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Project Mono-Type: Water

Most Rotom-W carry Volt Switch so SubDos is not going to have a problem.Use DD on the switch you force and then sub up as Rotom breaks your sub and switches out.Not many things can take a +1 Gyarados with rain up...

Just a nitpick but strangely Kingler doesn't learn Waterfall.

Also i think Scarf Crawdant is much better than Scarf Kingler and generally is a good option to easily 2hko Ferro and hit stuff hard.
He only hits 343 speed with a scarf and a positive nature but he makes up for it with his awesome wallbreaking power.
He has 339 attack with a neutral nature.Add Adaptability and Rain in the mix and his Waterfall is really powerfull.
I can't do calcs right now but i am sure that even resistors are in trouble.

EDIT:I did some calcs and here are the results:

Rain boosted Waterfall vs Latios : 508 Atk vs 196 Def & 302 HP (80 Base Power): 223 - 263 (73.84% - 87.09%)
Rain boosted Crabhammer vs Latios : 508 Atk vs 196 Def & 302 HP (90 Base Power): 249 - 294 (82.45% - 97.35%)

Rain boosted Waterfall vs Starmie : 508 Atk vs 206 Def & 261 HP (80 Base Power): 211 - 249 (80.84% - 95.40%)
Rain boosted Crabhammer vs Starmie : 508 Atk vs 206 Def & 261 HP (90 Base Power): 238 - 281 (91.19% - 107.66%)

I made this calcs to show that classic offensive water resistors tha may give our team troubles are potentially ohkoed with a resisted move.You don't even need to predict and go for the Crunch many times.

So scarf Crawdant is definitely an option to consider as a somwhat speedy revenge killer that acts as a wallbreaker at the same time.
And he also deals with our most common problems like Ferro,Gastro and Latios.

Why not just use DD Crawdaunt? x_x
Getting that free turn might be tough, but it's apparently worth it with a LO.
 
Why not just use DD Crawdaunt? x_x
Getting that free turn might be tough, but it's apparently worth it with a LO.
The DDer is definitely an option but then you will have trouble with anything faster than 343 speed,which is a lot.
But if you go with the scarf you outright kill most faster switch ins and still have the sexy speed to semi sweep and somewhat cover fast threats!
 
While Gastrodon is often better in regular standard play where you can use any type, Quagsire is better on a mono water team for his ability to counter various stat uppers that other water types can't.
 
Well it might have some trouble with rotom-w, but I agree that pretty much the only thing Gastrodon brings to the table is Storm Drain, which is fairly redundant.
 
So then final votes for Swampert vs Quagsire?

Any suggested movesets for Politoed, Gyarados (i hear a lot about SubBounce?), or Tentacruel?
 
definitely sub bounce gyarados
specially defensive tenta
and physically defensive stockpile quaggy? idk. i havent ever used quaggy
 
definitely sub bounce gyarados
specially defensive tenta
and physically defensive stockpile quaggy? idk. i havent ever used quaggy


I'd use Balanced Defenses Stockpile Quaggy.
Stupidly hard to take down if they don't have: Toxic, WoW, a Grass move, Haxorus

Btw, have any of you given thought to Lanturn?
Don't laugh. It's pretty bulky(on the special side), and unlike Gastrodon, when it switches in on Rotom-W(or other Water types), it doesn't give a rat's ass about Status moves due to Heal Bell.
STAB Discharge is also nice.
 
I'd use Balanced Defenses Stockpile Quaggy.
Stupidly hard to take down if they don't have: Toxic, WoW, a Grass move, Haxorus

Btw, have any of you given thought to Lanturn?
Don't laugh. It's pretty bulky(on the special side), and unlike Gastrodon, when it switches in on Rotom-W(or other Water types), it doesn't give a rat's ass about Status moves due to Heal Bell.
STAB Discharge is also nice.

Healbell is a beneficial support move for the whole team, alleviating some worry about paralyzed/burned sweepers and poisoned walls. If we run laturn for heal bell though there is the slight issue for recovery, but at the same time it has volt absorb and against a mono team electric attacks are going to happen which means healing. As far as its role on the team it could take the place of the part ground waters, or be paired with them to provide to electric resists on either side of the offensive spectrum.

On the topic of recovery many of the pokemon mentioned in this thread don't have natural recovery forcing them to rely on leftovers which won't always be enough. We also have a sweeper that is likely to be abusing substitues, and may not have a rapid spinner meaning lots of entry damage as well. For this reason we should consider wish support for the water mono team. As it stands vaporeon is a popular choice in general, and has always been a great wish supporter so this is a viable option. The only other option being Alomomola. Wish in conjunction with heal bell from lanturn would make the team as a whole more hearty.

I didnt realize how long I was gonna sit here typing anyways I have a bit more. Its on the topic of running stab on mono teams. Basically I was thinking that on a team of all water pokemon its redundant to run all water moves on all of our pokemon as it severely hinders the coverage of the team. Not that we shouldn't run water attacks, especially with rain, but in a situation where our whole team is running six water pokemon all with a water attack thats six attacks that could otherwise be used for support or coverage. Imo the mons that should run the stab water attacks are the more offensive ones, because their stats will be set to do the most damage, and a stab rain boosted (possibly lo or choice boosted) water attack could be abused by those stats. Where as a mon that invests little in attacking stats wont be hitting hard enough with those water attacks, especially on resists, to justify needing those moves. Just food for thought.
 
even though habing water moves on all pokes might seem redunant, even defensive pokemon love that 1.5 boost in rain AND the secondary ability of scald is Ssooooo good for defensive pokes.
 
So then final votes for Swampert vs Quagsire?

Any suggested movesets for Politoed, Gyarados (i hear a lot about SubBounce?), or Tentacruel?
Depends on the other sets.... Swampert if not running Empoleon. And if you pack roar/haze on any of your other pokemon. Quagsire if you want something to take DD Dragonite/Salamence, every other Set-up sweeper will have issues, and even Dragonite can be beaten pretty easily, since we should have tons of ice moves around.

Tentacruel should be a fully Sp.Def variant, with Toxic Spikes/Scald/Rapid Spin/Knock Off @Black Sludge. Knocking off some of the more troublesome threats items is so useful. Black Sludge allows it to be a trick reciever, as nothing will like taking Burn/Toxic damage +Black Sludge damage.

Politoed should run Perish Song. Period. Stops the BP teams everyone was talking about as well as giving a last ditch option against set-up sweepers.
 
@Homestead, Agreed, both Quag and Lanturn can be used effectively

I have done some testing, but I'll admit I haven't gotten far up the ladder (I am over 500 though ^_^ )

Just as a brief run down of the team, but I'm not going into super big detail

-Politoed
-Tentacruel Timid 252, 252 hp (I feel speed is justifiable. nice surprise for Britscor) still bulky enough with Rain Dish and black sludge to take repeated special (usually grass) abuse
-Gyarados (not a DD!) full defensive bulk sub, dragontail, taunt, waterfall
-Quagsire curse, recover, SE, EQ @Air mail <-- this is important (rage quit scarf rotoms ftw!)
-Jellicent (standard - utility counter)
Lanturn (used to be sharpedo until half my team was burned once...) signal beam (for weakend celebi - this might get changed), volt switch <-- beautiful move when specific counters are so important, protect, and heal bell

Quag is seriously the defensive and offensive center of the team. my wins are almost always quits when he gets down a couple curses and the choice trick fails


Still early on in testing and many things can be changed, but as of now the biggest threats:
Viziron (esp. CM) - need to toxic and hopefully stall out
Celebi, ones with NP = game over (sharpedo is somewhat of a counter)
Dragonite, there are so many damn sets I'll probably lose a guy before I know which it is
Cradily (rare) if Perish Song Politoed is dead

aaaand, Ferrothorn is practically a non issue, scald and WoW + Gyara + taunt = no threat
scarf rotom-w used to be a pain, but now with volt absorb lanturn he usually heals my team more than damages it.

Politoed (scald), Gyarados (waterfall) and Jellicent (scald) are my only water stabs
 
I used to use him... its just that everyone needs to be able to do more than just revenge kill... and that's all he does.

but a better safe guard to NP celebi there's not
 
excuse me? no. sharpedo is not used to revenge kill. its a sweeper. a late game sweeper..

whittle walls' healths to about 70 percent using residual damage like spikes and toxic spikes and burn and random scalds, take off 70 of ferrothorn's health and sharpedo can sweep
 
ok, either way, priority is practically always death. No disrespect of course, he just didn't work that well for me...
 
the only priorities that its afraid of are extremespeed, mach punch, and vacuum wave. banded buletpunch does like 50. he is always the MVP on my rain team. it ohkoes all scizor with hydro pump, 2hkoes gastrodon and jellicent, so forth.
 
Well there's Toxicroak and Breloom who also wield powerful priority and just as much as threat to this team (not to mention Mixape... CC/Grass Knot ruins this team..without Gyarados..) Sharpedo isn't setting up on Scizor's Bullet Punch... it does 58.2% - 68.4% to 4/0 Adamant Sharpedo.

I think Sharpedo should be competing with Gyarados for the 'win condition' slot rather than taking up a support one.
 
when was it decided that fully physical was Sharpedo's best set?

max SpA Hydro Pump in the Rain vs 252/0 Mew = 93% - 98%
max Atk Waterfall in the Rain vs 252/0 Mew = 64% - 76%

big power difference!

with minimal investment Crunch still OHKOs Lati@s and does about 70% to max/max+ Jellicent. hydro pump ohko's 252/0 Reuniclus so don't worry about him (not that Crunch even gets close to doing that) and you can OHKO Conkeldurr if you catch him on the switch.
 
when was it decided that fully physical was Sharpedo's best set?

max SpA Hydro Pump in the Rain vs 252/0 Mew = 93% - 98%
max Atk Waterfall in the Rain vs 252/0 Mew = 64% - 76%

big power difference!

with minimal investment Crunch still OHKOs Lati@s and does about 70% to max/max+ Jellicent. hydro pump ohko's 252/0 Reuniclus so don't worry about him (not that Crunch even gets close to doing that) and you can OHKO Conkeldurr if you catch him on the switch.

Yeah, I always thought it was almost universally agreed upon that mixed Sharpedo was the best set.
 
I made a team testing certain pokemon that were unmentioned and the biggest issue ,aside from the ones i used sucking, was switching around. I have been fortunate in the last ten games I played to be able to prevent entry hazards because switching as it is means taking a lot of strong neutral attacks that wear down even my bulkier team members. It might be beneficial to make our team and all of the mono teams with the mindset that we need as many secondary resistances as possible so that ease of switching is possible. currently as it is even with a team exactly like the ones we've been nearing towards making i've found myself sacking a perfectly good mon because i can't afford to take damage on the switch, and on mine all of the pokemon have some defensive evs.
 
ok, I've read most of this, and I just played someone using this team. I'm sad to say, I swept this team with my ferrothorn. Maybe, he wasnt playing it right, and hax did play a small part, but whatever the teams theorised ways of dealing with ferrothorn are, they don't seem to be working in the game. Toed's focus blast got me down to near death, but I was then able to recover all my health with leftovers and seeding tentacruel. Now, I know this may sound stupid as you do want tentacruel to be able to abuse the rain, I would suggest changing it to liquid ooze as ferrothorn is one of this teams strongest enemies. I would also suggest EVing politoed so that the standard 252 Hp 252 Def ferrothorn is OHKOed by focus blast, as I'm sure it was not nice for my opponent to watch him get all his health back, and giving up a bit of bulk in return for being permanently ridded of the thorned menace is a good trade of in my opinion. Also, the team lacked any real offensive presence aside from sharpedo (who was being used over gyarados in the battle), but what you do is your choice. Just a few things to think about, hope it helps!
 
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