Twitch is 550 range now after his rework. Kog has 500 without W on. Kog doesn't really have a bad laning phase like Vayne does but he has no upfront burst - Graves mashes EQR and he probably took over half of someone's HP if he got up close. Kog is a poker/sustained damage champion - he turns around and kills you once you blow your cooldowns if he didn't die.
If AD carries do get a collective nerf like some have speculated Riot will do after Worlds, I almost expect Kog/Vayne/Trist to become the big 3 after that because they will be the most suited to killing bruisers/tanky champs who I expect will become the next big thing (again) - who has tankier bruisers that do more damage if AD carries are nerfed so lategame isn't about whose farmed better.
The ridiculous increase in gapclosers has led to the extinction of escapeless AD carries in the competitive scene (and even solo queue), or just about extinction. Why would you want to play MF who is strong in lane but will get raped when the enemy Malph+Irelia zerg in on her when you could mash buttons with Graves or Corki and just free blink out of their dives and STILL have flash up.
Even crap like Darius, if he flashes onto an AD and pulls them in, they will have a hard time getting him off them unless they have a blink to get out of range and kite with. Jayce/Darius/Hecarim/Rengar/Kha'Zix/Diana are all recent champions who have some solid diving ability or can get an AD carry displaced. Zyra has a snare which is easier to dodge if you can just ARCANE SHIFT OUT HEP DEP
Honestly I think Arcane Shift is the worst of the free blinks because even if Blitz and Leona hit Ezreal, Arcane Shift negates Leona's E and Blitz's Q rendering Ezreal free even if his positioning is garbage. Leona won't follow Ezreal to his new location after he blinks. Which is total bs.
Delete Valkyrie, Arcane Shift and Quick Draw and you will have a ridiculously more diverse botlane and many more AD carries that are equally as good of picks as the unholy trinity are now. Rocket Jump isn't as functional as those 3 abilities and Cait's net is the most counterintuitive spell in the game that can rarely be used offensively (it is much better at escaping and even then it has problematic casting).
Delete Smokescreen too there is no ability more terrible to encounter as an AD carry who relies on autos more than spells.
If AD carries do get a collective nerf like some have speculated Riot will do after Worlds, I almost expect Kog/Vayne/Trist to become the big 3 after that because they will be the most suited to killing bruisers/tanky champs who I expect will become the next big thing (again) - who has tankier bruisers that do more damage if AD carries are nerfed so lategame isn't about whose farmed better.
The ridiculous increase in gapclosers has led to the extinction of escapeless AD carries in the competitive scene (and even solo queue), or just about extinction. Why would you want to play MF who is strong in lane but will get raped when the enemy Malph+Irelia zerg in on her when you could mash buttons with Graves or Corki and just free blink out of their dives and STILL have flash up.
Even crap like Darius, if he flashes onto an AD and pulls them in, they will have a hard time getting him off them unless they have a blink to get out of range and kite with. Jayce/Darius/Hecarim/Rengar/Kha'Zix/Diana are all recent champions who have some solid diving ability or can get an AD carry displaced. Zyra has a snare which is easier to dodge if you can just ARCANE SHIFT OUT HEP DEP
Honestly I think Arcane Shift is the worst of the free blinks because even if Blitz and Leona hit Ezreal, Arcane Shift negates Leona's E and Blitz's Q rendering Ezreal free even if his positioning is garbage. Leona won't follow Ezreal to his new location after he blinks. Which is total bs.
Delete Valkyrie, Arcane Shift and Quick Draw and you will have a ridiculously more diverse botlane and many more AD carries that are equally as good of picks as the unholy trinity are now. Rocket Jump isn't as functional as those 3 abilities and Cait's net is the most counterintuitive spell in the game that can rarely be used offensively (it is much better at escaping and even then it has problematic casting).
Delete Smokescreen too there is no ability more terrible to encounter as an AD carry who relies on autos more than spells.











