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Data Prize Claiming Thread (Update 5-09-13)

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Claimn' mah prizes from This match.


Nyxnocturne gets 2 TC
Surskit gets: 1EC, 1MC and 1DC token.
Turtwig gets: 1EC, 1MC, 1DC and 1KO token.
Rhyhorn gets: 1EC, 1MC, 1DC and 1KO token.


Will use Grotle's MC on Synthesis and Unicron's MC on Megahorn. I'll save Dave's MC

Rhyhorns KO counter will become a EC and Grotles Ko counter will become a MC, used for Crunch.

This means that:
111.png

Rhyhorn*(Unicron)(M)
Nature:Impish (Adds * to Defense; Subtracts * From Special Attack)
Type:Rock:Rock STAB; Take 2 less damage from all special attacks during Sandstorm, Earth Power, Earthquake and Magnitude have Energy Cost reduced by one (1).
Ground:Ground STAB; Immune to all electrical attacks, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings. Knock Down, Rock Slide, Sandstorm, and Stealth Rock have Energy Cost reduced by one (1).

Abilities:
Lightningrod:(innate)These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they tranfer the energy into their body, using it to increase their Special Attack by one (1) stage. This boost is maintained at the end of each round.
Rock Head:(innate)This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Reckless(DW):(innate)This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon do two (2) more damage, and recoil percentage is unaffected.

Stats:

HP: 100
Atk: ***
Def: ****(+)
SpA: *(-)
SpD: **
Spe: 25

EC:2/9
MC:0
DC:1/5

Moves:
Horn Attack*
Tail Whip*
Stomp*
Scary Face*
Rock Blast*
Megahorn

Fire Fang*
Dragon Rush*
Counter*

Earthquake*
Rock Tomb*
Poison Jab*

388.png

Grotle*(Sheldon)(M)
Nature: Adamant (Adds * to Attack; Subtracts * From Special Attack)
Type:Grass:Grass STAB; Immunity to Leech Seed, Growth, Moonlight, Morning Sun, Nature Power, Sunny Day, Sweet Scent, and Swords Dance have have Energy Cost reduced by one (1).

Abilities:
Overgrow:(innate)When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14
Shell Armor(DW):(innate)This Pokemon’s thick, bony outer shell prevents it from taking critical hits.

Stats:

HP: 100
Atk: ****(+)
Def: ***
SpA: *(-)
SpD: ***
Spe: 36

EC:5/9
MC:0
DC:1/5

Moves:
Tackle*
Withdraw*
Absorb*
Razor Leaf*
Curse*
Bite*
Mega Drain*
Leech Seed
Synthesis
Crunch

Seed Bomb*
Superpower*
Sand Tomb*

Sword Dance*
Protect*
Substitute*

283.png
[/IMG]
Surskit*(Dave Strider)(M)
Nature:Naive (A 15% increase (rounded up) in Base Speed and a +5% increase in accuracy (e.g. 85 becomes 90) on this Pokemon's attacks; Subtracts * from Special Defense)
Type:
Bug:Bug STAB; Anger Powder, Poison Powder, Sleep Powder, Solarbeam, Spore, Stun Spore, Roost have Energy Cost reduced by one (1).
Water:Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Splash and Ice Moves have Energy Cost reduced by one (1).

Abilities:
Swift Swim:The Pokemon with this ability moves extremely fast is slick, rainy conditions, doubling (x2) its speed in the rain.
Rain Dish(DW):This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action

Stats:

HP: 90
Atk: **
Def: **
SpA: **
SpD: *(-)
Spe: 75(65x1.15=74.75,or 75.)


EC:1/6
MC:1
DC:1/5

Moves:
Bubble*
Quick Attack*
Sweet Scent*
Water Sport*
Bubblebeam*

Aqua Jet*
Signal Beam*
Hydro Pump*

Ice Beam*
Hidden Power Grass 7*
Shadow Ball*
With my 2 TC I'll be getting this:
32.png

Nidoran♂(Duke Nukem)(M)
Nature:Quiet (Adds * to Special Attack; A 15% decrease (rounded down) in Base Speed and a +5% increase in accuracy (e.g. 85 becomes 90) on an opponent's attacks.
Type:
Poison:Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens uninhibited. Dasutodasu, Muk, and Weezing inflict Toxic Poisoning with Solid/Liquid/Gaseous Poison attacks (respectively), Wrap, Haze, and Glare have Energy Cost reduced by one (1).

Abilities:
Poison Point:(Can be disabled)This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's Poison-type attacks will inflict Toxic level poison.
Rivalry:(innate)This Pokemon has a primal response to competition and mating, increasing the power of all its attacks by two (2) when it attscks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an opponent of the opposite gender in the same Egg Group (Monster/Ground are used for Nidorina/Nidoqueen).
Hustle:(can be disabled)This Pokemon puts immense force and speed in its physical attacks, increasing the base damage of all its physical attacks by three (3), but the haste lowers their accuracy to 80% of normal.

Stats:
HP: 90
Atk: ***
Def: **
SpA: ***
SpD: **
Spe: 42(50*.85=42.5 rounded down to 42)

EC:0/9
MC:0
DC:0/5

Moves:
Leer
Peck
Focus Energy
Tackle
Horn Attack
Double Kick
Poison Sting
Fury Attack
Helping Hand

Confusion
Head Smash
Sucker Punch

Thunderbolt
Ice Beam
Sludge Bomb

Summary: Sheldon gets 1 EC/1 DC and Synthesis and Crunch
Unicron gets 2 EC/1 DC and MEgahorn
Dave gets 1 EC/1 MC/1 DC
and I get a nifty new Nidoran♂( Hail to the king,baby)
 
Also claiming prizes for this match.

2 Trainer Counters
Sheldon: 1 KO, 1 EC, 1 MC, 1 DC
Unicron: 1 KO, 1 EC, 1 MC, 1 DC
Dave: 1 KO, 1 EC, 1 MC, 1 DC

EDIT:Also claiming Ref tokens,2 of em, from this battle.
I'll be using them as EC on Surskit.


I'll save Sheldon's MC, and use Unicron's MC&KO counter to get Thunderbolt(BW TM). I'll use Surskit's 2 MC to get it Double Team(BW TM).

This means that:
111.png

Rhyhorn*(Unicron)(M)
Nature:Impish (Adds * to Defense; Subtracts * From Special Attack)
Type:Rock:Rock STAB; Take 2 less damage from all special attacks during Sandstorm, Earth Power, Earthquake and Magnitude have Energy Cost reduced by one (1).
Ground:Ground STAB; Immune to all electrical attacks, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings. Knock Down, Rock Slide, Sandstorm, and Stealth Rock have Energy Cost reduced by one (1).

Abilities:
Lightningrod:(innate)These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they tranfer the energy into their body, using it to increase their Special Attack by one (1) stage. This boost is maintained at the end of each round.
Rock Head:(innate)This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Reckless(DW):(innate)This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon do two (2) more damage, and recoil percentage is unaffected.

Stats:

HP: 100
Atk: ***
Def: ****(+)
SpA: *(-)
SpD: **
Spe: 25

EC:3/9
MC:0
DC:2/5

Moves:
Horn Attack*
Tail Whip*
Stomp*
Scary Face*
Rock Blast*
Megahorn

Fire Fang*
Dragon Rush*
Counter*

Earthquake*
Rock Tomb*
Poison Jab*
Thunderbolt


388.png

Grotle*(Sheldon)(M)
Nature: Adamant (Adds * to Attack; Subtracts * From Special Attack)
Type:Grass:Grass STAB; Immunity to Leech Seed, Growth, Moonlight, Morning Sun, Nature Power, Sunny Day, Sweet Scent, and Swords Dance have have Energy Cost reduced by one (1).

Abilities:
Overgrow:(innate)When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14
Shell Armor(DW):(innate)This Pokemon’s thick, bony outer shell prevents it from taking critical hits.

Stats:

HP: 100
Atk: ****(+)
Def: ***
SpA: *(-)
SpD: ***
Spe: 36

EC:7/9
MC:1
DC:2/5

Moves:
Tackle*
Withdraw*
Absorb*
Razor Leaf*
Curse*
Bite*
Mega Drain*
Leech Seed
Synthesis
Crunch

Seed Bomb*
Superpower*
Sand Tomb*

Sword Dance*
Protect*
Substitute*

283.png

Surskit*(Dave Strider)(M)
Nature:Naive (A 15% increase (rounded up) in Base Speed and a +5% increase in accuracy (e.g. 85 becomes 90) on this Pokemon's attacks; Subtracts * from Special Defense)
Type:
Bug:Bug STAB; Anger Powder, Poison Powder, Sleep Powder, Solarbeam, Spore, Stun Spore, Roost have Energy Cost reduced by one (1).
Water:Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Splash and Ice Moves have Energy Cost reduced by one (1).

Abilities:
Swift Swim:The Pokemon with this ability moves extremely fast is slick, rainy conditions, doubling (x2) its speed in the rain.
Rain Dish(DW):This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action

Stats:

HP: 90
Atk: **
Def: **
SpA: **
SpD: *(-)
Spe: 75(65x1.15=74.75,or 75.)


EC:5/6
MC:
DC:2/5

Moves:
Bubble*
Quick Attack*
Sweet Scent*
Water Sport*
Bubblebeam*

Aqua Jet*
Signal Beam*
Hydro Pump*

Ice Beam*
Hidden Power Grass 7*
Shadow Ball*
Double Team

And I'll use my 2 TC from this match to get..
90.png

Shellder(Clamps)(M)
Nature:Brave(Adds * to Attack; A 15% decrease (rounded down) in Base Speed and a +5% increase in accuracy (e.g. 85 becomes 90) on an opponent's attacks)

Type:
Water:Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Splash and Ice Moves have Energy Cost reduced by one (1).

Abilities:
Shell Armor:(innate)This Pokemon’s thick, bony outer shell prevents it from taking critical hits.
Skill Link:(innate)This Pokemon’s skillfull aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).
Overcoat(DW):(innate)This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather.

Stats:
HP: 90
Atk: ****(+)
Def: ****
SpA: **
SpD: *
Spe: 34(40*.85=34)


EC:0/6
MC:0
DC:0/5

Moves:
Tackle
Withdraw
Suersonic
Icicle Spear
Protect
Leer
Clamp
Aurora Beam

Rock Blast
Rapid Spin
Avalanche

Payback
Explosion
Hidden Power 7(Ground)

In summary
Sheldon gets 1 EC/1MC/1DC and his KO counter becomes an EC
Unicron gets 1 EC/1DC and spends his MC&KO counter to get Thunderbolt
Dave Strider gets 1 EC/1DC and uses his MC's(2) to get Double Team. his KO counter becomes a EC.
I get a nifty new Shellder.
 
I just remembered some prizes I meant to get before, but forgot. Typhon the Lapras uses its three Move Counters to get Sheer Cold and Psychic.

This got forgotten on the last page. I assume it needs approval, but otherwise if people could just say that it is fine...

In addition, someone said that in a previous State of the Game thread, it was decided that Magikarp started off with Bubble and Reversal. It never learned these moves, and I don't know why the decision was made, but apparently Deck Knight said so. If it is the case, I add these moves to the movepool of my Magikarp.
 
Venser: Approved

Energy Storm: Approved

Flora: Approved

Omegaman: Approved

DarkSlay: Approved

doominic77: Approved

Wyverii: Approved

NyxNocturne: Approved, but indicate the nature's effects on the pokemon's stats.

danmantincan: Approved

Athenodoros: Approved

I'm taking an approval token from these ten approvals, and my counter remains at five.

5
 
I finished:
http://www.smogon.com/forums/showthread.php?t=101943
http://www.smogon.com/forums/showthread.php?t=87282

Current TC: 0
After battles: 4

I am claiming:

two KO counters, two Evolution counters, and two Move counters for my Gastly
92.png

Gastly* SAM (Female)

EC: 4/9
MC: 0
Im turning my two KO counters into EC so i can evolve
93.png

Haunter* SAM (Female)
HP: 90
Atk: * (-)
Def: **
SpA: ***** (+)
SpD: **
Spe: 95

Spent my two MC on Protect (BW TM)
Also gains Shadow Punch from evolving

two EC, two KO counters, two MC, and two DC For my Machop
66.png

Machop* CapnFalcon (Male)
EC: 4/9
MC: 0
DC: 2/5
Using my KO counters in EC to evolve
67.png

HP: 100
Atk: ***** (+)
Def: ***
SpA: * (-)
SpD: ***
Spe: 45

Spending my two MC on Dynamic Punch (LU) and Cross Chop (LU)
Also gain Vital Throw from evolving

1 EC, 1 MC, 1 DC, 1 KO counter for my Staryu
120.png

Staryu* Soryu

EC: 1/6
MC: 0
DC: 1

going to spend my KO counter on MC bringing it up to 2 before i spend them on Hydro Pump (LU) and Power Gem (LU)

Edit: goodbye Sableye :[
 
ok so this is from two battles

Matthew: 1 EC, 1 MC, 1 DC, 1 KO
Nohface.png

EC: 4/6
MC: 2
DC: 3/5
KO: 1

Niles: 2 EC, 2 MC, 2 DC, 2 KO
Duohm.png

EC: 8/9
MC: 2
DC: 4/5
KO: 2-->0

I'll be using one ref token of mine to evolve him and one to unlock the dw ability n.n
one move counter will get tri attack
frontnormal-mcyclohm.png

EC:9/9
MC: 2-->1
DC: 5/5
KO: 0
 
GOING TO USE MY 4 Trainer Counters on a Mime Jr. and a Tyrogue
439.png

Mime Jr. Kiko (Female)
Nature: Modest (Adds * to Special Attack; Subtracts * From Attack)
Type: Psychic
Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference, Disable, Focus Blast and Recover have Energy Cost reduced by one (1). Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Soundproof: Type: Innate
Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell.. (Known sound moves: Ancient Song, Bark Out, Bug Buz, Chatter, Echo Voice, Grasswhistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Roar, Screech, Sing, Sing a Round, Snore, Supersonic, Uproar.

Filter: Type: Innate
This Pokemon has a special energy barrier that reduces the damage on any opponent’s super-effective by three (3) damage.

DW Technician: Type: Innate
This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for multi-hit attacks is increased by two (2).

Stats:
HP: 80
Atk: (-)
Def: **
SpA: **** (+)
SpD: ***
Spe: 60

EC: 0/6
MC: 0
DC: 0/5

Attacks
Tickle
Barrier
Confusion
Copycat
Meditate
Encore
DoubleSlap
Mimic
Light Screen
Reflect
Psybeam

Future Sight
Icy Wind
Nasty Plot

Psyshock
Shadow Ball
Charge Beam

236.png

Tyrogue Rocky Balboa (Male)
Nature: Adamant (Adds * to Attack; Subtracts * From Special Attack)
Type: Fighting
Fighting STAB; ignore weight restrictions of throwing/grappling moves, Meditate and Cheer Up have Energy Cost reduced by one (1).

Abilities:
Guts: Type: Innate
This Pokemon is tenacious and will work ever harder when under a status condition, raising the base attack power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.

Steadfast: Type: Innate
If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference.

DWVital Spirit: Type: Innate
This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.

Stats:
HP: 90
Atk: *** (+)
Def: **
SpA: * (-)
SpD: **
Spe: 35

EC: 0/6
MC: 0
DC: 0/5

Attacks:
Tackle
Helping Hand
Fake Out
Foresight

Hi Jump Kick
Mind Reader
Rapid Spin

Bulk Up
Protect
Earthquake

EDIT: Fixed Mime Jr.
 
flora said:
You both get 2 Trainer Counters
Niles and Matey get 1 EC, MC, and DC.

Bringing my TCs up to 6 (I should do something with them x.x) and Matey looks like this now:
EC: 1/6
MC: 1
DC: 1/5
 
Omegaman: Mime Jr. should ave its attack be 0 stars (1-1=0). Please fix this. Other than that, approved.

Venser, you are approved.

7
 
http://www.smogon.com/forums/showthread.php?t=101943
DarthVader gets 2 TC
Dragoncannon the Embirch gets 1 EC/MC/DC
Shocker the Pichu gets 1EC/MC/DC and 1 KO counter.

embirch2.png

*Embirch [DragonCannon] (Male)
EC:1/9
MC:1
DC:1/5

I'm going to apply Shocker's KO Counter to his EC.
172.png

*Pichu [Shocker] (Male)
EC:2/9
MC:1
DC:1/5

I'm going to spend my 2 TC on a Rebble:

Gempre1.png

Rebble [Clovis]
Nature: Modest (Special Attack increased by *; Attack decreased by *)

Type: Rock
Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm, Earth Power, Earthquake and Magnitude have Energy Cost reduced by one (1).

Stats:

HP: 90
Atk: *(-)
Def: **
SpA: ****(+)
SpD: **
Spe: 90

EC:0/9
MC:0
DC:0/5

Abilities:
Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Level Ground, and Magnitude. Other Ground moves can still hit.
Technician: (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for multi-hit attacks is increased by two (2).
Mold Breaker (DW): (Innate) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)


Moves:
Tackle
Defense Curl
Rollout
Rock Blast
Disable
Acupressure
Mud Shot
Power Gem
Metal Sound
Paleo Wave
Earth Power

Calm Mind
Flamethrower
Substitute
 
I'm going to spend 5 tc on a scyther.

123.png

Scyther [Ed] (♂)

Nature:
Quiet (Adds * to Special Attack; A 15% decrease (rounded down) in Base Speed and a +5% increase in accuracy on an opponent's attacks)

Type: Bug / Flying
Bug: Bug STAB; Anger Powder, Poison Powder, Sleep Powder, Solarbeam, Spore, Stun Spore, Roost have Energy Cost reduced by one (1).
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon, Heat Wave, Icy Wind, Ominous Wind, Silver Wind, Twister, Whirlwind have have Energy Cost reduced by one (1).

Stats:
HP: 100
Atk: ****
Def: ***
SpA: *** (+)
SpD: ***
Spe: 89 (105 - 15%)

EC: 0/6
MC: 0
DC: 0/5

Abilities:
Technician (Innate): This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for multi-hit attacks is increased by two (2).
Swarm (Innate): When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, Scissor Cross from 8 to 10)
Steadfast (DW) (Innate): If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference.

Attacks:
Vacuum Wave*
Quick Attack*
Leer*
Focus Energy*
Double Team*
Pursuit*
False Swipe*
Agility*
Wing Attack*
Fury Cutter*
Safeguard*
Counter*
Silver Wind*
Swords Dance*
Roost*
Substitute*
Brick Break*
 
1. I fixed the stats of my Mime Jr.
2. I am PinkCaptainFalcon with a picture of megaman, not Omegaman :P
3. I was told by someone that when my pokemon evolves it gets all new moves its evolved form has up to level 25. Is this true?
 
ok i'm getting a deino now

633.png

Deino [Richthofen] (M)
Nature: Bold

Type: Dragon/Dark
Dragon: Dragon STAB; Roar has have Energy Cost reduced by one (1). (Dragonite line can breathe underwater.)
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use more devious Dark-type attacks while attracted. Revenge and Vengeance have Energy Cost reduced by one (1).

Ability:
Hustle (Can be enabled): This Pokemon puts immense force and speed in its physical attacks, increasing the base damage of all its physical attacks by three (3), but the haste lowers their accuracy to 80% of normal.

Stats:
HP: 90
Atk: **(-)
Def: ***(+)
SpA: **
SpD: **
Spe: 38

EC: 0/9
MC: 0
DC: 0/5

Attacks:
Tackle
Dragon Rage
Focus Energy
Bite
Headbutt
Dragonbreath
Roar
Crunch
Dark Pulse
Earth Power
Thunder Fang
Thunder Wave
Toxic
Taunt
 
It's been a while since both of these battles took place, but how are ref counters split up?

Chou Toshio vs. Athenodoros (Taken over by Destiny Warrior)
Athenodoros vs. Doran Dragon (Taken over by Zarator)

If at all possible, is there any way for me to be compensated (1 ref counter/battle or something like that), since I did do the majority of the reffing for both battles?
 
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