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Data Prize Claiming Thread (Update 5-09-13)

Discussion in 'ASB' started by Deck Knight, Feb 16, 2011.

Thread Status:
Not open for further replies.
  1. Frosty

    Frosty ._.
    is a Forum Moderatoris a Community Contributor
    Moderator

    Joined:
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    Messages:
    731
    http://www.smogon.com/forums/showthread.php?t=3449236&page=7

    +6CC (43->49)

    Rotom gets the following moves (+6HC):
    - Frustation (-2MC, BWTM)
    - Return (-2MC, BWTM)
    - Facade (-2MC, BWTM)

    Only Natural Gift and Swagger to go!

    Also, the last claim that wasn't approved is being discussed, so it will be stuck in limbo. Putting this here so I don't forget.
  2. Glacier Knight

    Glacier Knight

    Joined:
    May 12, 2011
    Messages:
    2,445
  3. Engineer Pikachu

    Engineer Pikachu Good morning, you bastards!
    is a Contributor to Smogon

    Joined:
    May 23, 2009
    Messages:
    1,592
    Complications, Frosty, Glacier APPROVED.

    46.0

    ==

    http://www.smogon.com/forums/showthread.php?t=3473157&page=3

    +4 CC
    All KOC are stored as MC.

    http://www.smogon.com/forums/group.php?do=discuss&group=&discussionid=31402
    http://www.smogon.com/forums/showthread.php?t=3475388

    104 + 12.5 = 116.5 UC

    [​IMG]
    Egg (2): Confusion, Iron Tail
    BW Tut (5): Aqua Tail, Dragon Pulse, Drill Run, Helping Hand, Superpower
    BW TM (24): Attract, Brick Break, Bulldoze, Cut, Facade, Flamethrower, Focus Blast, Giga Impact, Hidden Power [Grass 7], Hyper Beam, Incinerate, Quash, Rain Dance, Rest, Roar, Shadow Ball, Sludge Wave, Smack Down, Stone Edge, Sunny Day, Surf, Swagger, Taunt, Torment

    (3 * 2) + (2 * (5 + 24)) = 64 UC.

    EDIT: Kame will use its 11 MC to purchase Block, Low Kick, Sleep Talk, Stealth Rock (BW Tut), and Rest (BW TM), with 1 remaining. It will also trade in Protect (BW TM, already LU) for Substitute (BW TM).

    SELF-APPROVED
  4. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,790
    Well, I got schooled pretty hard.

    +4 CC, spending it and 11 of my own to buy a rare candy, leaving me at 51 CC
    -Lucario gets 5 MC (3 + 2 KOC), learns Hyper Beam (-2 MC) and Bonemerang (-3 MC)
    -Togekiss gets 3 MC, learns Defog (-3 MC)
    -Kitsunoh gets 3 MC, learns Defog (-3 MC)
    -Gallade gets 3 MC, learns Focus Punch (-3 MC)
    -Hydreigon gets 3 MC (4 total), learns Bulldoze (-2 MC) and Fire Blast (-2 MC)
    -Cyclohm gets 4 MC (3 + 1 KOC; 5 total), learns Charge Beam (-2 MC) and Shock Wave (-3 MC)

    Why do I suck so bad? ...Don't answer that.
    +2 CC, stockpiling (53 total)
    -Tyranitar gets 3 MC, learns Fire Blast (-2 MC) and banks the last (1 total)
  5. AOPSUser

    AOPSUser

    Joined:
    Dec 3, 2011
    Messages:
    1,557
    Raid win!

    CC: 60->64->79 (Achievement)->86 (7 KOC)

    Tyranitar:
    MC: 0->6->0
    Moves: Double Team, Dragon Tail, Bulldoze (BW TM)

    Infernape:
    MC: 1->7->16 (9 KOC)->0
    Moves: Encore, Fake Out (Egg), Helping Hand, Endeavor, Low Kick, Stealth Rock (BW2 Tutor), Grass Knot (BW TM)

    Slowking:
    MC: 0->6

    Revenankh:
    MC: 4->10->0
    Moves: Sleep Talk, Helping Hand, Ice Punch (BW2 Tutor), Rock Slide, Smack Down (BW TM)
  6. TIO

    TIO

    Joined:
    Jul 30, 2012
    Messages:
    742
  7. DFrog

    DFrog

    Joined:
    Aug 1, 2009
    Messages:
    1,172
    same as tio

    DFrog
    • +3 CC (Amulet Coin)

    Timburr/Gurdurr [Grey]
    • 4/9 EC ~ 5/9 EC
    • +3 MC (Exp Share)
    • Foresight (-3MC Egg Move)

    Numel [Siesta]
    • 4/6 EC ~ 5/6 EC
    • 1/5 DW ~ 2/5 DW
    • +2MC
    • Stealth Rock (-2MC BW2 Tutor)

    Dratini [Grigori]
    • 2/9 EC ~ 4/9 EC (KOC) Dratini evolves into Dragonair
    • 2/5 DW ~ 3/5 DW
    • +3MC (Exp Share)
    • Icy Wind (BW2 Tutor -2MC)
    • Dragon Rush (Lvl Up Move -1MC)
    Grigori - Dragonair - 19 Moves (open)

    [​IMG]
    Dragonair [Grigori] M[​IMG]
    Nature: Quiet
    Type: Dragon
    Dragon STAB; Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
    Stats:
    HP: 100
    Atk: Rank 3
    Def: Rank 3
    SpA: Rank 4 (+)
    SpD: Rank 3
    Spe: 60 (-10% Evasion)
    Size Class: 3
    Weight Class: 2
    Base Rank Total: 18


    Abilities:

    Shed Skin (Innate): This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

    Marvel Scale (Innate): This Pokemon’s coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).

    EC: 4/9
    MC: 0
    DW: 3/5

    Moves:
    Wrap
    Leer
    Thunder Wave
    Twister
    Dragon Rage
    Slam
    Agility
    Dragon Pulse
    Extreme Speed
    Dragon Dance
    Ice Beam
    Flamethrower
    Safeguard
    Outrage
    Draco Meteor
    Hidden Power Grass (7)
    Dragon Tail
    Icy Wind
    Dragon Rush​
  8. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,531
  9. Glacier Knight

    Glacier Knight

    Joined:
    May 12, 2011
    Messages:
    2,445
    Alright, Twiggy the Abomasnow has 27MC stored, and i think its time to spend it all.

    YAAAAY

    Ingrain (1mc)
    Synthesis (2mc)
    Block (2mc)
    Rock Tomb(2mc)
    Rock Slide (2mc)
    Rock Smash (2mc)
    Brick Break (2mc)
    Giga Drain (2mc)
    Solarbeam (2mc)
    Focus Punch (3mc)
    Safeguard (2mc)
    Double Team (2mc)
    Endure (3mc)


    Abomasnow+moves (open)

    [​IMG]
    Abomasnow [Twiggy "The Beserker"] (Female)
    Nature:

    Info on Twiggy:

    Type: Brave (+1 Atk, -15% Speed, -10% Evasion)

    Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
    Ice:Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

    Abilities:
    Snow Warning: (Innate) This Pokemon summons a massive hailstorm upon its entry into battle that does not end, expending 10% of its energy to do so. It can re-summon the effect mid-battle for 9% Energy with a command.
    Command: (Ability: Snow Warning) Hail causes two (2) damage per action to all non-Ice typed Pokemon. Hail activates the abilities Snow Cloak and Ice Body, as well as increasing Blizzard’s accuracy to 100% and letting it have an additional 30% chance to bypass Protect.
    Soundproof (DW): (Innate) Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Bug Buzz, Chatter, Echoed Voice, Grasswhistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Supersonic, Uproar.



    Stats:
    HP: 100
    Atk: Rank 4 (+)
    Def: Rank 3
    SpA: Rank 3
    SpD: Rank 3
    Spe: 52 (-)

    Size Class: 4
    Weight Class: 5
    Base Rank Total: 17

    EC: 6/6
    MC: 27
    DC: 5/5

    Attacks:
    Ice Punch
    Powder Snow
    Leer
    Razor Leaf
    Icy Wind
    Grass Whistle
    Swagger
    Mist
    Ice Shard
    Blizzard
    Wood Hammer
    Sheer Cold
    Ingrain

    Seed Bomb
    Stomp
    Leech Seed
    Role Play
    Worry Seed
    Synthesis
    Block
    Giga Drain

    Hail
    Ice Beam
    Swords Dance
    Protect
    Shadow Ball
    Earthquake
    Substitute
    Solarbeam
    Focus Punch
    Endure
    Rock Tomb
    Rock Slide
    Rock Smash
    Safeguard
    Double Team
    Brick Break

    37 Moves
  10. Yarnus of Bethany

    Yarnus of Bethany

    Joined:
    Mar 5, 2010
    Messages:
    2,065
  11. UllarWarlord

    UllarWarlord

    Joined:
    Nov 8, 2011
    Messages:
    2,660
    KILL IT. KILL IT WITH FIRE.

    UllarWarlord: 2 CC
    Sawk: 2 MC, 1 DC, 1 KOC

    Sawk uses the MC to purchase the B2W2 Tutor Move Pain Split. I use the KOC for CC, and buy an Eviolite, leaving me with 0 CC.
  12. akela

    akela

    Joined:
    Mar 22, 2012
    Messages:
    4,307
    Battle Hall Challenge - Akela Part 1
    2 CC, 2 KOC as 2 CC; This would give me a CC total of 5.

    I will then claim 2 Rarity 2 Pokemon.
    Claiming:
    Raksha the Growlithe (open)

    Growlithe [Raksha] [F]
    [​IMG]
    Nature: Lonely (+1 Atk, -1 Def)
    Type: Fire
    Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
    Abilities:
    Intimidate (Can be Activated): When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.
    Flash Fire (Innate): This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.
    Justified (Innate) (Locked): This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
    Stats:
    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 1 (-)
    SpA: Rank 3
    SpD: Rank 2
    Spe: 60
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 14

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks:
    Level Up (10)
    Bite
    Roar
    Ember
    Leer
    Odor Sleuth
    Helping Hand
    Flame Wheel
    Reversal
    Fire Fang
    Take Down
    Egg (3)
    Close Combat
    Crunch
    Howl
    Tutor (0)
    Event (0)
    Anime (0)
    Manga (0)
    TM/HM (3)
    Double Team
    Flame Charge
    Wild Charge


    Oo the Tirtouga (open)

    Tirtouga [Oo] [F]
    [​IMG]
    Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
    Type: Water/Rock
    Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
    Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
    Abilities:
    Solid Rock (Innate): This Pokemon’s body is extremely solid and durable, and the Base Attack Power of incoming super-effective attacks is reduced by two (2).
    Sturdy (Innate): This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
    Swift Swim (Innate) (Locked): The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
    Stats:
    HP: 90
    Atk: Rank 3
    Def: Rank 4
    SpA: Rank 3 (+)
    SpD: Rank 2
    Spe: 19 [19.130] (-)
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 14

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks:
    Level Up (10)
    Bide
    Withdraw
    Water Gun
    Rollout
    Bite
    Protect
    Aqua Jet
    AncientPower
    Crunch
    Wide Guard
    Egg (3)
    Body Slam
    Iron Defense
    Rock Throw
    Tutor (0)
    Event (0)
    Anime (0)
    Manga (0)
    TM/HM (3)
    Rock Tomb
    Rock Polish
    Rock Smash

    My CC total should now be 1.
  13. Pwnemon

    Pwnemon judges silently
    is a Tutoris a Forum Moderatoris a Community Contributoris a Tiering Contributoris a Contributor to Smogonis a Smogon Media Contributor
    Doubles Co-Lead

    Joined:
    Aug 26, 2010
    Messages:
    3,749
    http://www.smogon.com/forums/group.php?do=discuss&group=&discussionid=31402

    +15 CC because i claim the FVHM achievement, so i'm at 47 CC

    buying:
    Pyroak's 7 MC (1 stockpiled): Seed Bomb (3), Rock Smash (2), and Rock Tomb (2)
    Porygon-Z's 6 MC: Teleport (3) and Sleep Talk (2), Stockpile 1
    Kitsunoh's 6 MC: Taunt (2), Torment (2), Shadow Claw (1) and Copycat (1)
    Gallade's 7 MC (1 Stockpiled): Mud-Slap (3), Low Kick (2), Rock Smash (2)

    16 KOC:
    Kitsunoh: Endeavor (2), Safeguard (2), Dig (2), Icy Wind (2), Iron Head (1), Double Team (2), Roar (2), Endure (3)
  14. ZhengTann

    ZhengTann Nargacuga
    is a Pre-Contributor

    Joined:
    Mar 7, 2012
    Messages:
    2,158
    A sad new guys's DQ, another new guy's baptism, and 2 veterans' subreffings give me 1, 4, 3, 15 UC respectively, bringing my UC count up to 28. Then comes this really long LC match, giving me 2 CC to total 5.

    Wendy-Chikorita earns 1 EC, 1 DC and 4 MC (2 of which from KOC) to be spent on Energy Ball (BW2 TM) and Magic Coat (BW2 Tutor).
    Erza-Rebble earns 1 EC, 1 DC, and 2 MC to be spent learning Sleep Talk (BW2 Tutor).

    And now I'm getting myself Gajeel the Murkrow for 3 CC, then spending 6 UC to teach him Heat Wave, Icy Wind, and Dark Pulse (all BW2 Tutors).

    CC: 3+2-3 = 2
    UC: 5+1+4+3+15-6 = 22

    Wendy the Chikorita (open)
    Chikorita - Wendy (F)
    [​IMG]
    They say the calmest waters often hide the most turbulent undercurrents, the stillest air often the premonition to the most terrible storms. So does Wendy. She's nice and pretty, often the team's peacemaker (pacemaker too), but her spirit is indomitable. In battle, Wendy wields the very force of nature itself - the plants and the wind that blows between leaves are her primary defences. Wendy is very trusting of strangers, despite Charla's frequent rebukes, but the fact that they're inseparable makes most Daycare visitors hesitate - except for Zheng. Wendy looks upon Natsu and Gray as big brothers, and they respond in kind - protective of their siblings as if of the same lineage.

    Nature: Calm (+1 SpD, -1 Atk)

    Type:
    Grass type:
    Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Abilities:
    Ability 1: Overgrow
    Type: Innate
    When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2).

    Ability 2: Leaf Guard (DW)
    Type: Innate
    In bright sunlight, the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.

    Stats:
    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 3
    SpA: Rank 2
    SpD: Rank 4 (+)
    Spe: 45
    Size Class: 1
    Weight Class: 1

    EC: 2/9 Next Evolution at 4
    MC: 0
    DC: 2/5

    Attacks:
    Tackle
    Growl
    Razor Leaf
    Reflect
    PoisonPowder
    Synthesis
    Magical Leaf
    Natural Gift
    Light Screen
    Safeguard
    Solarbeam

    Ancient Power
    Counter
    Leaf Storm
    Giga Drain
    Leech Seed
    Magic Coat

    Protect
    Double Team
    Sunny Day
    Energy Ball
    Erza the Rebble (open)
    Rebble - Erza (F)
    [​IMG]
    A swordsman wields the blade with graceful precision, just as Erza uses her attacks with dangerous beauty. She walked in on one of Gray and Natsu’s brawls, and the resulting free-for-all wore on for half a day before Zheng can subdue her with a Pokeball. Unknowingly for her, that fight left a lasting impression on the two – they’re cautious almost to the point of fearful whenever in her company since then. Wendy and Charla looks up to her as a role model, though, and it was Erza who took care of them, even though she was newer to the family.

    Nature: Modest (+1 SpA, -1 Atk)

    Type:
    Rock type: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.

    Abilities:
    Ability 1: Levitate
    Type: Innate
    This Pokemon naturally floats above the earth when released or easily takes flight, evading certain seismic moves such as Earthquake, Bulldoze, and Magnitude. Other Ground moves can still hit.

    Ability 2: Technician
    Type: Innate
    This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for multi-hit attacks is increased by two (2).

    Ability 3: Mold Breaker (DW)
    Type: Innate
    Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)

    Stats:
    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 2
    SpA: Rank 4 (+)
    SpD: Rank 2
    Spe: 90
    Size Class: 1
    Weight Class: 2

    EC: 1/9 Next Evolution at 4
    MC: 0
    DC: 1/5

    Attacks:
    Tackle
    Defense Curl
    Rollout
    Rock Blast
    Disable
    Acupressure
    Mud Shot
    Power Gem
    Earth Power
    AncientPower

    Giga Drain
    Magnet Rise
    Heat Wave
    Sleep Talk

    Flamethrower
    Volt Switch
    Energy Ball
    Protect

    Gajeel the Murkrow (open)
    Murkrow – Gajeel (M)
    [​IMG]
    Flavour lore here after approval

    Nature: Mild (+1 SpA, -1 Def)

    Type:
    Dark type: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
    Flying type: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

    Abilities:
    Ability 1: Insomnia
    Type: Innate
    This Pokemon is immune to sleep induced by other Pokemon. It's normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.

    Ability 2: Super Luck
    Type: Innate
    This Pokemon’s natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 25% of the time.

    Ability 3: Prankster (DW)
    Type: Innate
    The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

    Stats:
    HP: 90
    Atk: Rank 3
    Def: Rank 1 (-)
    SpA: Rank 4 (+)
    SpD: Rank 2
    Spe: 91
    Size Class: 1
    Weight Class: 1

    EC: 0/6 Next Evolution at 6
    MC: 0
    DC: 0/5

    Attacks:
    Peck
    Astonish
    Pursuit
    Haze
    Wing Attack
    Night Shade
    Assurance

    Drill Peck
    Faint Attack
    Quick Attack
    Heat Wave
    Icy Wind
    Dark Pulse

    Psychic
    Protect
    Toxic
  15. Frosty

    Frosty ._.
    is a Forum Moderatoris a Community Contributor
    Moderator

    Joined:
    Mar 25, 2008
    Messages:
    731
    Deck's Ruling regarding rounding UC from reffings (open)

    <Frosty> Hey, Deck, can you give a ruling regarding approvals? I was informed by Objection, http://www.smogon.com/forums/showpos...postcount=9961, that UC got from reffing rounds up. But later when I claimed some UC from the Pike, IAR said that I couldn't round it up, saying that "TLR only awards a UC for every four role-plays (or 0.25 per Roleplay truncated), the KO Bonus for regular 4v4+ Matches is truncated, iirc (I never claim extra half UC's anyway), so I did not think Pike should be any different to anything else". He said he was going to stalk you for a ruling, but since we are here I thought I might as well.
    <Frosty> to be more specific, I got 12.5UC from a Pike. Objection says I can round it to 13 and IAR says and I can't and I am confused as hell >_<.
    <Frosty> *that I can't
    <Deck_Knight> If the source says the UC is truncated, truncate for that source. If the source doesn't specify, use normal rounding rules (which for .5 is up)

    Since the Pike Thread doesn't mention the UC being truncated (maybe it should, to avoid double standards, but that is not the point), I can round normally the UC got from it.


    That being said, I am reclaiming this:

    http://www.smogon.com/forums/showthr...3466348&page=4

    +13UC (12.5uc Rounded)

    EDIT: Actually, that ended up being pointless as I have another claim: http://www.smogon.com/forums/showthread.php?t=3474865&page=2

    +8.5UC

    12.5+8.5 = 21UC to be spent.

    Will use 2 of them to raise my Embirch and my Turtwig's EC to 5.

    The 19 remaining UC will be used as follows:

    Embirch will get the following moves (10UC):
    - Leaf Tornado (-1MC, LU)
    - Double-Edge (-1MC, LU)
    - Zap Cannon (-1MC, LU)
    - Blaze Kick (-3MC, Egg)
    - Roar (-2MC, BWTM)
    - Solarbeam (-2MC, BWTM)

    Turtwig will get the following moves (9UC):
    - Grass Knot (-2MC, BWTM)
    - Endure (-3MC, Past Gen TM)
    - Earth Power (-2MC, BWTutor)
    - Toxic (-2MC, BWTM)

    - - -

    Also, I shall claim from this great/long battle:

    http://www.smogon.com/forums/showthread.php?t=3474857&page=3

    CC: 49->53 (Stockpiling)

    Roserade:
    MC: 0->3->5 (KOC)->0

    Using the MC to get her:
    - Mind Reader (-3MC, Egg)
    - Uproar (-2MC, BWTutor)

    Ferrothorn:
    MC: 0->3->4 (KOC)->0

    Using the MC to get him:
    - Substitute (-2MC, BWTM)
    - Aerial Ace (-2MC, BWTM, also WTF?)

    Ludicolo:
    MC: 0->3->6 (KOC)

    Using the MC to get him:
    - Seed Bomb (-2MC, BWTutor)
    - Sunny Day (-2MC, BWTM)
    - Brick Break (-2MC, BWTM)

    Necturna:
    MC: 0->3->0

    Using the MC to get her Natural Gift (-3MC, Egg)

    Whimsicott
    MC: 0->3->0

    Using the MC to get her Memento (-3MC, Egg)

    Tangrowth:
    MC: 0->3->0

    Using the MC to get her Leaf Storm (-3MC, Egg)
  16. SimonSays

    SimonSays

    Joined:
    Aug 13, 2010
    Messages:
    143
    Link yes, I did lose. Again. EDIT: But I won here.

    CC: 41 -> 45 -> 49

    Battle #1:
    [​IMG]
    Dragonite (Ace) [F]
    MC:
    0 -> 4 (+KOC) -> 0
    Learns Protect and Substitute (BW TM)

    [​IMG]
    Sawsbuck (Prince) [M]
    MC:
    0 -> 3 -> 0
    Learns Charm (Lvl Up) and Worry Seed (BW Tutor)

    [​IMG]
    Claydol (Regisand)
    MC:
    0 -> 3 -> 0
    Learns Sandstorm (Lvl Up) and Grass Knot (BW TM)

    [​IMG]
    Slowking (Sleuth) [M]
    MC:
    0 -> 3 -> 0
    Learns Nasty Plot (Lvl up) and Recycle (BW Tutor)

    [​IMG]
    Lucario (♣ King) [M]
    MC:
    0 -> 4 (+KOC) -> 0
    Learns Substitute (BW TM) and Magnet Rise (BW Tutor)

    Battle #2:
    [​IMG]
    Clefairy (Emira) [F]
    EC:
    5/9 -> 6/9
    MC: 5 -> 8 -> 0
    DC: 5/5
    Learns Ice Beam, Toxic, Protect and Thunderbolt (BW TM)

    [​IMG]
    Vulpix (Celest) [F]
    EC:
    3/6 -> 4/6
    MC: 3 -> 5 -> 0
    DC: 4/5 -> 5/5 DW Unlocked!
    Learns Toxic (BW TM) and Bide (Past Gen.)

    [​IMG]
    Porygon (???)
    EC:
    1/9 -> 2/9
    MC: 0 -> 3 (+KOC) -> 0
    DC: 1/5 -> 2/5
    Learns Recycle (Lvl Up) and Protect (BW TM)

    [​IMG]
    Prinplup (Bonaparte) [M] (Evolved since this battle)
    EC: 4/9 -> 6/9 (+KOC)
    MC: 0 -> 4 (+2KOC) -> 0
    DC: 3/5 -> 4/5
    Learns Brick Break (BW TM) and Icy Wind (BW Tutor)
  17. ThePhalanx

    ThePhalanx

    Joined:
    Nov 9, 2011
    Messages:
    255
    Finally claiming after the holidays

    Luxio and Cranidos both get 1 EC, 2 MC and 1 DC.
    Thanks to some smart UC spending earlier on, this means they both unlock DW abilities, and both evolve! Whoopee!

    Cranidos also gets 1 KOC, added to MC.

    Mufasa the Luxray (open)

    [​IMG]
    Luxray [Mufasa] (Male)
    Nature: Lonely (+Atk, -Def)
    Type:
    Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

    Abilities:
    Rivalry: (Innate) This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender, and decreasing the power of all its attacks by two (2) when it attacks an opponent of the opposite gender.
    Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.
    Guts: (Innate) (DW) [Unlocked] This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.

    Stats:

    HP: 100
    Atk: Rank 6 (+)
    Def: Rank 2 (-)
    SpA: Rank 3
    SpD: Rank 3
    Spe: 70
    Size Class: 4
    Weight Class: 3
    Base Rank Total: 20


    EC: 9/9
    MC: 4
    DC: 5/5

    Attacks:
    Tackle
    Leer
    Charge
    Bite
    Spark
    Roar
    Swagger

    Fire Fang
    Ice Fang
    Night Slash

    Wild Charge
    Hidden Power [Grass 7]
    Volt Switch
    Protect
    Facade

    Superpower

    Rampant the Rampardos (open)

    [​IMG]
    Rampardos [Rampant] (Male)
    Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
    Type:
    Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

    Abilities:
    Mold Breaker: (Innate) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)
    Sheer Force: (Can be Enabled) (DW) [Unlocked] This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

    Stats:

    HP: 110
    Atk: Rank 8 (+)
    Def: Rank 2
    SpA: Rank 3
    SpD: Rank 2
    Spe: 50 (58/1.15) (-)
    Size Class: 3
    Weight Class: 5
    Base Rank Total: 20

    EC: 6/6
    MC: 3
    DC: 5/5

    Attacks:
    Headbutt
    Leer
    Focus Energy
    Pursuit
    Take Down
    Scary Face
    Assurance
    Zen Headbutt
    Head Smash

    Hammer Arm
    Iron Head
    Crunch

    Rock Slide
    Earthquake
    Ice Beam
    Protect

    Fire Punch


    I get +2 CC, and that will be it for now.
  18. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,491
    From this Battle Hall run and this match...

    Currency Counters: 18 + 12 + 4 = 34

    [​IMG]
    Chrysalis - Starmie (-)
    MC: 0 + 12 HC = 12
    Using Move Counters to learn Psychic (5th Gen TM) Reflect (5th Gen TM), Teleport (1st Gen TM), Thunderbolt (5th Gen TM), and Whirlpool (4th Gen TM).

    [​IMG]
    Warmech - Metang(-)
    EC: 4/9 + 1 + 1 from KOs = 6/9
    MC: 0 + 2 = 2
    DC: 0/5 + 1 = 1/5
    Using Move Counters to learn Earthquake (5th Gen TM).

    [​IMG]
    Frostbite - Scylant (M)
    MC: 0 + 3 + 1 from KOs = 4
    Using Move Counters to learn Hidden Power: Grass 6 (5th Gen TM) and U-Turn (5th Gen TM).

    In addition, I'll spend 26 CC for an EXP. Share and a Shell Bell.

    Finally, I'll spend 4 CC to get this fella!

    SirRonLionHeart the Gligar (open)
    [​IMG]
    SirRonLionHeart - Gligar (M)
    Nature: Careful (Adds one (1) Rank to Special Defense; Subtracts one (1) Rank from Special Attack)
    Type:
    Ground
    : Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
    Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.
    KOs: 0

    Abilities:
    Hyper Cutter: (Innate) This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.
    Sand Veil: (Innate) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
    Immunity: (Dream World; Innate) This Pokemon’s body has an immensely strong immune response to venom and does not take poison damage when Poisoned. Toxic Poisoning will not do damage; however, it will continue to grow more severe.

    Stats:
    HP: 100
    Atk: Rank 3
    Def: Rank 4
    SpA: Rank 1
    SpD: Rank 4
    Spe: 85
    Size Class: 2
    Weight Class: 4
    Base Rank Total: 18

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks:
    -Poison Sting
    -Sand-Attack
    -Harden
    -Knock Off
    -Quick Attack
    -Fury Cutter
    -Faint Attack
    -Acrobatics

    -Agility
    -Counter
    -Feint

    -Earthquake
    -X-Scissor
    -Stone Edge

    Total Moves: 14
  19. Deck Knight

    Deck Knight A Knight for the Aegis
    is a Forum Moderatoris a CAP Contributoris a Smogon Media Contributor
    Moderator

    Joined:
    May 27, 2005
    Messages:
    7,551
    Another day, another claim:

    So I have many moves to get.

    For Steelix, I'll use it's KOC on MC and get Sleep Talk (BW Tutor) and Torment (BW TM).

    For Golurk, I'll use all 3 KOC on MC and get Drain Punch, Magic Coat, and Stealth Rock (BW Tutors)

    For Fidgit I'll get Protect (BW TM) and keep the third MC in reserve.

    For Gastrodon I'll get Whirlpool (Past Gen TM)

    For Flygon I'll convert the KOC into MC and get Superpower (Level-up) and Protect (BW TM). The remaining MC will be held in reserve.

    I'll be holding onto the Currecy counters, so my Stockpile goes from 5 to 9.
  20. Complications

    Complications

    Joined:
    Aug 20, 2011
    Messages:
    2,404
  21. Eternal Drifter

    Eternal Drifter

    Joined:
    Apr 11, 2012
    Messages:
    1,604
    Forgot Bide.

    Eternal Drifter: 4 CC
    Abyss the Stunky: 4 KOC

    The KOC will be turned into MC, granting the level-up move Memento and the past generation tutor move Sucker Punch.
  22. LupusAter

    LupusAter

    Joined:
    Apr 19, 2009
    Messages:
    1,084
    Claiming from this reffing. I get 19,5 UC, and use 15 as CC to get a Rare Candy, 2 as MC to get Baldr the Chinchou Ice Beam as a BW TM, and another 2 as EC for Typhon the Zweilous, who goes to 6/9.
    From this hall I get 4 CC, stockpiled, and the 4 KOC on Houndoom are used as MC to get him Sunny Day and Solarbeam as BW TMs.
  23. King Serperior

    King Serperior

    Joined:
    Sep 15, 2011
    Messages:
    3,029
    I get the following from here.

    Prizes:
    King Serperior:
    4CC
    Feebas: 1EC, 3MC, 1DC
    Zweilous: 1EC, 2MC, 1DC, 1KOC (Porygon)
    Hippopotas: 1EC, 2MC, 1DC
    Gible: 1EC, 2MC, 1DC

    I'll stockpile this for now.
  24. Its_A_Random

    Its_A_Random Solves issues recursively
    is a Forum Moderatoris a Community Contributor
    Moderator

    Joined:
    Mar 19, 2010
    Messages:
    2,312
    The Wanderer: APPROVED.
    AOPSUser: APPROVED.
    TIO: APPROVED.
    DFrog: -Speed Natures always round down, so Dragonair should have FLOOR (70÷1.15) = 60 Speed, not 61 Speed. Fix this, & you are APPROVED.
    waterwarrior: APPROVED.
    Glacier Knight: APPROVED.
    Yarnus of Bethany: 2v2 Battles are worth 4 UC, not 5 UC. Fix this, & you are APPROVED.
    UllarWarlord: APPROVED.
    akela: Tirtouga has Bide listed twice, so you cannot choose Bide as an Egg Move. NOT APPROVED.
    Pwnemon: Pyroak learns Seed Bomb as a Gen V Tutor, so it has 1 MC left. Other than that, APPROVED.
    ZhengTann: APPROVED.

    ...And I do not have time to approve any more claims (Frosty is the first in queue). :(

    (Previous Approval Post) Anyhow, that is 10 Claims approved, which means I have 13/10 Claims approved, resulting in 1 UC & 3/10 Claims Approved.

    I may still approve the rest of the queue, depending on shit, but not now.
  25. TIO

    TIO

    Joined:
    Jul 30, 2012
    Messages:
    742
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