Someoneelse
Why am I here?
I shall ref KS and Incoleo. Please send money thy mons.
Also, obligatory "someone ref my battle with EspyOwner" comment.
Also, obligatory "someone ref my battle with EspyOwner" comment.
4v4 LC Doubles
1 Day DQ
Training Items
All Abilities
2 Substitutions
ASB Arena
I don't really care what else, so... yeah.
This match would LOVE a ref =3Switch = KO
2 Recovers/5 Chills
Let's go!
Anyone? I mean, if we want to get a good indicator of whether ASB would be better without decay than with...OPEN CHALLENGE
2v2 FE Singles
3 Day DQ Time
∞ Recoveries/∞ Chills per Pokemon
2 Substitutions
Switch = OK
Abilities = ALL
Items = ON
Arena: ASB Tournament Arena: The Future
Field Type: Neutral
Complexity: Moderate
Format: All
Restrictions: No Restrictions
Description: Surrounded by thousands of screaming Pokémon fans, the ASB Arena can be best described as a standard Pokemon battling arena. In the centre of the arena lies a dirt-based floor outlined to show two separate sides (with a white Poké Ball centre). Surrounding the dirt is a moat filled with water. The moat is about 4.5m wide & creates a perimeter around the dirt arena. The arena itself is 24m wide, 33m long. All moves, weathers, and abilities are legal for the match, since it is an outdoor arena with a large water source & packed dirt. Pokémon must stay in the arena (or the dimensions of the arena in the case of Flying Pokémon, who cannot leave the arena & cannot fly higher than 18m). This prevents Pokémon from injuring the crowd watching the tournament. There are no outside interruptions by fans, Pokémon, or other elements not associated with the current battle. However, this is not in the present day though, this is in the future; An ASB after the Stat Boosters reforms. An ASB where decay is non-existent, & an ASB where the increment is increased. The question is, though, could ASB still be balanced after these reforms? Time to find out.
Mechanics:
Summary: This is basically what ASB could look like after the whole Stat Boosters saga has come to an end. Possibly.
- All moves & abilities (Except Anger Point) that alter the stage of a stat, whether it be Attack, Defence, Sp. Attack, Sp. Defence, Speed, Accuracy, & Evasion, are all maintained at the end of each round; i.e. Stat Boosts do not decay.
- The damage increment for Attack, Defence, Sp. Attack, & Sp. Defence boosts is increased to 2 from 1.75.
- The Stage Difference boost will remain outside the SE Multiplier, however.
I'll take this up. I'll look at it as a training match opportunity.OPEN CHALLENGE
2v2 FE Singles
3 Day DQ Time
∞ Recoveries/∞ Chills per Pokemon
2 Substitutions
Switch = OK
Abilities = ALL
Items = ON
Arena: ASB Tournament Arena: The Future
Field Type: Neutral
Complexity: Moderate
Format: All
Restrictions: No Restrictions
Description: Surrounded by thousands of screaming Pokémon fans, the ASB Arena can be best described as a standard Pokemon battling arena. In the centre of the arena lies a dirt-based floor outlined to show two separate sides (with a white Poké Ball centre). Surrounding the dirt is a moat filled with water. The moat is about 4.5m wide & creates a perimeter around the dirt arena. The arena itself is 24m wide, 33m long. All moves, weathers, and abilities are legal for the match, since it is an outdoor arena with a large water source & packed dirt. Pokémon must stay in the arena (or the dimensions of the arena in the case of Flying Pokémon, who cannot leave the arena & cannot fly higher than 18m). This prevents Pokémon from injuring the crowd watching the tournament. There are no outside interruptions by fans, Pokémon, or other elements not associated with the current battle. However, this is not in the present day though, this is in the future; An ASB after the Stat Boosters reforms. An ASB where decay is non-existent, & an ASB where the increment is increased. The question is, though, could ASB still be balanced after these reforms? Time to find out.
Mechanics:
Summary: This is basically what ASB could look like after the whole Stat Boosters saga has come to an end. Possibly.
- All moves & abilities (Except Anger Point) that alter the stage of a stat, whether it be Attack, Defence, Sp. Attack, Sp. Defence, Speed, Accuracy, & Evasion, are all maintained at the end of each round; i.e. Stat Boosts do not decay.
- The damage increment for Attack, Defence, Sp. Attack, & Sp. Defence boosts is increased to 2 from 1.75.
- The Stage Difference boost will remain outside the SE Multiplier, however.
Still need someone to fight me, WHERES THE HONOR?!Need to get some fights up:
6v6 Brawl
2 Day Player/4 Day Ref DQ
2 substitutes to spread amonst your team, not counting KO Subs
1 Recovery/1 Chill
Items=Training
All Abilities
ASB Arena
4v4 LC Doubles
1 Day DQ
Training Items
All Abilities
2 Substitutions
ASB Arena
I don't really care what else, so... yeah.
Still needs a ref, thanks.Switch = KO
2 Recovers/5 Chills
Let's go!
Putting out two 2v2 Doubles challenges, one weakmons, one strongmons
ASB Arena
you pick the rest
edit: weakmons one is a 3v3 doubles
I'll ref above and Dogfish vs Unoriginal NameAccepting Texas Cloverleaf's 3v3 weakmons challenge
2 recovers/5 chills
2 substitutions
3-day DQ
Switch = KO
Abilities = All
Items = Training
Any ref? Any ref at all?I accept.On another note, I'm opening a challenge:
4v4 LC Doubles
2 day DQ
Items = Training
2 Recoveries / 5 Chills
2 Substitutions per mon
Anything else up to whoever takes it.
Switch = KO
All Abilities
ASB Arena
I'll try my hand at reffing this. Send mons.
Confirming ref.So InanimateBlob has volunteered to ref a match with SubwayJ
1v1 FE
0 Chills/Recoveries
All Abilities
Training Items
ASB Arena
2 Subs