 (615 BST)
New ability and desc: Magnoliophyta (Chlorophyll + Leaf Guard) Speed is Boosted by 50% and prevents the Pokémon from being afflicted by non-volatile status conditions and Yawn (including via the Flame Orb and Toxic Orb), In Sunlight. Overgrow
Notable moves: Solarbeam, Sunny Day, Synthesis, HP Fire, HP Rock, Giga Drain, Leech Seed, Toxic, Weather Ball, Reflect, Light Screen, Block
Role identification:
Pretty much used for its Mega (See Below)

Mega Vennium (Venusaurite)
New Stats
: 95 / 115 / 147 / 129 / 135 / 95 (715 BST)
New Type : Grass
New Ability and Description : Thick Fat
Newly Notable moves : Solarbeam, Sunny Day, Synthesis, HP Fire, HP Rock, Giga Drain, Leech Seed, Toxic, Weather Ball, Reflect, Light Screen, Block, Sword Dance, Earthquake
Role Description : While at The Same Time gaining a Weakness compared to Mega Venasuar, This in turn has much more Bulk and Attacking Stats. Could even be used as a physical attacker (With Moves Like Sword Dance and Earthquake for coverage).

Illegal. Don't count this submission unless the creator of this post fixes it:

- Leaf Guard is a hidden ability, thus banned. This was specified to you several times before when you made this pokemon so this will be a noted warning. Do not edit over this post, if you feel you want to reply, tag me in a reply or PM me.
- +15 Boost only applies if you fuse pokemon with the same ability, which is once again, ignored.
 
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Parents: Venomoth / Yanmega
Shared egg group: Bug
Offspring name: Vega
New type: Bug / Poison
New base stats: 93 / 86 / 88 / 118 / 80 / 107
New ability and desc: Tinted Lens
Notable moves: Quiver Dance, Sleep Powder, Toxic Spikes, Roost, Baton Pass, Defog, Toxic, Bug Buzz, Giga Drain, Hidden Power
Role identification: Compared to other fusions, this poke may have mediocre stats, but when you realize it has Tinted Lens + Quiver Dance, it can be a pain to face as Tinted Lens makes resistances useless. Not to mention it has Roost, Defog, Sleep Powder and Baton Pass to perform multiple roles. If you want it to be a support poke, there's Roost, Defog and Toxic Spikes. If you want to sweep, you probably don't need anything else besides Sleep Powder, Bug Buzz, Sludge Bomb and Quiver Dance. Sleep Powder gives you a free Quiver Dance. Bug + Poison may have a terrible coverage, but there's Tinted Lens to make up your bad coverage. There's always Hidden Power if you need Super Effective coverage on some pokes.
 
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Parents: Blastoise / Swampert
Shared egg group: Monster / Water 1
Offspring name: Blampert
New type: Water / Ground
New base stats: 104 / 111 / 110 / 100 / 112 / 84
New ability and desc: Torrent
Notable moves: Stealth Rock, Rapid Spin, Earthquake, Waterfall, Ice Punch, Superpower, Scald, Dark Pulse, Ice Beam, Aura Sphere, Roar, Toxic, Rain Dance.
Role identification: Its Rock resistance makes it a good offensive spinner, but it can also be a hazard setter or mixed attacker with choice of Mega Evolutions:

Parents: Blastoise-Mega / Swampert
Shared egg group: Monster / Water 1
Offspring name: Blampert-Mega
New type: Water / Ground
New base stats: 104 / 131 / 130 / 150 / 122 / 84
New ability and desc: Mega Launcher
Notable moves: Aura Sphere, Dark Pulse, Dragon Pulse, Scald, Stealth Rock, Rapid Spin, Roar, Toxic, Water Pulse.
Role identification: Hazard setter or offensive spinner.

Parents: Blastoise / Swampert-Mega
Shared egg group: Monster / Water 1
Offspring name: Blampert-Mega
New type: Water / Ground
New base stats: 104 / 151 / 130 / 110 / 132 / 94
New ability and desc: Swift Swim
Notable moves: Earthquake, Ice Punch, Rain Dance, Rapid Spin, Roar, Stealth Rock, Superpower, Toxic, Waterfall.
Role identification: Swift Swim makes this beast faster than scarfed Electrode.

Parents: Beedrill / Heracross
Shared egg group: Bug
Offspring name: Beedross
New type: Fighting / Poison
New base stats: 82 / 125 / 85 / 65 / 95 / 85
New ability and desc: Swarm
Notable moves: U-Turn, Poison Jab, Knock Off, Swords Dance, Pin Missile, Rock Blast, Close Combat, Substitute.
Role identification: Attacker with choice of Mega Evolutions (to follow).

Parents: Beedrill / Scizor
Shared egg group: Bug
Offspring name: Scill
New type: Poison / Steel
New base stats: 82 / 125 / 85 / 65 / 95 / 85
New ability and desc: Swarm
Notable moves: U-Turn, Poison Jab, Knock Off, Swords Dance, Roost, Bullet Punch, Defog.
Role identification: Defogger or attacker with choice of Mega Evolutions (to follow).


Parents: Heracross / Scizor
Shared egg group: Bug
Offspring name: Scizoss
New type: Fighting / Steel
New base stats: 82 / 125 / 85 / 65 / 95 / 85
New ability and desc: Swarm
Notable moves: Pin Missile, Rock Blast, Close Combat, Knock Off, Swords Dance, Roost, Bullet Punch, Defog.
Role identification: Now doubly resistant to Rock making it an ideal physically offensive defogger with choice of Mega evolutions:

Parents: Heracross-Mega / Scizor
Shared egg group: Bug
Offspring name: Scizoss-Mega
New type: Fighting / Steel
New base stats: 82 / 185 / 125 / 65 / 105 / 75
New ability and desc: Skill Link
Notable moves: Pin Missile, Rock Blast, Swords Dance (?), Roost, Defog.
Role identification: Physically offensive defogger.

Parents: Heracross-Mega / Scizor
Shared egg group: Bug
Offspring name: Scizoss-Mega
New type: Fighting / Steel
New base stats: 82 / 135 / 125 / 75 / 115 / 95
New ability and desc: Technician
Notable moves: Pin Missile, Rock Blast, Swords Dance, Roost, Bullet Punch, Defog.
Role identification: Physically offensive defogger.
 
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Couple of things:

Parents: Beedrill / Heracross
Shared egg group: Bug
Offspring name: Beedross
New type: Fighting / Poison
New base stats: 82 / 125 / 85 / 65 / 95 / 85
New ability and desc: Swarm
Notable moves: U-Turn, Poison Jab, Knock Off, Swords Dance, Pin Missile, Rock Blast, Close Combat, Substitute.
Role identification: Attacker with choice of Mega Evolutions (to follow).

Parents: Beedrill / Scizor
Shared egg group: Bug
Offspring name: Scill
New type: Poison / Steel
New base stats: 82 / 125 / 85 / 65 / 95 / 85
New ability and desc: Swarm
Notable moves: U-Turn, Poison Jab, Knock Off, Swords Dance, Roost, Bullet Punch, Defog.
Role identification: Defogger or attacker with choice of Mega Evolutions (to follow).

No, they don't actually have a choice of mega evolutions, since Beedrillite is banned.

New ability and desc: Magnoliophyta (Chlorophyll + Leaf Guard) Speed is Boosted by 50% and prevents the Pokémon from being afflicted by non-volatile status conditions and Yawn (including via the Flame Orb and Toxic Orb), In Sunlight. Overgrow

a) Fusions can't use hidden abilities.
b) The +15 boost only applies if the fusion's ability is the same as the one its parents share (in this case, Overgrow).
 
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DNA Donors: Metagross and Scizor
Offspring name: Metazor
New type:
Steel/Bug
New base stats: 75/152/115/75/105/67 (+20 attack, +20 sp.def)
New ability and desc: Technibody: Technibody increases the power of moves that have a base power of 60 or below, or that lower the users stats by 50%.
Notable Moves: Swords Dance, Bullet Punch, U-Turn, Night Slash, Superpower, Bug Bite, Knock Off, Pursuit, Zen Headbutt, Meteor Mash, Agility, Earthquake, Stone Edge, Brick Break, Explosion, Ice Punch, ThunderPunch, Stealth Rock, Defog, Roost
Role identification: Metazor combines Metagross's huge range of moves and Scizor's Technichan SD Bullet Punch set. The result? A monster.
Metazor itself is pretty scary, but we'll get to the mega later. Metazor has the great Bug/Steel typing that many of you won't be needing any introduction to, and it's ability Technibody increases moves that lower the users stats by 50%, meaning Superpower now has 180BP. A LO set with Swords Dance + Bullet Punch is by far Metazor's most terrifying set, coming off a 152 base attack and Technibody, perhaps more powerful than Metazor's Megas. A defog set is viable, with Roost perhaps being used for healing, and Stealth Rock for hazards.

Metazor-Mega-V
Type:
Steel/Bug
New base stats: 75/172/155/75/125/77
New ability and desc: Technician: increases the power of moves - that are usually base power 60 or below - by 50%.
Notable Moves: Swords Dance, Bullet Punch, U-Turn, Night Slash, Superpower, Bug Bite, Knock Off, Pursuit, Zen Headbutt, Meteor Mash, Agility, Earthquake, Stone Edge, Brick Break, Explosion, Ice Punch, ThunderPunch, Stealth Rock, Defog,Roost
Role identification: Yay another absurdly powerful mon! I hope you guys haven't got tired :P Anyways, Metazor-Mega-V has a colossal 172 attack to terrify anything, and with 155/125 defenses and superior coverage this beast looks ready to go. Metazor Mega V has a whole bunch of sets, such as an Agility abuser, 4-attacks set, and many others.

Metazor-Mega-W
Type:
Steel/Bug
New base stats: 75/162/135/85/125/107
New ability and desc: Tough Claws:
Notable Moves: Swords Dance, Bullet Punch, U-Turn, Night Slash, Superpower, Bug Bite, Knock Off, Pursuit, Zen Headbutt, Meteor Mash, Agility, Earthquake, Stone Edge, Brick Break, Explosion, Ice Punch, ThunderPunch, Stealth Rock, Defog, Roost
Role identification: Metazor-Mega-W doesn't have much that makes it better than Mega-V, but the improved speed can be a useful niche and a surprise factor for any opponent.

Base Stats: 99/99/99/90/99/90 (+9 HP, +2 Atk, +8 Def, +10 SpA, +8 SpD, +3 Spe) [BST: 576]
The amount of 99's is disturbing lol. Still, Celebi + Garbodor is really good, the amount of support options!
 
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Parents:
Heracross and Scizor
Shared egg group: Bug
Offspring name: Razorcross
New type: Fighting / Steel
New base stats: 90 / 142 / 102 / 62 / 102 / 90
New Ability: Swarm
Notable moves (all forms): Night Slash, Megahorn, Close Combat, Bulk Up, Earthquake, Shadow Claw, Swords Dance, Stone Edge, Knock Off, Bullet Punch, X-Scissor, Iron Head, Roost, U-turn, Baton Pass, Superpower, Rock Slide.
Role identification: Even without its monstrous megas, this is a flexible beast with the power to back up its so-so movepool. Its typing and defensive stats plus roost recovery means its hard to take down, and its raw physical power and excellent STABs let it hit hard. Also forms a solid Volt-Turn lead with some of the electric types in the meta if you Scarf it.
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Mega Razorcross X
New type:
Fighting / Steel
New base stats: 90 / 202 / 142 / 62 / 112 / 80
New Ability: Skill Link
Newly Notable moves: Arm Thrust, Bullet Seed, Pin Missile, Rock Blast.
Role identification: In the blue corner, with a whopping 202 base attack and guaranteed 5-hit combos with skill link, it's Razorcross X! This ferocious beastie is a wallbreaker supreme, able to hit with all the moves it could before, but much harder, and annihilate substitutes and defensive abilities with its multi-hit coverage.
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Mega Razorcross Y
New type:
Fighting / Steel
New base stats: 90 / 162 / 142 / 72 / 122 / 100
New Ability: Technician
Newly Notable moves: Pursuit, Aerial Ace, Bullet Punch, Revenge, Acrobatics, Bug Bite, Rock Tomb.
Role identification: And in the red corner, boasting solid mixed defenses and a stellar ability, Razorcross Y stands to compete with his rival! STAB technician bullet punch is good on Mega Scizor, but better on Razorcross Y, which is largely the strength of this one. It's Scizor, but with a better typing and stat spread, and a slightly larger movepool.
 
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Mega Razorcross X
New type:
Fighting / Steel
New base stats: 90 / 202 / 142 / 62 / 112 / 80
New Ability: Skill Link
Newly Notable moves: Arm Thrust, Bullet Seed, Pin Missile, Rock Blast.
Role identification: In the blue corner, with a whopping 202 base attack and guaranteed 5-hit combos with skill link, it's Razorcross X! This ferocious beastie is a wallbreaker supreme, able to hit with all the moves it could before, but much harder, and annihilate substitutes and defensive abilities with its multi-hit coverage.


Omg one of the very few things that breaks the 200 Attack barrier. Cool.

Reserving Ambipom + Cinccino
 
Thanks, I'm pretty happy with it.
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Parents:
Toxicroak and Bisharp
Shared egg group: Humanlike
Offspring name: Sharpox
New type: Poison / Steel
New base stats: 84 / 125 / 92 / 83 / 77 / 87
New Ability: Daredevil - When this Pokémon enters the battle, it raises its attack two stages if any opponent has a damaging move that is super-effective against it, a one-hit knockout move, Selfdestruct, or Explosion.
Notable moves: Iron Head, Night Slash, Swords Dance, Shadow Claw, Rock Polish, Stone Edge, Thunder Wave, X-Scissor, Poison Jab, Power-up Punch, Psycho Cut, Pursuit, Stealth Rock, Sucker Punch, Dual Chop, Knock Off, Earthquake, Rock Slide, Bullet Punch, Fake Out, Drain Punch, Gunk Shot, Ice Punch, Thunder Fang.
Role identification: One of the great mysteries of Gen 5 is why Bisharp never got bullet punch. Well, now not only does its progeny get that, but in exchange for a few points of defense it's faster and tougher than its parent, while remaining just as strong. With only two weaknesses in ground and fire and a free Swords Dance boost on switching into anything that can hit it with those types, it serves as a powerful cleaner and revenge killer, with recovery and coverage in the form of both the Electric/Ice and Ground/Rock attack cores available. It can also get the boost by switching into anything that thinks to abuse -ate Explosion, so that's a nice side bonus.
 
While I didn't post it, I sure considered it, but decided to do Raipharos over there instead. It might not be as immediately strong, but its movepool eclipses that of Manectric so largely that I scrapped Manectric + Ampharos. And if you're still puzzled, Wish. That is all.

Not referring to you, The Reptile did it in an earlier round. And by the way your earlier Fusion has an useless ability, because you seem to have misread how Lightningrod works. Also doesn't matter if you "thought" about it since you've been posting that in this thread for a lot of things, it doesn't mean squat unless you reserve it first. Also for the record, one of your fusions has an useless ability - let's see if you can figure out which one.

Parents: Manectric + Ampharos
Shared egg group: Field
Offspring Name: Mampharos
New type: Electric
New base stats: 95/90/87/125/90/95 (BST 552)
New ability and desc: Static
Notable Moves: Thunderbolt, Volt Switch, Flamethrower, Overheat, Hidden Power, Signal Beam, Power Gem, Focus Blast, Heal Bell, Discharge, Agility, Light Screen, Reflect, Toxic
Role identification: As it turns out, Mampharos has odd niches over its original parents. It's slightly bulkier than Ampharos in retaliation to being 10 points slower than Manectric. That being said, it's quite bulkier than Manectric and Mega Manectric's main role was pivoting using Intimidate. So while this is mainly a stepping stone to its Mega Evolution it's quite a solid stepping stone, even though it lacks Lightningrod (static has good uses - the slightly slower speed helps with the possible paralysis chance).

Mega Manpharos (Manectite)
Offspring Name:
Mega Manpharos M
New type: Electric
New base stats: 95/90/107/155/110/125 (BST 652)
New ability and desc: Intimidate
Notable Moves: Thunderbolt, Volt Switch, Flamethrower, Overheat, Hidden Power, Signal Beam, Power Gem, Focus Blast, Heal Bell, Discharge, Agility, Light Screen, Reflect, Toxic
Role identification: The surprising part is that Manectite Mampharos gains the same defensive boosts as Ampharosite Mampharos, with a few tradeoffs. This one hits less harder, but has usable speed - slower than Mega Manectric and Lopunny, but with that bulk - well, 125 is still a great speed tier. The loss of Lightningrod pre mega is significant but it can still do a pivoting role - now with odd moves such has Heal Bell (think of it as similar to Choice Scarf Aromatherapy Xern in Ubers - a last call). It has way more bulk for pivoting though, so that will come in handy. Interesting coverage helps.

Mega Manpharos (Ampharosite)
Offspring Name:
Mega Manpharos A
New type: Electric/Dragon
New base stats: 95/110/107/175/110/85 (BST 652)
New ability and desc: Mold Breaker
Notable Moves: Thunderbolt, Volt Switch, Flamethrower, Overheat, Hidden Power, Signal Beam, Power Gem, Focus Blast, Rest, Sleep Talk, Dragon Pulse, Agility, Light Screen, Reflect, Toxic, Outrage
Role identification: Offensively, this is slower than its base form but not that slow. 85 is a decent speed tier for breaking walls - which is exactly what this 80s bad boy does. Fueled by the totally rad haircuts of Manectric and Ampharos, Ampharosite Mampharos has all the stats it needs to break down walls - Mold Breaker for abilities like Unaware and Magic Bounce, and 110 attack is not bad at all to abuse some of its physical moves - but 175 special attack is just so good with that bulk. That being said, Manectite's access to Intimidate should make it better suited for speedy support/pivot/speedy attacker while Ampharosite can go the mixed attacker/tank/wallbreaker role.

Kudos to rhydreigon for the original Manpharos idea a few pages back!

Reserving Shiftry + Victreebel.
 
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Parents: Wailord + Malamar
Shared Egg Group: Water 2
Offspring Name: Wailamar
New typing: Water/Dark
New base stats: 138/101/77/89/70/77 (552 BST)
New Ability + description: Water Veil + Contrary = Contrary Veil (If the bearer is burned, its Attack is increased by 50% instead of halved)
Notable moves: Waterfall, Knock Off, Superpower, Zen Headbutt, Earthquake, Iron Head, Water Spout, Protect, Curse, Calm Mind, Surf, Ice Beam, Hydro Pump, Dark Pulse, Thunderbolt, Flamethrower, Rock Slide, Signal Beam, Payback, Switcheroo, Topsy-Turvy, Trick Room
Role identification: For some reason Malamar is in the Water 2 Egg Group, meaning that this monstrosity is definitely possible. Its Ability means that after using Protect, you essentially get a Guts boost, but it only works if you're burned. Because of this, Wailamar loathes other status, and should have Rapid Spin/Defog support to get rid of Toxic Spikes, and probably a Heal Bell user as well. On the stats side of things, 138/77/70 bulk is good, and 101 base Attack is also pretty solid.

Parents: Lapras + Druddigon
Shared Egg Group: Monster
Offspring Name: Laprigon
New typing: Ice/Dragon
New base stats: 114/113/95/83/103/64 (572 BST)
New Ability + description: Water Absorb + Sheer Force = Water Force (The bearer's attacks with secondary effects deal 1.3X damage, but lose their secondary effects. In addition, the bearer's Water-type attacks with secondary effects deal 1.5X damage, but lose their secondary effects)
Notable moves: Dragon Claw, Outrage, Ice Beam, Flamethower, Thunderbolt, Waterfall, Zen Headbutt, Signal Beam, Dragon Dance, Earthquake, Fire Punch, Thunder Punch, Crunch, Draco Meteor, Iron Head, Dark Pulse, Psychic, Ice Shard, Stealth Rock, Sucker Punch, Curse, Hail, Focus Blast, Gunk Shot, Rock Slide, Superpower, Sludge Bomb
Role identification: Has so much coverage, it's not even funny. However, it doesn't get a good physical Ice STAB (Kyu-B syndrome, anyone?), which means it has to run Ice Beam if it wants an Ice-type STAB. Anyway, the coverage is BROKEN. Gets BoltBeam, Waterfall, Gunk Shot for Fairies, the elemental punches bar Ice Punch, Crunch, Rock Slide, and Focus Blast, all of which are boosted by Sheer Force on steroids. With Water Force, Waterfall is essentially a third STAB, although without the chance to flinch. You also get a couple of different set-up moves, which are Curse (complete with Ice Shard as STAB priority), and Dragon Dance to amp up your power while also boosting your Speed.
 
(I searched for this pokemon combination, but it doesn't seem to be used yet. If it does excist, ignore this submission)

Parents: Probopass + Golem
Shared egg group: Mineral
Offspring name: Gopass
New type: Ground/Steel
New base stats: 85/102/152/80/122/57 (+15)
New ability and desc: Sturdy
Notable moves: Stone Edge, Bulldoze, Earthquake, Explosion, Smack Down, Rock Polish, Heavy Slam, Stealth Rock, Protect, Substitute, Rest, Sandstorm, Iron Defense, Gyro Ball, Toxic, Thunder Wave
Role identification: Did someone say bulk? Meet Gopass, with it's 85/152/122 bulk and sturdy, Gopass makes sure it lasts long enough to set up rocks, change the weather or deal enough damage with Explosion, Heavy Slam or Gyro Ball. While it's downsize is it's speed, it can easily become a stalling menace if it has the right support.
 
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Not referring to you, The Reptile did it in an earlier round. And by the way your earlier Fusion has an useless ability, because you seem to have misread how Lightningrod works. Also doesn't matter if you "thought" about it since you've been posting that in this thread for a lot of things, it doesn't mean squat unless you reserve it first. Also for the record, one of your fusions has an useless ability - let's see if you can figure out which one.

Lightningrod works on Rhyperior. And yes, I know that I didn't reserve it, because, knowing my behavior and tendency to run through ideas like a hot knife through
helium, I'd get banned for my absurd tendency to constantly reserve and un-reserve.
 
Parents: Mawile/Lopunny
Shared Egg Group: Field
Offspring Name: Mawpunny
New Typing: Fairy/Normal
New Base Stats: 67 / 90 / 94 / 64 / 85 / 87 (BST: 487)
New Ability: Klutzy Scare: When this Pokémon is sent out, the opponent can't use any items, including Mega Stones.
Notable Moves: Play Rough, Return/Frustration, High Jump Kick, Iron Head, Fire Punch, Thunder Punch, Ice Punch, Swords Dance, Fake Out, Sucker Punch, Knock Off, Stone Edge, Stealth Rock, Healing Wish, Thunder Wave, Switcheroo, Iron Tail, Encore
Role Description: Well, your ability makes it a Mega counter. It also has pretty good bulk and wide coverage, but enter the power of.....

[MEGA MAWPUNNY]

Parents: Mawile/Lopunny
Shared Egg Group: [MEGA]
Offspring Name: Mega Mawpunny
New Typing: Fairy/Fighting
New Base Stats: 67 / 150 / 104 / 64 / 85 / 117 (BST: 587)
New Ability: Scrappy
Notable Moves: Play Rough, Return/Frustration, High Jump Kick, Iron Head, Fire Punch, Thunder Punch, Ice Punch, Swords Dance, Fake Out, Sucker Punch, Knock Off, Stone Edge, Stealth Rock, Healing Wish, Thunder Wave, Switcheroo, Iron Tail, Encore
Role Description: Oh god, look at those moves. It has even more coverage than normal Mega Lopunny, even when it is not as fast as it. It also has access to Swords Dance, combine that with decent bulk and Scrappy, it can be seen as a threat.
 
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