I posted this before, but it got ignored:
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Machamp @ Choice Band
188 HP / 252 ATK / 70 DEF
Adamant / No Guard
~ Dynamic Punch
~ Stone Edge
~ Bullet Punch
~ Knock Off
This Machamp utilizes how fearsome a Choice Banded version can be; It has a 50% chance of 2HKOing Swampert, Tentacruel, Skarmory, Gastrodon, Bronzong, BulkyDOS, Donphan, Forretress, Vaporeon, and Suicune. This thing can run through teams, but the only problems are ghost + psychic types, and Salamence/Dragonite switching into Dynamic Punch. The defensive evs minimize the power from things like Scizor and Lucario, although SD CC from Lucario OHKOs. 100% Accurate Stone Edge's backed up by a high chance of critical hitting and a 571 attack stat is defiantly a fearsome move. Bullet Punch is mainly filler, as it can 2HKOs Gengar in sandstorm, and can pick off weakened foes. Knock Off is also filler as it can "cripple" bulky psychics like Cresselia coming in. Dynamic Punch is also very useful for things like Celebi, Salamence, and Cresselia for the confusion, allowing a lot of pokemon to easily switch in.
Not really quite creative; the standard set is standard for a reason. The 128-136 Spd EVs for the standard set are pretty useful for outspeeding stuff in the 176 spd range, stuff like Metagross and Tyranitar.
In any case, I'd rather have Payback over Knock Off to hit Cresselia and Rotoms hard on the switch. Then, you can start the Dynamic Punching.

