RING OF FIREGrass Oath & Fire Oath creates a Field of Fire which will cause damage to the opponents each turn.
Gamefreak's response to Stealth Rocks is to make everything as broken as possible.RING OF FIRE
I can't agree more. Stealth rocks + spikes + burn/poison + sandstorm/hail + Ring of Fire- Will any pokemon actually get to make more than one move?Gamefreak's response to Stealth Rocks is to make everything as broken as possible.
Implying we're actually gonna see that move.I can't agree more. Stealth rocks + spikes + burn/poison + sandstorm/hail + Ring of Fire- Will any pokemon actually get to make more than one move?
We should be greatful that ring of fire doesn't cause burn , I know I would promptly quit doubles if GameFreak did that.
Maybe this Ring of Fire deal will be considered a weather effect and will not stack with sandstorm/hail.I can't agree more. Stealth rocks + spikes + burn/poison + sandstorm/hail + Ring of Fire- Will any pokemon actually get to make more than one move?
We should be greatful that ring of fire doesn't cause burn , I know I would promptly quit doubles if GameFreak did that.
And this is news?New rumour from Pokejungle:
This is Corocoro Special, a bi-monthly spin off. Corocoro is still due out on the 15th.Am I the only one here suspicious of this?
We have a mere one picture, and it's waaaaaaay too early for a CoroCoro leak. Not only that, but the actual addition of combination moves seems ridiculous in itself.
Something's fishy.
Edit: Wow I'm blind serebii says they confirmed it.
Well shit. How on Earth did they get a CoroCoro this early?
Togekiss gets Twister, which hits two opponents. Not totally gamebreaking, but you're still disabling two opponents every turn.Seems like a lot of work to set this stuff up, and unless Jirachi or Togekiss get a flinch move that hits all 3 opponents, none of this is really that gamebreaking. Should prove to be a pretty wild metagame though. @___@
19 daysss.
It is 20% normally. 64% chance of disabling one and 16% chance of disabling both, I think.Togekiss gets Twister, which hits two opponents. Not totally gamebreaking, but you're still disabling two opponents every turn.
(Well, to be fair, it'd be an 64% chance of disabling both, since Twister's flinch rate is only 80%.)
Maybe that's why I've been really unenthusiastic about this game. I'm not really crazy about double battles, and triple battles look to be completely not my thing.Also, I think the combination attacks will add much more strategy to the VGC, makes me look forward to it even more now.
Yeah sure, if your opponents team is entirely 4x weak to earthquake.Also, I think that they should have increased the team limit of six. I mean, now you can legally win a match in two moves.