Wow, nerfing the numbers on flash again. Take a hint, Riot, blink is fundamentally an insanely powerful ability and letting just anyone have it regardless of skillset is overpowering. You NEED to rework it other than just going "Oh everyone's running it NERF IT AGAIN" because people will just switch to Ghost until it becomes worse than Flash (or until Heal/Cleanse actually become superior escape mechanisms...).
Also, I thought "Hurr the ability has a 10 minute cooldown so it's balanced" was a basic example of "bad game design," since it creates incredibly binary situations where if it's up you win if it's not you lose, since by nature of having such a long cooldown it's an incredibly powerful game changing effect.
Edit: Also flashing over walls is gonna be even stupider because their pathing or whatever is so picky about it so expect more flash fails.
Double Edit: Also making Flash work like Blink Dagger/Portal Key (if you took damage from heroes in the last x seconds you can't use it, but it has a relatively short cooldown) would remove the need to give every fucking melee hero a gap closer, as they could use Flash for that purpose.
I think I'm going to post this on GD.