Prize Claiming Thread MkII (MAQ March #10223)

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Geodude6

Look at my shiny CT!
Geodude6: 4 CC
- Monohm: 6 KOC
Geodude6 gets 1CC
Larvesta gets 1EC/2MC/1AC/2KOC
+13 UC
+3 UC
===

Geodude6:
CC: 23 -> 28 -> 5
UC: 189 -> 205 -> 186
- Spending 7 CC to change Arcanine's nature from Hasty to Mild.
- Buying a Kangaskhan and a Kangaskhanite for 17 CC.

Moja [Kangaskhan] (F)
Nature: Adamant (+1 Atk, -1 SpA)
Type:

: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:
Early Bird: (Passive) This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently sleep status is automatically reduced by one intensity level when inflicted on this Pokemon. When the Pokemon uses Rest they will gain 18 HP per action and only be asleep for two actions.
Scrappy: (Passive) This Pokemon's Normal and Fighting attacks carry a special signature that can damage Ghosts, even if they have phased out.
Inner Focus: (Passive) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates. LOCKED

Stats:
HP: 110
Atk: Rank 4+
Def: Rank 3
SpA: Rank 1-
SpD: Rank 3
Spe: 90
Size Class: 4
Weight Class: 4
Base Rank Total: 18


Nature: Adamant
Type:


Mega Ability:
Parental Bond: This Pokemon's mother and child team strike with each of their attacks. Parental Bond will have the following effects on any damaging move by the user. It will multiply the BAP of the selected move by 1.5. Spillover damage will occur on Substitutes. Secondary effects will activate or be rolled for twice. The attack will be considered a single attack for all other move effects (i.e. Natural Gift, Brine, Multi-Hit, etc). The Energy Cost for each affected attack is increased by Half the Energy Cost of the original move.

Stats:
HP: 110
Atk: Rank 6+
Def: Rank 4
SpA: Rank 1-
SpD: Rank 4
Spe: 100
Size Class: 4
Weight Class: 5
Base Rank Total: 23

EC: N/A
MC: 0
AC: 0/5

Moves:
Comet Punch
Leer
Fake Out
Tail Whip
Bite
Double Hit
Rage
Dizzy Punch
Mega Punch

Circle Throw
Counter
Disable
Double-Edge
Focus Energy

Protect
Earthquake
Dig
Brick Break
Rock Slide



Beast [Arcanine]
EC: 6/6
MC: 19 (+19 UC) -> 0
AC: 5/5
- Nature change to Mild.
- Learns Heat Wave (1), Toxic (2), Double Team (2), Rest (2), Overheat (2), Bulldoze (2), Sleep Talk (2), Snarl (2), Dragon Pulse (2), and Iron Head (2).

Beast [Arcanine] (M)
Nature: Hasty (+15% Spe, +14% Acc, -1 Def)
Type:

: Fire STAB, immune to burn status. Brighten Command.

Abilities:
Intimidate: (Trigger) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
Flash Fire: (Passive) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack's Base Attack Power by two (2).
Justified: (Passive) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's Attack will increase one (1) stage (adjusting the natural stage).

Stats:
HP: 100
Atk: Rank 4
Def: Rank 2-
SpA: Rank 4
SpD: Rank 3
Spe: 110+
Size Class: 4
Weight Class: 5
Base Rank Total: 20

EC: 6/6
MC: 0
AC: 5/5

Moves:
Bite
Thunder Fang
Roar
Ember
Leer
Odor Sleuth
Helping Hand
Flame Wheel
Reversal
Fire Fang
Take Down
Agility
Retaliate
ExtremeSpeed
Flamethrower
Crunch
Outrage
Flare Blitz

Close Combat
Double Kick
Fire Spin
Morning Sun
Thrash

Hidden Power [Ice]
Sunny Day
Hyper Beam
Protect
Solarbeam
Dig
Reflect
Teleport
Bide
Fire Blast
Skull Bash
Endure
Will-O-Wisp
Giga Impact
Substitute
Wild Charge

Iron Tail
Mimic

Beast [Arcanine] (M)
Nature: Mild (+1 SpA, -1 Def)
Type:

: Fire STAB, immune to burn status. Brighten Command.

Abilities:
Intimidate: (Trigger) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
Flash Fire: (Passive) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack's Base Attack Power by two (2).
Justified: (Passive) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's Attack will increase one (1) stage (adjusting the natural stage).

Stats:
HP: 100
Atk: Rank 4
Def: Rank 2-
SpA: Rank 5+
SpD: Rank 3
Spe: 95
Size Class: 4
Weight Class: 5
Base Rank Total: 20

EC: 6/6
MC: 0
AC: 5/5

Moves:
Bite
Thunder Fang
Roar
Ember
Leer
Odor Sleuth
Helping Hand
Flame Wheel
Reversal
Fire Fang
Take Down
Agility
Retaliate
ExtremeSpeed
Flamethrower
Crunch
Heat Wave
Outrage
Flare Blitz

Close Combat
Double Kick
Fire Spin
Morning Sun
Thrash

Toxic
Hidden Power [Ice]
Sunny Day
Hyper Beam
Protect
Solarbeam
Dig
Double Team
Reflect
Teleport
Bide
Fire Blast
Skull Bash
Rest
Overheat
Endure
Will-O-Wisp
Giga Impact
Bulldoze
Substitute
Wild Charge

Dragon Pulse
Iron Head
Iron Tail
Mimic



Polaris [Larvesta]
EC: 2/6
MC: 4 (2 MC+2 KOC) -> 0
AC: 2/5


Zyghorn [Monohm]
EC: 4/9
MC: 0
AC: 4/5
KOC: 27 -> 33
 
Converting Kirlia's 1 KOC and 1 LEC to 2 EC
Spending 4 UC on 2 EC and 2 AC
Unlock Hidden Ability
Evolve into Gardevoir
Learn: Moonblast, Stored Power, Misty Terrain, Healing Wish via evolution
Purchase Gardevoirite for 10 CC

Gardevoir (♀) Aria
Type:
Psychic/Fairy
Abilities: Synchronize / Trace / Telepathy
Nature: Bold (+Def, -Atk)
Stats:
HP:
100
Atk: 2 (-)
Def: 4 (+)
SpA: 5
SpD: 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 21

Mega Gardevoir (♀) Aria
Type:
Psychic/Fairy
Abilities: Synchronize / Trace / Telepathy / Pixilate
Nature: Bold (+Def, -Atk)
Stats:
HP:
100
Atk: 2 (-)
Def: 4 (+)
SpA: 7
SpD: 5
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 25

EC: 9/9
MC: 3
AC: 5/5

Attacks:
Level Up

Growl
Confusion
Double Team
Teleport
Disarming Voice
Lucky Chant
Magical Leaf
Heal Pulse
Draining Kiss
Calm Mind
Psychic
Imprison
Future Sight
Hypnosis
Dream Eater
Charm
Moonblast
Stored Power
Misty Terrain
Healing Wish

Egg
Encore
Destiny Bond
Disable
Shadow Sneak
Memento

Tutor
Trick

TM/HM
Protect
Substitute
Taunt
Torment
Will-O-Wisp


CC: 10 > 11 > 1
UC: 302 > 298
 

Someoneelse

Why am I here?
Reffing 1, Reffing 2, Reffing 3, Reffing 4, Battle 1, Battle 2

CC: 0 > 1 > 2
UC: 535 > 538 > 547 > 552 > 575

Gastly:
EC: 0 > 1 (EC) > 2 (LEC)
MC: 0 > 2 > 0 (Moves)
Moves: Hex, Shadow Ball (LU, 2)

Ralts:
EC: 2 > 3 (EC) > 4 (LEC; evolves)
MC: 0 > 2 (MC) > 3 (KOC) > 0 (Moves)
AC: 1 > 2 (AC)
Moves: Psychic (LU, 1), Thunderbolt (Gen 6 TM, 2)

Kirlia [Esperanza] (F)
Nature: Bold
Type: Psychic / Fairy

Abilities:
Synchronize (Passive)
Trace (Trigger)
Telepathy (Passive) (H, locked)

Stats:
HP: 90
Atk: 1 (-)
Def: 3 (+)
SpA: 3
SpD: 2
Spe: 50
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 4/9
MC: 0
AC: 2/5

Moves:
Calm Mind
Confuse Ray
Confusion
Dazzling Gleam
Disable
Disarming Voice
Double Team
Draining Kiss
Encore
Growl
Heal Pulse
Lucky Chant
Magical Leaf
Protect
Psychic
Psyshock
Shadow Ball
Shadow Sneak
Skill Swap
Substitute
Teleport
Thunderbolt
Will-O-Wisp
 
Last edited:
Battle Claims

Pokemon Claims

Mallows
(Swablu)
Counters
1 EC, 2 MC, 1 AC, 1 LEC, 1 KOC
Converting 1 LEC -> 1 EC
Converting 1 KOC -> 1 EC​
Total
0 + 3 = 3 EC (0/6 -> 3/6)
0 + 2 = 2 MC (0->2)
0 + 1 = 1 AC (0/5 -> 1/5)​
- - -
New Pokemon
Buying a Cawdet for 2 CC.​

Carina [♀]
Type: Steel/Flying
Steel - Immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Flying - Immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:
Keen Eye:
(Passive) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.
Volt Absorb: (Passive) This Pokemon absorbs all electrical attacks and instead of taking damage, recovering 50% of the damage an electrical attack would have done. Thunder Wave has no effect on the Pokemon.
Big Pecks (HA): (Passive) This Pokemon's sturdy wings prevent its defense from being lowered. The rate its defense stage drops towards its natural stage after a boost is also halved from one every round to once every two (2) rounds.

Nature: Adamant (+1 Atk, -1 SpA)

Stats:
HP: 90
Atk: 4 (+)
Def: 3
SpA: 1 (-)
SpD: 2
Spe: 88
Size Class: 1
Weight Class: 2
Base Rank Total: 15

EC: 0/6
MC: 0
AC: 0/5

Attacks:
Level Up
Leer
Peck
Growl
Swift
Metal Claw
Screech
Wing Attack

Egg
Air Cutter
Drill Peck
Mirror Move
Pursuit
Quick Guard

TM/HM
Aerial Ace
Fly
Protect
Steel Wing
Substitute

Total CC/UC
Pre-Claims:
24 CC, 109 UC
Claims:
CC: 24 +1 = 25 - 2 = 23 CC
UC: 109 + 3 + 3 = 115 UC​
Post-Claims: 23 CC, 115 UC
 
Last edited:

ZhengTann

Nargacuga
is a Forum Moderator
Moderator
I'll approve the above, anybody who edits their claims will get facepalms from me.

Stary02939: You should have 12 CC and 6 UC, Gible 4/3/2 EC/MC/AC, and Froakie 1/2/3 EC/MC/AC. Otherwise looks good, APPROVED.
Geodude6: You should have 4 CC left, not 5. You did not mention which moves Larvesta is learning with those 4 MC. Fix the claim and repost, NOT APPROVED.
Ooraloo: Looks good, APPROVED.
Someoneelse: Looks good, APPROVED.
Iggy Azalea: "Legg" is not a viable item in-ASB D:< Otherwise looks good, APPROVED.

9 claims approved here + 5 claims in this post gives me 3 UC and 5 more to in my profile. Two self-reffed Tower matches (oh my I've fallen) allow me to get 2 CC and 5 UC total. Stockpile is now 7 CC & 16 UC, of which spending 7 CC and 11 UC to get a Helix Fossil (8 CC) and a shrub that supplies endless Power Herb (10 CC).

Fenrir the Rhyhorn gets 2 EC, 2 AC to total 5/4 EC/AC. 6 MC to be spent learning Metal Burst and Endure, so 0 MC left.

CC: 5+1+1-7 = 0
UC: 8+3+5-11 = 5
CA: 1+9+5-10 = 5

+1x Helix Fossil
+1x Power Herb

Fenrir, "God-Devouring Wolf" - Rhyhorn (M)

Fenrir was a Rhyperior before being captured by Vali. Somehow during the fight a strange phenomenon occured that forced Fenrir to devolve, which result in Vali's victory - though Fenrir is frank that Vali was already having the upper hand and his lost was already iminent by that time of the battle. So, he obediently followed Vali as a part of his team, or herd, or pack, or whatever humans call it these days. Smarter than most Rhyhorns, Fenrir knew very well that him being with Vali hinges on his ability to take on and defeat God, and he relishes that future almost as much as Vali does, to fulfil an ancient prophecy foretold during the last time he was a Rhyhorn.

Nature: Brave (+Atk, -15% Speed, -10% Evasion) - Full to brim with a lone wolf's pride

Type:
Rock type: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Ground type: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities:
Ability 1: Lightning Rod
Type: Passive
Fenrir naturally attracts electricity away from partners in double battles. When struck with an Electric-type attack, the energy is transferred into his body, increasing Special Attack (and adjust the natural stage) by one (1) stage, unless Fenrir happens to have a type immunity to Electric-type attacks. Oh the irony.

Ability 2: Rock Head
Type: Passive
Fenrir's ferocious constitution prevents him from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. This does not prevent recoil damage from Struggle.

Ability 3: Reckless (locked)
Type: Passive
Fenrir's innately aggressive nature lets him use all-out attacks with recoil more effectively. Recoil attacks have two (2) more Base Attack Power, and recoil percentage is unaffected. Jump Kick and High Jump Kick count as recoil moves.

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Spe: 21 (-10%)

Size Class: 3
Weight Class: 5
BRT: 14

EC: 5/9
MC: 0
AC: 4/5

Attacks:
Horn Attack
Stomp
Tail Whip
Fury Attack
Scary Face
Smack Down
Bulldoze
Chip Away
Rock Blast
Counter
Skull Bash
Fire Fang
Ice Fang
Thunder Fang
Protect
Facade
Dig
Rock Tomb
Rock Smash

Bide
Drill Run
Take Down
Aqua Tail
Crunch
Metal Burst
Endure

Self-Approved.
 
Last edited:

Birkal

We have the technology.
is a member of the Site Staffis a Top Artistis a Super Moderatoris a Community Contributoris a Top CAP Contributoris a Top Smogon Media Contributoris a Battle Simulator Admin Alumnus
CAP Head Mod
http://www.smogon.com/forums/threads/dark-leader-yellowadminsilver-vs-challenger-birkal.3555231/
Birkal gets 20 CC
Klefki gets 3 MC

http://www.smogon.com/forums/threads/throwdown-hodown.3562257/

Birkal: +1CC / +3UC
Ramp: +3MC / +2KOC

http://www.smogon.com/forums/threads/100-uc.3555292/

Infernape: 4MC
Throh: 4MC/1KOC
Scrafty: 3MC/4KOC
Sawk: 4MC/1KOC
Meinshao: 4MC/1KOC
Primeape: 4MC/1KOC
Hitmontop: 4MC/1KOC
Tomohawk: 4MC/2KOC
Hitmonlee: 4MC/2KOC
Arghonaut: 3MC/3KOC
Hitmonchan: 3MC/1KOC
Breloom: 3MC
Medicham: 3MC
Birkal:+6CC

http://www.smogon.com/forums/threads/sick-day-flash.3562899/

Birkal: +1CC / +3UC
Aggron: +3MC / +2KOC

http://www.smogon.com/forums/threads/jayy-vs-me.3562900/

Birkal: +1CC / +3UC
Aggron: +3MC / +2KOC

http://www.smogon.com/forums/threads/jayy-dies-itt.3562904/

Birkal: +1CC / +3UC
Aggron: +3MC / +2KOC

http://www.smogon.com/forums/threads/more-flashes.3562905/

Birkal ~ 2 CC
Aggron ~ 3 MC, 2 KOC

http://www.smogon.com/forums/threads/flashes-all-around.3562901/

Birkal ~ 1 CC
Aggron ~ 3 MC, 2 KOC


Birkal
+33CC (73 total)
Power Heb (10CC)
Flying Gem (10CC)​
+9UC (16.7 total)

Klefki
Use 1 UC as MC
+4MC
Confide (ORAS TM)
Covet (ORAS Tutor)​

Rampardos
+5MC (10 total)
Pain Split (ORAS Tutor)
Iron Head (ORAS Tutor)
Double-Edge (Egg)
Endure (Previous Gen)​

Infernape
+4MC
Covet (ORAS Tutor)
Uproar (ORAS TM)​

Throh
+5MC (15 total)
Attract (ORAS TM)
Fling (ORAS TM)
Low Sweep (ORAS TM)
Rain Dance (ORAS TM)
Rock Tomb (ORAS TM)
Sunny Day (ORAS TM)
Work Up (Previous Gen)​

Scrafty
+7MC (11 total)
Attract (ORAS TM)
Dark Pulse (ORAS Tutor)
Dragon Pulse (ORAS Tutor)
Snore (ORAS Tutor)
Hyper Beam (ORAS TM)
Remaining Stored​

Sawk
+5MC (9 total)
Fling (ORAS TM)
Rest (ORAS TM)
Sleep Talk (ORAS TM)
Snore (ORAS Tutor)
Remaining Stored​

Meinshao
+5MC
Focus Punch (ORAS Tutor)
Vital Throw (Egg)​

Primeape
+5MC
Double Team (ORAS TM)
Body Slam (Previous Gen)​

Hitmontop
+5MC (17 total)
Bulk Up (ORAS TM)
Frustration (ORAS TM)
Return (ORAS TM)
Rain Dance (ORAS TM)
Sunny Day (ORAS TM)
Covet (ORAS Tutor)
Retaliate (ORAS TM)
Ally Switch (Egg)​

Tomohawk
+6MC (7 total)
Acrobatics (ORAS TM)
Attract (ORAS TM)
Covet (ORAS TM)
Remaining Stored​

Hitmonlee
+6MC (14 total)
Covet (ORAS Tutor)
Frustration (ORAS TM)
Return (ORAS TM)
Thief (ORAS TM)
Dynamic Punch (Previous Gen)
Metronome (Previous Gen)​

Arghonaut
+6MC (7 total)
Belch (Egg)
Return (ORAS TM)
Frustration (ORAS TM)​

Hitmonchan
+4MC (24 total)
Attract (ORAS TM)
Bulk Up (ORAS TM)
Covet (ORAS Tutor)
Focus Blast (ORAS TM)
Frustration (ORAS TM)
Return (ORAS TM)
Rage (Previous Gen)
Rock Climb (Previous Gen)
Mega Kick (Previous Gen)
Body Slam (Previous Gen)​

Breloom
+3MC
Body Slam (Previous Gen)​

Medicham
+3MC
Headbutt (Previous Gen)​

Aggron
Use 15UC as MC
+40MC
Aqua Tail (ORAS Tutor)
Block (ORAS Tutor)
Endeavor (ORAS Tutor)
Low Kick (ORAS Tutor)
Magnet Rise (ORAS Tutor)
Spite (ORAS Tutor)
Stealth Rock (ORAS Tutor)
Superpower (ORAS Tutor)
Thunder Punch (ORAS Tutor)
Brick Break (ORAS TM)
Bulldoze (ORAS TM)
Facade (ORAS TM)
Giga Impact (ORAS TM)
Payback (ORAS TM)
Smack Down (ORAS TM)
Stone Edge (ORAS TM)
Taunt (ORAS TM)
Dragon Rush (Previous Gen)
Counter (Previous Gen)
Birkal - APPROVED.
 
Last edited:

Mowtom

I'm so meta, even this acronym!
0.3 UC
0.3 UC
1.8 UC
6 CC | Mr. Mime: 9 KOC
2 CC | 10 UC | 1 Croagunk | 1 Black Belt | Absol: 3 MC, 2 KOC | Reuniclus: 3 MC, 1 KOC | Weavile: 3 MC
1 CC | Revenankh: 4 MC, 1 KOC | Mawile: 2 MC, 1 AC, 1 LEC, 1 KOC
1 CC | Revenankh: 4 MC, 1 KOC | Kecleon: 4 MC, 1 KOC (Exp. Shares weren't included in listed prizes)
1 CC | Revenankh: 4 MC, 1 KOC | Kecleon: 4 MC, 1 KOC
1 CC | Shelmet: 1 EC, 2 MC, 1 AC, 1 LEC, 1 KOC | Cranidos: 1 EC, 2 MC, 1 AC, 1 LEC, 1 KOC
1 CC | Murkrow: 1EC, 3MC, 1AC, 2KOC | Snorunt: 1EC, 3MC, 1AC, 1LEC

+13 CC, +12.4 UC, totals now 13 and 37.5 respectively

Saturn Defeat: +1 Croagunk, +1 Black Belt

Bubble the Reuniclus: +3 MC, +1 KOC-->MC, learns Attract and Rain Dance by ORASTM
Oracle the Absol: +3 MC, +2 KOC-->MC, learns Wish by event and Substitute by ORASTM
Gamzee the Mr. Mime: +9 KOC-->MC, learns Bide by RBYTM and Hyper Beam, Grass Knot, and Focus Blast by ORASTM
Trickster the Weavile: +3 MC, learns Hail by ORASTM, MC now 1
Mummy the Revenankh: +12 MC, +3 KOC-->MC, learns Destiny Bond by Egg, Pain Split by ORAS tutor, Revenge and Hammer Arm by LU, and Low Sweep, Double Team, Rest and Sleep Talk by ORASTM
Renald the Kecleon: +8 MC, +2 KOC-->MC, learns Endure by HGSSTM, Rest and Sleep Talk by ORASTM, and Stealth Rock by ORAS tutor, MC now 1
Koboi the Mawile: +1 AC, +1 LEC-->AC, +1 KOC-->AC, AC now 5/5, unlocks Sheer Force. +2 MC, learns Stealth Rock by ORAS tutor
Blackwing the Murkrow: +1 EC, +1 AC, now 6/6 and 5/5 respectively, evolves into Honchkrow and unlocks Moxie. +3 MC, +2 KOC-->MC, learns Night Slash, Swagger, and Sucker Punch for free upon evolution, Sky Attack by ORAS tutor, and Dark Pulse by ORASTM, MC now 1
Shelby The Worm Who Lives In Jake's Viola the Shelmet: +1 EC, +1 LEC-->EC, +1 AC, +1 KOC-->AC, now 2/6 and 2/5 respectively. +2 MC, learns Signal Beam by ORAS tutor
Pac-Man the Snorunt: +1 EC, +1 LEC-->EC, +1 AC, now 2/6 and 1/5 respectively. +3 MC, learns Endure by HGSSTM
LEEROY JENKINS the Cranidos: +1 EC, +1 LEC-->EC, +1 AC, +1 KOC-->AC, now 2/6 and 2/5 respectively. +2 MC, learns Smack Dowm by ORASTM


Honchkrow [Blackwing] (M)

One of Blackwing's ancestors lived in a world very different from this one. A world where everything was decided by a die roll, and humans could become as powerful as any other species, even using magic themselves. Blackwing doesn't know this, though; his attention wandered to the nearest shiny object each time it was explained to him.

Type: Dark / Flying
  • Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
  • Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities: Insomnia / Super Luck / Moxie (Unlocked)
  • This Pokemon is immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action. If a Pokemon with Insomnia also has Vital Spirit, its Attack and BRT are increased by one (1) Rank and its accuracy is raised by one (1) stage permanently.
  • This Pokemon's natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 50% of the time.
  • This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its Attack (and adjust the natural stage) by one (1) stage.
Nature: Quiet (+Special Attack, -Speed)

Stats:
HP: 110
Atk: 5
Def: 2
SpA: 5 (+)
SpD: 2
Spe: 61 (-) (-10% Evasion)
Size Class: 2
Weight Class: 3
Base Rank Total: 20

EC: 6/6
MC: 1
AC: 5/5

Attacks (24/88):

Physical
Assurance
Astonish
Drill Peck
Fly
Night Slash
Peck
Pursuit
Sky Attack
Sucker Punch
Wing Attack

Special
Dark Pulse
Night Shade

Status
Haze
Mirror Move
Perish Song
Protect
Psycho Shift
Rest
Roost
Sleep Talk
Substitute
Swagger
Toxic
Whirlwind

Croagunk [Valor] (F)

After Bianca defeated Saturn at Lake Valor, Valor wandered up to her and gently pulled on her leg. Apparently she wanted to travel with Bianca as a thanks for saving her homeland. Bianca looked at the small Pokemon and just couldn't refuse, as she had always wished to have a Pokemon of her own. She is confused about why her first Pokemon isn't an official starter Pokemon, though.

Type: Poison / Fighting
  • Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
    • Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
      Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
  • Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities: Anticipation / Dry Skin / Poison Touch (Locked)
  • This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Self-Destruct, and Explosion by two (2).
  • This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing two (2) damage/action to this Pokemon in sunlight and recovering two (2) HP/action in rain. In addition, the dry skin is very vulnerable to flames and the Base Attack Power of incoming Fire attacks is increased by two (2). The Pokemon absorbs the damage of water attacks and recovers 25% of HP the damage that would have been inflicted.
Nature: Jolly (+Speed, -Special Attack)

Stats:
HP: 90
Atk: 3
Def: 2
SpA: 2 (-)
SpD: 2
Spe: 58 (+) (+8% Accuracy)
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Attacks (18):

Physical
Astonish (LU)
Counter (Egg)
Cross Chop (Egg)
Dig (TM)
Fake Out (Egg)
Feint Attack (LU)
Poison Sting (LU)
Pursuit (LU)
Revenge (LU)

Special
Mud-Slap (LU)

Status
Me First (Egg)
Protect (TM)
Quick Guard (Egg)
Rest (TM)
Sleep Talk (TM)
Substitute (TM)
Swagger (LU)
Taunt (LU)


SELF-APPROVED
 
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Claiming 2CC from here and here, for a grand total of 4CC.

Tiger Lilian the Necturna receives 4MC/1KOC. The 4MC are spent on Double Team (Gen 6 TM) and Shadow Claw (Gen 6 TM). Final: 0MC/1KOC.

Minerva the Honchkrow receives 4MC. The 2KOC that she already had stockpiled go into MC, and the resulting 6MC are spent on Aerial Ace (Gen 6 TM), Payback (Gen 5 TM) and Snatch (Gen 6 Tutor). Final: 0MC/0KOC.

Alina the Argalis receives 1EC/3MC, leaving her at 9EC/3MC/5AC/6KOC. Also, her EC is now maxxed, so she evolves! Upon evolution, she learns Dragon Dance, Quiver Dance and Silver Wind for free.

Alina - Aurumoth (F)
Type: Bug / Psychic
Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Psychic STAB; Can lift and throw opponents with Psychic regardless of Special Attack Rank.

Abilities: Weak Armor / No Guard / Illusion (U)
Nature: Sassy (+1 SpD / -15% Spe / -10% Evasion)

Stats:
HP: 110
Atk: 5
Def: 4
SpA: 5
SpD: 3 (+)
Spe: 81 (-)
Size Class: 4
Weight Class: 5
Total: 23

EC: 9/9
AC: 5/5
MC: 3
KOC: 6

Attacks (32)
Level up:
Dragon Dance
Quiver Dance
Tackle
String Shot
Bug Bite
Silver Wind
Sunny Day
Heal Pulse
Confusion
Will-O-Wisp
Final Gambit
AncientPower
Wish
Light Screen
Reflect
Zen Headbutt

Egg:
Bug Buzz
Close Combat
Counter
Disable
Feint
Hydro Pump
Megahorn

TM:
Psyshock
Protect
Shadow Ball
Infestation
Substitute
Psychic

Tutor:
Magic Coat
Trick
Skill Swap
EDIT: Claiming 1CC from here, for a grand total of 5CC.

Alina the now Aurumoth has since maxxed her EC and AC, and so receives 4MC/1KOC for a grand total of 7MC/7KOC. The KOC go into MC, and the resulting 14MC are spent on Blizzard (Gen 6 TM), Dazzling Gleam (Gen 6 TM), SolarBeam (Gen 6 TM), Thunder (Gen 6 TM), Hyper Beam (Gen 6 TM), Hidden Power [Ground] (Gen 6 TM) and Overheat (Gen 6 TM). Final: 0MC/0KOC.
 
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Couldn't edit this in last claim in time rip

Battle Claims

Pokemon Claims

Mallows
(Swablu)
Counters
1 EC, 2 MC, 1 AC, 1 LEC
1 EC, 3 MC, 1 AC
1 EC, 3 MC, 1 AC
Converting 1 LEC -> 1 AC​
Total
3 + 3 = 6 EC (3/6 -> 6/6)
2 + 8 = 10 MC (2->10)
1 + 4 = 5 AC (1/5 -> 5/5)
Eligible to evolve (GO MALLOWS BABY)
Cloud Nine unlocked!​
Evolution & Moves
Mallows is evolving into Altaria!
Evolution [0 MC]
Sky Attack
Pluck​
Level Up [1 MC]
Dragon Pulse
Perish Song
Moonblast​
TM [2 MC]
Earthquake
Fire Blast​
Past Gen Tutor [3 MC]
Endure​

Mallows [♀]
Type: Dragon/Flying
Dragon - -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Flying - Immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:
Natural Cure:
(Passive) This Pokemon's body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.
Cloud Nine (HA): (Passive) Pokemon with Cloud Nine will not suffer any negative effects of weather, but will benefit from all positive effects. Sunny Day and Rain Dance do not increase the damage of attacks against them, or decrease the damage of their attacks. They suffer no damage in Hail and Sandstorm. Their Solar Beam will retain its BAP in Hail, Rain Dance, and Sandstorm, while the charge is still removed under Sunny Day. Solar Beam always charges against them, Bli ard, Thunder and Hurricane will always check with their 70% accuracy (or 50% if a weather effect reduces it.)
Command: Activate Cloud Nine - 5 En - Negates ongoing weather effects instantly. This command does not prevent weather from being re-summoned.

Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)

Stats:
HP: 100
Atk: 3
Def: 3
SpA: 4 (+)
SpD: 4
Spe: 69 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5


Type: Dragon/Fairy
Ability: Pixilate
Pixilate: (Toggle) By default, this Pokemon's Normal-type moves are Fairy-type moves, and have an additional two (2) BAP boost. When toggled, this Pokemon's Normal-type attacks have their BAP increased by two (2). Only Normal-typed moves changed by Pixilate receive this boost, and not all Fairy-type moves. If a Pokemon has been skill-swapped multiple abilities that change Normal-type attacks, the attacks become dual-typed, but the BAP boosts of the abilities do not stack.

Stats:
HP: 100
Atk: 4
Def: 4
SpA: 5 (+)
SpD: 4
Spe: 69 (-)
Size Class: 3
Weight Class: 2
Base Rank Total: 22

Attacks :
Level Up
Sky Attack
Peck
Growl
Astonish
Pluck
Sing
Fury Attack
Safeguard
Disarming Voice
Mist
Round
Natural Gift
Take Down
Dragon Pulse
Perish Song
Moonblast

Egg
Agility
Dragon Rush
Haze
Hyper Voice
Roost

TM/HM
Dazzling Gleam
Earthquake
Fire Blast
Fly
Ice Beam
Protect
Substitute

Move Tutor
Endure

Item Claims
Buying an
Altarianite for 10 CC​
====================
Total CC/UC
Pre-Claims:
23 CC, 115 UC
Claims:
CC: 23 + 1 + 1 + 1 = 26 - 10 = 16 CC​
Post-Claims: 16 CC, 115 UC
 
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First
Second
Third
Fourth
Fifth

+9 MC



Revenankh
MC: 3 (+3 MC) > 0
AC: 1/5 (+1 AC)
-Learning Phantom Force (Level Up), Moonlight (Level Up) and Power Whip (Level Up).



Tangela
EC: 2/6 (+2 EC)
MC: 6 (+4 MC, +2 KOC) > 0
AC: 2/5 (+2 AC)
-Learning Knock Off (Level Up), Ancient Power (Level Up), Shock Wave (Tutor) and Worry Seed (Tutor).



Porygon2
MC: 4 (+3 MC, +1 KOC) > 1
-Learning Dream Eater (Past Gen TM).



Nidoking
MC: 5 (+4 MC, +1 KOC) > 0
-Learning Flatter (Level Up), Sandstorm (TM) and Water Pulse (Tutor).
 
Memes!

http://www.smogon.com/forums/threads/fmd-helps-leethoof-evolve-an-omanyte.3562932/
I get 1 CC.
Omanyte gets 1 EC, 2 MC, 1 DC, and 2 KOC. 2 KOC go into MC. She evolves. Gets Hydro Pump as a levl-25 move, then buys Hyper Beam and Water Pulse.

Omanyte (Clementine) (F)
Nature
: Modest (+1 SpA, -1Atk)

Type: Water/Rock

Abilities: Shell Armor/Swift Swim/Weak Armor (DW)

Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 5
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 55
Size Class: 2
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Constrict
Water Gun
Withdraw
Bite
Rollout
Leer
Mud Shot
Brine
Protect
Ancient Power
Shell Smash
Spike Cannon

Bide
Spikes
Toxic Spikes
Whirlpool
Wring Out
Muddy Water

Endure
Earth Power
Icy Wind
Knock Off
Stealth Rock
Water Pulse

Toxic
Ice Beam
Blizzard
Scald
Surf
Smack Down
Sandstorm
Rain Dance
Rock Slide
Dive
Substitute
Rest
Sleep Talk
Hyper Beam


http://www.smogon.com/forums/threads/anime-style-simulator-challenge-thread-leethoof.3556976/page-3
I get 5 CC.
Hendrix the Bolderdash gets 3 EC, 6 MC, 3 DC, and 1 KOC.
El Capitan the Boldore gets 3 EC, 6 MC, 3 DC, and 3 KOC.
Jeddediah the Pupitar gets 3 EC, 6 MC, 3 DC, and 6 KOC.
Stockpiling all.
 
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Azumarill is spending 8 stockpiled MC on the following: Giga Imact (TM), Return(TM), Whirlpool (Past Gen HM), Hydro Pump(LvlUp). Ends up with 1MC left

Gible is evolving! (cuz I forgot to do it last time). Also learns Dual Chop (Gabite lvl 24 move).

Gabite [Chomper] [M]

Type: Dragon/Ground

Abilities: Sand Veil / Rough Skin(H)

Nature: Mild (+SpA, - Def)

Stats:
HP: 100
Atk: 3
Def: 2-
SpA: 3+
SpD: 2
Spe:82
Size Class: 3
Weight Class: 4
Base Rank Total: 16

EC: 4/9
MC: 3
AC: 2/5
KOC: 0

Moves (21):
Level Up
Tackle
Sand Attack
Dragon Rage
Sandstorm
Take Down
Sand Tomb
Slash
Dig
Dragon Claw
Dual Chop

Egg Moves
Iron Head
Outrage
Scary Face
Dragon Breath
Twister

TM Moves
Earthquake
Rock Slide
Substitute
Flamethrower
Protect

Tutor Moves
Earth Power

Past Gen Moves
 

ZhengTann

Nargacuga
is a Forum Moderator
Moderator
Approving all above before EM's prediction fulfils itself and the PCT queue blows up faster than *censor privates censor blood vessels censor*

Fort Colorcastle: Looks good, APPROVED.
Iggy Azalea: Looks good, APPROVED.
FMD: Trainers are supposed to get CC, not MC :P Otherwise looks good, APPROVED.
Leethoof: You forgot Hydro Pump on Omastar's profile. You should have 6 CC total, Bolderdash 7/6/5/1 EC/MC/DC/KOC, Boldore 7/6/5/3, 7/13/5/6. So now you owe me thrice >:D Fix and APPROVED.
Stary02939: Looks good, APPROVED.

5 more claims approved now, giving me 10 to convert right into 3 UC, only to spend them with Natsu the Haxorus' 1 MC to learn Secret Power (ORAS TM) and Shock Wave (ORAS Tutor).

UC: 5+3-3 = 5
CA: 5+5-10 = 0

Haxorus(*) Natsu (M)

Just like his namesake, Natsu is an orphan, having no recollection of his parents’ fate. As such, Natsu loneliness made him grew to be very independent, to the point where he will erupt in great battle fury whenever his freedom is threatened. However, he is very much attached to his trainer, Zt, looking up to him as a partner as they search the wilds for Natsu’s direct lineage. Natsu doesn’t sharpen his tusks on a regular basis – unlike some Axews, he prefers a thicker tusk, even though they break off at pretty much the same intervals due to his affinity for intense fights. Natsu is always in a fierce competition with Gray, often challenging the other into mock spars, but the rivalry comes with respect and loyalty towards each other too. Natsu fights with the ferocity that comes with every Dragon – by fang and claw, for the very survival of his world and existence.

Beaten down at every turn never shakes Natsu's confidence - to him, a loss is just another step towards being stronger. Having new members to the team suddenly wrought certain changes to his fighting spirit. Willing to forsake his own safety for that of his friends, Natsu's newfound family is his main source of strength to improve himself and keep going.

Learning to fight with a clear mind, even in the midst of battle rage, is not easy - but Natsu is now one of the few that did it. Through rigorous training, he bridged the gap between instinct and thought, acting on cues his opponent didn't even realise to counter and parry at precisely the same time they make their move. Broadening his mind's eye also allows Natsu to make use of the environment more efficiently, as well as track his opponents battle habits - something only Gajeel can match, which became a newfound reason they keep coming to blows.


Nature: Jolly (+15% Speed, -1 SpA, +14% Acc)

Type:
Dragon Type: Dragon STAB; Thrash or Outrage will not be disrupted by oncoming damage.

Abilities:
Ability 1: Mold Breaker
Type: Passive
Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)

Ability 2: Rivalry
Type: Passive
This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender, and decreasing the power of all its attacks by two (2) when it attacks an opponent of the opposite gender.

Ability 3: Unnerve (DW unlocked)
Type: Passive
The Pokemon's presence causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

Stats:
HP: 100
Atk: Rank 6
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 112 (+14% Acc)
Size Class: 3
Weight Class: 5

EC: 9/9
MC: 0
AC: 5/5

Attacks (71/71):
Aerial Ace
Aqua Tail
Assurance (*)
Attract
Brick Break
Bulldoze
Confide
Counter
Cut
Dig (*)
Double Team
Draco Meteor
Dragon Claw
Dragon Dance
Dragon Pulse
Dragon Rage (*)
Dragon Tail
Dual Chop (*)
Earthquake
Endeavour
Endure
Facade
False Swipe (*)
Fling
Focus Blast
Focus Energy
Frustration
Giga Impact
Grass Knot
Guillotine
Harden
Hidden Power Fire
Hone Claws
Hyper Beam
Incinerate
Iron Tail (*)
Leer (*)
Low Kick
Night Slash (*)
Outrage
Payback
Poison Jab
Protect
Rain Dance
Razor Wind
Rest
Return
Reversal (*)
Roar
Rock Slide
Rock Smash (*)
Rock Tomb
Round
Scary Face (*)
Scratch (*)
Secret Power
Shadow Claw
Shock Wave
Slash (*)
Sleep Talk
Snore
Strength
Substitute
Superpower
Surf
Sunny Day
Swagger
Swords Dance
Taunt
Toxic
X-Scissor (*)

Self-Approved.
 
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Purchasing a Throh, Monohm and Beldum for 11 CC.

Throh [♂] [Throh]
Types: Fighting
Abilities: Guts / Inner Focus / Mold Breaker (H)
Nature: Adamant (+1 ATK / -1SPA)
Stats:
HP:
120
Atk: 5 (+)
Def: 3
SpA: 1 (-)
SpD: 3
Spe: 45
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: N/A
MC: 0
AC: 0/5

Attacks:
Level Up

Bind
Leer
Bide
Focus Energy
Seismic Toss
Vital Throw
Revenge
Storm Throw

Tutor
Fire Punch
Focus Punch
Ice Punch
Knock Off
Zen Headbutt

TM/HM
Stone Edge
Bulldoze
Poison Jab
Substitute
Protect

Monohm [♂] [Monohm]
Types: Electric/Dragon
Abilities: Shield Dust / Static / Overcoat (H)
Nature: Modest (+1 SPA / -1 ATK)
Stats:
HP:
90
Atk: 1 (-)
Def: 3
SpA: 4 (+)
SpD: 2
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/9
MC: 0
AC: 0/5

Attacks:
Level Up

Tackle
Growl
Twister
Dragon Rage
Charge
Thunder Shock
Rain Dance
Sonic Boom

Egg
Dragon Rush
Electric Terrain
Hydro Pump
Magnet Rise
Power Gem


TM/HM
Flamethrower
Protect
Substitute
Fire Blast
Light Screen

Beldum [-] [Beldum]
Types: Steel/Psychic
Abilities: Clear Body / Light Metal (H)
Nature: Bashful
Stats:
HP:
90
Atk: 2
Def: 3
SpA: 2
SpD: 2
Spe: 30
Size Class: 1
Weight Class: 4
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5

Attacks:
Level Up

Take Down

Tutor
Headbutt
Iron Defense
Iron Head
Zen Headbutt

TM/HM
-

Purchasing an Everstone. -15 CC
Purchasing a Rare Candy. -15 CC

Total: -41 CC
 
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Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
So, in celebration for the end of my lovely run as the Fire Gym Leader, I will use my stockpiled UC to max all the fire darlings and sweethearts that helps me on that journey ^_^. This computer blocks Veekun so please bare with me here. Lemme know if I forgot anything and feel free to deduct wrong calcs from my remaining UC (and the missed moves if possible :>)

Ignore the fluff, I am just making a hall-of-fame of sorts to put on the profile when I bother to have the time.

1) Keaton the Ninetales: Sent 13 times out of 14. Used 10 times out of 14.

Getting it: Past Gen Natural Gift, Take Down.

6UC here. 6UC total.

2) King Dodongo the Camerupt: Sent 13 times out of 14. Used 9 times out of 14: Maxed.
3) Rosso the Infernape: Sent 12 times out of 14. Used 7 times out of 14: Maxed.
4) Gouen the Magmortar: Sent 9 times out of 14. Used 7 times out of 14.

Getting it: Past Gen: captivate, rage, seismic toss | XYTM: confide, strength, swagger

15UC here. 21UC total.

5) Fyrus the Pyroak: Sent 12 times out of 14. Used 5 times out of 14: Maxed
6) Argorok the Charizard: Sent 8 times out of 14. Used 5 times out of 14.

Getting:
Past-Gen: captivate, curse, defense curl, dragon breath, fissure, mega kick, mega punch, mud-slap, natural gift, reflect, return, round, sandstorm, skull bash, submission, swift, take down.
XYTM: echoed voice,
Event: Tackle, False Swipe, Howl, Hold Hands.

65UC here. 86UC total.

7) Tentalus the Volkraken: Sent 7 times out of 14. Used 5 times out of 14. Maxed.
8 and 9) Jalhalla the Chandelure and Koume the Delphox: Sent 6 times out of 14. Used 4 out of 14: Maxed.
10 and 11) Bellum the Rotom and Dera Zol the Mollux: Sent 7 times out of 14. Used 3 out of 14. Maxed.
12) Mothula the Volcarona: Sent 4 times out of 14. Used 2 times out of 14.

Getting: XYTM: confide, secret power.

4UC here. 90UC total.

13) Impa the Houndoom: Sent 3 times out of 14. Used 2 times out of 14.

Getting:

Past-Gen: body slam, captivate, curse, detect, headbutt, mud-slap, natural gift
XYTM: facade, frustration, retaliate, return, round, strength, swagger, thief
Egg: pursuit
Event: Charm

43UC here. 133UC total

14) Ganon the Emboar: Sent 5 times out of 14. Used one time out of 14. Ironically is on the flavor as a mon I'd use more often <_<;. Maxed
15) Flare Dance the Blaziken: Sent 3 times out of 14. Used 1 time out of 14.

Getting it:

Egg: Crush Claw, Feather Dance
Past Gen Tutor: Headbutt, Mega Kick, Mega Punch, Mud-Slap, Seismic Toss, Swift
Past Gen TM: Captivate, Work Up, Natural Gift, Rock Climb
XYTM: Secret Power, Attract, Round, Confide
XYTutor: Last Resort

46UC here. 179UC total.


so UC: 279->100

And in case you are wondering tavok, I didn't bring Victini to your match. Or to any for that matter. Wouldn't be fair, right?


- -- - - -

EDIT: http://www.smogon.com/forums/threads/battle-hall-challenge-frosty.3449236/page-28

+2CC

Heracross gets 3 MC and using them to get it Past Gen Mimic.

Aerial Ace
Arm Thrust
Bide
Brick Break
Bug Bite
Bulldoze.
Bullet Seed
Chip away
Close Combat
Counter
Dig
Double Team
Double-Edge
Earthquake
Endure
Facade
Feint
Flail
Focus Punch
Fury attack
Helping Hand
Horn Attack
Iron Defense
Knock Off
Leer
Low Kick
Megahorn
Mimic
Night Slash
Pin Missle
Protect
Pursuit
Rest
Revenge
Reversal
Rock Blast
Rock Tomb
Rock tomb
Shadow claw
Sleep talk
Smack down
Snore
Substitute
Tackle
Take Down
Toxic



- - - - -

Getting some moves for my babies Slowpoke and Floatoy:<br />
<br />
Floatoy:
LU: Drill Peck, Slack Off, Brine, Icicle Crash, Hydro Pump, Iron Head

for 6UC

Slowpoke:
LU: Slack Off, Amnesia, Psychic, Rain Dance, Psych Up, Heal Pulse

for 6UC.

UC: 100->88

http://www.smogon.com/forums/threads/aot-round-2-group-singles-tournament-simonsays-vs-adiass.3561152/

+6UC
 
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Battle vs. Mowtom


Blazikenmaster-Zeo +2 CC.
Torchic: +1 EC, +2 MC, +1 AC, +2 KOC.
Mudkip: +1 EC, +2 MC, +1 AC, +1 LEC.

0 UC -> 2 UC

With that last EC, Zeoul evolves!

Torchic[Zeoul the Combusken](M)


Nature: Adamant

Type: Fire/Fighting

Fire: Fire STAB; immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Fighting:Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.


Abilities
Blaze/Speed Boost

Blaze: When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 9 to 11, Fire Blast from 11 to 13)
Speed Boost (Hidden) : Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that occurs at the end of each round (stats other than Speed are still affected).


Stats:
Hp: 90
Atk: Rank 4(+)
Def: Rank 2
SpA: Rank 2(-)
SpD: Rank 2
Spe: 55
Size Class: 2
Weight Class: 2
Total: 14


EC: 4/9
MC: 0
AC: 2/5


Moves:

Level Up Moves:
Scratch
Growl
Focus Energy
Ember
Sand Attack
Peck
Fire Spin
Quick Attack
Double Kick
Flame Charge


Egg Moves:
Agility
Counter
Crush Claw
Endure
Night Slash


TM/HM Moves:
Dig
Aerial Ace
Protect
Will-o-wisp
Rock Slide


Combusken gets Double Kick and Flame Charge from evolving, he has a total of 4 MC, so I'll buy Sky Uppercut(1) and Flare Blitz(1) and then Brick Break(2) giving him zero, with the 2 KOC I'll turn them into 2 more MC for Shadow Claw(2)

Mudkip

2/9 EC
5 MC
2/5 AC

with the LEC I'll use that for an EC so 3/9

with that 5 MC
Return(2)
Takedown(1)
Toxic(2)
 
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Someoneelse

Why am I here?
Reffing 1, Reffing 2, Reffing 3, Reffing 4, Reffing 5, Reffing 6, Reffing 7, Reffing 8, Reffing 9, Reffing 10, Reffing 11, Reffing 12, Battle 1, Battle 2, Battle 3, Battle 4, Battle 5, Battle 6, Battle 7, Battle 8, Battle 9, Battle 10, Hall

CC: 2 > 3 > 4 > 5 > 9 > 10 > 12 > 14 > 15 > 16 > 17 > 19
UC: 575 > 578 > 590 > 600 > 606 > 609 > 612 > 615 > 618 > 624 > 627 > 630 > 633 > 603 (Venusaur) > 572 (Sceptile) > 536 (Torterra) > 514 (Abomasnow) > 477 (Chesnaught)

Venusaur:
MC: 0 > 30 (30UC) > 0 (Moves)
Moves: Double-Edge, Petal Dance, Worry Seed (LU, 3), Double Team, Energy Ball, Giga Impact, Grass Knot, Light Screen, Roar, Sleep Talk (Gen 6 TM, 14), Block, Outrage (Gen 6 Tutor, 4), Bullet Seed, Reflect (Past Gen TM, 6), Ancient Power (Event, 3)

Gastly:
EC: 2 > 3 (EC) > 4 (EC; evolves)
MC: 0 > 3 (MC) > 4 (KOC) > 7 (MC) > 0 (Moves)
Moves: Pain Split, Trick (Gen 6 Tutor, 4), Sludge Wave (Event, 3)

Haunter [Phobetor] (M)
Nature: Hasty
Type: Ghost / Poison

Abilities:
Levitate (Passive)

Stats:
HP: 90
Atk: 2
Def: 1 (-)
SpA: 4
SpD: 2
Spe: 110 (+)
+21% Accuracy
Size Class: 3
Weight Class: 1
Base Rank Total: 15

EC: 4/9
MC: 0
AC: N/A

Moves:
Clear Smog
Confuse Ray
Curse
Dazzling Gleam
Disable
Hex
Hypnosis
Lick
Mean Look
Night Shade
Pain Split
Perish Song
Protect
Psychic
Psywave
Reflect Type
Shadow Ball
Sludge Wave
Spite
Sucker Punch
Toxic
Trick
Venoshock
---
23 Moves

Dragonite:
MC: 1 > 5 (MC) > 9 (MC) > 0 (Moves)
Moves: Aqua Tail, Hyper Beam, Safeguard (LU, 3), Rock Slide (Gen 6 TM, 2), Icy Wind, Iron Head (Gen 6 Tutor, 4)

Sceptile:
MC: 0 > 31 (31UC) > 0 (Moves)
Moves: Dual Chop, Quick Guard (LU, 2), Aerial Ace, Bulldoze, Rock Tomb, Safeguard, Solar Beam (Gen 6 TM, 10), Dragon Pulse, Drain Punch, Focus Punch, Low Kick, Outrage, Seed Bomb, Thunder Punch, Worry Seed (Gen 6 Tutor, 16), Razor Wind (Egg, 3)

Ludicolo:
MC: 0 > 4 (MC) > 5 (KOC) > 0 (Moves)
Moves: Water Pulse (Gen 6 Tutor, 2), Water Gun (Egg, 3)

Kirlia:
EC: 4 > 5 (EC) > 6 (LEC) > 7 (EC) > 8 (EC) > 9 (LEC; evolves)
MC: 0 > 2 (MC) > 5 (MC) > 7 (MC) > 0 (Moves)
AC: 2 > 3 (AC) > 4 (AC) > 5 (AC; unlocks HA)
Moves: Healing Wish, Misty Terrain, Moonblast, Stored Power (Pre-25 LU, 0), Captivate, Future Sight, Imprison (LU, 3), Focus Blast (Gen 6 TM, 2), Trick (Gen 6 Tutor, 2)

Gardevoir [Esperanza] (F)
Nature: Bold
Type: Psychic / Fairy (Regular); Psychic / Fairy (Mega)

Abilities:
Synchronize (Passive)
Trace (Trigger)
Telepathy (Passive) (H, locked)
Pixilate (Toggle) (Mega)

Stats:
HP: 100
Atk: 2 (-)
Def: 4 (+)
SpA: 5
SpD: 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 21

Mega:
HP: 100
Atk: 2 (-)
Def: 4 (+)
SpA: 7
SpD: 5
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 25

EC: 9/9
MC: 0
AC: 5/5

Moves:
Calm Mind
Captivate
Confuse Ray
Confusion
Dazzling Gleam
Disable
Disarming Voice
Double Team
Draining Kiss
Encore
Focus Blast
Future Sight
Growl
Heal Pulse
Healing Wish
Imprison
Lucky Chant
Magical Leaf
Misty Terrain
Moonblast
Protect
Psychic
Psyshock
Shadow Ball
Shadow Sneak
Skill Swap
Stored Power
Substitute
Teleport
Thunderbolt
Trick
Will-O-Wisp
---
32 Moves

Nincada:
MC: 0 > 6 (KOC) > 0 (Moves)
Moves: Bide (LU, 1), Spite (Gen 6 TM, 2), Gust (Egg, 3)

Metagross:
MC: 0 > 4 (MC) > 5 (KOC) > 9 (MC) > 0 (Moves)
Moves: Agility (LU, 1), Bulldoze, Explosion, Power-Up Punch (Gen 6 TM, 2), Trick (Gen 6 Tutor, 2)

Torterra:
MC: 0 > 36 (36UC) > 0 (Moves)
Moves: Leech Seed, Synthesis (LU, 2), Bulldoze, Double Team, Giga Impact, Grass Knot, Hidden Power (Ice), Hyper Beam, Reflect, Safeguard, Sleep Talk (Gen 6 TM, 18), Iron Head, Seed Bomb, Stealth Rock, Superpower, Worry Seed (Gen 6 Tutor, 10), Bullet Seed, Endure (Past Gen TM, 6)

Abomasnow:
MC: 0 > 22 (22UC) > 0 (Moves)
Moves: Double Team, Frost Breath, Grass Knot, Hidden Power (Fire), Light Screen, Safeguard, Sleep Talk, Toxic (Gen 6 TM, 16), Iron Tail, Synthesis, Worry Seed (Gen 6 Tutor, 6)

Chesnaught:
MC: 1 > 38 (37UC) > 0 (Moves)
Moves: Aerial Ace, Bulldoze, Energy Ball, Focus Blast, Hidden Power (Fire), Hyper Beam, Poison Jab, Rest, Roar, Shadow Claw, Sleep Talk, Smack Down, Taunt, Toxic (Gen 6 TM, 28), Helping Hand, Low Kick, Superpower, Worry Seed, Zen Headbutt (Gen 6 Tutor, 10)
 
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1CC; Gurdurr: 1EC, 2MC, 1AC, 1LEC, 1KOC
3 UC
3 UC
1CC; Clauncher gets 1EC, 3MC, 1KOC
1CC; Clauncher: 1EC, 3MC, 1KOC
2 CC; Gardevoir: 4MC, 1KOC
3 UC
2 CC; Gardevoir - 4 MC, 1 KOC
1 CC; Clauncher gets 1EC, 3MC
3 UC
1CC; Clauncher: 1EC, 3MC
6 CC; Aurumoth: 6 KOC; Kecleon: 2 KOC; Togekiss: 17 KOC
15 UC
15 UC

Togekiss
Convert 19 KOC to 19 MC
Purchase moves
Level: Wish, Safeguard, Baton Pass (3, 3MC)
Past Gen TM: Endure (3 MC)
Tutor: Endeavor, Heal Bell, Heat Wave, Hyper Voice, Magic Coat, Shock Wave, Signal Beam, Tailwind, Water Pulse (9, 18MC)
TM: Solar Beam, Reflect, Roost (3, 6MC)

MC: 11 > 30 > 0
KOC: 2 > 19 > 0
Aurumoth
Convert 6 KOC to 6 CC
KOC: 0 > 6 > 0

Kecleon
Learn Psych Up (TM) for 2 KOC
KOC: 0 > 2 > 0

Clauncher
Covert 2 KOC to 2 EC
Evolve Clauncher
Learn via evolution: Heal Pulse, Dark Pulse, Dragon Pulse, Aura Sphere
Purchase moves
Level Up: Water Pulse, Smack Down, Muddy Water (3 * 1 = 3 MC)
TM/HM: Flash Cannon, Sludge Wave, Ice Beam, Shadow Ball (4 * 2 = 8 MC)

Clawitzer (♀) Atlantis
Type:
Water
Abilities: Mega Launcher
Nature: Quiet (+SpA, -Spe, -10% EVA)
Stats:
HP:
100
Atk: 3
Def: 3
SpA: 6 (+)
SpD: 3
Spe: 51 (-, -10% EVA)
Size Class: 3
Weight Class: 3
Base Rank Total: 19
EC: 6/6
MC: 1
AC: N/A

Attacks:
Level Up

Splash
Water Gun
Water Sport
Vice Grip
Bubble
Flail
Bubble Beam
Swords Dance
Heal Pulse
Dark Pulse
Dragon Pulse
Aura Sphere
Water Pulse
Smack Down
Muddy Water

Egg
Aqua Jet
Crabhammer
Entrainment
Endure
Helping Hand

TM/HM
Protect
Substitute
Dive
Surf
U-Turn
Flash Cannon
Sludge Wave
Ice Beam
Shadow Ball

EC: 0 > 4 > 6
MC: 0 > 12 > 1
KOC: 0 > 2 > 0

Gardevoir
Convert 2 KOC to 2 MC
Purchase moves
Past Gen Tutor: Endure (3 MC)
Tutor: Hyper Voice (2 MC)
TM: Thunderbolt, Shadow Ball, Energy Ball, Focus Blast (8 MC)
MC: 3 > 11 > 13 > 0
KOC: 0 > 2 > 0

Gurdurr
Convert 1 LEC and 1 KOC to 2 EC
EC: 4 > 5 > 7
AC: 3 > 4
MC: 0 > 2
KOC: 0 > 1 > 0

CC: 1 > 16 (1+1+1+2+2+1+1+6 = 15) > 22
UC: 298 > 340 (3 + 3 + 3 + 3 + 15 + 15 = 42)
 
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Geodude6

Look at my shiny CT!
Geodude6: 4 CC
- Monohm: 6 KOC
Geodude6 gets 1CC
Larvesta gets 1EC/2MC/1AC/2KOC
Geodude6 3cc (4v4 base) + 5cc (Pyroak) = 8cc + Normal Badge
-3mc to Gallade
-3mc & 3koc to Sableye
-3mc & 1koc to Dragonite
+13 UC
+3 UC
===

Geodude6:
CC: 23 -> 36 -> 10
UC: 189 -> 205 -> 186
- Spending 7 CC to change Arcanine's nature from Hasty to Mild.
- Buying a Kangaskhan, Wooper, and a Kangaskhanite for 19 CC.
+1 Silk Scarf
+1 Max Revive

Moja [Kangaskhan] (F)
Nature: Adamant (+1 Atk, -1 SpA)
Type:

: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:
Early Bird: (Passive) This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently sleep status is automatically reduced by one intensity level when inflicted on this Pokemon. When the Pokemon uses Rest they will gain 18 HP per action and only be asleep for two actions.
Scrappy: (Passive) This Pokemon's Normal and Fighting attacks carry a special signature that can damage Ghosts, even if they have phased out.
Inner Focus: (Passive) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates. LOCKED

Stats:
HP: 110
Atk: Rank 4+
Def: Rank 3
SpA: Rank 1-
SpD: Rank 3
Spe: 90
Size Class: 4
Weight Class: 4
Base Rank Total: 18


Nature: Adamant
Type:


Mega Ability:
Parental Bond: This Pokemon's mother and child team strike with each of their attacks. Parental Bond will have the following effects on any damaging move by the user. It will multiply the BAP of the selected move by 1.5. Spillover damage will occur on Substitutes. Secondary effects will activate or be rolled for twice. The attack will be considered a single attack for all other move effects (i.e. Natural Gift, Brine, Multi-Hit, etc). The Energy Cost for each affected attack is increased by Half the Energy Cost of the original move.

Stats:
HP: 110
Atk: Rank 6+
Def: Rank 4
SpA: Rank 1-
SpD: Rank 4
Spe: 100
Size Class: 4
Weight Class: 5
Base Rank Total: 23

EC: N/A
MC: 0
AC: 0/5

Moves:
Comet Punch
Leer
Fake Out
Tail Whip
Bite
Double Hit
Rage
Dizzy Punch
Mega Punch

Circle Throw
Counter
Disable
Double-Edge
Focus Energy

Protect
Earthquake
Dig
Brick Break
Rock Slide

Zhaóor [Wooper] (F)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:

: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities:
Damp: (Passive) This Pokemon releases a damp mist upon entry into battle that short circuits the opponent's ability to use Self-Destruct or Explosion.
Water Absorb: (Passive) This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done.
Unaware: (Passive) When this Pokemon is released, a light aura enshrouds the opponent, nullifying all stat boosts or reductions other than Speed, it remains while this Pokemon is active. LOCKED

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2+
SpD: Rank 1
Spe: 13-
Size Class: 1
Weight Class: 1
Base Rank Total: 9

EC: 0/6
MC: 0
AC: 0/5

Moves:
Water Gun
Tail Whip
Mud Sport
Mud Shot
Slam
Mud Bomb
Amnesia

Acid Spray
Counter
Eerie Impulse
Encore
Recover

Hidden Power [Grass]
Ice Beam
Protect
Sludge Wave
Infestation



Beast [Arcanine]
EC: 6/6
MC: 19 (+19 UC) -> 0
AC: 5/5
- Nature change to Mild.
- Learns Heat Wave (1), Toxic (2), Double Team (2), Rest (2), Overheat (2), Bulldoze (2), Sleep Talk (2), Snarl (2), Dragon Pulse (2), and Iron Head (2).

Beast [Arcanine] (M)
Nature: Hasty (+15% Spe, +14% Acc, -1 Def)
Type:

: Fire STAB, immune to burn status. Brighten Command.

Abilities:
Intimidate: (Trigger) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
Flash Fire: (Passive) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack's Base Attack Power by two (2).
Justified: (Passive) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's Attack will increase one (1) stage (adjusting the natural stage).

Stats:
HP: 100
Atk: Rank 4
Def: Rank 2-
SpA: Rank 4
SpD: Rank 3
Spe: 110+
Size Class: 4
Weight Class: 5
Base Rank Total: 20

EC: 6/6
MC: 0
AC: 5/5

Moves:
Bite
Thunder Fang
Roar
Ember
Leer
Odor Sleuth
Helping Hand
Flame Wheel
Reversal
Fire Fang
Take Down
Agility
Retaliate
ExtremeSpeed
Flamethrower
Crunch
Outrage
Flare Blitz

Close Combat
Double Kick
Fire Spin
Morning Sun
Thrash

Hidden Power [Ice]
Sunny Day
Hyper Beam
Protect
Solarbeam
Dig
Reflect
Teleport
Bide
Fire Blast
Skull Bash
Endure
Will-O-Wisp
Giga Impact
Substitute
Wild Charge

Iron Tail
Mimic

Beast [Arcanine] (M)
Nature: Mild (+1 SpA, -1 Def)
Type:

: Fire STAB, immune to burn status. Brighten Command.

Abilities:
Intimidate: (Trigger) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
Flash Fire: (Passive) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack's Base Attack Power by two (2).
Justified: (Passive) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's Attack will increase one (1) stage (adjusting the natural stage).

Stats:
HP: 100
Atk: Rank 4
Def: Rank 2-
SpA: Rank 5+
SpD: Rank 3
Spe: 95
Size Class: 4
Weight Class: 5
Base Rank Total: 20

EC: 6/6
MC: 0
AC: 5/5

Moves:
Bite
Thunder Fang
Roar
Ember
Leer
Odor Sleuth
Helping Hand
Flame Wheel
Reversal
Fire Fang
Take Down
Agility
Retaliate
ExtremeSpeed
Flamethrower
Crunch
Heat Wave
Outrage
Flare Blitz

Close Combat
Double Kick
Fire Spin
Morning Sun
Thrash

Toxic
Hidden Power [Ice]
Sunny Day
Hyper Beam
Protect
Solarbeam
Dig
Double Team
Reflect
Teleport
Bide
Fire Blast
Skull Bash
Rest
Overheat
Endure
Will-O-Wisp
Giga Impact
Bulldoze
Substitute
Wild Charge

Dragon Pulse
Iron Head
Iron Tail
Mimic



Polaris [Larvesta]
EC: 2/6
MC: 4 (2 MC+2 KOC)
AC: 2/5
Geodude6: You did not mention which moves Larvesta is learning with those 4 MC.
That's because I'm stockpiling it.


Emma [Sableye]
EC: N/A
MC: 6 (3 MC+3 KOC) -> 0
AC: 5/5
- Learns Incinerate (2), Snarl (2), and Icy Wind (2).


Soldier [Gallade]
EC: 9/9
MC: 3 -> 0
AC: 5/5
- Learns Ally Switch (3).


Tia [Dragonite]
EC: 9/9
MC: 4 (3 MC+1 KOC) -> 0
AC: 5/5
- Learns Sky Drop (2) and Tailwind (2).


Zyghorn [Monohm]
EC: 4/9
MC: 0
AC: 4/5
KOC: 27 -> 33
 
Last edited:
Battle Claims

Pokemon Claims

Mallows
(Altaria)
Counters
4 MC
4 MC
4 MC
4 MC, 1 KOC
Converting 1 KOC -> 1 MC
Converting 26 UC -> 26 MC​
Moves
Level Up [1 MC]
Refresh
Dragon Dance
Mirror Move
Cotton Guard​
Egg [3 MC]
Pursuit
Rage​
Tutor [2 MC]
Heal Bell
Tailwind​
Past Gen Tutor [3 MC]
Body Slam
Double-Edge
Swift​
TM/HM [2 MC]
Bulldoze
Facade
Flamethrower
Frustration
Giga Impact
Hyper Beam
Return
Secret Power
Solar Beam
Toxic​
Total
0 + 43 = 43 MC (0->43)​
- - -

Sapphire (Kitsunoh)
Counters
4 MC, 1 KOC
4 MC, 1 KOC
Converting 2 KOC -> 2 MC​
Moves
Egg [3 MC]
Yawn​
TM/HM [2 MC]
Aerial Ace
Attract
Flash
Safeguard
Swagger
Thief​
Past Gen TM [3 MC]
Captivate​
Tutor [2 MC]
Endeavor
Foul Play
Spite​
Total
14 + 10 = 24 - 3 - 12 - 3 - 6 = 0 MC (14->24->0)​
- - -
New Pokemon
Buying Aquila the Hawlucha and Pisces the Protowatt for 7 CC and 2 CC respectively.​

Aquila [♂]
Type: Fighting/Flying
Fighting - Ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Flying - Immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:
Limber:
(Passive) This Pokemon's body is well trained and immune to paralysis. If the Pokemon with this Ability is Electric-type, this Pokemon's Speed cannot be lowered by any method, including self-inflicted reductions.
Unburden: (Passive) This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its Speed doubles (x2) until it receives another item. This ability only activates on the first use of a consumable item - subsequent uses of the same item do not activate Unburden, even if the Pokemon switches out between uses.
Mold Breaker: (Passive) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities. (e.g. Levitators plummet towards the ground before Earthquake hits, etc.) Attacks are still redirected by Lightningrod/Storm Drain, but damage is dealt normally. Status-immunity abilities such as Limber will remove their relevant status at the start of the victim's next action. For a full list of affected abilities, see http://pastebin.com/sMZktgbV.

Nature: Adamant (+1 Atk, -1 SpA)

Stats:
HP:
100
Atk: 4 (+)
Def: 3
SpA: 2 (-)
SpD: 3
Spe: 118
Size Class: 2
Weight Class: 3
Base Rank Total: 20

EC: N/A
MC: 0
AC: 0/5

Attacks:
Level Up

Detect
Tackle
Hone Claws
Karate Chop
Wing Attack
Roost
Aerial Ace
Encore
Fling

Egg
Agility
Baton Pass
Me First
Mud Sport
Quick Guard

TM/HM
Dig
Fly
Protect
Rock Slide
Substitute

Move Tutor
#N/A

Pisces [♀]
Type: Water/Electric
Water - Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Electric - Immune to paralysis status.

Abilities:
Trace:
(Trigger) When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. When facing a pokemon with Trace, the Player sending out last must send out the pokemon without orders, in order to give the opponent the opportunity to trigger trace and any orders eventually given will be ignored until given the opportunity for trace to be triggered. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.
Command: Activate Trace (target ability) - 5 En - Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace.
Magic Guard: (Passive) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, Burn, and Partial Trapping moves. It can still attack itself in confusion, and will still take damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is negated.
Shed Skin: (Passive) (H, locked) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

Nature: Timid (+15% Speed, +28% Accuracy, -1 Atk)

Stats:
HP:
80
Atk: 1 (-)
Def: 1
SpA: 2
SpD: 1
Spe: 110 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 10

EC: 0/6
MC: 0
AC: 0/5

Attacks:
Level Up

Bubble
Charge
Tackle
Thundershock
Fairy Wind
Detect

Egg
Counter
Mind Reader
Mirror Coat
Sheer Cold
Whirlpool

TM/HM
Ice Beam
Protect
Substitute
Thunderbolt
Volt Switch

Move Tutor
#N/A
===============
Total CC/UC
Pre-Claims:
16 CC, 115 UC
Claims:
CC: 16 + 1 + 1 + 2 + 1 + 5 + 1 + 2 = 29 - 7 - 2 = 20 CC
UC: 115 + 3 + 3 + 3 + 14 = 138 - 26 = 112 UC​
Post-Claims: 20 CC, 112 UC
 
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