EDIT: Birkal asked me to say that this post is approved by him.
For a while now, but especially for this CAP, there's been a lot of discussion among the artists about the time we have to make our designs. I'll address each point separately.
First off, Art Polls. Closing art alongside Stats (which was noted as the point for art closing in the threads) for CAP 25 is ridiculous. It makes the whole thing a gamble, since if your design doesn't fit stats it's essentially a dud and you have almost no time to fix it/try again. It was similar with Jumbao and it ending straight after secondary ability. Yes, we got Trace and it was good, but we could have gotten an ability that destroyed 80% of the WIPs with no time to fix it.
We have no secondary ability this time. We get no time for stats, which can ruin designs. Art should run a little longer, just to accommodate for that, and the idea of just letting art run for a bit longer should be considered overall.
3d is a mess time-wise. We get an extremely short timeframe most of the time, since Art Polls take some time and we need a model sheet to work on afterwards. 3d is a very time-consuming process, even without adding all the swapping around we have in terms of models and the like. And the objective will always be to get it done for playtest, because those are the expectations of the community as a whole. Is it too much to just delay playtest a little to increase the timeframe before that deadline?
For a while now, but especially for this CAP, there's been a lot of discussion among the artists about the time we have to make our designs. I'll address each point separately.
First off, Art Polls. Closing art alongside Stats (which was noted as the point for art closing in the threads) for CAP 25 is ridiculous. It makes the whole thing a gamble, since if your design doesn't fit stats it's essentially a dud and you have almost no time to fix it/try again. It was similar with Jumbao and it ending straight after secondary ability. Yes, we got Trace and it was good, but we could have gotten an ability that destroyed 80% of the WIPs with no time to fix it.
We have no secondary ability this time. We get no time for stats, which can ruin designs. Art should run a little longer, just to accommodate for that, and the idea of just letting art run for a bit longer should be considered overall.
3d is a mess time-wise. We get an extremely short timeframe most of the time, since Art Polls take some time and we need a model sheet to work on afterwards. 3d is a very time-consuming process, even without adding all the swapping around we have in terms of models and the like. And the objective will always be to get it done for playtest, because those are the expectations of the community as a whole. Is it too much to just delay playtest a little to increase the timeframe before that deadline?
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