NG Spencer
Banned deucer.
I agree with koko up to A+
Koko has always been good in the meta, but now however, people are experimenting with new sets. Rather than using magnet, players are opting for z wild charge to bypass counters to the magnet set such as av mag and chansey. To me, koko has been A+ worthy for a while thanks to it's wide range of moves consisting of tbolt, wild charge, thunder, volt switch, dazzling gleam, hp fire, hp ice, u turn, brave bird, nature's madness, taunt and roost. What held it back was people using the same old magnet set and not breaking the mold. It has many viable items it can run that dictate what role it can fulfill on your team such as life orb, magnet, choice scarf, electrium z, even specs has seen usage. You can customize this mon to beat many would be checks thanks to it's movepool and versatility, here's a koko set I made to deal with shit that would annoying it:
Tapu Koko @ Life Orb
Ability: Electric Surge
EVs: 208 Atk / 108 SpA / 192 Spe
Naive Nature
- Wild Charge
- Dazzling Gleam
- Hidden Power [Fire]
- Roost
208 Atk Life Orb Tapu Koko Wild Charge vs. 248 HP / 252+ Def Eviolite Chansey in Electric Terrain: 339-399 (48.2 - 56.7%) -- 89.1% chance to 2HKO
108 SpA Life Orb Tapu Koko Hidden Power Fire vs. 252 HP / 168 SpD Ferrothorn: 187-224 (53.1 - 63.6%) -- guaranteed 2HKO after Leftovers recovery
Speed is for gren btw, the team it's on has venu so I'm not worried much about opposing koko and maybe I'm dumb, but I can't think of anything else koko would need max speed for.
tl;dr now that other sets are being used, koko is more threatening and should rise.
Koko has always been good in the meta, but now however, people are experimenting with new sets. Rather than using magnet, players are opting for z wild charge to bypass counters to the magnet set such as av mag and chansey. To me, koko has been A+ worthy for a while thanks to it's wide range of moves consisting of tbolt, wild charge, thunder, volt switch, dazzling gleam, hp fire, hp ice, u turn, brave bird, nature's madness, taunt and roost. What held it back was people using the same old magnet set and not breaking the mold. It has many viable items it can run that dictate what role it can fulfill on your team such as life orb, magnet, choice scarf, electrium z, even specs has seen usage. You can customize this mon to beat many would be checks thanks to it's movepool and versatility, here's a koko set I made to deal with shit that would annoying it:
Tapu Koko @ Life Orb
Ability: Electric Surge
EVs: 208 Atk / 108 SpA / 192 Spe
Naive Nature
- Wild Charge
- Dazzling Gleam
- Hidden Power [Fire]
- Roost
208 Atk Life Orb Tapu Koko Wild Charge vs. 248 HP / 252+ Def Eviolite Chansey in Electric Terrain: 339-399 (48.2 - 56.7%) -- 89.1% chance to 2HKO
108 SpA Life Orb Tapu Koko Hidden Power Fire vs. 252 HP / 168 SpD Ferrothorn: 187-224 (53.1 - 63.6%) -- guaranteed 2HKO after Leftovers recovery
Speed is for gren btw, the team it's on has venu so I'm not worried much about opposing koko and maybe I'm dumb, but I can't think of anything else koko would need max speed for.
tl;dr now that other sets are being used, koko is more threatening and should rise.
Last edited: