Prize Claiming Thread MkII (MAQ March #10223)

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This and this:

+2 CC total
Pyroak gains 3+1 (KOC) MC. 3 of his MC will be spent on Low Kick (Past Gen Tutor) and I will stockpile the remaining MC
Infernape gains 4+1 (KOC) MC. His MC are spent on Focus Punch (Egg) and Poison Jab (XY TM).
Empoleon gains 3 MC and 1 AC (up to 3). His MC are spent on Stealth Rock (Past Gen Tutor).
Pidgeotto gains 1 + 1 (Lucky Egg) + 1 (KOC) EC (up to 7), 2 MC and 1 AC (up to 3). His MC are spent on Tailwind and Mirror Move (LU).
Wormadam gains 3 + 2 (KOC) MC. Her MC are spent on Attract (LU), Toxic and Venoshock (XY TM).


I'll take the advantage now, and change Pyroak's nature from Sassy to Brave for 7 CC! (or however much it was)

Before:


Pyroak [Charles] (Male)
"Enguarde!"
Desperation Theme: Guilty Gear XX - Holy Orders (Be Just or Be Dead)
As a Pyroak, Charles took a liking towards honorable, powerful battles. Don't get in the way of his Flare Blitz, lest you be obliterated and removed from existence.
Nature: Sassy (+SpD, -Spe, -10% Evasion)
Type: Fire/Grass
Abilities:
Rock Head: (Passive)
Battle Armor: (Passive)
Chlorophyll: (DW)(Passive)(Unlocked)
Stats:

HP: 120
Atk: Rank 3
Def: Rank 4
SpA: Rank 3
SpD: Rank 4 (+)
Spe: 52 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 20
EC: 9/9
MC: 0
DC: 5/5
Attacks:
Level Up:

Wood Hammer
Flare Blitz
Bullet Seed
Sweet Scent
Absorb
Growth
Ember
Leech Seed
Flame Wheel
Giga Drain
Fire Spin
Lava Plume
Synthesis
Petal Dance
Zap Cannon
Heat Crash
Iron Defense
Double-Edge
Leaf Tornado
Egg:
Blaze Kick
Counter
Seed Bomb
Aromatherapy
Earth Power
Revenge
Inferno
Tutor:
Stealth Rock
TM:
Rock Slide
Flame Charge
Toxic
Protect
Grass Knot
Substitute
Energy Ball
Bulldoze
Earthquake
Light Screen
Flash Cannon
Overheat
Low Sweep
Nature Power
Dragon Tail
Facade
Endure
Giga Impact
Frustration
Return
Flamethrower
Fire Blast
Rest
Hyper Beam
Sleep Talk
Roar
Rock Tomb
Solar Beam
Attract


After:



Pyroak [Charles] (Male)
"Enguarde!"
Desperation Theme: Guilty Gear XX - Holy Orders (Be Just or Be Dead)
As a Pyroak, Charles took a liking towards honorable, powerful battles. Don't get in the way of his Flare Blitz, lest you be obliterated and removed from existence.
Nature: Brave (+Atk, -Spe, -10% Evasion)
Type: Fire/Grass
Abilities:
Rock Head: (Passive)
Battle Armor: (Passive)
Chlorophyll: (DW)(Passive)(Unlocked)
Stats:

HP: 120
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 3
SpD: Rank 3
Spe: 52 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 20
EC: 9/9
MC: 0
DC: 5/5
Attacks:
Level Up:

Wood Hammer
Flare Blitz
Bullet Seed
Sweet Scent
Absorb
Growth
Ember
Leech Seed
Flame Wheel
Giga Drain
Fire Spin
Lava Plume
Synthesis
Petal Dance
Zap Cannon
Heat Crash
Iron Defense
Double-Edge
Leaf Tornado
Egg:
Blaze Kick
Counter
Seed Bomb
Aromatherapy
Earth Power
Revenge
Inferno
Tutor:
Stealth Rock
TM:
Rock Slide
Flame Charge
Toxic
Protect
Grass Knot
Substitute
Energy Ball
Bulldoze
Earthquake
Light Screen
Flash Cannon
Overheat
Low Sweep
Nature Power
Dragon Tail
Facade
Endure
Giga Impact
Frustration
Return
Flamethrower
Fire Blast
Rest
Hyper Beam
Sleep Talk
Roar
Rock Tomb
Solar Beam
Attract

And while I'm at it, I'm getting another Exp. Share, another Lucky Egg, and an Amulet Coin, all for 18 CC!
I now have 2 CC after all of that.
 
waterwarrior: Approved.
youngjake93: Approved.
Matezoide: Approved.
SubwayJ: Approved.
solid gold: Approved.
Psyco_Josho: Not Approved. Matezoide made an error and you get only 2 MC.
tavok: Approved.
Geodude6: Not Approved. You are buying 8 MC worth of moves while spending 10 Counters. You need to denote which counters are not being spent.
@Canis_Majoris: Approved.
Avnomke: Approved.
zarator: Approved.

+1.1 AUC
----
http://www.smogon.com/forums/threads/akela-and-birkal-flash.3504346/#post-5373771 1 CC
Dewott receives 1 EC, 3 MC, and 1 AC, increasing its EC from 8/9 to 9/9 and its AC from 4/5 to 5/5, unlocking its Hidden Ability.

9/9 EC? You know what that means!

Samuroott [False Swipe] [M]

Lonely Nature (+1 Atk, -1 Def)
Type: Water
Egg Group: Field
Abilities: Torrent, Shell Armor
Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 70
Size Class: 4
Weight Class: 4
Base Rank Total: 20

EC: 9/9
MC: 0
AC: 5/5

Attacks: [41/70]
Level Up [15/17]
Aqua Jet
Aqua Tail
Encore
Focus Energy
Fury Cutter
Hydro Pump
Razor Shell
Revenge
Slash
Swords Dance
Tackle
Tail Whip
Water Gun
Water Pulse
Water Sport
Egg [5/8]
Air Slash
Brine
Copycat
Detect
Night Slash
Tutor [4/10]
Helping Hand
Icy Wind
Snore
Water Pledge
TM/HM [17/35]
Aerial Ace
Dig
Dive
Facade
False Swipe
Frustration
Grass Knot
Ice Beam
Rest
Return
Scald
Sleep Talk
Substitute
Surf
Toxic
Waterfall
X-Scissor

Moves Remaining: 29 (63 UC/MC)
Level Up [2] {1}: Mega Horn, Retaliate
Egg [3] {9}: Assurance, Screech, Trump Card
Previous Generation Tutor [5] {15}: Block, Covet, Iron Tail, Knock Off, Superpower
Current Generation Tutor [1] {2}: Hydro Cannon
Current Generation TM/HM [18] {36}: Attract, Blizzard, Confide, Cut, Double Team, Dragon Tail, Fling, Giga Impact, Hail, Hidden Power, Hyper Beam, Protect, Rain Dance, Rock Smash, Round, Strength, Swagger, Taunt,

Receives Mega Horn as a Pre-Level 26 Move for free. Spending the 3 MC to purchase Iron Tail (Previous Generation Tutor).

http://www.smogon.com/forums/threads/akela-and-gold-on-a-flash.3504337/#post-5373504 10 CC
Klang receives 1 EC, 3 MC, 1 AC, and 1 KOC, increasing its EC from 8/9 to 9/9 and its AC from 4/5 to 5/5, unlocking its Hidden Ability.

9/9 EC? You know what that means!

Klinklang [Alpha 5] [-]

Hasty Nature (+15% Speed, +12% Accuracy, -1 Def)
Type: Steel
Egg Group: Mineral
Abilities: Plus, Minus, Clear Body
Stats:
HP: 90
Atk: Rank 4
Def: Rank 3 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 104 (+)
Size Class: 1
Weight Class: 4
Base Rank Total: 19

EC: 9/9
MC: 0
AC: 5/5

Attacks: [29/48]
Level Up [8/16]
Bind
Charge
Gear Grind
Hyper Beam
Mirror Shot
Shift Gear
Thunder Shock
Vice Grip
Tutor [8/9]
Gravity
Iron Defense
Magic Coat
Magnet Rise
Recycle
Signal Beam
Sleep Talk
Snore
TM/HM [13/23]
Flash Cannon
Frustration
Hidden Power Water
Protect
Rest
Return
Round
Sandstorm
Substitute
Thunderbolt
Thunder Wave
Toxic
Volt Switch

Moves Remaining (29 UC/MC Remaining)
Level Up [8] {6}: Autotomize, Charge Beam, Discharge, Lock-On, Magnetic Flux, Metal Sound, Screech, Zap Cannon
Previous Generation Tutor [1] {3}: Uproar
Current Generation TM/HM [10] {20}: Confide, Double Team, Facade, Giga Impact, Rock Polish, Rock Smash, Swagger, Thunder, Trick Room, Wild Charge

Receives Charge Beam, Magnetic Flux, and Zap Cannon as pre-level 26 moves for free. Spending the 3 MC and 1 KOC to purchase Facade (XY TM/HM) and Thunder (XY TM/HM).

http://www.smogon.com/forums/threads/another-flash-within-fewer-hours.3504291/ 3 UC
Spending 2 of the 3 UC on Samurott as MC to purchase Hidden Power Ground (XY TM/HM).
Spending 1 of the UC on Klinklang as MC to purchase Lock-On (Level Up).

Spending 2 of my 3 AUC on Pangoro as MC to purchase Hidden Power Ice (XY TM/HM).
Spending 1 of my AUC on Klinklang as MC to purchase Metal Sound (Level Up).

Self-Approved.
 
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Texas Cloverleaf

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Last edited:

Geodude6

Look at my shiny CT!
Geodude6: 1 CC
- Colossoil: 4 MC, 1 KOC
Geodude6 gets +1 CC
Colossoil gets +4 MC, +1 KOC
1 cc for geo
4 mc+1koc for ttar
Geodude6: 2 CC
- Larvitar: 1 EC, 3 MC, 1 KOC actually she gets 4 MC because she's a Tyranitar now
- Froakie: 1 EC, 2 MC
- Murkrow: 1 EC, 2 MC, 1 AC Again, he's fully evolved outside of this. Also he doesn't get the Exp. Share boost due to not actually having been in battle long enough to gain the benefit.
+6 UC

Total:
Geodude6: 5 CC, 6 UC
Tyranitar: 8 MC, 2 KOC
Froakie: 1 EC, 2 MC
Colossoil: 8 MC, 2 KOC
Honchkrow: 3 MC
===

Geodude6:
CC: 6 -> 11
UC: 70 -> 76


Tyranitar
EC: 9/9
MC: 10 (8 MC+2 KOC) -> 0
AC: 5/5
- Learns Toxic (2), Thunder (2), Blizzard (2), Rest (2), and Sleep Talk (2).


Froakie
EC: 5/9
MC: 2 -> 0
AC: 5/5
- Learns Return (2).


Saxton [Colossoil]
EC: 6/6
MC: 10 (8 MC+2 KOC) -> 0
AC: 5/5
- Learns Roar (2), Substitute (2), Aqua Tail (3), and Knock Off (3).


Honchkrow
EC: 6/6
MC: 3 -> 0
AC: 5/5
- Learns Quash (1) and Façade (2).
 
Last edited:
Damn this is old
Defense!

CC: 3->4
UC: 0->20->0

Ludicolo:
MC: 0->4->0
Moves: Swagger, Focus Blast (XY TM)

Mollux:
AC: 0->5 (5 UC)
Unlocks Illuminate
MC: 0->15 (15 UC)->0
Moves: Recover, Eruption, Heat Wave, Acid Armor, Belch (LU), Stealth Rock, Heal Bell (Egg), Double Team, Substitute (XY TM)
 
http://www.smogon.com/forums/threads/wonderjake.3504397/
http://www.smogon.com/forums/threads/youngjake-vs-waterwarrior.3504410/#post-5375805
http://www.smogon.com/forums/threads/water-vs-geodude-flash.3504431/
Jake: 3 UC, total of 4
Jake: 2 CC, total of 3
Snorlax: 4 MC, 1 KOC
Claiming Whirlwind(3), Retaliate(2)
Sneasel: 3 MC, 1 KOC, 1 EC and 1 AC
EVOLVING
Weavile gains Embargo, Revenge, Assurance and Nasty Plot for free.
Claiming Poison Jab(2), Facade(2)

Weavile [Ice Demon] (F)
nature: Adamant (+Att, -sAtt)
Type: Dark/Ice

Abilities:
Pressure
Pickpocket(unlocked)

HP: 100
Atk: 6+
Def: 3
SpA: 1-
SpD: 3
Spe: 125
SC: 2
WC: 3
BRT: 21

EC: 6/6
MC: 0
AC: 5/5

Moves:
Scratch
Leer
Taunt
Quick Attack
Screech
Feint Attack
Icy Wind
Fury Swipes
Agility
Metal Claw
Hone Claws

Fake Out
Counter
Icicle Crash
Feint
Assist

Torment
Taunt
Dig
Brick Break
Double Team

Ice Punch
Ice Shard
Avalanche
Beat Up
Spite
Snatch
Low Sweep
Endure
Embargo
Revenge
Assurance
Nasty Plot
Poison Jab
Facade
 
Last edited:
mo' flashies, mo' problems
Stockpiling the CC, I don't actually get a KOC

Unohana the Togetic:
EC: 5 -> 6
MC: 0 -> 3 -> 0, purchases the LU move Safeguard and the TM move Toxic
AC: 3 -> 4

Bloop
1 CC stockpiled

Touketsu the Regice purchases Rest and Sleep Talk with its 4 MC

Ugh I just can't catch a break today
1 CC stockpiled
Touketsu the Regice purchases the TM move Toxic and Hail (yeah, I'm a genius for using it when I don't even have it) with its 4 MC

I feel bad about this one :(
stockpiling 3 CC, KOC to EC

Pyroli the Eevee:
EC: 0 -> 1
MC: 0 -> 2
AC: 0 -> 1

Homura the Litwick:
EC: 0 -> 1
MC: 0 -> 2 -> 0, purchases the TM move Substitute
AC: 0 -> 1

Sayaka the Piplup:
EC: 0 -> 2
MC: 0 -> 3 -> 0, purchases the LU moves Brine, Drill Peck, and Hydro Pump
AC: 0 -> 1
 
Last edited:
Starwarsfan:
2 CC is banked.
33 UC is spent below and 9 is banked.

Azumarill:
4 MC and 33 UC are spent on:
Aqua Jet (3)
Blizzard (2)
Double Team (2)
Dynamic Punch (3)
Facade (2)
Hail (2)
Headbutt (3)
Icy Wind (3)
Light Screen (2)
Perish Song (3)
Refresh (3)
Rock Smash (2)
Scald (2)
Surf (2)
Whirlpool (3)

Litwick:
1 EC and 1 AC move it to 1/9 and 1/5.
3 MC is banked.
 
Guess what I did again?

In my previous claim, I bought Slowking Shadow Ball. He already knew Shadow Ball. So yeah. I will be refunding it for 2 MC, which is then spent on Dig. (XY TM) Just a disclaimer that I edited the rest of the claim in.

Summary:

Slowking:

MC: 0 --> 2 --> 0

- Shadow Ball (Duplicate Copy), + Dig
 

ZhengTann

Nargacuga
is a Forum Moderator Alumnus
Claiming from a Hall reffing and a Pike subreffing. That's 7 and 9 UC for the bank vault. Also, spending 10 CC on a Scope Lens because I want to try something out, of course.

Spending 5 UC to have Charla the Starmie learning Hydro Pump, Confuse Ray (2 pre-level 25 moves), Skill Swap (past gen TM), and Toxic (XY TM/HM).
Spending another 21 UC to have Gajeel the Honchkrow learning Aerial Ace, Shadow Ball, Thief (3 XY TM/HMs), Brave Bird, Whirlwind (2 Egg moves), Mud-Slap, Ominous Wind, and Air Cutter (3 past gen tutors).
Also spending 10 UC to have Cana the Muk learning Poison Jab, Brick Break, Torment, Thief, and Taunt (5 XY TM/HMs).

+1x Scope Lens

CC: 14-10 = 4
UC: 279+7+9-5-21-10 = 259

Starmie - Charla (U)

Charla is Wendy's closest friend and confidante since Daycare. Witty, and quick to learn the ways of the world, Charla did not trust Zheng at first sight, naturally, and disapproves of Natsu and Gray's loud brawls every other minute they were together. Charla looks out for Wendy, not afraid to stand up to bigger, meaner Pokemons, and its that precise quality she sees in Zheng's group that warms her up to the team. Charla is very touchy, resisting most physical contacts except with Wendy, retaliating with swift hit-and-run tactics whenever approached thus.

The sudden disappearance of Wendy as soon as the monastery is founded shook Charla up. But, the resulting search finally convinced her that her best friend is no longer the helpless, naive pup of the past. She still watches over Wendy, though, and she looks forward into their shared future in the family with a bright hope - so long as her eyes don't roll at the antics of the boys.

Nature: Modest (+1 SpA, -1 Atk)

Type:
Water type: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from to 5 per action.

Psychic type: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank.

Abilities:
Ability 1: Illuminate
Type: Toggle
This Pokemon emits a continuous light that brightens the environment and makes it easier for all Pokemon to see. While this ability is active, any darkened or twilight state in the battle is negated and all moves used by any Pokemon (friend or foe, or itself) have their accuracy increased by 10% (flat). Multiple Illuminates do not stack. (Command: Enable/Disable Illuminate)

Ability 2: Natural Cure
Type: Passive
This Pokemon’s body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.

Ability 3: Analytic (DW Unlocked)
Type: Passive
If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.

Stats:
HP: 90
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 115
Size Class: 2
Weight Class: 4

EC: 6/6 Next Evolution at 6
MC: 0
AC: 5/5

Attacks:
Aurora Beam
Barrier
Brine
Bubblebeam
Camouflage
Confuse Ray
Dive
Endure
Harden
Hydro Pump
Ice Beam
Icy Wind
Light Screen
Magic Coat
Minimize
Pain Split
Power Gem
Protect
Psychic
Psychock
Rain Dance
Rapid Spin
Recover
Reflect
Rest
Scald
Signal Beam
Skill Swap
Sleep Talk
Substitute
Supersonic
Surf
Swift
Tackle
Thunder Wave
Thunderbolt
Toxic
Water Gun
Honchkrow – Gajeel (M)

Gajeel is rather different, compared to the rest of the lot - probably his dark instincts gave him a bit of a "lone wolf" attitude. Efficient in his ways, smart in his pose, Gajeel would have a hard time fitting in - except that the girls are incredibly forgiving, and while the guys wouldn't hesitate bringing on a throwdown (save for Elfman, who repaid his indifference with barely a shrug), they never keep past grudges. Its what drove Gajeel to approach Zheng after many days of stalking them - eating, living, fighting with the affectionate way only siblings might have had. He is no slouch either - holding his own even against Erza is no small feat in the family.

Having treasure-hunted a Dusk Stone, Gajeel spent some days learning how to learn the arts native to his species, guarded by Pantherlily in the progress. The transformation itself is painful, but having endured it, something seems... both more and less in him now. When Zheng found out about his sudden bursts of suppressed emotions, it can only be attributed to Gajeel's efforts. Seeing it as only the results of his evolution, Zheng did nothing else but allow him to discover this new path, mostly on his own. What Zheng didn't know though, was that the lads have secretly form an agreement - to take turns watch over Gajeel whenever he had one of his bursts.

Nature: Mild (+1 SpA, -1 Def)

Type:
Dark type: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

Flying type: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:
Ability 1: Insomnia
Type: Passive
This Pokemon is immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action.

Ability 2: Super Luck
Type: Passive
This Pokemon’s natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 25% of the time.

Ability 3: Moxie (DW Unlocked)
Type: Passive
This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.

Stats:
HP: 110
Atk: Rank 5
Def: Rank 1 (-)
SpA: Rank 5 (+)
SpD: Rank 2
Spe: 71
Size Class: 2
Weight Class: 3

EC: 6/6 Next Evolution at 6
MC: 0
AC: 5/5

Attacks:
Aerial Ace
Air Cutter
Assurance
Astonish
Brave Bird
Dark Pulse
Double Team
Drill Peck
Endure
Feint Attack
Fly
Foul Play
Haze
Heat Wave
Icy Wind
Incinerate
Mean Look
Mud-Slap
Nasty Plot
Night Shade
Night Slash
Ominous Wind
Payback
Peck
Perish Song
Protect
Psychic
Psycho Shift
Pursuit
Quash
Quick Attack
Roost
Shadow Ball
Sky Attack
Sleep Talk
Snarl
Steel Wing
Substitute
Sucker Punch
Superpower
Swagger
Tailwind
Taunt
Thief
Thunder Wave
Torment
Toxic
Whirlwind
Wing Attack
Muk - Cana (F)

Cana is an alcoholic, probably one of the very few Pokemon throughout the world to actually enjoy imbibing such beverages. Her natural biological system is the prime cause for her incredible alcoholic tolerance, and also of her encounter with Zheng - she was drinking in the wine cellar under a small inn when the innkeeper caught her red-handed. Flustered, the innkeeper cannot do anything without Pokemons, and Zheng arrived to save half the cellar, while paying off the other half. Flirtatious and often half-drunk, she's quite an addition to the family - as well as quite the reason of Zheng's oft-empty purse.

Her drinking exploits have garnered quite a reputation amongst the locals, much to Zheng's chagrin. However, Cana was smart enough not to bring her habits into the monastery, and so Zheng can't really do much but rebuke her gently. When sober, she often purifies the monastery's nearby stream by absorbing all the intoxicants and harmful substances from the water - which is why some local brewers drew water from the monastery when they make their ales.


Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)

Type:
Poison type: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in. Perfect accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction.

Store Command said:
For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities:
Ability 1: Stench
Type: Passive
Cana's sexy, boozy odor reeks into each of its attacks, causing all of them to have a 10% flinch rate. This applies to each hit of a multi-hit move.

Ability 2: Sticky Hold
Type: Passive
Cana cradles her items much like the way she cradles her alcohol barrel, in a strong grip that prevents item theft or swapping.

Ability 3: Poison Touch (DW Unlocked)
Type: Toggle
Cana can channel her body's alcoholic resistances into a form of offense. Whenever she hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. If disabled, all of her attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).

Stats:
HP: 110
Atk: Rank 4
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 43 (-10%)
Size Class: 4
Weight Class: 6

EC: 5/6 Next Evolution at 6
MC: 0
AC: 5/5

Attacks:
Acid Armour
Acid Spray
Brick Break
Block
Dark Pulse
Disable
Fire Punch
Flamethrower
Giga Drain
Harden
Ice Punch
Imprison
Mean Look
Minimize
Mud Bomb
Mud-Slap
Pain Split
Poison Gas
Poison Jab
Pound
Protect
Rock Slide
Shadow Ball
Shadow Punch
Shadow Sneak
Sleep Talk
Sludge
Sludge Bomb
Taunt
Thief
Thunderbolt
Thunder Punch
Torment
Toxic
Venoshock
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
http://www.smogon.com/forums/threads/ghost-leader-zarator-vs-challenger-texas-cloverleaf.3503259/

+13UC

http://www.smogon.com/forums/threads/battle-subway-challenge-deadfox081.3455707/page-10

+21UC

http://www.smogon.com/forums/threads/wonderwoman-flashes-to-jake.3504361/

+6UC

Total being 40UC

They will be used to get Charizard the following moves:

Egg (3MC):
- Dragon Pulse

XYTM (34MC)
- Hyper Beam
- Earthquake
- Fire Blast
- Sleep Talk
- Iron Tail
- Roar
- Aerial Ace
- Solar Beam
- Brick Break
- Rock Tomb
- Roost
- Focus Blast
- Will-o-Wisp
- Rock Slide
- Sky Drop
- Dragon Tail
- Hidden Power (Ice)

Previous Gen TM (3MC)
- Bide
 
Last edited:
+3 UC
Stockpiling

Can I get a hell yeah?
Stockpiling 30 CC from the Hard Mode achievement and 2 CC from the Raid itself, giving each mon 2 KOC to be put into MC

Ichigo the Blaziken spends his 5 MC on the TM move Dig and the past-gen Tutor Bounce
von Karma the Electivire spends his 5 MC on the TM move Flash and the past-gen TM Skull Bash
Torch Slug the Mollux spends her 5 MC on the TM move Rain Dance and the past-gen Tutor Knock Off
Ra's al Ghul the Revenankh spends his 5 MC on the LU moves Grudge and Punishment and the past-gen TM move Hex

lol I tried
Stockpiling the 1 CC
Touketsu the Regice spends 3 MC on the past-gen move Avalanche and stockpiles 1 MC

Birks gives good advice
Stockpiling 1 CC

Titanic the Bergmite:
EC: 4 -> Lucky Egg -> 6
MC: 0 -> 2 -> 0, gains Iron Defense, Crunch, and Skull Bash upon evolution, purchases the TM Earthquake
AC: 3 -> KOC -> 5

Avalugg (Titanic) Male
Nature: Sassy (+1 SpD, -15% Spe, -10% Eva)
Type: Ice
Abilities: Ice Body/ Own Tempo/ Sturdy (Unlocked)

Stats:
HP: 100
Atk: Rank 5
Def: Rank 8
SpA: Rank 2
SpD: Rank 3 (+)
Spe: 24 (-)
Size Class: 4
Weight Class: 9
Base Rank Total: 22

EC: 6/6
MC: 0
AC: 5/5

Attacks: (28 total)
Physical:
Avalanche
Bite
Crunch
Earthquake
Gyro Ball
Ice Fang
Rapid Spin
Rock Slide
Skull Bash
Stone Edge
Tackle
Take Down

Special:
Blizzard
Ice Beam
Icy Wind
Mirror Coat
Powder Snow
Surf

Status:
Barrier
Curse
Harden
Iron Defense
Mist
Protect
Recover
Sharpen
Substitute
Toxic
 
Last edited:
I won a damage race! (Sylveon is 2good in Doubles+!)

I get +1 CC -> 3 CC

Eelektross gets:
+4 MC spent on Rest (2) and Sleep Talk (2) -> 0 MC

Gardevoir (was a Kirlia in the battle) gets:
+4 MC spent on Rest (2) and Sleep Talk (2) -> 0 MC

Sylveon gets:
+4 MC and +3 KOC spent on Rest (2), Sleep Talk (2) and Heal Bell (3) -> 0 MC
 
Prizes:

P2X7:

2 CC

Tomohawk:

4 MC

Kirlia:

1 EC

3 MC

1 AC

2 KOC

Delibird:

2 MC

1 AC
Me: 2 CC (CC: 28 > 30)


Tomohawk:

EC: 6/6
MC: 0 > 4
AC: 5/5

Tomohawk uses 3 MC to learn Helping Hand (Past-Gen Tutor).



Kirlia:

EC: 4/9 > 5/9
MC: 0 > 3
AC: 4/5 > 5/5
KOC: 2

Kirlia unlocks its Hidden Ability, Telepathy, and then uses 3 MC and 2 KOC to learn Helping Hand (Past-Gen Tutor) and Light Screen (XY TM).


Delibird:

EC: N/A
MC: 0 > 3
AC: 4/5 > 5/5

Delibird unlocks its Hidden Ability, Insomnia, and then uses 3 MC to learn Water Pulse (Past-Gen TM).
 
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