I wonder if they originally worried that Diantha's Mega Gardevoir might be too much for the average trainer to handle? And perhaps the Elite Four were all going to have their own Mega "aces" as well before they decided to take a nerf gun to them.On the technical side of things, Diantha internally has lower IVs (story Trainers can't have EVs prior to Gen 7) than is standard for a Champion. Usually a Champion will obviously have IVs of 30-31, but in Diantha's case, she has IVs of 24, which is usually par the course for the Elite Four or Gym Leader rematches in other games (excluding Gen 3, in which they have higher IVs). Hell, this even extends to the Kalos Elite 4, who have IVs of 17, instead of the afore mentioned usual 24. So people who say the Kalos Pokemon League is easier than other Leagues aren't just right based on numerous other factors (i.e: Only having 4 Mons that can be lacking both species wise and moveset wise; broken ass things in your favor like the Exp. Share, some Megas, Poke-Amie, etc.; and so on) --- they literally have lower stats than normal (comparatively).
Okay, from the games I've researched, the IVs (value is across the board except for Gen 7) of the Pokemon for the Elite Four (and rematches), Gym Leader rematches, and the Champion (and rematches):Wait, even post game the Gym Leader and Elite Four rematches only had them with 24 IVs? It's the post game, just give everyone perfect IVs (and EVs).
While I can certainly agree Lucario is over exposed, I wouldn't call it trash as before XY normal Lucario have been OU and when XY introduced Mega Lucario it brought it up to Uber (and seemingly pushed normal down to UU). And lol, mixed attacker, like anyone plays a non-Physical Lucario (maybe if they give it Mega Launcher it may be able to have a Special set rivaling its Physical set).This is really unpopular, but here goes.
I HATE lucario. I really hate it. It gets so much hype by everyone and then I turns out to be really trash, mega and normal.
It isn't "one of the best ten 4 additions" or "the best mega". Power boy the best thing about it is that it i e a mixed attacker. Like there aren't enough of those...
Rant over. Peace out y'all.
I believe Nasty Plot Lucario is the current "optimal" set in UU at the moment due to its ability to both pressure stall by boosting and revenge kill stuff on offense like Bisharp and Hydreigon with Vacuum Wave (or even clean offense if it manages to boost).And lol, mixed attacker, like anyone plays a non-Physical Lucario (maybe if they give it Mega Launcher it may be able to have a Special set rivaling its Physical set).
The set that gave it the boot from OU is the Special set.While I can certainly agree Lucario is over exposed, I wouldn't call it trash as before XY normal Lucario have been OU and when XY introduced Mega Lucario it brought it up to Uber (and seemingly pushed normal down to UU). And lol, mixed attacker, like anyone plays a non-Physical Lucario (maybe if they give it Mega Launcher it may be able to have a Special set rivaling its Physical set).
Is Lucario overexposed? Oh, hell yes. Are the spikes in the back of its hands really stupid? Undoubtedly. Is it trash, competitively? Not by any measure. There's too many mixed sets already? Huh? I don't think I can come up with half a dozen mons that are notorious for their mixed sets (excluding physical attackers with Hidden Power), nor do I think I would even put Lucario or Mega Lucario in that list.This is really unpopular, but here goes.
I HATE lucario. I really hate it. It gets so much hype by everyone and then I turns out to be really trash, mega and normal.
It isn't "one of the best ten 4 additions" or "the best mega". Power boy the best thing about it is that it i e a mixed attacker. Like there aren't enough of those...
Rant over. Peace out y'all.
Huh, I could of sworn I've only ever seen physical Lucario sets because I remember being a bit annoyed at the time when it was found that Mega Lucario having a higher Attack instead of Special Attack. Its "signature" move was Aura Sphere and they're always pushing the aura aspect of it (but yes, I understand Close Combat has it hitting harder and it already had low defenses anyway).The set that gave it the boot from OU is the Special set.
At least the spikes on the hands have some reasoning behind them even in practice it doesn't work, but what about the spike on its chest? Or Mega Lucario not only getting extra spikes on its feet (that look as impractical as the spikes on its hand) but now it's shoulder rings have little spikes! For a quick fun art project I decided to see how Lucario would look like without any spikes, what do you think?:Might as well take the opportunity to rant about Lucario's backhand spikes. I dislike those spikes a lot. They are supposed to stab into the opponent when Luke uses a backhand bitchslap, but with that placement a lot of the impact energy will be absorbed by the wrist, causing the hand to bend inwards, messing up the stabbing angle. Small, detachable serrated spikes would make more sense. It also messes up the weight distribution of the hand, when punching, the hand would tend to bend outwards, weakening the blows and risking an injury of the wrists' muscles and tendons. In this case, a flat, smooth plate would work better
It does look better, but it also loses any trace of its metal typing.Huh, I could of sworn I've only ever seen physical Lucario sets because I remember being a bit annoyed at the time when it was found that Mega Lucario having a higher Attack instead of Special Attack. Its "signature" move was Aura Sphere and they're always pushing the aura aspect of it (but yes, I understand Close Combat has it hitting harder and it already had low defenses anyway).
At least the spikes on the hands have some reasoning behind them even in practice it doesn't work, but what about the spike on its chest? Or Mega Lucario not only getting extra spikes on its feet (that look as impractical as the spikes on its hand) but now it's shoulder rings have little spikes! For a quick fun art project I decided to see how Lucario would look like without any spikes, what do you think?:
View attachment 148369
(I also added some loose hair where their chest spike would be as they did look a bit dull without them)
I'd rather Shauna than Trevor, (kid who only really wants to compare Pokedexes) though I'd be willing to drop the entire group if it meant Serena/Calem got more development beyond moving the main plot along.Here's an interesting unpopular opinion
I think the X&Y story would be vastly improved if Dexio and Sina had a bigger role in the game
now in part that's because a bigger part for anyone in the story means a smaller part foryour four useless friendsShauna&Tierno (screw those guys);
but think about it, they're closely related to the story than pretty much any of the good guys since they have a direct connection to Sycamore
the same as connection the main villain of the game has
both of them are being mentored directly by Sycamore, the same same way Lysandre was, and in fact as a "fallen student" Lysandre could be considered a "twisted reflection" of them which is a classic story element (in fact Lysandre is a secretly fallen student, their senior even! that in itself should make the revelation that he's the bad guy far more dramatically relevant)
If they where more central to the story and we got to see their reactions to the "revelation" that Lysandre was the boss of team Flare, and since they'd central characters in the story we would care about them, thus we would have an actual reason to care that Lysandre was the villain
Now yes, both are one note characters whose personalities are that Dexio is the serious hardworking one and Sina is the excitable loud one but the nice thing about those stereotypes is that not only are they flexible but also can be depicted in surprisingly deep fashion
also many many many stories have protagonists with those traits and, since this is Gamefreak's writing we're talking about; have so many examples it would be hard to screw up their characters even if their roles where expanded immensely; their interactions practically write themselves
Heck considering how easy it is to attach the events of the games to them (much more easy than to the main characters, the story of X&Y is really, really detached to the main characters, even for a Pokemon game)
Dexio and Sina could even be made the main characters! (Dexio would probably make a better main character since he's the more similar to Lysandre), they'd made pretty standard protagonists to a fairly by the numbers story sure, but compared to the forgettable disjointed mess that is X&Y that be a huge improvement
True but...It does look better, but it also loses any trace of its metal typing.
Sorry, but its solely for VGC and its clover rule. I personally would like better execution than just randomly just going into a tunnel and hoping there's a legendary at the end, only for it to be the wrong legendary and thus repeating the process again and again.I really wish they'd give us a random selection of legendaries. Right now it seems to be that we get the new ones introduced in that generation and nothing else, and the selection feels very sparse, or we get every legendary that has ever existed, and the narrative quality of the encounters really suffers for it.
I guess part of this is the pentagon/clover rule and the now seemingly regular VGC format where they allow two ubers, so they have to make sure all the ubers exist in the current gen. But would it really be a bad thing if they mixed that up with a more limited selection, so we get, say, Reshiram and Dialga but not Xerneas or the Hoenn trio?
It's supposed to be. If I remember correctly, it's one of the few fights in the game which doesn't actually track whether you won or not. The guy you fight hasn't had a battle in literal millennia and doesn't have his ace Pokemon.Finally, the final fight in X and Y is laughable.
i think ORAS did that but the fight is harder. Just sayin' , ya know?It's supposed to be. If I remember correctly, it's one of the few fights in the game which doesn't actually track whether you won or not. The guy you fight hasn't had a battle in literal millennia and doesn't have his ace Pokemon.
I thought it was a nice post-credits surprise, being the first time in the series they'd done that. (Now it's like a Marvel post-credit scene, everyone expects it)
Yeah agreed. Also, as I’m sure basically everyone knows, the Pokémon used by AZ all have some kind of ancient connection or represent longevity (bit of a stretch for Torkoal but tortoises live for a pretty long time so ehhh), which is pretty neat.It's supposed to be. If I remember correctly, it's one of the few fights in the game which doesn't actually track whether you won or not. The guy you fight hasn't had a battle in literal millennia and doesn't have his ace Pokemon.
I thought it was a nice post-credits surprise, being the first time in the series they'd done that. (Now it's like a Marvel post-credit scene, everyone expects it)