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Data Prize Claiming Thread (Update 5-09-13)

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http://www.smogon.com/forums/showthread.php?t=3458525
Claiming 9UC from here.
Putting 4of it into my CC and using it to claim these two mons:
56.gif

Mankey (Rage) (M)
Nature: Naughty (+1 Atk, -1 SpD)
Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Abilities:

Vital Spirit:
Type: Innate
This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its evasion is raised by one (1) stage permanently.

Anger Point:
Type: Innate
When struck with a critical hit, this Pokemon becomes enraged and its Attack rises to maximum (Stage 6). However, its Attack will drop up to two (2) stages at the end of each round instead of one (1) stage until it reaches stage zero (0).


Defiant (DW LOCKED):
Type: Innate
The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Attack increases by two (2) stages. Attack Boosts gained this way are not subject to deterioration that round.

Stats:

HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 1 (-)
Spe: 70
Size Class: 1
Weight Class: 3
Base Rank Total: 14

EC: 0/6
MC: 0
DC: 0/5

Attacks:
Covet
Scratch
Low Kick
Leer
Focus Energy
Fury Swipes
Karate Chop
Seismic Toss
Screech
Assurance

Rock Slide
Encore
Counter

Earthquake
Acrobatics
U-Turn

Total Moves Known: 16

29.gif

Nidoran F (Precious) (F)
Nature: Lonely (+1 Atk, -1 Def)
Type: Poison
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Abilities:

Poison Point:
Type: Can be Disabled.
This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).

Rivalry:
Type: Innate
This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an opponent of the opposite gender in the same Egg Group (Monster/Ground are used for Nidorina/Nidoqueen).

Hustle:
Type: Can be Enabled
This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.

Stats:

HP: 90
Atk: Rank 3 (+)
Def: Rank 1 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 41
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 0/9
MC: 0
DC: 0/5

Attacks:

Growl
Scratch
Tail Whip
Tackle
Scratch
Double Kick
Poison Sting
Fury Swipes
Bite
Helping Hand

Endure
Counter
Disable

Toxic
Venoshock
Poison Jab

Rest stay in UC for now
 
Terrador ; Lou ; Deadfox081 ; jayjinde ; Albinoloon ; Ullarwarlord ; Galladiator ; Arcanite ; TalkingLion ; Spenstar ; SoS ; IAR ; MrcRanger97 Approved

33.5 UC + 1.3 UC = 34.8 UC.

~~~

Major battle claiming and UC spending time!

Rawr.

+2 CC takes me to 13.

Combining that with 7 UC to purchase an Expert Belt. Leaves me with 27.8 UC.


Purchases/Updates:

Eelektross gains Crush claw, which was missed during the original evolution (Free purchase), Return (TM ; 2 UC), Attract (TM ; 2 UC), Round (TM ; 2 UC), Giga Impact (TM ; 2 UC), Rock Smash (HM ; 2 UC), Cut (HM ; 2 MC), and Strength (HM ; 2 UC). This brings her upto 51 Moves, and hence brings her to a Completed Movepool. This sets me back 14 UC, bringing me down to 13.8 UC.

My remaining 13 UC is dumped into Emolga to purchase Covet (Egg); Frustration (TM) ; Aerial Ace (TM) ; Rest (TM) ; Swagger (TM) and Wild Charge (TM).

Electivire gains 6 MC - 3 KOC, 3 MC. Purchasing Toxic (TM), Volt Switch (TM) and Focus Blast (TM).

Rotom-F gains 3 MC. With its remaining 1 MC, buying Hidden Power (Grass, 7) and Sunny Day, both by TM.

Cyclohm gains 3 MC. Buying Discharge (Lvl), Zap Cannon (Lvl) and Thrash (Lvl). Also removing the Dragon Tail TM (Oops) and repurchasing as a Lvl Up moves (+1 MC), and use this new MC to purchase Outrage.
 
SO DO I.but atleast i troll. :D
http://www.smogon.com/forums/showthread.php?t=3458847

L.I.A: 2CC, 2 HC
1 HC is going into CC. and the other one is going into my sneasel's EC.

Also i get 2 UC from http://www.smogon.com/forums/showthread.php?p=3988869#post3988869.
which im using 1 on my kakuna's EC which will evolve him into beedrill.
He has 9 MC so ill be using 7 of them to get agility(level up),Poison Jab(level up), Endeavor(level up), Sword dance(tm),X-scisser(tm)

iaza12144384436000.png

Beedrill[Sting] (Male)
Nature: Adamant(+1* atk,-1* SpAtk)
Type: Bug/Poison
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains an extra guaranteed attack on multi-hit moves.

Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 75
Size Class: 2
Weight Class: 3
Base Rank Total: 16
EC: 5/5

MC: 9
DC: 0/5

Abilities:
Swarm:
Type: Innate
When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)

DW(unlocked):
Sniper:
Type: Innate
This Pokemon has deadly accuracy and strikes sensitive points, increasing its critical hit bonus from +3 to +5 on single attacks, +2 to +3 on two-hit attacks, and +1 to +2 on multi-hit attacks.

Levitate:
Type: Trait
This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Moves:
Poison Sting
String Shot
Bug bite
Harden
Furry attack
Focus Energy
Twineedle
Rage
Pursuit
Toxic Spikes
Agillity
Poison Jab
Endeavor

Sword Dance
X-sciccers

total moves: 30000

The other one is going in my sneasel's EC.
 
Engineer is approved.

Orcinus, Sub is a level-up move for Mime Jr., so you have one HC left. Otherwise approved.

LIA, not approved: you need to post evolutions

jay: approved.

And my Dragonite spends his 1 MC and 2 UC to learn Heal Bell, from XD.
 
Time to work on my Gym mons.

Claiming this Chikorita.



152.png

<Chikorita> [Marluxia] (Male)
Nature: Modest
Type:
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities:
Overgrow:(Innate)When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)

Leaf Guard:(Innate)In bright sunlight, the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.


Stats:
HP: 90
Atk: Rank 1(-)
Def: Rank 3
SpA: Rank 3(+)
SpD: Rank 3
Spe: 45
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 0/9
MC: 0
DC: 0/5

Attacks:(14)
Razor Leaf
Poison Powder
Tackle
Reflect
Natural Gift
Magical Leaf
Growl
Synthesis

Leaf Storm
GrassWhistle
Leech Seed

Energy Ball
Protect
Sunny Day

And this Embrich both for 2 CC each(leaves me with 2 CC)

embirch2.png

<Embrich> [Axel] (Male)
Nature: Brave
Type: Fire/Grass
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities:
Leaf Guard: (Innate) In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits.
Chlorophyll (DW): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.



Stats:
HP: 90
Atk: Rank 3(+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 43(-) (-10% Evasion)
Size Class: 2
Weight Class: 3
Base Rank Total: 13

EC: 0/9
MC: 0
DC: 0/5

Attacks:(15)
Bullet Seed
Sweet Scent
Absorb
Growth
Ember
Leech Seed
Flame Wheel
Giga Drain
Fire Spin

Counter
GrassWhistle
Blaze Kick

Will-o-Wisp
Fire Blast
Sunny Day
 
Claiming from my Rock Crag TLR challenge.

Revenankh: Spending 12 MC for Rest (BW TM, 2 MC), Sleep Talk (4th Gen TM, 3 MC), Ominous Wind (Egg move, 3 MC), Hidden Power (Fire, 7 BP) (BW TM, 2 MC), and Hyper Beam (BW TM, 2 MC).

Amoonguss: Spending 12 MC for Defense Curl (Egg move, 3 MC), Poisonpowder (Egg move, 3 MC), Frustration (BW TM, 2 MC), Return (BW TM, 2 MC), and Rest (BW TM, 2 MC)

Slowking: Spending 12 MC for Block (Egg move, 3 MC), Teleport (1st gen TM, 3 MC), Fire Blast (BW TM, 2 MC), Thunder Wave (BW TM, 2 MC), and Trick Room (BW TM, 2 MC)

Sudowoodo (full claim below!): Claiming 1 DC and spending 2 MC for Double-edge (Level Up, 1 MC), and Hammer Arm (Level Up, 1 MC)

185.png

Shiallia (Sudowoodo) (F)
Nature: Adamant (Attack raised by *; Sp. Attack lowered by *)
Type: Rock
Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

Stats
HP: 100
Atk: Rank 5 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 30
Size Class: 3
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: 0
DC: 1/5

Abilities:
Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Rattled (LOCKED): (Innate) These Pokemon are more easily frightened by Ghost-, Bug-, and Dark-typed attacks and will raise their Speed by one (1) stage when struck by attacks of those types. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Attacks (17 moves):

Fake Tears
Wood Hammer
Copycat
Flail
Low Kick
Rock Throw
Mimic
Block
Faint Attack
Double-edge
Hammer Arm

Defense Curl
Rollout
Selfdestruct

Earthquake
Rock Polish
Stone Edge

377.png

Regirock (N)
Nature: Adamant (Attack raised by *; Sp. Attack lowered by *)
Type: Rock
Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

Stats
HP: 100
Atk: Rank 5 (+)
Def: Rank 8
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 50
Size Class: 3
Weight Class: 6
Base Rank Total: 23

EC: N/A
MC: 0
DC: 0/5

Abilities:
Clear Body: (Innate) This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
Sturdy (LOCKED): (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

Attacks (11 moves):

Explosion
Stomp
Rock Throw
Curse
Superpower
Iron Defense
Stone Edge
Hammer Arm

Earthquake
Sandstorm
Thunder Wave
 
I'm claimin' though your windows, snatching some counters up.

I get 2 TC, bringing me to 19 CC.

Septimus Heap (Flarelm) gets 1 EC, 2 MC, 1 DC, and 1 KOC. He's now at 7/9 EC and 4/5 DC, and I'll spend his MC on Overheat (BW TM), leaving him with 0 MC. I'll put his KOC into my CC, bringing me to 20 and allowing me to buy a Lucky Egg (finally!). I now have 0 CC. D:

Sarah Heap (Cherubi) gets 1 EC and 2 MC. She now has 5/6 EC, and I'll spend her MC on Flash (BW TM), leaving her with 0 MC.
 
Before I forget, blowing all of my CC (20) on an Exp. Share.

Also, changing S (Nuzleaf)'s nature to Naive. (first nature change) What was I thinking when I chose Modest?

274.png

Nuzleaf (M)

Nature: Naive (+15% Speed, +8% Accuracy, -1 SpD)

Type: Grass / Dark

Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Abilities:

Chlorophyll: (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
Early Bird: (Innate) This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently sleep status is automatically reduced by one intensity level when inflicted on this Pokemon. When the Pokemon uses Rest they will gain 18 HP per action and only be asleep for two actions.
Pickpocket (DW): (Innate) (Locked) This Pokemon's mischievous nature and greed make it very effective at pawning off an opponents item. If this Pokemon has no item and either it or the opposing Pokemon strikes with a contact attack, their item is stolen and becomes the held item of this Pokemon. Pokemon with Pickpocket can be commanded to swap items with an ally, and only they will need to expend an action to do so because of their swifter sleight of hand.

Stats:

HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 2
SpD: Rank 1 (-)
Spe: 69 (+)
Size Class: 2
Weight Class: 3
Base Rank Total: 14

EC: 4/9
MC: 2
DC: 2/5

Attacks:

Bide
Razor Leaf
Harden
Growth
Nature Power
Fake Out
Torment
Synthesis

Leech Seed
Nasty Plot
Quick Attack

Shadow Ball
Toxic
Energy Ball
Giga Drain

Total: 15
 
Claiming from this battle.

27ydg1x.jpg

EC: 6/6
MC: 4
DC: 5/5

Gonna' spend the 4 MC he gets (3 MC + 1 KOC) on Safeguard, Roleplay, and Taunt.

I also got 3 CC, giving me 17 CC

Gonna' use 2 CC to get an Aron, woooo!

Aron(*)
304.png
Toph (Female)

Nature: Careful (+1 Rank to SpD, -1 Rank from SpA)

Type: Steel / Rock
Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

Abilities: Sturdy, Rock Head
Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Heavy Metal (DW - LOCKED): (Innate) The Pokemon's body structure is immensely dense, doubling its actual weight. Additionally, when the Pokemon uses Giga Impact, Gyro Ball, Heat Crash, Heavy Slam, Tackle, recoil and uncontrollable attacks [Full list: Double-Edge, Giga Impact, Gyro Ball, Head Charge, Head Smash, Heat Crash, Heavy Slam, Hi Jump Kick, Jump Kick, Outrage, Petal Dance, Submission, Tackle, Take Down, Thrash, Volt Tackle, Wood Hammer, and Wild Charge] it will calculate using a Weight Class that adds a value equal to the Pokemon's Weight Class divided by their Size Class, minus (-) one (1). [Ex. HM Aron WC = 5 + ((5 /1) - 1) = 9.

Stats
HP: 90
Atk: Rank 3
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 3 (+)
Spe: 30
Size Class: 1
Weight Class: 4 (60 kg)
Base Rank Total: 15

EC: 0/9
MC: 0
DC: 0/5

Attacks
Tackle
Harden
Mud Slap
Headbutt
Metal Claw
Iron Defense
Roar
Take Down

Sandstorm
Protect
Earthquake

Body Slam
Head Smash
Iron Head
 
The Royal Guard, Zarator, Leethoof, Dummy007, Terrador, ToastTyrant13 and Albinoloon are approved.

That handily gets me an AC with 0 remaining.

Ziposaki: Natures cost 7 CC to change, and since you said you've blown all of that on an Exp. Share I assume you don't have the number required for that change.
 
Nope, you only get free nature changes when there are base-stat changes, of which there haven't been any for months.

However, your Exp. Share purchase is approved, and so is Ullar.

2.
 
Purchasing a Koffing.

Egg moves are Will-O-Wisp, Destiny Bond, and Pain Split. BW TM moves are Torment, Taunt, and Fire Blast.
[a]Koffing[/a]
109.gif

Koffing ♂ - Smogon
Nature: Quiet (SpA: +1, Spe -5, Evasion -10%))
Type: Poison
Poison Type - Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Abilities:
Levitate - (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Bulldoze, Dig, Earthquake, and Magnitude. Other Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Stats:

HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 31 (-)

Height Class: 1
Weight Class: 1
BRT: 14

EC: 0 / 6
MC: 0
DC: 0 / 5

14 moves known. Moves are sorted by type and then alphabetized.

Physical Moves - Assurance, SelfDestruct, Tackle
Special Moves - Clear Smog, Fire Blast, Sludge, Smog
Status Moves - Destiny Bond, Pain Split, Poison Gas, Smokescreen, Taunt, Torment, Will-O-Wisp
 
SO DO I.but atleast i troll. :D
http://www.smogon.com/forums/showthread.php?t=3458847

L.I.A: 2CC, 2 HC
1 HC is going into CC. and the other one is going into my sneasel's EC.

Also i get 2 UC from http://www.smogon.com/forums/showthread.php?p=3988869#post3988869.
which im using 1 on my kakuna's EC which will evolve him into beedrill.
He has 9 MC so ill be using 7 of them to get agility(level up),Poison Jab(level up), Endeavor(level up), Sword dance(tm),X-scisser(tm)

iaza12144384436000.png

Beedrill[Sting] (Male)
Nature: Adamant(+1* atk,-1* SpAtk)
Type: Bug/Poison
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains an extra guaranteed attack on multi-hit moves.

Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 75
Size Class: 2
Weight Class: 3
Base Rank Total: 16
EC: 5/5

MC: 9
DC: 0/5

Abilities:
Swarm:
Type: Innate
When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)

DW(unlocked):
Sniper:
Type: Innate
This Pokemon has deadly accuracy and strikes sensitive points, increasing its critical hit bonus from +3 to +5 on single attacks, +2 to +3 on two-hit attacks, and +1 to +2 on multi-hit attacks.

Levitate:
Type: Trait
This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Moves:
Poison Sting
String Shot
Bug bite
Harden
Furry attack
Focus Energy
Twineedle
Rage
Pursuit
Toxic Spikes
Agillity
Poison Jab
Endeavor

Sword Dance
X-sciccers

total moves: 30000

The other one is going in my sneasel's EC.

posting this again since people seem to miss the fact that i edited it.
 
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