Consider you have a infinite amount of bulbasaur charm and squirtle to catch so you can even afford to try some.Does anyone know where the best place would be to talk about what the best sets are for pokemon lets go? Deciding what natures to go with for the gen 1 starters but they are way different without their abilities
Yeah I was going to ask if anyone else was experiencing lag because I had the same issue while doing the exact same thing.So I've started playing the game and the idea of it also being targeted at returning players is soooo obvious with the subtle nods to nostalgia (such as trainers having the same poses as their RBY sprites).
I'm liking the fact you can change nicknames on the fly. What I didn't like, though, is some noticeable framerate drops in Viridian Forest... which was not helped as I spent almost 10 minutes waiting for one damn Bulbasaur to spawn.
I think you misunderstood. It's not that the game itself should be done and over with as quickly as possible. But individual tasks you have to repeat several times, like EV training, should be a quick affair. One of the reasons why cartridge battling is so unappealing, is because obtaining and training any single Pokémon for battle, with finely tuned EVs and IVs, takes several hours of repetitive, tedious tasks. The time spent actually battling or revising your strategy, is minuscule compared to the time spent in preparation. Or rather, spent grinding to execute the preparation strategy you've already planned. It takes two seconds to think "I think I need Jolly instead of Adamant", but to actually obtain an identical Pokémon just with a different Nature? That'll take most of your evening. Especially so if you need a legendary Pokémon, and those make up half or so of the Pokémon seen in competitive play nowadays. This process really ought to be more streamlined.I don't agree with this at all. There's a balance between playability and in-game goals. My goal is to complete the game and see the credits, but I also want a well designed experiencie. If the argument is going to be "the least time-demanding, the better", I could very well say that the game should have less content or every mechanic should be simplified to the extreme, because "the least time-demanding, the better".
Were any changes made to Ditto or Transform? It first outsped my Starmie, used transform, and on the next turn I outsped him
With candy boosts, Ditto would definetly outspeed me in the second turn, it gains like 50 speedThe second one could be justified by it winning the speed tie.
The first one is... weird without any further information. Could Speed Candy boosts be in the way?
Yeah, it would be great, even if each type move was just limited to each corresponding type Eeveelution. Water type Giga Drain on Vaporeon, Mini-Sacred Fire on Flareon and Leaf Blade+Leech Seed on Leafeon would be great. The rest not so much, but still.I would REALLY love if those moves don't stay PLGO only.
Eevolutions actually having a moveset would be something lot of people ask since ages and would even make sense if you plan on making Eevee a co-mascot to Pikachu in the future, and I can see basically every special based Eevolution to get a significant bump in competitive power (and even in-game power) if that was to happen, even if it was just limited to the Fire/Water/Electric types.
Ditto's candy boosts still apply after it Transforms?With candy boosts, Ditto would definetly outspeed me in the second turn, it gains like 50 speed
Doesnt Transform have priority now?
Since its most likely the same as EVs and Im quite sure the trainers do not have candy boosts, it cant be thatDitto's candy boosts still apply after it Transforms?
At least the expert trainers use candies, in pokemon tower theres a rock sliding geodude that outsped my eevee which was 4 levels aheadSince its most likely the same as EVs and Im quite sure the trainers do not have candy boosts, it cant be that
Coaches? He was one of them, I guess that would make sense...At least the expert trainers use candies, in pokemon tower theres a rock sliding geodude that outsped my eevee which was 4 levels ahead
I think you misunderstood, when Ditto transforms it copies all of its opponent’s stats with the exception of HP, so it would have the same speed as Starmie assuming the mechanics haven’t changed.Since its most likely the same as EVs and Im quite sure the trainers do not have candy boosts, it cant be that
I thought it copies the base stats but keeps its own EVs and IVs? Alright, that would explain a lotI think you misunderstood, when Ditto transforms it copies all of its opponent’s stats with the exception of HP, so it would have the same speed as Starmie assuming the mechanics haven’t changed.
Nope all IV and EV of ditto itself are ignored aside for HP. Which is why you see weird ditto setups for competitive in order to get specific hidden powers and underspeed opposer dittosI thought it copies the base stats but keeps its own EVs and IVs? Alright, that would explain a lot
Where did you get it lolAnyone know what the golden leaf does
Coaches almost definitely use candies. I saw a streamer's Gyarados get outsped by Coach's turbo Geodude lmao.Coaches? He was one of them, I guess that would make sense...
Partner eevee gave it to me, in celadon it told me to shake the switch controllerWhere did you get it lol