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Data Prize Claiming Thread (Update 5-09-13)

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Claiming for the fighting kinds of fights

Sneasel
1 EC to 3
2 MC to 2
1 DC to 3

Me 2 CC

and here

Sneasel
1 EC to 4
2 MC to 4
1 DC to 4
and 1 KOC bringing EC up to 5 along with 2 UC to max out EC and DC

461.png

<Weavile> [Lasfirlian] (Male)
Nature: Lonely (+1 to Attack, -1 to Def)
Type:
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.


Abilities:
Pressure:(Innate)This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Pickpocket:(DW)(UNLOCKED)(Innate) This Pokemon's mischievous nature and greed make it very effective at pawning off an opponents item. If this Pokemon has no item and either it or the opposing Pokemon strikes with a contact attack, their item is stolen and becomes the held item of this Pokemon. Pokemon with Pickpocket can be commanded to swap items with an ally, and only they will need to expend an action to do so because of their swifter sleight of hand.


Stats:
HP: 100
Atk: Rank 6(+)
Def: Rank 2(-)
SpA: Rank 2
SpD: Rank 3
Spe: 125
Size Class: 2
Weight Class: 3
Base Rank Total: 21


EC: 6/6
MC: 4
DC: 5/5

Attacks:(24)
Agility
Leer
Taunt
Scratch
Screech
Fury Swipes
Faint Attack
Quick Attack
Ice Shard
Embargo
Revenge
Metal Claw
Fling
Icy Wind
Nasty Plot
Night Slash
Hone Claws
Dark Pulse

Counter
Fake Out
Crush Claw
Ice Punch

Protect
Shadow Claw
Dig
 
TRG not approved because Weavile's abilities are wrong. EDIT: okay, you're approved.

I'm also not approved. And gdi people stop posting so I can claim stuff.

EDIT: In additon to my above post, I purchase Actaea the Plicowatt for 2 TC.

plicowattsprite.png

Type: Electric / Water
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
Trace: (Can be Activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
Magic Guard: (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it.
Shed Skin (DW): (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

HP: 80
Atk: Rank 2
Def: Rank 1
SpA: Rank 2
SpD: Rank 1
Spe: 95
Size Class: 1
Weight Class: 1
Base Rank Total: 10

Moves:
-Bubble
-Charge
-Thundershock
-Tackle
-Detect
-Sheer Cold
-Mind Reader
-Metrenome
-Rain Dance
-Thunderbolt
-Double Team

Yes I know it has been revamped to Protowatt. I will change the sprite and species once it has all been finalised and put in to the data thread, but in the mean time everyone knows what is happening.
 
I fought this brawl, and lost.

My riolu gains 1 EC (total 3/6), 1 DC (total 3/5) and 2 MCs (total 3), which I use to buy the past gen move Thunderpunch. This leaves Rico with no MC.

Also, I gain 2 CCs, which I use to buy a new pokemon. Meet Lucius the Deino!

633.png

Deino [Lucius] (Male)
Nature: Serious (no effect on stats)

Type: Dragon/Dark
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 38
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 0/9
MC: 0
DC: N/A

Abilities: Hustle
Hustle: (Can be enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.

Attacks (14 total):
Level Up:
Tackle
Dragon Rage
Focus Energy
Bite
Headbutt
Dragonbreath
Roar
Crunch

Egg:
Earth Power
Dark Pulse
Thunder Fang

TM:
Toxic
Taunt
Protect
 
Atheno (post 1), Leethoof, Terrador, and The Wanderer (please don't edit your profile until you're approved) are APPROVED

Atheno, your Plicowatt/Protowatt/whatever doesn't have a nature :/ NOT APPROVED

6
 
My Shellder learnt Protect as a TM move when he was claimed, but he got it as a level-up move, so he learns Dive instead.
 
The match is a draw

Athenodoros gets 2 CC.
Tethys gets 1 EC, 3 MC, 1 DC, and 1 KOC.

deadfox081 gets 2 CC.
Pheromone gets 1 EC, 2 MC, 1 DC, and 1 KOC.

I get 3 UC.

The UC goes into Absol's MC. She learns Gen IV Tutor Icy Wind.

[a]Absol[/a]
FZcWp.gif

Absol ♀
Nature: Mild (SpA: +1, Def: -1)
Type: Dark
Dark Type - Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.


Abilities:
Pressure - (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Super Luck - (Innate) This Pokemon’s natural skill doubles (x2) its*critical hit levels*above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time.
(DW) Justified - (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Stats:

HP: 100
Atk: Rank 5
Def: Rank 1 (-)
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 75

Height Class: 3
Weight Class: 3
BRT: 18

MC: 0
DC: 5 / 5

29 moves known. Moves are sorted by type and then alphabetized.

Physical Moves - Bite, Bounce, Counter, Feint, Megahorn, Night Slash, Psycho Cut, Pursuit, Quick Attack, Scratch, Stone Edge, Sucker Punch
Special Moves - Dark Pulse, Fire Blast, Ice Beam, Icy Wind, Razor Wind, Thunderbolt
Status Moves - Flash, Leer, Magic Coat, Mean Look, Perish Song, Protect, Snatch, Substitute, Swords Dance, Taunt, Thunder Wave

Absol stands apart from other individuals - even teammates - as a matter of choice. She approaches conflict slowly, and after much thought. Bringing a cold stare and colder temper to bear, Absol favors a prudent offense to more zealously aggressive strategies, and always prepares a backup plan.
 
Claiming from the same place as Atheno and Lou, but I'll give this link just cos I'm super considerate.

I get and stockpile 2 CC while Pheromone the Bayleef grabs 1 EC, 2 MC, 1 DC and 1 KO. She uses the EC to evolve into a Meganium while the MC all go on LU moves Safeguard, Petal Dance and Body Slam.

154.png

Meganium [Pheromone] (F)
Nature: Modest (+1 Spa, -1 Att)

Type: Grass
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 80
Size Class: 4
Weight Class: 5
Base Rank Total: 20

EC: 9/9
MC: 0
DC: 2/5

Abilities:

Overgrow: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)

Leaf Guard: [DW LOCKED] (Innate) In bright sunlight, the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.

Attacks:
Tackle
Growl
Razor Leaf
PoisonPowder
Synthesis
Reflect
Magical Leaf
Natural Gift
Solarbeam
Aromatherapy
Safeguard
Petal Dance
Body Slam

Energy Ball
Light Screen
Sunny Day

Heal Pulse
Leech Seed
Ancientpower
Refresh

Move Total: 20
 
Okay, it's been two days. Spoilers: Athenodoros is at 4 En, using Memento. He suicides.

I get 2 CC.
Basil gets 1 EC and 2 MC.
Cassandra gets 1 EC, 2 MC, and 2 KOC.

Athenodoros gets 2 CC.
Hades gets 1 EC and 2 MC.
Daedalus gets 2 MC, 1 DC and 1 KOC.

MrcRanger gets 5 UC.

Basil uses his 1 existing MC and his reward to buy Level-Up move Giga Drain and BW TM Taunt.

[a]Snivy[/a]
495.gif

Snivy ♂ - Basil
Nature: Serious (No Changes)
Type: Grass
Grass Type - Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.


Abilities:
Overgrow - (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)
(DW) Contrary - (Can be Enabled) This Pokemon's unique structure reverses stat changes it receives in battle, both from its attacks and the opponents. At the end of the round, stat changes will still increase/decrease toward 0.

Stats:

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 63

Height Class: 1
Weight Class: 1
BRT: 13

EC: 2 / 9
MC: 0
DC: 5 / 5

18 moves known. Moves are sorted by type and then alphabetized.

Physical Moves - Slam, Tackle, Vine Whip, Wrap
Special Moves - Giga Drain, Leaf Storm, Leaf Tornado, Mega Drain, Mirror Coat
Status Moves - Glare, Growth, Leech Seed, Leer, Light Screen, Mean Look, Reflect, Taunt, Toxic

Scorn and disdain describe Basil accurately. His demeanor ranges from indifference to most others, to slightly less indifferent to those he respects - which is quite the short list. Basil is caught in the awkward place between posturing and pragmatics: he is equally concerned of giving his all against unworthy opponents, or trying to toy with a more dire foe.

Cassandra uses her 2 MC and 2 KOC to buy BW TMs Double Team and Torment. She leaves her 1 existing MC untouched.
[a]Woobat[/a]
527.gif

Woobat ♀ - Cassandra
Nature: Timid (Spe +11, Accuracy +16%, Atk: -1)
Type: Psychic / Flying
Psychic Type - Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Flying Type - Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Unaware - (Innate) When this Pokemon is released, a light aura enshrouds the opponent, nullifying all stat boosts or reductions other than Speed, it remains while this Pokemon is active.
Klutz - (Can be Disabled) The Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks are increased by 10% (flat). While engaging in this style it cannot use a hold item, however an item is necessary to pull it off.*
(DW) Simple - (Innate) This Pokemon innately exaggerates the effect of stat boosts and drops to the point where they have double the stage modifier. Stats still maximize or minimize at six stages.

Stats:

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 83 (+)

Height Class: 1
Weight Class: 1
BRT: 13

EC: 4 / 6
MC: 5
DC: 5 / 5

25 moves known. Moves are sorted by type and then alphabetized.

Physical Moves - Assurance, Endeavor, Fly, Heart Stamp
Special Moves - Air Cutter, Confusion, Gust, Hidden Power [Fighting 7], Psyshock, Shadow Ball, Stored Power
Status Moves - Attract, Calm Mind, Double Team, Fake Tears, Substitute, Imprison, Light Screen, Odor Sleuth, Protect, Reflect, Rest, Roost, Taunt, Thunder Wave, Torment, Substitute
Unused to the outside world, Cassandra is innately afraid of anything that isn't commonly found in a cave (along with a few things that are). Putting forth effort to overcome her fears and pull her weight on a team, she nonetheless focuses on defensive play and protecting herself from attack.
 
Claiming from here

I get 2 CC

Raptorstrike the Staraptor gets 3 MC and a KOC, which goes into MC. Buying Detect (Egg) and Double Team (BW TM) with those 4 MC and the 1 I have stocked, putting me back down to 0.

Gatorstrike the Feraligatr gets 3 MC. Buying Aqua Tail (level) and Mud Sport (Egg) with those 3 MC and the 1 I have stocked, putting me back down to 0.

EDIT: Atheno, Atheno again, Dummy007, deadfox, TheMogRunner, Texas Cloverleaf, and Lou are APPROVED

7 more gives me a UC and I'm back at 3
 
Flamestrike Approved

33 UC & 5

~~

+2 CC takes me to 11 CC.

OK, all KOC as MC. Emolga will also remove the spare Taunt TM she's picked up (She has 2 copies atm) for 2 more MC, meaning she has now got 6 MC, Enough for me to buy Baton Pass (Egg) and Astonish (Egg). Manectric's 4 MC are spent on Thunder (Lvl) and Mud Slap (Tutor).
 
dogfish44 APPROVED. 11.8

e: http://www.smogon.com/forums/showthread.php?p=3985432#post3985432 and http://www.smogon.com/forums/showthread.php?p=3994453#post3994453 make me actually 13.3?
==

First, some cashbacks. Snorlax has Fissure as both an Egg and a Past Gen, so I'm cashing one back for 3 MC. Snorlax also has Rock Smash as a BW TM twice, so I'm cashing one back for 2 MC. I seem to have bought Nightmare as a Past Gen when I could've gotten it as a Level (who buys Nightmare when their Haunter hasn't evolved yet), so I'm claiming 2 MC from that and shifting it to LU as well.

www.smogon.com/forums/showthread.php?t=3457884
+2 TC

All KOC go into MC.

Tentacruel spends 4 MC on Blizzard and Sludge Bomb.
Gengar spends 6 MC on Seismic Toss and Uproar.
Fidgit spends 4 MC on Lucky Chant, Wide Guard, and Stone Edge.
Snorlax spends 5 MC on Icy Wind and Attract.
 
Engineer: EDIT: Everything approved.

I claim from here: http://www.smogon.com/forums/showthread.php?t=3458173

I get 2 CC and stockpile them, and they both get 1/3/1 (Exp Shares) and Daedalus uses his KO Counter as a MC.

Daedalus uses the DC to get to 5/5 but not unlock Moody, and then uses the 4 MC he now has to buy four more Sketch slots. He also retains Dark Void, V-Create and Fake Out, because the sotg did not eventually ban such shenanigans.

Hades the Deino uses the 1 EC to evolve, learning Double Hit, and uses 2 MC to learn Rain Dance (2 MC) and Dragon Pulse (1 MC).

634.png

Hades the Zweilous (M)

Nature:
Lonely - Adds * to Attack, takes * from Defence

Type:
Dark - Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Dragon - Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.

Abilities:
Hustle - (Can be enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.

HP: 100
Atk: **** (+)
Def: ** (-)
SpA: ***
SpD: ***
Spe: 58
Size Class: 3
Weight Class: 3
Base Rank Total: 17

EC: 4/9
MC: 0
DC: No Dream World Ability

Attacks (17):
-Tackle
-Dragon Rage
-Focus Energy
-Bite
-Headbutt
-Dragonbreath
-Roar
-Crunch
-Earth Power
-Head Smash
-Thunder Fang
-Taunt
-Thunder Wave
-Toxic
-Torment
-Thunder Fang
-Ice Fang
-Double Team
-Draco Meteor
-Double Hit
-Dragon Pulse
-Rain Dance


EDIT: http://www.smogon.com/forums/showthread.php?t=3458773

I get another 2 CC, Shelder gets 1/3/1 and a KO, which he uses as a MC. It all gets stockpiled.

EDIT: http://www.smogon.com/forums/showthread.php?p=3937290

+18 BT.

EDIT: http://www.smogon.com/forums/showthread.php?t=3458780

I get another 2 CC, Shellder gets 1/3/1, bringing him to 5/8/5, unlocking Overcoat, and I use one of the above BT to evolve him. He then learns Toxic Spikes, Spike Cannon, Spikes (1 MC), Substitute (2 MC), Torment (2 MC) and Teleport (3 MC), bringing him to 0.

091.png

Tethys the Cloyster (F)

Nature: Lonely (+Att, -Def)

Types:
Water - Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Ice - Ice STAB; immune to freezing, no vision loss or damage in Hail, perfectly accurate and 30% Protect breaking Blizzard in Hail, Hail heals burns on Ice-typed Pokemon.

Abilities:
Shell Armour - This Pokemon’s thick, bony outer shell prevents it from taking critical hits.
Skill Sink - This Pokemon’s skillfull aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).
Overcoat - This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).

HP: 90
Atk: **** (+)
Def: ****** (-)
SpA: ***
SpD: **
Spe: 70
Size Class: 3
Weight Class: 5
Base Rank Total: 20

EC: Fully Evolved
MC: 1
DC: Unlocked

Attacks (15):
-Tackle
-Withdraw
-Supersonic
-Icicle Spear
-Protect
-Leer
-Clamp
-Aurora Beam
-Dive
-Avalanche
-Rapid Spin
-Rock Blast
-Double Team
-Explosion
-Rain Dance
-Brine
-Hydro Pump
-Shell Smash
-Razor Shell
-Bide
-Endure
-Toxic Spikes
-Spike Cannon
-Spikes
-Substitute
-Torment
-Teleport
 
http://www.smogon.com/forums/showthread.php?t=3458180

Stockpiling the 2 CC.

Marshtomp gets the standard 1/2/1, with which he purchases Blizzard (BW TM).
Dragonite gets 3 MC + 2 KOC (into MC, naturally), with which he purchases Thunderbolt (BW TM), Hyper Beam (LU), and Dragon Claw (BW TM).

--------------------------------------------------------------------------------

http://www.smogon.com/forums/showthread.php?t=3458780

+2 CC

Horsea gets 1/3/1/1, putting the KOC into EC and investing the MC in Bide (Past-Gen TM).
 
2 HC for Trapinch and 2 CC from another hall fail
1 HC to MC, learning Fissure (nice)
1 HC to EC, evolving into Vibrava (this sux)
329.png

Bugsy (Vibrava) (M)
Mild (+SpA, -Def)
Type: Dragon/Ground
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Abilities:
Levitate (Trait):This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Levitate (DW) LOCKED: See above

EC: 4/9
MC: 0
DC: 0/5

Stats:
HP: 90
Atk: 3
Def: 1(-)
SpA: 3(+)
SpD: 2
Spe: 70
Weight Class: 2
Size Class: 2
Rank Total: 14

Moves:
Sonicboom
Bite
Sand-Attack
Faint Attack
Sand Tomb
Crunch
Earthquake
Fissure

Endure
Flail
Bug Bite

Rock Slide
Bulldoze
Struggle Bug
Moves Known: 14

Also claiming from this Flash Match, normal counters:
+1 EC to 5/9
+2 MC to 2, learning Earth Power and Dig
+1 DC to 1/5

I also claimeth from this failure of a battle(eth)

Electivire (it has evolved) gets 2MC and 1DC, learning Flamethrower, and putting it at 4/5 DC
 
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