I'm going to punch so many aliens in the balls it's not even funny
In ME1/ME2 you could holster your gun, I'm assuming you can in this one too, as although i like the new reticle's I hated running with your gun. Although this is supposed to be a demo, so there shouldn't be a part where you should really holster your gun.Fyi, pre-order this game on Origin and get Battlefield 3 for free
it's US and Canada only...but the game requires Origin to be played, so if you don't already own BF3, why not?
anyways, my thoughts on the demo (played the PC version, will get the 360 version because i played previous versions on the 360):
all in all, it was as i expected it to be. passable shooting mechanics but, more importantly, and bits and pieces of a story i want to see come to a close. i don't play ME for its shooting mechanics: the only reason i'm getting ME3 is because i'm genuinely interested (and time invested) in the story of the series and want to see it close out. take that, David Jaffe.
- the FOV was pretty awful and the whole first part felt entirely forced, overly dramatic, and extremely cliche.
- it felt and looked awkward walking and running with your gun out and pointed as the default. iirc, that was not the standard way to run around in ME1 and 2 (i could be wrong and if i am, it was just as awkward then, i bet).
- shooting mechanics seemed fine but the controls were incredibly clunky on the PC KB+M. i don't remember having any sort of trouble with cover+running on the 360. i'd advise a control pad. the AI left a bit to be desired, though. i'd run up beside them to flank and accidentally take cover...and they'd just stare at me.
- leveling system appeared unchanged from ME2. i know they said they'd make it a bit more complicated but can anyone explain to me the difference? it's been a while since i played ME2 but i do remember having 2 distinct paths for every ability...
- felt good to get the band back together, even if L'iara (is that her name?) is one of my least favorite characters. wanted to see Wrex tearin it up. a bit of a bias, but the second part is EXACTLY what i wanted to see in ME3: undoing the genophage and unleashing Krogan carnage.
- having said that, given the sequence in part 2, it seems as if our "big" story choices will have little effect on the overall story (i somehow doubt they scripted an alternate of that event, where you are allied with Cerberus and trying to get the female Krogan...but i could be wrong) and that seems wrong to me. almost like a bait and switch. this is just what it seems like to me, i could be wrong!
... Fuck off EA sigh.
if only you knew. it wasn't just the ending. the whole damn script leaked. if you want, i can get into some serious spoilers...Why would you read the generic story ending and cancel based on that instead of seeing what you did in the past affects the outcome of the third game? I'm still looking forward to it for sure. Pretty hyped. Played a bit of the horde multiplayer in the demo and had a lot of fun with it. Just finished up the last DLC I hadn't done yet for ME2 and got all the achievements aside from the ones that require me to play on Hardcore or Insane. Just a few more days!
My friend did the testing on cinematics and said there's a ridiculous amount of things that affect cutscenes but wouldn't tell me what obviously. They're subtle, but there.
it was actually confirmed to be accurate. confirmed because BioWare (or i guess EA) released some ME3 copies early into the wild (you know, that track-an-ME3 promotion thing) and the endings (already on youtube) matched exactly the leak.Is this the same leaked script that's been out for five months+ and confirmed to have been both incomplete and deviated from or something more interesting?
Due to their story arcs developing over all three games and being vital to the plot of the third, I'd say it's definitely about Tali and Wrex. But Garrus gets away with being unimportant by being a serious badass.the ME trilogy is as much about Tali and Garrus in particular as Shepard at this point