True, Dragonite is also a very friendly Pokemon. Dragonite is definitely one of my favorite pseudo-legendaries, and I think its pretty cute. I guess I never thought of it on the same level of cute as Goodra because of that Johto episode where it goes on an outrage and destroys a forest, and how Iris's Dragonite was portrayed. And there was also Moon's Pokedex Entry: "Incur the wrath of this normally calm Pokémon at your peril, because it will smash everything to smithereens before it's satisfied."
I never saw either of these anime versions of Dragonite, so I never got that impression from it. IIRC, the only Dragonite I ever saw in the anime was the one in the first movie which was a mail deliverer, and it seemed pretty friendly to me from what I can remember. I think my overall impression of Dragonite being friendly is mostly from how it is depicted in sprites/models and official artwork. From the sprites and models, only the ones from R/B and R/G show it as being somewhat angry, while all of its official artwork show it as being friendly to me. And yeah, its Pokédex entry in Moon is really scary, but it also mentions that Dragonite is normally calm. Reading its other Pokédex entries, it is mentioned as being kindhearted in R/S/E, UM and Sword, and many of them mentioning it helping people at sea. So I guess that's why I see Dragonite as kind and friendly. As for Goodra, I it in the same way because it looks very friendly in models and artwork, and several of its Pokédex entries also mentions it being friendly.
As for battle performance, its true Goodra has never been at the top of the crop in Singles. It has, however, had pretty good results in VGC 14, 17, and early 20, specifically as a special wall that can take on the likes of Sun, Rain, and plethora Special Attackers like Gengar, Greninja, Mega Charizard Y, Thundurus, Ludicolo, Nihilego, Zapdos, Porygon-Z etc. There very few Pokemon who can blanket check all those. Sap Sipper is also incredibly useful against Amoonguss, and access to Sludge Bomb gave it a better than average matchup against Fairy types than the Kommo-o and Hydreigon.
That's interesting. I don't play VGC so I had no idea about any of that, but I can definitely see Goodra being a pretty good special wall thanks to its high Sp.def, Sap Sipper, useful typing and decent movepool. From personal experience though, I have had much more success with Dragonite. I have used it on several teams for the Battle Subway and Maison, and even on one of the few online teams I have made, which was in Gen 6. Good stats on the whole, Multiscale, Roost, Dragon Dance and an otherwise vast movepool has given me great success with it for the most part.
I've already praised SM for being some of the best looking games of the franchise ( way better than SwSh ), but it took me a long time to realize that. Why? Well, because I played SM on an original 3DS and, OH MY LORD, its very clear they wanted you play these games on the New 3DS. When ever I first started my Moon cartridge on my 3DS, I got the message, " The SD card is corrupted", it took me like 30 minutes to get my copy running. Every time when I opened by Moon game, it always felt like it took 30-40 seconds for the title screen to load. And that's before things like Double Battles, where the trainers the stand motionless for 10 seconds. If you quit the game from the home screen on the original 3DS, you had to restart the whole system. And that's before considering the performance issues. I guess the best way to describe it for New 3DS players is this: Playing Gen 7 on an original 3DS was like playing DP.
I only have two original 3DS (XL) and I have thus played all my Pokémon games on them. I never had any issues with the SD card getting corrupted, but I agree about the slow loading times for S/M and US/UM. It felt like it took a long time for these games to get started, and sometimes battles were slow too, especially Double battles. In comparison, I never felt that X/Y and OR/AS were that slow, neither when it came to starting the games nor when I played them. I also felt that US/UM were noticably faster than S/M even if I played them on the same system. And I guess the bolded part of your post is yet another reason as for why I can consider S/M to be the D/P of Gen 7.
Personally, I think all the 3DS games as well as S/S look great in terms of graphics. The same even goes for LGP/E, I haven't played them but they look great from what I have seen in trailers and videos. Not sure which I think look the very best though. I'd guess US/UM or S/S, the former might be more advanced seen to the system while the latter has the edge thanks to being in HD.
Next, regarding the Exp. Share and the easiness of Pokémon games, since it was brought up. I mostly agree with what has been said about the thing with the new Exp. Share is that it makes the games less tedious and not necessarily easier (because, like it or not, Pokémon games have always been very easy). However, I do think they should have kept the Exp. Share optional in Gen 8 just like it was in Gen 6/7.
I also want to say something about Pokémon Archetypes since it has been discussed recently and I came up with a potentially new archetype which I don't think has been mentioned before. This might be the wrong thread, but I'll say it here anyway since I'm not sure where else to post it. What I came up with is the "Mushroom" archetype, as I like to call it. However, it only appears in every other generation as opposed to in every generation. The Pokémon that are a part of it so far are the Paras, Shroomish, Foongus and Morelull lines. What they all have in common is the following:
- They are always introduced in an odd generation (1, 3, 5, 7, with 9 very likely to follow)
- They are based on mushrooms/fungi
- Apart from Morelull/Shiinotic, they are all classified as Mushroom Pokémon in the Pokédex. Morelull and Shiinotic are classified as Illuminating Pokémon instead
- They are two-stage Grass-types
- The final evolution is always dual-typed (and with the sole exception of Shroomish, all base stages are dual-typed as well)
- They have Effect Spore as one of their primary Abilities (or in the case of the Foongus line, their only primary Ability)
- They can learn the move Spore, and they are the only Pokémon which can learn the move (apart from Smeargle). The only exception is Breloom which cannot learn Spore through level-up, but Shroomish can which means Breloom can get it as well.
So I guess that's an archetype to an extent, if nothing else. I'm not sure if there are any similar archetypes like this which only appear in every other generation or on a similar basis as opposed to in every generation, but this was one I could think of. Maybe something similar can be said for the fossils, but they were already on the archetype sheet with a note that they do not appear in every generation.
I would be very surprised if they don't follow up with a 5th Pokémon like this in Gen 9. And in order to maybe make this unpopular, I want say that this is an archetype I really like. I will actually be very disappointed if there is no new mushroom Pokémon in Gen 9.