the point of dugtrio is to take out specially defensve variants.
again, dugtrio Gurantees the death of hetran. other pokes dont.
and again, DUGTRIO IS NOT SUPPOSED TO TANK A HIT FROM HEATRAN. jeez.
again, dugtrio Gurantees the death of hetran. other pokes dont.
and again, DUGTRIO IS NOT SUPPOSED TO TANK A HIT FROM HEATRAN. jeez.
it dies to offensive balloon heatran? okay then. now volcarona can set up in front of its face. happy? that was the whole point of dugtrio. help volcarona sweep. offensive heatran Is no problem for volcarona. so stop talking about offensive heatran.
im just talking about DEFENSIVE HEATRAN. (no defensive heatran runs air balloon)
So, assuming you actually manage to catch Heatran with this extremely obvious strategy, you're saying Dugtrio makes for good death fodder to get Volcarona in and it can't kill Heatran. The best you've got is Memento, which you didn't bring up at all, but is useless as Heatran is going to switch out when Volcarona comes in regardless of its stats. Dugtrio is unecessary and Volcarona should just come in on its own.
But you said to talk about against defensive Heatran so:
Uninvested Heatran hits Dugtrio for about 68%-81% damage on the switch in with Lava Plume. 30% chance to burn. Max attack EQ has less than 10% chance of OHKOing Heatran with 252 HP with a burn, so there's a decent chance you still won't take down Heatran, and even if you do, you've got a crippled Dugtrio that did ONE thing for your team (again, assuming you even manage to pull it off when it is so glaringly obvious). It is not the perfect Heatran killer you're making it out to be, and it is not good for a primary Heatran counter. It surely can be used, but it isn't necessarily worth it or all that valuable.
Volcarona really does well enough against Heatran on its own if it doesn't have Roar.
You cannot correctly predict %100 of the time. Even if you could Dugtrio still sucks and is waste of a team slot.
Uninvested Heatran hits Dugtrio for about 68%-81% damage on the switch in with Lava Plume. 30% chance to burn. Max attack EQ has less than 10% chance of OHKOing Heatran with 252 HP with a burn, so there's a decent chance you still won't take down Heatran, and even if you do, you've got a crippled Dugtrio that did ONE thing for your team (again, assuming you even manage to pull it off when it is so glaringly obvious). It is not the perfect Heatran killer you're making it out to be, and it is not good for a primary Heatran counter. It surely can be used, but it isn't necessarily worth it or all that valuable.
Volcarona really does well enough against Heatran on its own if it doesn't have Roar.
I'm pretty sure he's talking about Dugtrio as a Volcarona supporter, rather than an end-all Heatran counter; he's supposed to come in only when the opponent Heatran prevents Volcorona from setting up, that is, when it's specially defensive, rather than to stop whatever Heatran with whatever set all the time even if Volcorona could already handle it.
Do people invest in Speed much? I usually don't bother, but put enough in so as long as I have two Quiver Dances I can outspeed most of the metagame. What I save on speed I stick in bulk.
Which reminds me how ridiculously this pokemon is designed. It's two best STAB options work perfectly with Quiver Dance - Fiery Dance raises your special attack, Bug Buzz can lower special defense. Flame Body then covers the other side of the spectrum, and in some circumstances can put a spanner in the works of an opponent aiming to take advantage of frail defense. If it weren't for Rock moves this thing would rape.
I'm glad you brought this up, as it's something I've been wondering as well. I forgot where I read it, somewhere in rate my team I think, but it was stated that bulky Volcarona (Morning Sun one, not chesto rest) should actually run 24 speed Evs instead of the zero that the main analysis states so you can outspeed Starmie after one Quiver Dance. As for where you're getting the 24 EVs from, you take it from HP and the not needed EVs in Special Defense. I'm assuming that still allows you to hit an optimal SR number for HP. Is this correct or am I mistaken?
The morning sun set is ruined by thunderwave even if volcarona gets 6 quiver dances in. Chestorest is way better even with 0 Speed EVs.
All I'm saying is that if volcarona gets thunder waved, the chestorest works better than the morning sun setUmm what?
Morning sun has enough speed EVs after 1 quiver dance to outspeed most thunder waver's (bar thundurus) and ko them. Anyways, the standard bulky Volca spread should be 232 hp/252 def/24 spe.
Umm what?
Morning sun has enough speed EVs after 1 quiver dance to outspeed most thunder waver's (bar thundurus) and ko them. Anyways, the standard bulky Volca spread should be 232 hp/252 def/24 spe.