Emerald's postgame behind SM and XY? What have you been eating recently?
Even disregarding the awesome Frontier, there's still stuff like Secret Bases, Trainer Hill, Pokémon Contests, Battle Tents, or even freaking trainer rematches if you are so inclined. You can also count some one-off content such as hunting down a slew of legendary Pokémon or finding the true Champion, Steven. Mirage Island if you have the time too. Fill your Hoenn Pokédex, and you get a Johto starter. There is stuff to do, challenges to take on, and places to explore in Emerald's postgame. Neither SM or XY have anything of the sort. ORAS even misses half of it.
Sure, the later generations have way more quality-of-life features, but that's just to be expected when another decade of development has happened in the series. But for the amount of stuff to do, see, find, or play around with in the postgame, Emerald runs circles around ALL Pokémon games from Gen VI onwards. It's kinda sad when you think about it, since the series had only just found its footing back then. Yet now, many years later, the newer games don't even reach the knees of Emerald when it comes to long-term content.
That's not a very polite way to start a discussion. But if you really want to know, I don't recall eating anything out of the ordinary recently, just the same food as usual.
I said ”possibly”, because I’m not really sure which game(s) I think has the better post-game. Emerald might have been better than the games before it, but I'd say it is not as great as the Sinnoh/Unova games, OR/AS or US/UM. X/Y and S/M were a step back from the greatness of the Sinnoh and Unova games, that's for sure. But I’d also say they are way ahead of Gen 1 & 2 as well as R/S, FR/LG, LGP/E, S/S... and possibly also Emerald. X/Y, S/M and Emerald are all on about the same level in terms of post-game and content if you ask me. Said level is pretty good but far from the best in the series. About average, I guess.
I wasn’t sure if I should reply to this since I mostly agree with what leonard said above about post-game, it feels rather pointless to have a discussion about it because it is very subjective in the end, something that this discussion has already confirmed. But I felt that I had to continue and reply here since this whole discussion is partly because of my post, so here we go!
First, regarding the things you listed. X/Y and S/M doesn’t really have any true equivalents to Secret Bases and Contests, that’s true. But since Secret bases were local only in Gen 3, they either required you to have friends who played the games or you to have multiple games and consoles of your own, or both. No matter which was the case, it also required you to have the ability to connect the games and consoles with a link cable so you could share the bases. X/Y and S/M might not have the Secret Bases or Contests, but there are some similar side-activities. The closest X/Y has are the Trainer PR Videos in (similar to the Secret Bases, a minigame without a clear goal) the minigames on the PGL (which are not available anymore) as well as maybe the Friend Safari? S/M has the Festival Plaza and the missions there, the Poké Finder as well as Poké Pelago. So while those are not on the same level, but they are at least more than nothing.
Trainer Hill always felt pointless to me, I don’t think I tried it in Emerald until after OR/AS were released as I never saw the point in trying it, the execution was mediocre and it was basically just a variation of the Trainer Tower in FR/LG which I never cared much for either. The Battle Tents only had a real purpose if you did them before beating the main game, said purpose was to make you prepared for the Frontier in the post-game. There was no reason to try them after beating the game when you had unlocked the actual Frontier. I remember that I tried them once for the first time a few years ago, since I hadn't tried them before. Afterwards, I immediately understood why I had never tried them earlier, there is no point in them when you have beaten the game and unlocked the actual Frontier. Equivalents to these places in X/Y and S/M would be their secondary Battle Facilties, the Institute in X/Y and the Royal Dome in S/M. Those are also more real facilities with actual challenges which I feel that Trainer Hill and the Battle Tents are mostly lacking. As for regular trainer rematches, I agree that Emerald had way better rematches and training spots than S/M, but X/Y outclasses Emerald in that regard.
Regarding the legendaries, Emerald has slightly more than X/Y but is on about the same level as S/M, or below if we include the UBs. Though I don’t think any of these games are on top level when it comes to the number of legendaries you can catch. As for Emerald having ”actual places” to catch them, sure, but X/Y and S/M do that too (aside from the UBs). Xerneas/Yveltal/Zygarde and Mewtwo have actual places, the same goes for the birds even if you hunt them down first. Apart from the UBs in S/M, the only other one found in grass is Necrozma, everything else has a specific location. I guess Type: Null and Zygarde are odd cases since they are gifts rather than encounters. While you could complain about OR/AS and US/UM lacking actual areas to catch the legends, I don’t mind. I think they were good enough. Especially OR/AS, they had actual locations with the Mirage Spots. US/UM could have done the whole minigame better but it still worked in the end.
The Steven rematch was ok, but I wish it hadn’t been a one-time only thing, I would have liked it better if you could rebattle him once a day or something. And what other trainer could you rematch aside from Steven? If we exclude the PokéNav trainers (regular trainers, Gym leaders and Elite Four), I don’t remember Emerald having any other ”special” rematches apart from Steven, tell me what I am missing here.
I never managed to find Mirage Island in R/S/E but it feels like a minor thing at best so it doesn’t amount to much. It was way too luck-based for my tastes. Regarding the Pokédex, I don’t see how Emerald is better than X/Y when the Kalos games both have a larger regional dex and the largest National Dex to date. Though I agree that Emerald is better than S/M since they don’t have the National Dex and have less Pokémon in total that ”count” for the Pokédex. As for the rewards, I think Emerald handled the Johto starter reward poorly. The games makes the same mistake as way too many other games in that it keeps starters ”exclusive” to the point that you can only pick one from a specific region and not all three. I really disliked how exclusive they made the Johto starters in Gen 3, I can't imagine how much of a pain it must have been to get all of them without Colosseum, or XD at the very least. I think S/M handled the starters better since you can get all Johto and Unova starters through Island Scan, as well as X/Y which lets you get all Kanto and Kalos starters though Friend Safari, you also get one extra Kalos starter from Shauna after beating the game. OR/AS mostly does the same mistake as Emerald but they do at least let you obtain one starter from three different regions. And as for rewards for completing the Pokédex, they don't need to be anything out of the ordinary for me. Just the feeling of accomplishment for completing the Dex has always been enough for me. Even so, something like a Diploma, Passport Stamp, or the Oval Charm is nice to get (I don't care much for the Shiny Charm since I don't hunt for shinies).
What places to explore does Emerald have? I don’t see any major ones. Mostly minor areas at best, not as great as the post-game areas in the Sinnoh/Unova games or FR/LG. Better than X/Y since they don’t exactly have a lot either, but not that much more than S/M, I’d say they are on about the same level. The only places I can think of are the Safari Zone extension, the Meteor Falls extension, the Battle Frontier and the caves where you catch Groudon/Kyogre. Tell me if I’m forgetting something but I can’t think of anything more than these.
As for challenges, the Battle Frontier can be quite hard for sure. Did Emerald have any other challenges? I can't think of any. But S/M and X/Y have several challenges too. Saying that "Neither SM or XY have anything of the sort" is a complete and utter lie. For instance, S/M has the Battle Tree. Have you ever tried it? That place is not only hard, it is downright devastating. I’d say it is one of the two hardest standard battle facilities from the modern generations, the other being the Subway. The Maison in X/Y is easier but it is not a complete cakewalk either since it offers a pretty good challenge too. I also think both of them are great improvements regarding the standard battle facility (which is probably not going to happen again in any future games from now on seeing how hard it got nerfed in S/S). There’s also the Institute in X/Y and the Battle Royal Dome in S/M which offers different challenges in their own way as well. X/Y and S/M might be lacking some things, but challenges are not among them.
X/Y and S/M also have a few other things to do in the post-game, mostly minor though. X/Y has the Mega Stone hunt, the Looker Missions. There's also things like the PSS and online, Pokémon Amie, Super Training and Character customization, but those aren't exactly "post-game" since they can be done at any time. S/M has the Zygarde Cell hunt, obtaining all Z-Crystals, the UB quest with Looker and Anabel, the Eevee Quest. There's also things like Island Scan, Pokémon Refresh and Character customization, but again, those are not really "post-game". There's possibly also other minor things I have missed. So I'd say S/M and X/Y have more post-game than you give them credit for.
Ultimately, X/Y and S/M have quite a few things to do in their post-games, admittedly not as much as other games but more than people in general give them credit for. I think they are on about the same level as Emerald, possible slightly above or below. As for OR/AS, they might not have kept everything from Emerald, but most of it doesn’t matter since apart from the Battle Frontier, everything were mostly minor things at best, and I think OR/AS has more than enough new stuff to make up for the things they didn’t include. I really don’t see how minor things matter that much. Battle Frontier maybe, but that's something I can live without. And the rest of the Emerald exclusive stuff are just minor things that make even less of a difference, I’d much rather take all the OR/AS exclusive stuff over it any day.
Also, I really don't see how Emerald and its post-game/content ”runs [in] circles” around all games from Gen 6 and forward. It is better than LGP/E and S/S, I'll agree with that. But I consider it about equal to S/M and X/Y, and worse than US/UM and OR/AS. If anything, those games are running in circles around Emerald since they have way more content than it.
However, I do agree that the games have generally been declining in post-game and content starting from Gen 6, and I don’t like that. But at the same time, I find it to be far from as bad as many other fans make it out to be. While I wish these recent games had even more to do like B/W and D/P for the first pairs or Platinum and B2/W2 for follow-up games, I still found myself satisfied with the content in them. X/Y and S/M might have less to do than D/P and B/W, but they still have more than R/B, G/S and R/S. OR/AS and US/UM might be behind Platinum and B2/W2, but they are better than Yellow, Crystal, Emerald, FR/LG and HG/SS. But the Switch games … I can’t really defend them in this regard. I have not played LGP/E but I get the impression that they don’t have a lot of content. S/S felt like another step down, this time compared to X/Y and S/M, there’s a few good reasons I haven’t played Sword for over three months. Which is a bit sad, now that I look back at it, but that's just the way it is. The DLC might make the game better but we’ll have to see about that, and it could also be argued that the DLC should have been a part of the base games to start with, but I’ll wait with saying anything about that until it has been released. The Switch games and the current state of the franchise is also why I have thought about quitting Pokémon, but right now I’m not sure. It depends on how the next games turn out (not the DLC), they will more or less decide how much time I’ll spend on Pokémon in the future. I had previously hoped that the games would eventually get better again, but as of now, I have stopped hoping for that.
Or as you put it in the botched predictions thread:
"Okay, the previous pair of games had no postgame to speak of, some highly questionable design decisions were made, and the games felt lacklustre and rushed compared to their predecessors, but these games will be better than ever, right?"
Which is a statement I agree with. As of S/S, I have given up that the next games should become something better.
Guess I should expand on my thoughts about this in general now given the opportunity since this will also give me a chance to say another thing I have wanted to say for a while now. From Gen 1 to Gen 5, I felt that the games were mostly getting better and better with each release. The only real exceptions were Yellow (worse than R/B but still fun) and HG/SS (worst games in the series). As for everything else, I thought they were better than or at least equally good to their predecessors. But from Gen 6, that changed. X/Y were worse than B/W and B2/W2 (but still better than the games from Gen 1-4). OR/AS were worse than X/Y. S/M were worse than OR/AS. US/UM are a bit of an exception as they are better than S/M, but worse than the Gen 5 and 6 games. I haven’t played LGP/E but I fail to see how they could be better than anything from Gen 5/6/7… or even 1/2/3/4 too for that matter. My impression of them is that they are worse than FR/LG, which is not good. I will assume that S/S are better than LGP/E at least, but they were worse than the Alola games and the Gen 5/6 games. So I think the quality of the games has been going downhill ever since Gen 6, which is sad to see. That said I still liked all of these games, but if this trend continues, I can’t see myself being a Pokémon fan forever.
I also feel like people are spending more time complaining about the things the games are lacking rather than playing the games and doing the things they actually have to do, but I guess that’s just the way the Pokémon fandom is. And I have been like this too. I used to complain about the Frontier being absent from OR/AS and it was the main reason I didn’t start playing OR/AS until long after their release, I didn’t get OR until September 2015 and then AS half a year later. It is fun to look back and that now and see how things have changed.
Regarding the Battle Frontier, I’m really unsure about how many people actually enjoyed all the facilites. While you could say that it had something for everyone, was there anyone who liked all the facilities? Personally, I liked the Tower, Dome and Pyramid the best. I thought the Arena was ok, the Pike and Palace worked but could have been even better, and I have a love-hate relation to the Factory. When I’m reading new posts at the Emerald Frontier thread here on Smogon, most of the discussions there seems to be about the Tower, which is the standard facility, so the interest in the other facilities seems to be pretty low. As a facility player myself, I honestly don’t miss the Frontier at all. Recent games having the standard facilty + 1-4 extras is enough to satisfy me. The exception being S/S and their nerfed Tower which I’m not happy about. I’m also curious about how many of those who complain about the Frontier being absent in OR/AS or other modern games actually battle in Battle Facilities to start with, if they ever tried the Frontier in Emerald, or if they would have tried the Frontier if it had made a reappearance. It would be interesting to make a survey about that and see the results, because the impression I get is that several of those who complain about the Frontier being missing aren't into Battle Facilities in general. But that is just my impression and I could be very wrong here.
I also wouldn’t say that OR/AS succeeded in post-game and content because of R/S and Emerald, if anything, they succeeded in post-game and content
despite the previous Hoenn games. I think R/S are among the five worst games in the series in terms of content and post-game, and Emerald isn’t that good either (it is average at best). The reason I think OR/AS succeeded is mostly because of the new stuff they added, which made for a great post-game when they combined them with the few things R/S/E originally had.
Battle Maison Multi Battle: So, ever wondered why Anabel was called the Salon Maiden when she was head of the Battle Tower (well, in the English version, in Japan she was called the Tower Tycoon)? Well, that right there answers your question, they already used "Tycoon" for Greta (she was originally called the "Arena Captain") so needed a new title for Anabel. Now in the Battle Tower there was a room called the Battle Salon where you would go to team-up with another trainer to do Multi Battles. I guess to further advertise this mechanic they gave Anabel a title that pointed to this feature (even though I don't think you can challenge her in a Multi Battle).
Now with that all explained, let's jump to ORAS. ORAS doesn't have a Battle Tower, it has the Battle Maison and the Chatelaines. There's a Chatelaine for Single, Double, Triple, and Rotation Battles... but none specifically for Multi Battles. In Multi Battles it just selected two of the Chatelaines at random to battle you. You can probably see where I'm going for this. How about making Anabel a new Chatelaine for Multi battles where she teams up with one of the Chatelaines. It would have been a nice surprise.
Minor correction here, but it seems like they aren’t completely random. According to Bulbapedia, you get to face Evelyn paired with either Dana or Morgan in normal Multi, then Nita with either Dana or Morgan in Super Multi. I used to think it was completely set in stone which ones you got to face, but it turned out that I was wrong about that. As for Anabel having a role here, I guess it could work but since it seems that OR/AS take place before Emerald in terms of story (as far as it goes), I’m not sure if they could have included Anabel there for various reasons, she might not have been scouted yet or something.
Other than that, I like your idea about having all the Frontier facilities spread out across the region, but again, it is nothing I find necessary to make a good game as I still enjoyed OR/AS even without the Frontier.
All this talk of "Oh, but if we don't count the Frontier..." is nonsense. Straight up. You can't just ignore one of the biggest, deepest, and best post-game activities in an argument. There's a reason most people put Emerald in their Top 5 Pokémon games instead of RS and ORAS.
Sure, let’s stop ignoring the Frontier. But then we shouldn’t ignore a lot of the things OR/AS has to offer either.
The Delta Episode is nice and all, but that's just what it is. An episode. A story event. You will not spend hundreds of hours polishing your team, battling, and even exploring in the Delta Episode.
Not to say it's bad, it's actually nice that they added a story expansion to ORAS, but when you're done with it, what are you going to do? Go to the horribly misplaced random French facility? Be satisfied with just the E4 rematches instead of the multiple trainer rematches of Emerald? (I'll admit that said rematches ain't all that until you get to their top teams.)
I agree that the Delta Episode was nice, but it isn’t lasting content, that’s for sure. But it is at least something, I don't recall Emerald having any post-game story at all. And there’s plenty to do after it. I don’t know about you, but as a Facility player I really enjoyed playing through the Maison again, using some of the new Megas as well as some new and different strategies that I didn’t try in X/Y. Heck, I’d even say that it alone was more fun than the majority of the Emerald Frontier. I also didn’t find the Maison ”misplaced” at all, the games do a great explanation as for why it is there and they even changed the dialogue of the Chatelaines to match it.
E4 rematches are nice, but I usually don’t use them for training. Fortunately, OR/AS has regular PokéNav rematches as well. They are a great training spot, way ahead of how they were in Emerald. And there’s also Secret bases, which are a downright epic training spot if you use Blissey Bases. Which is easy since those are online-based and you can just scan the QR codes and then start racking up Exp. that way. Emerald doesn’t come close to this, and even if you somehow do Blissey bases or something similar, it will be a lot less convenient and take longer to set them up. I speak from experience as I did Gardevoir bases in Emerald. While they were worth it in the end, making them took a very long time. Without secret bases, the training spots in Emerald are average at best, not epic like in OR/AS.
There’s also a lot of other stuff than the Maison and rematches. There's the Contests, Secret Bases in general, catching a ton of legendaries, DexNav Pokémon, Mirage Spots and soaring, completing the Pokédex (721 in total as opposed to 386 in Emerald) and collecting Mega stones. There was also the Medals on the PGL (before it was taken down). Plus a bunch of other minor things. While a lot of these things are minor, so are pretty much everything in Emerald apart from the Frontier, so I don’t see how Emerald is superior here. I had lots of fun with the post-game in OR/AS, much more than Emerald, and I always felt like OR/AS had more to do than Emerald.
If liking OR/AS and other modern Pokémon games makes me a ”mobile player”, then sure. I have become more of a casual player starting from S/S because of various reasons, but I considered myself a hardcore player up to US/UM. I feel that the 3DS games offer a lot of fun challenges and interesting things to do if people were to actually look for these and play the games instead of complaining and saying things like: ”NO BATTLE FRONTIER WORST GAMES EVER!!!!!!”. But that's just the way we Pokémon fans are, I guess. Always whining and complaining about everything.
Next, another unpopular opinion of mine which should be obvious by now: I don’t think Emerald is that great in terms of post-game and content. While I like Emerald and I had tons of fun with it, I feel that when you compare it to the rest of the series, it isn’t all that great in this regard. I’d say it is better than R/B/Y, G/S/C, R/S, FR/LG, HG/SS, S/S and probably LGP/E, around the same level as S/M and X/Y, but it is definitely below B2/W2, Platinum, US/UM, OR/AS, B/W and D/P. It is pretty much average on the whole which is okay but I would definitely not put it in my top 5. But in the top 10 at least. I also feel that Emerald is a pretty overrated game these days, compared to OR/AS which are pretty much underrated in comparison.
I also said this earlier, but I guess I’ll say it again. Because of this whole discussion, I feel that post-game and content in Pokémon games is more subjective than objective. It feels like there are so many aspects and preferences when it comes to this subject, to the point that it gets harder and harder to say one game is objectively better than any other. Though there might be some exceptions. For instance, if I’d say R/B/Y has the worst post-game in the series, would anyone disagree with me? But others like OR/AS vs Emerald is harder, it is more subjective in the end. Don’t know if anyone agrees with me here, but this is how I feel.