Resubbing Professor E.Gadd
View attachment 249808
As well as make new submissions!
"Bleh heh heh! Bleck!"
"I'll flatten you!"
(Purposefully made big as this thing is a literal giant)
"The green thunder... Mr.L!"
View attachment 249808
Pokemon: Professor E.Gadd
Origin: Luigi's mansion/Mario series
Abilities: Download, Steelworker
Type: Normal/Steel
Moves: Flash, Roar of time, Hydro Pump, Cleaning blast (see F.L.U D.D), Transform, Shift Gear, Gear Grind, Double Team, Teleport, Block, Trick-or-treat, Poltergust 3000, Flashlight Pulse (see Luigi), Steel Beam
Custom Move Description: Poltergust 3000: Steel Type, 90 Power, 100% accuracy, 16 PP, Steel Type, special attack. Has the benefit of also being super effective on ghost types.
Stats: 100/60/100/100/100/40 (500 BST)
Justification: I chose him for this, as he is a scientist, and somewhat of an engineer. His normal type comes from the fact he's just a regular, human scientist, while his steel type comes from him being obsessed with and known for inventions. His abilities come from him being an inventor alongside scientist. His moves come from his various inventions. Flash comes from the fact that in Luigi's mansion: Dark Moon, he made the new poltergust have the ability to flash bright lights, which also explains flashlight pulse. Roar of time comes from the fact in Mario and Luigi: Partners in time, he invented a time machine, and to make it even more fitting, it caused time holes that allow you to travel to any time Mario wants. Hydro Pump comes from F.L.U.D.D, which he invented, which also explains cleaning blast. He also invented a paintbrush that allows you to transform into other things, as seen by Bowser Jr, which explains transform. Shift Gear and Gear Grind come from the fact his much larger machines function via gears. Double Team comes from the fact he created a gooey clone of Luigi in Luigi's mansion 3. Teleport comes from various things, but two examples are him teleporting to Luigi at the end of Luigi's mansion: Dark moon, and he teleported people such as Luigi and toads to him in the same game, as well as objects to past time periods such as in Mario and Luigi: Partners in time to save Mario, Luigi, and the baby bros from a volcanic eruption. Block comes from the fact he often puts ghosts into capsules. Trick-or-treat comes from the fact he in Mario and Luigi: Superstar saga wears an outfit that transformed him into a ghost (which somehow scared Luigi). And lastly, his signature move: Poltergust 3000. It is an invention in the original Luigi's mansion, and though it is mostly used by Luigi, E.Gadd himself used it in the very beginning. I made it steel type as it is metal and stuff, and gave it the benefit of hitting ghosts super effectively, because it was made to capture ghosts. His poltergusts explain steel beam, as it is a gusty beam from them in which the poltergusts are made out of steel. Ah right stats. His 100/100/100 bulk comes from the fact that no matter how catastrophic of a deadly situation he's in, he manages to survive it. His mere 60 attack comes from him not really being much of a physical fighter at all. His 100 special attack comes from the fact any inventions he's used to fight (like the Poltergust 3000), they were specially based. His slow speed comes from him being slow due to his old age.
Origin: Luigi's mansion/Mario series
Abilities: Download, Steelworker
Type: Normal/Steel
Moves: Flash, Roar of time, Hydro Pump, Cleaning blast (see F.L.U D.D), Transform, Shift Gear, Gear Grind, Double Team, Teleport, Block, Trick-or-treat, Poltergust 3000, Flashlight Pulse (see Luigi), Steel Beam
Custom Move Description: Poltergust 3000: Steel Type, 90 Power, 100% accuracy, 16 PP, Steel Type, special attack. Has the benefit of also being super effective on ghost types.
Stats: 100/60/100/100/100/40 (500 BST)
Justification: I chose him for this, as he is a scientist, and somewhat of an engineer. His normal type comes from the fact he's just a regular, human scientist, while his steel type comes from him being obsessed with and known for inventions. His abilities come from him being an inventor alongside scientist. His moves come from his various inventions. Flash comes from the fact that in Luigi's mansion: Dark Moon, he made the new poltergust have the ability to flash bright lights, which also explains flashlight pulse. Roar of time comes from the fact in Mario and Luigi: Partners in time, he invented a time machine, and to make it even more fitting, it caused time holes that allow you to travel to any time Mario wants. Hydro Pump comes from F.L.U.D.D, which he invented, which also explains cleaning blast. He also invented a paintbrush that allows you to transform into other things, as seen by Bowser Jr, which explains transform. Shift Gear and Gear Grind come from the fact his much larger machines function via gears. Double Team comes from the fact he created a gooey clone of Luigi in Luigi's mansion 3. Teleport comes from various things, but two examples are him teleporting to Luigi at the end of Luigi's mansion: Dark moon, and he teleported people such as Luigi and toads to him in the same game, as well as objects to past time periods such as in Mario and Luigi: Partners in time to save Mario, Luigi, and the baby bros from a volcanic eruption. Block comes from the fact he often puts ghosts into capsules. Trick-or-treat comes from the fact he in Mario and Luigi: Superstar saga wears an outfit that transformed him into a ghost (which somehow scared Luigi). And lastly, his signature move: Poltergust 3000. It is an invention in the original Luigi's mansion, and though it is mostly used by Luigi, E.Gadd himself used it in the very beginning. I made it steel type as it is metal and stuff, and gave it the benefit of hitting ghosts super effectively, because it was made to capture ghosts. His poltergusts explain steel beam, as it is a gusty beam from them in which the poltergusts are made out of steel. Ah right stats. His 100/100/100 bulk comes from the fact that no matter how catastrophic of a deadly situation he's in, he manages to survive it. His mere 60 attack comes from him not really being much of a physical fighter at all. His 100 special attack comes from the fact any inventions he's used to fight (like the Poltergust 3000), they were specially based. His slow speed comes from him being slow due to his old age.
As well as make new submissions!
"Bleh heh heh! Bleck!"
Pokemon: Count Bleck
Origin: Super Paper Mario (part of the paper Mario series)
Type: Dark
Abilities: Levitate/Chaos heart barrier
Chaos heart barrier: Clone of the gen 7 version of disguise
Moves: Shadow Ball, Head Charge, Slow wave, dark rift, teleport
Slow wave: 8 PP, status move, ??? type, Makes anyone it hits have their speed reduced by 6 stages.
Dark rift: 16 PP, special, Dark Type, 120 power, 80 accuracy. No additional effect. Becomes the void when used as a Z move while holding the dark prognosticusium Z.
The void: 500 Power, special attack, dark typing. Takes 6 turns before it hits.
Stats: 150/72/64/130/64/120 (600 BST)
Reasoning: His dark typing comes from him being part of the tribe of darkness (before he killed everyone who was a part of it), and the fact he is described as "a dark figure who wants to destroy the world". His ability Levitate comes from that fact that's what he's always doing, while chaos heart barrier comes from the fact he's invincible with it, but the barrier is easily shattered by using the pure hearts. Shadow ball comes from the dark round globs he shoots in his battle, head charge comes from the fact he charges at you in his battle, slow wave comes from the fact he sometimes makes you much, much slower to make him harder to hit, dark rift comes from the fact he uses it to try to suck you in and his by far his strongest attack which explains the power, but it's also the easiest to dodge (unless under slow) as you can dodge it by simply running which explains the accuracy. Teleport comes from the fact he teleports to place to place. The void comes from the fact that he uses it to try to destroy the universe. The extreme power comes from the fact it's capable of destroying entire worlds and even the universe, while the 6 turn thing comes from the fact it took you to go through 6 worlds before it finally destroyed a world. The reason why the item that let's you used it is called the prognosticusium Z is because the dark prognosticus is the reason he wanted to use the void in the first place. His movepool as a whole is rather small, as his ways of attacking are. His HP, like dimentio, comes right from his boss battle. 72 attack comes from the fact he can cause some hurt by charging into you, but is generally about... The average damage of the game. 64 in both defenses comes from... Well dimentio had "multiples of 16" as a reasoning for his stats so why can't I use 64 considering it is one? 130 sp.attack comes from him being very powerful with his shadowy blasts, even OHKOing Mario at the very beginning, and he has an attack that does the most damage of any attack in the main game, with only Bowser's fire in the second battle doing the same, and only Shadoo and End Boss can do more damage but they're post game. His 120 speed comes from him being able to easily zoom around the place in his battle, and he can go from world to world with no issue. His entire BST was intended to be 600, as he's the main villain of the game (until dimentio took over that role at the end), just like bowser being the main villain of many Mario games, and he had a BST of 600, so I figured Count Black would as well.
Origin: Super Paper Mario (part of the paper Mario series)
Type: Dark
Abilities: Levitate/Chaos heart barrier
Chaos heart barrier: Clone of the gen 7 version of disguise
Moves: Shadow Ball, Head Charge, Slow wave, dark rift, teleport
Slow wave: 8 PP, status move, ??? type, Makes anyone it hits have their speed reduced by 6 stages.
Dark rift: 16 PP, special, Dark Type, 120 power, 80 accuracy. No additional effect. Becomes the void when used as a Z move while holding the dark prognosticusium Z.
The void: 500 Power, special attack, dark typing. Takes 6 turns before it hits.
Stats: 150/72/64/130/64/120 (600 BST)
Reasoning: His dark typing comes from him being part of the tribe of darkness (before he killed everyone who was a part of it), and the fact he is described as "a dark figure who wants to destroy the world". His ability Levitate comes from that fact that's what he's always doing, while chaos heart barrier comes from the fact he's invincible with it, but the barrier is easily shattered by using the pure hearts. Shadow ball comes from the dark round globs he shoots in his battle, head charge comes from the fact he charges at you in his battle, slow wave comes from the fact he sometimes makes you much, much slower to make him harder to hit, dark rift comes from the fact he uses it to try to suck you in and his by far his strongest attack which explains the power, but it's also the easiest to dodge (unless under slow) as you can dodge it by simply running which explains the accuracy. Teleport comes from the fact he teleports to place to place. The void comes from the fact that he uses it to try to destroy the universe. The extreme power comes from the fact it's capable of destroying entire worlds and even the universe, while the 6 turn thing comes from the fact it took you to go through 6 worlds before it finally destroyed a world. The reason why the item that let's you used it is called the prognosticusium Z is because the dark prognosticus is the reason he wanted to use the void in the first place. His movepool as a whole is rather small, as his ways of attacking are. His HP, like dimentio, comes right from his boss battle. 72 attack comes from the fact he can cause some hurt by charging into you, but is generally about... The average damage of the game. 64 in both defenses comes from... Well dimentio had "multiples of 16" as a reasoning for his stats so why can't I use 64 considering it is one? 130 sp.attack comes from him being very powerful with his shadowy blasts, even OHKOing Mario at the very beginning, and he has an attack that does the most damage of any attack in the main game, with only Bowser's fire in the second battle doing the same, and only Shadoo and End Boss can do more damage but they're post game. His 120 speed comes from him being able to easily zoom around the place in his battle, and he can go from world to world with no issue. His entire BST was intended to be 600, as he's the main villain of the game (until dimentio took over that role at the end), just like bowser being the main villain of many Mario games, and he had a BST of 600, so I figured Count Black would as well.
"I'll flatten you!"
(Purposefully made big as this thing is a literal giant)
Pokemon: Death Egg robot
Origin: Sonic 2 (part of the sonic series obviously)
Type: Steel
Ability: Full metal body, malfunctioning mode
Malfunctioning mode description: When the death egg robot is below half HP, it gains 2 stages of speed and all contact moves that hit this will result in the user of said contact move losing 1/8th of their HP.
Moves: Fly, Spiky Shield, Stomp, Egg Bomb, Electric Terrain, Prismatic Laser, Energy Ball, metal claw, shock wave, rock tomb, mega punch, fissure, double arm shot, arm extension claw
Double arm shot: Steel type clone of dragon darts that is a special attack.
Arm extension claw: Steel type, 90 power, 100% accuracy, 16 PP, physical, contact move. Super effective on ground types.
Stats: 120/130/100/110/100/15 (575 BST)
Reasoning: Steel type because it's a giant mech controlled by Dr.Eggman. Full metal body is... Well that's obvious, while malfunctioning mode comes from sonic 4 where after enough damage, it moves quite a bit faster and has an electrical field surrounding it. It's moves come from it's various boss battles, and... Man this explanation part is a long one. Fly comes from the fact in sonic 2, it flies then tries to land on you. Spiky shield comes from the fact it's spiky hands try to protect the rest of the robot. Stomp as it can do that to you in nearly very game. Egg bomb comes from the fact it shoots eggman like bombs at you if you're behind it in sonic 2, or randomly in sonic mania. Electric terrain is because... Well I already said why. Prismatic laser comes from the fact it can shoot lasers at you in later installments. Same goes for energy ball where it can shoot energy at you in later installments. Metal claw, shock wave, rock tomb and mega punch comes from sonic forces. Fissure comes from the fact in sonic 4, he pounds the ground to make it break as a last ditch effort to defeat you. Double arm shot comes from the fact it shoots it's arms at you in sonic 2, and arm extension claw comes from the fact it extends it's arms to attack you in sonic mania, with the effect coming from the fact it destroys the platforms that you jump onto that is part of the ground by doing this (though it can also do this by walking into them). Ah yeah, stats. I made them fitting for what death egg robot is portrayed as: Very powerful, but slow. 120 HP comes from it taking 12 hits to defeat in sonic 2. It's 130 attack comes from it being able to smash even the sturdiest things with little to no effort, like entire space stations. It's 100 defense and special defense come from the fact it's portrayed as very durable in the modern games. It's 110 special attack comes from the fact it's still known to be quite powerful with it's more specially based attacks, although not as much as it's raw attack power. Lastly, it's speed is because it is portrayed as very slow in pretty much every game it's in.
Origin: Sonic 2 (part of the sonic series obviously)
Type: Steel
Ability: Full metal body, malfunctioning mode
Malfunctioning mode description: When the death egg robot is below half HP, it gains 2 stages of speed and all contact moves that hit this will result in the user of said contact move losing 1/8th of their HP.
Moves: Fly, Spiky Shield, Stomp, Egg Bomb, Electric Terrain, Prismatic Laser, Energy Ball, metal claw, shock wave, rock tomb, mega punch, fissure, double arm shot, arm extension claw
Double arm shot: Steel type clone of dragon darts that is a special attack.
Arm extension claw: Steel type, 90 power, 100% accuracy, 16 PP, physical, contact move. Super effective on ground types.
Stats: 120/130/100/110/100/15 (575 BST)
Reasoning: Steel type because it's a giant mech controlled by Dr.Eggman. Full metal body is... Well that's obvious, while malfunctioning mode comes from sonic 4 where after enough damage, it moves quite a bit faster and has an electrical field surrounding it. It's moves come from it's various boss battles, and... Man this explanation part is a long one. Fly comes from the fact in sonic 2, it flies then tries to land on you. Spiky shield comes from the fact it's spiky hands try to protect the rest of the robot. Stomp as it can do that to you in nearly very game. Egg bomb comes from the fact it shoots eggman like bombs at you if you're behind it in sonic 2, or randomly in sonic mania. Electric terrain is because... Well I already said why. Prismatic laser comes from the fact it can shoot lasers at you in later installments. Same goes for energy ball where it can shoot energy at you in later installments. Metal claw, shock wave, rock tomb and mega punch comes from sonic forces. Fissure comes from the fact in sonic 4, he pounds the ground to make it break as a last ditch effort to defeat you. Double arm shot comes from the fact it shoots it's arms at you in sonic 2, and arm extension claw comes from the fact it extends it's arms to attack you in sonic mania, with the effect coming from the fact it destroys the platforms that you jump onto that is part of the ground by doing this (though it can also do this by walking into them). Ah yeah, stats. I made them fitting for what death egg robot is portrayed as: Very powerful, but slow. 120 HP comes from it taking 12 hits to defeat in sonic 2. It's 130 attack comes from it being able to smash even the sturdiest things with little to no effort, like entire space stations. It's 100 defense and special defense come from the fact it's portrayed as very durable in the modern games. It's 110 special attack comes from the fact it's still known to be quite powerful with it's more specially based attacks, although not as much as it's raw attack power. Lastly, it's speed is because it is portrayed as very slow in pretty much every game it's in.
"The green thunder... Mr.L!"
Pokemon: Mr.L
Origin: Super paper mario
Type: Normal/Dark
Ability: Showoff (see Waluigi)
Moves: Bounce, Jump Kick, High Jump Kick, Sky Uppercut, Brick Break, Swagger, Taunt, Torment, Stomp, Mega Kick, Mega Punch, Recover, Revenge, Payback, Super Jump
Super jump description: 85 power, 100% accuracy, flying type move that makes contact. Power is doubled if the user took no damage on the turn it uses this move.
Stats: Same as Luigi.
Reasoning: He's a normal/dark type because he's Luigi, who is just a normal plumber who can jump really hard that was mind controlled into serving Count Bleck. Any of the moves I don't offer an explanation for are variants of his two ways of attacking: Jumping and his super jump. Showoff, Swagger, Torment and Taunt come from him being a showoff, such as when he brags about his name being awesome, saying is fellow minions were junior minions compared to him, and the way he talks to peach if playing as her in the second battle against him. Recover comes from his shroom shakes. Revenge and Payback are from his vengeful nature, which you see when defeating him. And super jump is his most well known move. It's a flying type as it involves soaring really high, and it has that effect because it he hits you with it while soaring up, it does double the damage of his normal jumps. His stats are the same as Luigi's as he's Luigi but corrupted to serve Count Bleck.
"Come to me, metal bro!"
By having Mr.L equip the brobot head, what happens is it works like a primal reversion, where when Mr.L comes in, Mr.L becomes Brobot. Mr.L has to have it equipped to transform into Brobot (which means any other item and no brobot), as well as have Brobot's moves in his move set if it's equipped, and he cannot have any of his own moves in his moveset with it equipped minus taunt, swagger, and torment.
Pokemon: Brobot
Origin: Super Paper Mario
Type: Steel
Abilities: Flash Fire, Levitate
Moves: Pin Missile, Deploy Missiles (see Galleom) Prismatic Laser, Steel beam, crunch, Spacial Rend, Iron Head
Stats: 255/90/100/90/100/65 (700 BST)
Reasoning: Steel type comes from the fact it's a large mechanical robot. Flash fire comes from the fact it's defense is doubled against fire attacks, while Levitate is because it always does that. Pin Missile and deploy missiles comes from it shooting missiles, Prismatic laser and steel beam are from the lasers he shoots, crunch is because it sometimes tries to inhale you, chew on you, then spit you out. Spacial rend comes from the fact it can somehow rip holes between space and worlds to travel and can bring others into space. Lastly, iron head is because it sometimes tries to ram into you with its head. Ah yeah stats. 255 is it's HP in it's boss battle, 90 in both attacking stats is because it's decently strong for the game it's in, 100 bulk in both defenses is due to it taking many many shots to beat, and 65 speed comes from the fact it moves at... An average speed.
Origin: Super paper mario
Type: Normal/Dark
Ability: Showoff (see Waluigi)
Moves: Bounce, Jump Kick, High Jump Kick, Sky Uppercut, Brick Break, Swagger, Taunt, Torment, Stomp, Mega Kick, Mega Punch, Recover, Revenge, Payback, Super Jump
Super jump description: 85 power, 100% accuracy, flying type move that makes contact. Power is doubled if the user took no damage on the turn it uses this move.
Stats: Same as Luigi.
Reasoning: He's a normal/dark type because he's Luigi, who is just a normal plumber who can jump really hard that was mind controlled into serving Count Bleck. Any of the moves I don't offer an explanation for are variants of his two ways of attacking: Jumping and his super jump. Showoff, Swagger, Torment and Taunt come from him being a showoff, such as when he brags about his name being awesome, saying is fellow minions were junior minions compared to him, and the way he talks to peach if playing as her in the second battle against him. Recover comes from his shroom shakes. Revenge and Payback are from his vengeful nature, which you see when defeating him. And super jump is his most well known move. It's a flying type as it involves soaring really high, and it has that effect because it he hits you with it while soaring up, it does double the damage of his normal jumps. His stats are the same as Luigi's as he's Luigi but corrupted to serve Count Bleck.
"Come to me, metal bro!"
By having Mr.L equip the brobot head, what happens is it works like a primal reversion, where when Mr.L comes in, Mr.L becomes Brobot. Mr.L has to have it equipped to transform into Brobot (which means any other item and no brobot), as well as have Brobot's moves in his move set if it's equipped, and he cannot have any of his own moves in his moveset with it equipped minus taunt, swagger, and torment.
Pokemon: Brobot
Origin: Super Paper Mario
Type: Steel
Abilities: Flash Fire, Levitate
Moves: Pin Missile, Deploy Missiles (see Galleom) Prismatic Laser, Steel beam, crunch, Spacial Rend, Iron Head
Stats: 255/90/100/90/100/65 (700 BST)
Reasoning: Steel type comes from the fact it's a large mechanical robot. Flash fire comes from the fact it's defense is doubled against fire attacks, while Levitate is because it always does that. Pin Missile and deploy missiles comes from it shooting missiles, Prismatic laser and steel beam are from the lasers he shoots, crunch is because it sometimes tries to inhale you, chew on you, then spit you out. Spacial rend comes from the fact it can somehow rip holes between space and worlds to travel and can bring others into space. Lastly, iron head is because it sometimes tries to ram into you with its head. Ah yeah stats. 255 is it's HP in it's boss battle, 90 in both attacking stats is because it's decently strong for the game it's in, 100 bulk in both defenses is due to it taking many many shots to beat, and 65 speed comes from the fact it moves at... An average speed.
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