Claiming from thisFlora said:rickheg (L): 2 TCs
Cyclost > 1 EC | 2 MCs | 1 DC
Thorn > 1 EC | 2 MCs | 1 DC
Psyjump > 1 EC | 2 MCs | 1 DC | 1 KOC
Flora said:Athenodoros: 14 TC/BP, 28 HC (aka KOC)
Ok big prize claim from this very LONG battle (which not very sadly ended in DQ).
First Up with the help of 3 ref counters (already claimed) Buzz the Weedle Evolves into... Buzz the Kakuna!
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Kakuna(*) Buzz (F)
Nature: Adament (Attack *; Special Attack reduced by *)
Type: Bug/Posion
Bug: More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Posion: immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Abilities:
Shield Dust: (Inmate) This Pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.).
Run Away (DW): (Inmate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.
Stats:
HP: 90
Atk: Rank 2 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 1
Spe: 45
EC: 0/5 > 1/5 > 4/5
MC: 0 > 2
DC: 0/5 > 1/5
Attacks:
Poison Sting (*)
String Shot (*)
Bug Bite (*)
Harden
Now the mighty Drill Claw the Drilbur!!! And I'll teach him Drill Run (1 MC) X-Sciccor (2 MC), Poison Jab (2 MC) and Slash (1 MC)
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Drilbur(*) Drill Claw (M)
Nature: Jolly increaded by *; Special Attack reduced by *
Type: Ground
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Stats:
HP: 110
Atk: Rank 5
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 79 (88 x 1.15=101.2 rounded up=102)
Accuracy Boost: 12.5%
EC: 5/6 > 6/6
MC: 3 > 5 > 6 (KO counter)
DC: 4/5 > 5/5
Abilities:
Sand Rush: (Inmate) This Pokemon thrives in Sandstorm conditions, feeling more at home in them than all other Pokemon. This Pokemon's Base Speed is doubled (x2) in a Sandstorm. Pokemon with this ability are immune to Sandstorm damage.
Sand Force: (Inmate) This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock, Ground, and Steel-typed attacks. Each of this Pokemon's Rock, Ground, and Steel-typed attacks will have the Base Attack Power increased by two (2). Pokemon with this ability are immune to Sandstorm damage.
Mold Breaker: (Inmate) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.).
Attacks:
Scratch*
Mud Sport*
Rapid Spin*
Mud Slap*
Fury Swipes*
Metal Claw*
Dig*
Hone Claws*
Rock Slide
Drill Run
Slash
Iron Defense*
Crush Claw*
Submission*
Swords Dance*
Earthquake*
Sandstorm*
Subsitute
X-Sciccor
Poison Jab
Now the moment you've all been Waiting for! Smiley the Happy Dragon with the help of a KO counter will evolve into... a Dragonite! Upon evolution she learns Fire Punch Thunder Punch and roost for free (via level up). And using 3 MC I'll teach him Wing Attack, Safeguard and Hurricane. (all 1 MC)
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Dragonair (*) Smiley the Happy Dragon (F)
Nature: Naughty (Attack increased by *; Special Defense reduced by *)
Type: Dragon
Dragon: More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.
Abilities:
Shed Skin: (Inmate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Marvel Scale (DW): (Inmate) This Pokemon’s coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).
Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 2 (-)
Spe: 70
EC: 7/9 > 9/9 (KO counter help)
MC: 1 > 3
DC: 4/5 > 5/5
Attacks:
Fire Punch
Thunder Punch
Roost
Wrap (*)
Leer (*)
Thunder Wave (*)
Twister (*)
Dragon Rage (*)
Slam (*)
Agility (*)
Dragon Rush
Aqua Tail
Outrage
Wing Attack
Safeguard
Hurricane
Extreme Speed (*)
Dragon Pulse (*)
Dragon Dance (*)
Hyper Beam(*)
Thunder (*)
Flamethrower (*)
Ice Beam
Surf
After that I'll take a break, I also won't purchase any Pokemon to keep the approvers approving quickishly.
Because this was a 4v4 Doubles match, I actually get 3 TC which make my grand total...3
- deck knight and danmantincan get 2 tc each
- i get 8 ref tokens
- shinon, oliver, titania, ilyana, king, and rook get 1 ec, 2 mc and 1 dc each
- bishop and aquavelva get 3 mc each
- bishop gets 2 koc
- oliver, rook, titania and king get 1 koc each
And by all mons bar Swanna, it means Murkrow, Ditto, Roggenrola, Igglybuff, and Remoraid.
- all mons bar swanna get 1 ec, 2 mc and 1 dc
- swanna gets 3 mc
- duclohm, ralts and ditto get 1 koc each
- ragnarokalex and jas# get 2 tc each
Spending 5 of them on Bagon's EC, filling it, but not evolving yet. Spending the rest on TC, saving.Lyris1035 said:I get 6 ref tokens