Project Metagame Workshop

Hi I was working on my OM concept “Second Wind” and thought that I could use some help.

The concept basically involves giving Pokémon a multiplier of their damage based on their HP:

Less than 50% HP: +1.3x damage
Less than 25% HP: +1.5x damage

The multiplier can be used only for attacking moves. The basic format I had in mind for this concept was Gen 9 OU.

Here is what I have been thinking:

Is it a good concept to use?

I think it's pretty simple yet interesting ! Maybe defenses could be boosted while you're still at full, to make proccing the second wind power boost easier ?
 
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