Don't usually post on the forums but I thought I'd say something.
First off, I'm pretty sure 'tiering action' refers to a lot more than just a quickban. I don't mind a Glowbro suspect because washout suspect tests are always fun. That being said...
From the
smogon tiering policy framework, for a Pokemon to be banned, it has to reduce the potential for skillful play in a tier by being some combination of really broken, very unhealthy or
significantly uncompetitive. I don't think anybody believes that QCQD is broken, and no one is definitely about to suggest that it warps the tier's teambuilding by a significant, if even measurable, amount, so it's not unhealthy either.
That would mean it could only ever be banned for being uncompetitive, specifically for it being too much of an issue of probability management. This is the reason as to why similar strategies are banned, so it follows that QC should be banned too right? Well, not exactly. Smogon's approach to rng mechanics has never been "if it has dice, it gets the ice". The most common examples of banned stuff that was random are:
- King's Rock
- Sand Veil
- Moody
But people tend to take these bans out of context. The reasons why these strategies often end up being banned is due to them being too powerful relative to their randomness,
not just because they are random. The reason why King's Rock is banned in some gens and not others is because cloyster simply isn't powerful enough to be noteworthy in those tiers. Have you also noticed that Sand Veil Chomp is only a problem in select tiers and gens and not others too? It's fine in gen 4 ubers, but not OU, banned in gen 5, but fine in gen 6 OU. The reason why is because sand veil is never blanket-banned just for boosting evasion because in some tiers the evasion boost simply isn't too big of a threat to be banned (or the opportunity cost from running something that works 100% of the time instead of 30% was too high). Moody gets banned all the time because it's pretty damn strong
all the time. This is also why Metronome is (to my knowledge) never banned, because while you can absolutely highroll the fuck out of your opponent, it's so suboptimal it's not worth banning.
(Somewhat-related-somewhat-unrelated but this is also why we did not implement the 'Freeze Clause' proposal, because the chances of people getting frozen twice are so low that it'd be ridiculous to take action on it-despite double freezes in of themselves being reallly strong)
Put simply, QCQD having a
chance to be really stupid will literally never be enough reason to ban it.
Now of course, there is the argument that QCQD
is a really powerful and consistently used option, but...is that true? Because you yourself said very clear that it received nearly no tournament usage. The replay you linked saw it doing literally nothing and Separation went on to lose that game too. And as for ladder, it has 0.8% usage at 0-1625, and at 1825 falls off a
cliff with 0.08% (rounded up). So it's not doing shit all on ladder and it's not doing shit-all in tournaments (whenever it comes, anyways). This seems like very conclusive evidence that QDQC is not a very powerful Pokemon at
all, nor is it worth running.
Fact of the matter is that there are a whole host of setup sweepers in OU that are (a) not garbage, (b) not reliant on a 44/100 roll to deal damage, (c) deal more damage and (d) are easier to setup. The opportunity cost of running Glowbro is
massive and it only pops off four out of every ten times, which is assuming it gets to click the setup move. You could unironically count on one hand the amount of 6-0s Glowbro has had in high ladder.
All in all,
while a suspect test wouldn't hurt, banning QCQD would be unbelievably silly from a tiering standpoint. At that point you'd be hard-pressed to allow literally
any cheese strategies because if something as awful and random as Glowbro was too much, what isn't?
Also, a quick draw + quick claw ban is bad by definition
because it's a complex ban. What
would happen, if anything, would be a ban of Quick Draw (which probably wouldn't pass either since it's an ability exactly one Pokemon learns; too surgical for a ban) or a ban of Glowbro outright.