everything cool :)
Some retainment is stupid, some I agree with, some I just don't care about. PM me on showdown for battles pl0x cuz I want to play so baddddd
So here is some retardedly good shit:
Pinsir @ Pinsirite
Ability: Moxie
EVs: 252 Atk / 252 Spe / 4 Def
Adamant Nature
- Swords Dance
- Extreme Speed
- Close Combat
- Rock Slide
So this thing is amazing. By virtue of extremespeed, pinsir really no longer needs return, because its quick attacks, which net many KOs to begin with, gain twice as much power. Extreme Speed off of adamant 155 attack with aerilate along with a +2 boost is just really amazing. I am really looking forward to sweeping teams with this. Since it no longer needs two stabs, mega pinsir can now afford a slot for rock slide to help it cover flying types that resist espeed, such as zapdos. This means it can also beat thundurus and zapdos with ease, unlike in OU where its top two checks not named skarmory can no longer come in and beat it. Extremespeed also provides it virtue of beating talonflame, offense's best check outside of thundurus. Its sheer power can also allow it to run adamant nature, and that allows it to gain many more KOs with extreme speed.
Keldeo @ Leftovers
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Quiver Dance
- Steam Eruption
- Secret Sword
- Hidden Power [Flying]
Everybody Scream, the obligatory obliterator is here. For stall teams its simple; if it gets two quiver dances you lose. in fact, many stall teams can lose with just one. Keldeo's ability to continue boosting in the face of a check means it can be an absolutely brilliant stallbreaker with its sheer power alone, and it has good bulk to go with quiver dance's sdefensive boosts as well. Steam Eruption allows it to burn things randomly, making many pokes hesitate to switch in. HP flying is for the mega venusaur, and the grass types in general that do resist its stabs. This is the first mixed true sweeper I have seen in XY, as its ability to hit opponents on both sides of the spectrum can make it a massive threat.
Aggron @ Aggronite
Ability: Rock head --> Filter
Evs: 252 Atk / 212 Spd / 44 HP OR 252 Atk / 144 Spd / 112 HP
Adamant nature OR Jolly Nature
- Shift Gear
- Heavy Slam
- Stone Edge
- Earthquake
I am unsure of coverage, the EVs outspeed greninja at +2. Welcome to the ultimate bulky sweeper. Mega Aggron's massive physical bulk and great typing allow it to sweep bulky teams with ease, as by coming in on any physical attacker you can easily get a shift gear in, and possibly more than one. With Heavy Slam to spam, this thing will hit extremely hard. This is one of the first ideas I had when I saw the rock polish upgrade and while I am unsure of coverage or EVs I anticipate this thing being a really cool, fun maybe-gimmick maybe-good bulky sweeper.
Tyranitar @ Tyranitarite
Ability: Sand Stream
Evs: 252 Atk / 252 Spd (?) / 4 HP
Adamant Nature
- Shift Gear
- Diamond Storm
- Thousand Arrows / waves / earthquake
- Ice Punch / Fire Punch / Crunch
Mega Tyranitar has its biggest flaw on the DD set, its subpar speed, remedied by shift gear's larger boost on that. Diamond Storm is the obvious stab that can make tyranitar even more bulky mid sweep, and hits common flying types and stuff like that hard. Your ground stab is of choice, you can run thousand arrows or waves but skarmory is the reason to run thousand arrows to begin with. If you opt for another move you can chose fire punch in the last slot for skarm, but Ice Punch is the best option to kill lando and gliscor. In general one of the best win conditions in OU just got better.
PM me on showdown please, If i am online i will play you.