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Data Ask a Simple Question, Get a Simple Answer (ASB Version)

Discussion in 'Network Center' started by Woodchuck, Jul 9, 2011.

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  1. Matezoide

    Matezoide

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    Is Rapid Spin the only way to remove entry hazards? I mean,i would assume that proper creativity would be able to remove them.
  2. SubwayJ

    SubwayJ

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    Defog is another way, although that one removes hazards from both sides of the field (in ASB only iirc)
  3. Matezoide

    Matezoide

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    Forgot about Defog.

    Though my question is mostly about using moves whose main purpose isnt to get rid of them.

    The hazards are ,as far as i know,nothing more than a bunch of spikes (Or rocks) that stay on your side of the field,it is not like they are protected by some sort of force-field.

    For example,could i use Gust (Or Hurricane) to lift the hazards and throw them away? Maybe a Dig + Flamethrower combo (See Ash vs Paul in the anime) could work? Strike the ground (with say,Earthquake) in order to create a shock-wave powerfull enough to throw them away?

    Or are we stuck with Rapid Spin,Defog and (to a lesser extend),Rebound?
  4. Objection

    Objection

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    Outside of flavour battles where deviating from the bog standard use of moves is encouraged, you are stuck with Rapid Spin, Defog and (to a lesser extent) Rebound and Magic Bounce. Oh, and if you time it right, Magic Coat.
  5. Matezoide

    Matezoide

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    Question regarding Caterpie,Weedle and Wurmple...

    When i get them to the final stage,do i get free TMs and Tutors of my choose?
    They also lack Egg Moves,do i get anything to make up for that? Like an extra TM/Tutor move?
  6. Matezoide

    Matezoide

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    Sorry for bumping,but i would like to know this asap,it has been a while since i asked it.
  7. Gerard

    Gerard

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    Considering all three mons have tutors (even if they suck) I think you only get the moves, still, since a Tynamo gets the extra 9 MC even when getting magnet rise it's possible I'm wrong, if I'm wrong then you get 9 MC and you can use them whenever you want
  8. Its_A_Random

    Its_A_Random The imitated
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    The above quote is outdated - This is the current version: [BOX]Pokemon without Egg Moves: If your starting Pokemon is Genderless or simply has no Egg Moves to choose from, it will obviously not have any Egg Moves to select from. Instead, you may choose three Tutor moves from any generation to teach it.

    Pokemon without TMs: If your starting Pokemon does not have any TMs to choose from (e.g. Magikarp, Beldum, Wynaut), it can instead select up to 3 attacks from Move Tutors and Special Giveaways from any generation. This only applies to Pokemon who simply do not have any TMs to choose from; you may not choose to allow Pokemon who do have TMs to take Tutor moves instead.[/BOX]
    Tynamo, on the other hand, is an exception, & still gets 9 MC as per this: [BOX]Tynamo: Tynamo only has Level-Up moves and the Tutor Magnet Rise. It starts with all of these moves and begins with nine (9) MC to use after it evolves.[/BOX]
    To answer your question Matezoide: Only Tynamo gets the +9 MC/Something to make up for its movepool for when it evolves. No one else.
  9. Frosty

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    I don't know if this qualifies as "simple question" but anyway:

    Is the Dark Gym open for challenges?

    I haven't seen Korski around and no one is challenging it, so I was wondering. I intend to challenge it soon (not now, I need a lot more preparation), but I need to know if it is taking challenges, so I won't buy the wrong moves or pump up the wrong pokemon.
  10. Pwnemon

    Pwnemon Switching is a metagame trend
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    well, korski's not the dark gym leader anymore. He left ASB around the start of CAP3, and so we got a new gym leader. That's LouisCyphre. Problem is, last we heard of him, he was shot, and in a hospital recovering. That was a month and a half ago.

    So to answer your question, no, the dark gym is not accepting challenges currently.
  11. Matezoide

    Matezoide

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    If a combo misses,will the pokemon have to cooldown?
    If said combo would cause a stat drop,will it still happen if it misses?

    I would assume a Yes for both questions,but i wish to be sure.
  12. Pwnemon

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    yes to the first, no to the second
  13. Matezoide

    Matezoide

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    Thanks,Pwn (Geez,someone got shot? I hope he recovers soon.....)

    Another question:

    Will Teleport (Switch) override traping moves? What about U-Turn and Volt-Switch?
  14. Gerard

    Gerard

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  15. Objection

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    Yeah, the only thing trapping moves prevent you from doing is initiating a switch phase or counterswitching when your opponent initiates a switch phase, which is probably why each one has another special method of use or special properties in combos.
  16. Matezoide

    Matezoide

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    Time to learn more.

    Will No-Guard hit through Dig?
  17. Pwnemon

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    you bet

    for mechanics questions, bulbapedia is typically gonna be correct.
  18. Matezoide

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    Yeah,i assumed so,but really,asking here is the safest way of getting info. :toast:

    Faint-Attack cant hit through Fly,Dig and Dive,i assume it is the same here?
  19. Pwnemon

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    "It also allows Pokémon to be hit during the semi-invulnerable turn of moves such as Fly, Dive, or Dig."

    nope, works differently than faint attack (ask SoS lol)
  20. Matezoide

    Matezoide

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    Sorry,either my english isnt too good or i am too dumb.....or both.

    So,will Faint Attack hit through Fly/Dig/Dive?
  21. Pwnemon

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    Faint attack will not hit through. No Guard will.
  22. Yarnus of Bethany

    Yarnus of Bethany

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    No, it won't. (tested in-game)
  23. Objection

    Objection

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    Never-miss moves like Faint Attack and Aerial Ace hit through lowered accuracy, raised evasion, Double Team, evasive Agility, evasive Teleport and Dodge.

    No Guard hits through everything except Protect, Detect, Wide Guard and Quick Guard.
  24. Matezoide

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    Will Simple Beam remove every ability or just one?
  25. Objection

    Objection

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    I would assume it removes all of them and gives the pokemon Simple instead. Same with Worry Seed and Insomnia.
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