Grass in the last slot. Typhlosion's still walled pretty hard by Walrein with Focus Blast. Walrein has no healing and is hazard weak, so its forced to switch in and out a lot. With SR, and maybe Spikes, just using Typhlosion to fire off a Fire attack and lure it in is weakening it a lot. Flareon can wish off the damage, and Ninetales rapes you if they get in. So I think the coverage to smack them on the switch is a lot more beneficial then Walrein. And I kinda like using Walrein as Spikes bait for Qwilfish. :D
Grumpig still exists.
Camerupt (252HP/252SDef Calm) takes: 46.5% - 55.2% from EQ. I can't tell if it factors in Solid Rock or not though, but its still enough to make it a check, and not a counter. Better than Flareon, since its immediately threatening an Earth Power rape, so it can switch into Fire Blasts for a while. No reliable healing makes me sad.
Taking Magmortar's attacks is kinda impossible, so you should really stop looking for so many defensive checks for it. Magmortar's kinda slow, and with SR Weak + LO kinda wears it down better. Reminds me of Salamence in OU acctually. Sharpedo, Floatzel, and Ninetales to me, seem like pretty good checks. They all have their issues, in that they can't switch in to half hits moveset, but once they do, they proceed to rape stuff.
In other news, Rain Dance rapes stuff. Use it. I havent found the best Rain Supporter yet though. Using Trode+4Sweepers+Magneton now, but Magneton is too slow.
Raichu gets pretty good coverage with Thunder / Surf / HP Grass. Meganium is used on lol% of all teams.
Because NU's Grass-types are generally terrible?
Walrein is incredible because it's one of the most viable pokemon that resists both Fire and Water (Quagsire's 4x Grass weakness and awful SpD kinda disbar it from this discussion). It's an incredible check to Rain and 'let's rampage with Fire-types'.
Also why all the random defensive walrein love? Gastrodon has recover and a very similar special defense stat, aswell as an immunity to tbolt. Also remember that with a rindo berry it can withstand a hp grass from mag and charizard and ko back with waterfall/stonedge/eq.
So Gastrodon is basically a Walrein that is immune to T-Bolt and resistant to SR, but which doesn't get Leftovers or Encore
Don't forget that unlike Walrein, Gastrodon has reliable recovery in the form of Recover.
Most stuff in NU isn't very heavy. I think. That's just a random guess, really.grassknot>hp grass.
Also if that raichu becomes more popular than whats stopping people from adjusting their teams to include a grass type?
grassknot>hp grass.Also if that raichu becomes more popular than whats stopping people from adjusting their teams to include a grass type? It not being popular now doesent mean that it cant in the future.
That too.Magmortar, Charizard, Typhlosion, and Ninetales.
Doesn't seem like it. It's a passing power set. But I'm going to be honest
(BACK OFF LEMANNNNN)
Grass Types in NU don't impress. Meganium isn't that much a necessity wall due to the lack of waters. Vileplume is pretty decent on stall teams...
That's it. Exeggutor is basically the best grass type.
Raichu sucks, use Manetric. :)
Damn straight. It's a refreshing breath of fresh air as a opposed to the grassy UU metagame.Cradily, and Snover are pretty popular. Cacturne, Shiftry and Victreebel show up every now and again too. But for the most part, there aren't that common. I'm pretty sure that the Fire types that use HP Grass/EnergyBall are more common than Grass types.
Hey, I'm going to start playing NU again, but what are some pokemon that are really popular with the tier changes? I was thinking of using Specs Nidoqueen for shits and giggles, still working on an EV spread. But more importantly, what stuff is good? (Don't say Magmortar, because I know that already)
You've still got Walrein. (neat story, I bet you caught like 20 Skuntanks)I was using Specs Eggy last format, and it was incredibly good, but part of its brilliance was being able to get in for free each and every time the opponent sent out Slowking, before tearing a large hole in something with Leaf Storm. Without that wealth of free switch-ins, I'm not sure how good it can be.
Okay, I mean Skuntank isn't a perfect switch-in to Espeon - please, name one! But it's the best way for offensive teams to kill Espeon without always having to sack something to it, while still retaining momentum and versatility.
The scenario, 'Skuntank Pursuit-traps/Sucker Punch-revenges something, then Explodes on something else' happens far too often to ignore. Taking out Quagsire and Sandslash can benefit stuff like ScarfApe as well. I live for the day I try to boom on a Damp Quaggy.
@ Skippy: Whiscash is way too hard to set up. Its neutral-natured EQs coming off 78 base Attack simply aren't strong enough. Anything with reasonable bulk can take a hit and KO back. Alternatively, it can use Adamant, still miss KOs, and get revenged by anything fast (Espeon).
Not really. I'm honestly going to send out something that can OHKO Skuntank without taking much from it after it revenges something via something like priority or what note. If it sucker punches to kill me, even better I can send out my encore user etc.
@ Skippy: Whiscash is way too hard to set up. Its neutral-natured EQs coming off 78 base Attack simply aren't strong enough. Anything with reasonable bulk can take a hit and KO back. Alternatively, it can use Adamant, still miss KOs, and get revenged by anything fast (Espeon).