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Data Prize Claiming Thread (Update 5-09-13)

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Claiming from here.

Objection said:
Alchemator gets 4 TC
  • Steve the Starmie gets 3 MC and 1 KOC (Hecate)
  • Clive the Claydol gets 3 MC and 0 KOC
  • Alchemator the Beheeyem gets 3 MC and 2 KOC (Iwazaru and Helios)
  • Christopher the Metagross gets 2 MC, 1 DC and 0 KOC [3 MC]
  • Anna the Girafarig gets 2 MC, 1 DC and 0 KOC [3 MC]
  • Alexander the Gallade gets 2 MC, 1 DC and 1 KOC (Caesar) [3 MC]
Starmie2Transp.gif

Starmie [Steve] (N/A)
EC: 6/6
MC:
4 <- 1 KOC
DC:
5/5

Buying Bide (Old TM) and Confuse Ray (BW Lvl).

---

Claydol2Transp.gif

Claydol [Clive] (N/A)
EC: 6/6
MC:
3
DC:
N/A

Buying Signal Beam (Tutor).

---

Beheeyem3Transp.gif

Beheeyem [Alchemator] (M)
EC: 6/6
MC:
5 <- 2 KOC
DC:
5/5

Buying Skill Swap (BW Egg) and Thunder Wave (BW TM).

---

MetagrossTransp.gif

Metagross [Christopher] (N/A)
EC: 9/9
MC:
4 <- 1 already stored
DC:
5/5

Buying Rain Dance (BW TM) and Rock Slide (BW TM).

---

Girafarig3Transp.gif

Girafarig [Anna] (F)
EC: N/A
MC:
3
DC:
5/5

Buying Mirror Coat (BW Egg).

---

Gallade4Transp.gif

Gallade [Alexander] (M)
EC: 9/9
MC:
3
DC:
5/5

Buying Protect (BW Lvl) and Rock Slide (BW TM).


Hording the TC.
 
Claiming from this match.

Typhlosion's 3 KOC all go into MC and he gets Toxic, Aerial Ace and Focus Blast.

Chandelure's 3 MC go to Safeguard, with 1 saved.

Infernape's 3 MC are used on Stealth Rock.

Ninetales' 2 KOC all go into MC and he gets Substitute and Dig, with 1 saved.

Simisage's DC takes him to 5/5, unlocking Overgrow, and his KOC goes into MC, taking him to 3, and he gets Protect with 1 saved.

Prinplup's EC takes him to 9/9, meaning he evolves into Empoleon. He also gets 1 DC, taking him to 5/5 and unlocking Defiant.
395.png

Empoleon [Caesar] (M)
Nature: Brave (+Atk, -Spe)
Type: Water/Steel
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 4
SpD: Rank 4
Spe: 52 (60/1.15)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 9/9
MC: 2
DC: 5/5

Abilities:
Torrent: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14).
Defiant (DW Unlocked): (Innate) The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, it's Attack increases by two (2) stages. Attack Boosts gained this way are not subject to deterioration that round.

Moves (21):
Pound
Tackle
Growl
Bubble
Water Sport
Swords Dance
Peck
Metal Claw
Bide
BubbleBeam
Swagger
Fury Attack

Ice Beam
Brick Break
Dig

Hydro Pump
Yawn
Agility

Drill Peck
Signal Beam
Shadow Claw
The 2 MC are used on Earthquake.

Also 4 TC woo. They're saved.
 
tlr

HD: 6 TC
Card Shark: 3 MC, 1 KOC
Black Widow: 5 MC, 2 DC, 1 KOC
Agila: 5 MC, 1 KOC

Card Shark
EC: 6/6
MC: 0->4 (using KOC)->1
DC: 5/5

learning Dig (LU) and Bulldoze (BW TM)

Black Widow
EC: 6/6
MC: 0->6 (using KOC)->4
DC: 3/5->5/5

learning Energy Ball (4 MC)

Agila
EC: 6/6
MC: 0->6 MC (using KOC)->1 MC
DC: 5/5

learning Superpower (LU), Rock Tomb (BW TM), and Swagger (BW TM).

will decide what to do with tc later
 
Originally Posted by Fat Korski
Claiming 6 RT as MC for Vanity the CARVANHA, bringing it to 7 MC. It will learn Zen Headbutt (past gen. Tutor), Rain Dance (BW TM), and Dive (BW HM).

EDIT: Claiming from a match.

Korski: 3 TC (-->7 total)

Itasca the KRILOWATT: 3 MC, 2 KOC (-->TC-->9 total) | Spending 3 MC on Metronome (Egg)

Polecat the SKUNTANK: 3 MC | Spending 3 MC on Defog (past gen. HM)

Rebonita the ZOROARK: 3 MC, 1 KOC (-->MC-->4 total) | Spending 4 MC on Sunny Day (BW TM), Night Slash (LU), and Foul Play (LU)

Yonderwear the BLAZIKEN: 3 MC, 1 KOC (-->TC-->10 total) | Spending 3 MC on Vaccuum Wave (past gen. Tutor)
Swapped out Earthquake for Rain Dance. I was looking at Sharpedo's moves, too :/

EDIT: Claiming 2 RT as MC for Vanity the CARVANHA to learn Surf (BW HM).
 
Putting 2 ref tokens into my Froslass's MC and buying her BW TM Taunt. This leaves me with 0 RC and Froslass with 0 MC.

Using the 3 MC my Piloswine has to buy her BW TM Roar. This leaves Piloswine with 1 MC.
 
From this somewhat one-sided match, I claim 2 TC.
Fang, my Croconaw, claims 1 EC, 2 MC, and 1 KOC, which I am placing into his EC.
This means he reaches 9/9 EC, evolves to Feraligatr and gains 100% more missing vowels!
I'll buy Substitute with my 2 MC, resetting my MC to zero.
160.png

Feraligatr(*) Fang (M)
Nature: Adamant: Adds * to Attack, subtracts * from Special Attack

Type:

Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Stats:

HP: 100
Atk: Rank 5 (+)
Def: Rank 4
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 78
Size Class: 4
Weight Class: 4
Base Rank Total: 20

EC: 9/9
MC: 0
DC: 5/5

Abilities:

Torrent: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
Sheer Force (DW): (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

Attacks: (26)

Scratch (*)
Leer (*)
Water Gun (*)
Rage (*)
Bite (*)
Scary Face (*)
Ice Fang (*)
Flail (*)
Thrash (*)
Crunch
Superpower

Counter
Seismic Toss
Endure
Mimic
DynamicPunch

Dragon Dance (*)
Aqua Jet (*)
Mud Sport (*)

Dig (*)
Shadow Claw(*)
Waterfall (*)
Double Team
Rain Dance
Protect
Substitute
FIRST FULLY EVOLVED POKE. (Except Xerox)
GO ME.
 
I've got 15 RC just sitting around, and Twitch the Fidgit could use some buffing. Getting him Sludge Bomb (LU), Gravity (LU), Stealth Rock (Egg), Wish (Egg), Icy Wind (Gen IV Tutor), Shadow Ball (BW TM), and Substitute (BW TM). This leaves me with 0 RC remaining; that will be all for now.
 
iiMKUltra (Update DC to 5/5 though) ; HD ; Korski ; Tortferngatr ; Blazikenmaster-Zeo ; jas61292 ; Rickheg ; Lord Jesseus ; Leethoof ; ToastTyrant13 ; Endquote ; Engineer ; Terrador ; SimonSays ; Son of Shadoo Approved

7 + 15 = 2 AC (Up to 6 UC) and 2.
 
Claiming from here:

All KOC into MC
Heracross unlocks DW Ability uses 3 MC to learn: Reversal (lv) and Earthquake (BW TM)
Scarmiglione uses his 4 MC to learn Wide Guard (Egg), and store the other.
 
Claiming from this Triples win: http://www.smogon.com/forums/showthread.php?t=3455294

Temperantia: 2 TC
Iris the SKIPLOOM: 1 EC, 2 MC, 1 DC, 1 KOC
Nyx the DRIFLOON: 1 EC, 2 MC, 1 DC
Balthier the STARLY: 1 EC, 2 MC, 1 DC, 2 KOC


Iris and Balthier will put their KOC into EC and thus, evolve.

Iris spends her accumulated MC and her newly gained MC (4 total) on Giga Drain (LV), U-Turn (LV), Toxic (TM).

Balthier spends his MC on Facade (TM).

Nyx got KOC trolled, so she just puts her MC into Hidden Power (Ground, 7) (TM).


189.png

Jumpluff- Iris (F)
Nature: Jolly (Decrease SpA by 1, Increase Spe by 15%) [Acc modifier: 127^2/870=19%]
Type: Grass/Flying
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Chlorophyll: (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
Leaf Guard: (Innate) In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Infiltrator (DW=Unlocked): (Innate) Through a combination of speed and cunning this Pokemon easily gets around Light Screen, Reflect, and Safeguard with all of its attacks.

Stats:

Hp: 100
Atk: 2
Def: 3
SpA(-): 1
SpD: 3
Spe: 127 (110x1.15=92)
SC: 1
WC: 1
BRT: 17

EC: 9/9
MC: 0
DC: 5/5

Attacks:
Splash
Synthesis
Tail Whip
Tackle
Poisonpowder
Stun Spore
Sleep Powder
Bullet Seed
Leech Seed
Mega Drain
Worry Seed
Bounce
Giga Drain
U-Turn

Aromatherapy
Encore
Seed Bomb

Acrobatics
Reflect
Sunny Day
Substitute
Toxic

Total Moves: 21
397.png

Staravia- Balthier (M)
Nature: Adamant (+Atk, -SpA)
Type: Normal/Flying
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.
Reckless (DW): (Innate) This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon have two (2) more Base Attack Power, and recoil percentage is unaffected.


Stats:

Hp: 90
Atk(+): 4
Def: 2
SpA(-): 1
SpD: 2
Spe: 80
SC: 1
WC: 2
BRT: 14

EC: 6/9
MC: 0
DC: 3/5

Attacks:
Tackle
Growl
Quick Attack
Wing Attack
Double Team
Endeavor
Whirlwind
Aerial Ace
Agility
Brave Bird

Double-Edge
Roost
Foresight

U-Turn
Fly
Toxic
Facade

Total Moves: 17
425.gif

Drifloon- Nyx (F)
Nature: Serious (No effect)
Type: Ghost/Flying
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Aftermath: (Innate)If this Pokemon uses Selfdestruct or Explosion, the attack has ten (10) more Base Attack Power and five (5) more Energy Cost to execute.
Unburden: This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its speed doubles (x2) until it receives another item.
Flare Boost (DW): (Innate) This Pokemon's Body can harness the heat from a burn into internal energy, fueling its mental capabilities. When Burned, the Pokemon's special attacks have two (2) more Base Attack Power.

Stats:

Hp: 100
Atk: 2
Def: 2
SpA: 2
SpD: 2
Spe: 70
SC: 1
WC: 1
BRT: 14

EC: 3/6
MC: 0
DC: 3/5

Attacks:
Constrict
Minimize
Astonish
Gust
Focus Energy
Payback
Hex

Haze
Disable
Weather Ball

Will-O-Wisp
Thunderbolt
Acrobatics
Thunder Wave
Substitute
Hidden Power (Ground, 7)

Total Moves: 16
 
http://www.smogon.com/forums/showthread.php?t=3455495
Jas gets 2 tc
-Salamence receives 1/2/1 or 3 MC
Keeping the TC til I am less busy with training.

And now time to spend a lot of counters.

First, Salamence gets 3 MC, which will buy it Endure (Egg)

Now, I have 18 RC and 15 BT, totaling 33 counters to be spent on moves.

For Salamence:

2 will buy Toxic (TM) [31 Remaining]
2 will buy Roar (TM) [29 Remaining]
1 will buy Dragon Tail (Level Up) [28 Remaining]
3 will buy Ominous Wind (4th Gen Tutor) [25 Remaining]

For my Honchkrow:

1 will buy Night Slash (Level Up) [24 Remaining]
3 will buy Perish Song (Egg) [21 Remaining]
3 will buy Endure (Murkrow Emerald Tutor) [18 Remaining]
2 will buy Protect (TM) [16 Remaining]
3 will buy Snatch (4th Gen TM) [13 Remaining]
2 will buy Substitute (TM) [11 Remaining]
2 will buy Fly (HM) [9 Remaining]
2 will buy Payback (TM) [7 Remaining]

For my Tomohawk:

3 will buy Memento (Egg) [4 Remaining]

I will keep the remaining 4 for now, at least until I decide on some Hidden Power Types.
 
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