The best deck I've made so far. Dragunity can be so fast it's a little sickening and I wind up making mistakes sometimes cause of how fast it is. I usually just stick to the level 8 Synchros and hope to god that I can get Red Nova. (I actually only put in Red Nova because I love the song "Clear Mind". I'd use Shooting Star, but I cant find any room for formula and it's tuners. Otherwise it'd be much easier to get Shooting star than red nova.)
I can get stardust out very easily and uncommonly I can get both stardust and Darkness Metal Dragon out on the first turn.
It also has extremely good top-decks. I won 3 duels today because of an awesome top deck and almost won the 4th if my opponent didn't top-deck something a million times better twice. lol
That's not to say this deck doesn't have it's bad ends. This deck is heavily reliant on the first hand. If it's bad, I'm gonna have to play catch up the entire duel and I never really get over it. The draws can be great but that start hand is what makes or breaks this decks wins. I'm thinking about getting rid of some of the traps for more spells sense most of my bad hands tend to be traps with monsters and my traps are more for Defense than offense. at the same time though I can name more than a few times those traps have saved me but more often or not they don't seem to work all that well. If anyone has some advice on what I can replace for this deck feel free to tell me.
I've never really liked the feel of adding REDMD and Wyvern into Dragunities. I would suggest taking those out and adding in 1 or 2 Blackwing - Zephyros the Elite, a third Terraforming, and Effect Veiler/Divine Wrath/third Cards of Consonance/Pot of Avarice/Malefic Stardust Dragon/Blackwing - Gale the Whirlwind/Dark Hole(just noticed you don't have this...) as filler. Also could use Trident Dragon in the side.
Zeph lets you bounce Future Fusion, Dux, or Ravine for some ridiculous combos. Load the grave, use Dux again next turn, or get another search off with Ravine. Really works well in the deck.