bluffing aspect? That's seriously stupid . . . trying to use info directly from your opponent's mouth (fingers?) one way or another is just dumb . . . I seriously don't think that should be taken into account.
Lol, I wasn't the one to bring it up. I am actually arguing against it.bluffing aspect? That's seriously stupid . . . trying to use info directly from your opponent's mouth (fingers?) one way or another is just dumb . . . I seriously don't think that should be taken into account.
I'd say people on YouTube have to be unique somehow to get hits and subscriptions, and thus a need for creativity over effectiveness. It's about the spectacle, after all, and a Furret winning games is going to stand out over teams full of standard OU stuff.
Furret sucks in doubles, all it has is follow me which is always done better by other pokemon.Most Youtube videos are doubles and Furret winning OU isn't very surprising because Furret is pretty much an OU Pokemon in doubles.
This could be read as 'on shoddy everyone is on even footing so battles are fair tests of skill (with a little bit of luck of course) unlike in wifi where some people have an advantage because they waste hours of their time resetting the game over and over to hope they get lucky/hit a specific 60th of a second'Yea. WiFi has way less anal, competitive people. On Shoddy, everyone has Pokemon with perfect IVs (or almost perfect if you go for a Hidden Power) and on WiFi, the only people with that advantage are those who work hard raising their Pokemon. Also, there are less legendaries around so you don't have to face that many annoying, perfect IV Azelfs. Hidden Power is also rarely used because getting the right Hidden Power on your Pokemon is very tough.
tl;dr: the more competitive battlers are, for the most part, on shoddy
Stall doesn't exist on Wifi, because no one wants to sit and play for an hour with all the animations. That alone makes the metagame vastly different. Pokemon such as Vaporeon, who beat most offensive teams but fail against stall, become more viable.
Stall doesn't exist on Wifi, because no one wants to sit and play for an hour with all the animations. That alone makes the metagame vastly different. Pokemon such as Vaporeon, who beat most offensive teams but fail against stall, become more viable.
This is not necessarily true. As some people have already pointed out, the smaller number of battles and lower likelihood of replaying the same person on Wifi make innovations much more effective. I saw a video the other day where a Lucario used Me First to steal a Heatran's Earth Power and KO. On the OU Ladder, this would not be nearly consistent enough.
One big difference I have noticed is the greater variety of sets among serious battlers on Wifi, particularly the Youtube community. "Smogon sets" are very stigmatized on Youtube, and even extremely well-known and respected battlers frequently compliment the "cleverness" or "originality" of opponents' sets. Even for people who use Pokesav and Action Replay, giving Shoddy-like control over their team, using Pokemon like standard CB Scizor or Scarf Heatran is considered almost dirty.
One of the best-known battlers, wilechase, uses almost exclusively Pokemon in the top 10 Shoddy OU usage statistics and almost entirely Smogon sets, and he takes heat in the comments section of virtually every one of his videos. Meanwhile, TheKillerNacho has over 11,000 subscribers (wilechase has like 3,000) and is famous for using Lead Furret in OU. This is virtually the opposite of Shoddy, where users on these forums are often harshly criticized for even minor deviations from established Pokemon and movesets unless they have a very good reason for it. It's a creativity vs. competition divide.
ooc why is rotom a banned on wifi? and who does the banning? if i add a rotom a to m team and press wifi - does the game stop me froim using rotom, or is it more arbitary kids rules layered on top of the real game rules?
Why wouldnt lucario just use close combat/aurasphere and why wouldnt heatran use fireblast? Also i thought gimmicks werent that popular due to how long training takes and that they generally get old far faster than reliable sets?
My only problem with Wi-Fi, that will probably never be fixed, is that you need friend codes to battle. That is the biggest hassle of them all, having to register a friend code and find them in the lobby. I wish there was a 6 vs. 6 random battle option.
Furret sucks in doubles, all it has is follow me which is always done better by other pokemon.