chaostothemax
Take a Snivy and name it Patience. Patience believes that everyone should just slow down and stop rushing around all the time. Good things come to those who wait after all! True to his own teachings, Patience refuses to immediately attack with a damage deal move upon entering battle, and instead must use at least one status move before attacking. It believes in taking the slow, steady way to victory, so it can only ever learn one attacking move at a time (if you end up with more than one, select one of them and pretend that it's an empty move-slot rather than an actual move until you can replace it with a status category move). No solos for this one because you have enough of those as it is...
Summary:
- Snivy named Patience
- Must use 1 status move before it can attack. Resets every time Patience switches in.
- Can only have 1 attacking move at a time
Battle Scissor
Take a Shuckle and name it Brute. This Shuckle hates the weakling members of its own kind, who never fight with strength, but instead rely on things like poison and weather to wear down their foes while they hide in their shells. No, Brute knows that the only REAL way to take on foes is with OVERWHELMING FORCE! As such, Brute may never use a status move that does not boost his offensive stats (Speed, Attack and Special Attack). Also, Brute wants the most powerful moves available to it, to better crush his foes. He must always only learn the most powerful (highest BP) move of each type available to him. For example, if you have both the TMs for Rock Tomb and Rock Slide, he MUST learn Rock Slide, and once you obtain the Stone Edge TM you must immediately replace Rock Slide with it. Yes, this means he can never have more than one move of a type at once. His moveset should have 4 non-status moves ASAP, though one slot can be replaced with an offense boosting move. To prove his might and that brute force is the truest way for Shuckle to fight, he must solo at least 4 Johto 4 Gym Leader Pokemon, 3 Elite 4/champion Pokemon and (if you do post-game), 3 Kanto Gym-leader Pokemon. Hint: Power Trick DOES count as an Attack Boosting move, and is therefore legal for it to use.
Summary:
- Shuckle named Brute
- No status moves other than those that boost Speed, Attack and Sp. Attack
- Only one move of each type at a time, must be highest BP move available to it
- Must fill moveset with 4 attacking moves or 3 attacking moves and 1 boosting move ASAP.
- Must solo 4 Johto Gym leader Pokemon, 3 E4/champion Pokemon and (assuming post-game) 3 Kanto Gym-leader Pokemon
Enjoy your useful TM sucking, weak as balls, delusional Shuckle :D You said "Give me everything you got" so I delivered. Good luck, you'll need it!
birdcrest
Take a Meditite and name it Prisoner for Wave 3. This little Meditite did some veeeeeeeeeeery bad things (you don't want to know) and now it's serving time with you. It's like community service; the courts hope that being with a good trainer will cause it to get a better attitude. They don't trust it though, so in order to keep it from running away it's been given an Iron Ball which is chained to its feet at all times. This Iron Ball prevents it from using its usual high flying kicking moves, and really from doing anything with its feet at all. It's not really clear what Prisoner did to earn this punishment (that's classified!), but perhaps a clue lies in its crippling fear of genderless Pokemon. Prisoner refuses to fight any Pokemon without a gender, and must switch out immediately if it encounters one. Oh, and just in case you get any ideas, it can't learn any move that'd allow it to remove its Iron Ball (IE, Fling). You wouldn't want it running away on you and getting into who knows what kind of trouble, would you now?
Summary:
- Meditite named Prisoner
- Must hold an Iron Ball at all times (you can get one from the Sinnoh Underground pretty easily)
- Cannot learn any kicking moves
- Cannot fight Genderless Pokemon
- Cannot learn any moves that would rid it of its Iron Ball
icy780
Take a Smeargle and name it Derpgle. DERPGLE is a derp that is too derpy to know when he probably shouldn't sketch a move. Because of this, he must always use Sketch before he uses any other move. Derpgle might be derpy, but he sure does like nature! Every time you enter a new Route he must lead your party until you encounter a wild Pokemon, which he then must solo. Because when you're as derpy as Derpgle is, loving something means accidentally killing it when trying to play with it. Derpgle loves to draw new things, so he must learn Sketch every chance he gets to, replacing his oldest move with it every time. Finally, Derpgle wants to help, but is too stupid to know when he's more of a bother than a help. Because of this, he has a tendency to randomly pop into battle whenever he feels you're in need of help. We're not sure what he perceives as "needing help" though; he just pops into battle about 1/4 of the time for no discernible reason. Once he's in battle, he's too derpy to realized he's outmatched. Because of this, he cannot switch out until he wins or faints. For all his issues though, Derpgle is just too darn cute for you to leave fainted, so you must immediately stop what you're doing and revive him whenever you exit a battle with him fainted (if possible). Just remember, Derpgle loves you!
Summary:
- Smeargle named Derpgle
- Must use all instances of Sketch he knows before he is able to do anything else
- Must lead party until a wild Pokemon is encountered on every new route
- Must learn every instance of Sketch he can, must replace oldest move with it.
- At the start of the battle, use
this to RNG a number between 1 and 4. If you get 4, Derpgle must switch in. (You can use other methods like flipping two coins to determine if it needs to switch in or not, it just needs to be a 1 in 4 chance).
- Once Derpgle is in battle, it cannot switch out unless forced out by Roar, Whirlwind etc.
- If Derpgle is fainted at the end of a battle, it must be revived ASAP.
Good luck with that. You said you wanted hard, so yet again, I delivered. I hope you like random bullshit! But seriously, have fun!
There, that covers everything I think. I wonder when people are going to start realizing that when you ask for people to give you "very hard", you're really asking for trouble :P Anyway, enjoy your challenges everyone!