Pokemon Black & White, aka Gen 5. Coming to Japan in Fall 2010.

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Dragonite always seemed so odd to me. In so many ways, he seems like a parody of the traditional European dragon...he's fat, his wings are ridiculously tiny, he has no teeth or claws to speak of, he rescues people instead of eating them, etc. Then in Gen 3, Gamefreak created Salamence, your standard mean-looking dragon. Doesn't it seem like they should have done Salamence first?

Anyway, that's a cool idea. Dragon/Fighting would go with the concept of Dragonite being a "knight" (at least, that's how I always saw his name), turn a crippling SR weakness into a resistance, and differentiate him from Salamence. Trouble is, it might make him a little too good...I don't think anything resists both Dragon and Fighting, since the only type that resists Dragon is Steel. STAB Close Combats coming off 134 base Attack is not a fun prospect. That type combo would be cool, but let's give it to something with stats that aren't quite so godly.


Steel/Ghost but that hasn't been made yet. ( i so want one though, Banette should get it so he becomes a bit more usful)

Edir: Shedninja does too
 
Dragonite always seemed so odd to me. In so many ways, he seems like a parody of the traditional European dragon...he's fat, his wings are ridiculously tiny, he has no teeth or claws to speak of, he rescues people instead of eating them, etc. Then in Gen 3, Gamefreak created Salamence, your standard mean-looking dragon. Doesn't it seem like they should have done Salamence first?

Anyway, that's a cool idea. Dragon/Fighting would go with the concept of Dragonite being a "knight" (at least, that's how I always saw his name), turn a crippling SR weakness into a resistance, and differentiate him from Salamence. Trouble is, it might make him a little too good...I don't think anything resists both Dragon and Fighting, since the only type that resists Dragon is Steel. STAB Close Combats coming off 134 base Attack is not a fun prospect. That type combo would be cool, but let's give it to something with stats that aren't quite so godly.


i always used to nickname my dragonite dracoknight now that you mentioned, CC on nite would only make sense if he was part fighting, but smogon said it would fit him and that he should learn, naturally smogon was not thinking when they did that, scizor with EQ? give me a break, but that aside i would love if we had a fighting/dragon, CC and outrage is just epic shit, kill steels with CC then spam outrage.
 
Dragonite getting Close Combat makes a lot of sense, and would make the mixed set a LOT more deadly, since it still grabs OHKOs on Blissey, Tyranitar, and Heatran, but not losing the attack boost would be HUGE. Stall teams could no longer pivot between Blissey and Skarmory (or Celebi) since it wouldn't lose power. Then again, the smog already explains all of this, lol.

It's too bad they can't change the types of pokemon. Dragonite is so cool but he is always going to be outclassed by Salamence, and there will only be more dragons to compete with him in the future.
 
sense? not that much sense, he can punch and everything, but if that was the case then anything with arms and legs should learn CC, the fact is that he is too fat to use CC, then again ursaring and grandbull learn the damn move...
 
It's too bad they can't change the types of pokemon. Dragonite is so cool but he is always going to be outclassed by Salamence, and there will only be more dragons to compete with him in the future.

Special flinching moves, and a high-OU Serene Grace abuser to make good use of them. Dragonite still outclassed by Salamence then?

A Rock/Flying type with special Rock priority, and enough power to OHKO most Salamence, but not most Dragonite. Nite still outclassed?
 
Special flinching moves, and a high-OU Serene Grace abuser to make good use of them. Dragonite still outclassed by Salamence then?

We already have two High OU Serene Grace abusers with flinching moves...

http://www.smogon.com/dp/pokemon/togekiss
http://www.smogon.com/dp/pokemon/jirachi

I don't know about you, but I certainly wouldn't pick Dragonite to counter either of these.

That said, you do have a good point. We can't predict the changes and new Pokemon fifth gen will bring. Hopefully some of them will make Dragonite more unique and useful.
 
The problem with Dragonite is although he is bulky, he's not 'that' bulky. He still HATES paralysis, as his speed is average, so coming in on Jirachi or Togekiss is not a good idea. The 4x weakness to ice means any pokemon that relies on Serene Grace can just throw HP Ice on there if Dragonite becomes common. Unless Dragonite receives a new ability (special intimidate, or Thick Fat) then I really can't see him ever being more useful than Salamence. Which sucks, but oh well.
 
I really can't see him ever being more useful than Salamence. Which sucks, but oh well.

I think Extremespeed makes Dragonite very useful in several situations that Salamence is not.

That being said, I would love to see a Special Intimidate or Thick Fat on Dragonite, and I think it has room for another ability still, so either would be excellent choices. Anything really would be better than Inner Focus.
 
Dragonite does have areas where it definitely has the advantage over Salamence, just like the Serene Grace with flinch moves.
 
C'mon guys... it's movepool isn't enough?
Dragonite probably has the better movepool out of all the "semi-legendary" pokes.
It has bulk, and it's one of the most difficult pokes to take down when saved for last.

DD sets with Dragonite has far more options than anything else that has DD.
You can DD with Light Screen, Heal Bell, with a priority attack, with 2 attacks and Roost, with Thunder Wave, or even go offensive (even though it's outclassed by Sala in this regard).
Not to say it's movepool lets Nite to be far more versatile on mixed sets (though it isn't as fearful as Sala).

Anything involving bulk is better off on Dragonite than it is with Salamence.

For that reasons, i say leave Dragonite alone... just give him one or two options (Brave Bird wolud be nice... as does the already mentioned Close Combat).
 
Dragonite always had issues despite his great stats.
He lacked good STABs in generations I and II and when he got the options in III, Salamence came along to steal his thunder.
Even his early D/P niche of Outraging Dragondancer was lost with the Platinum tutors.
Now he has Extremespeed which is pretty cool but not enough to make him a staple.

One problem is that Inner Focus is "meh" and an offensive set makes little sense when Salamence has higher stats in everything that matters for sweeping.
Dragonite's extra bulk doesn't buy him many more options especially when Salamence has Intimidate to soften the blow as it enters the fray.

However, I think we've learned that all it takes is a unique new move or ability to carry a pokemon from forgettable to hero status.
So while I think Dragonite's typing won't change, the things that might change could still make him more relevant in Gen V.

His stats/movepool are not bad by any stretch of imagination, he just needs better options than playing Salamence's game and being worse at it.
If there were no Salamence, we'd probably all be using him in the role of DD sweeper.
 
cascadegonpory.jpg


Another day without CoroCoro leaks? My weak heart can't take this and Lost at the same time.
 
Intimidate doesn't stop anything from revenging Salamence. Dragonite natural bulk does (depending of the attack, of course).

The main difference about DD Dragonite and Salamence is that it's hard to get one more DD with Sala (compensating with sheer power, so it's hard to take Sala attacks), while it's far easier with Dragonite (which needs bulk for it to be effective, thus meaning Dragonite won't hit nearly hard as Sala).

And one of the best traits of DD Dragonite is that Nite is often a DD supporting sweeper (it uses Heal Bell/Light Screen or even Thunder Wave mainly for itself, but it ends up helping the teammates along the way).

Mixed sets are in favor of Salamence. CB is even (Salamence has more speed: Dragonite has Extremespeed), but no one uses it, so...

Salamence main "triumph" is that it puts immense pressure on the opponent on the instant it switches in. No other poke puts as more pressure as Sala in the entire metagame.







ANYWAY: That fire poke looks like a bug... Bug/Fire, huh?
A 4X SR weak poke that isn't immune to Spikes...
At least it looks like it could have Levitate as the ability.
 
As you all know, the poison type is really underpowered:

-It's only super effective against grass types, and grass types are usually dealt with ice or fire moves, both common in the metagame.
-Steels are immune to poison, and with steels like Scizor running rampant, no one ever uses poison STAB. Not even the mighty Gengar needs his poison STAB.


Solutions:


-A new weather affect: Acid Rain. It should:

~Lasts for 5 turn using the move, "insert move here".

~Errode Rock types and Steel type and make them vulnerable to poison attacks (SE for rock, at least neutral for steel)

~Give poison moves a 50% power boost.

~All poison types heal 1/16th of their HP per turn. (plausible)

~Thunder never misses. (if regular rain can do this, why can't acid rain? Also, lightning strikes can sometimes release sulfur dioxide into the atmosphere and cause acid rain naturally.)

~And in relation to lightning strikes releasing sulfure dioxide, if any pokemon on the field uses Thunder, then it has a 1/6 of making Acid Rain last one more turn.

~Fire moves earn a 30% power boost, since sulfur dioxide is flammable.
__________________________________________________________

Abilities:
~Toxic Waste: Starts Acid Rain when entering battle.
~Sulfur Absorb: Doubles speed in Acid Rain (Toxicroak would benefit greatly from this)

~Also, give defensive poison types a reliable form of recovery. Pokemon like Tentacruel and Weezing would greatly benefit from this.

Idea Pokemon:

~Venomeon (Venom+eon) (Poison Eevee)
Type: Poison
Base Stats: 95/130/65/110/65/65
Ability: Sulfur Absorb

~Toxisilisk (Toxic+Basilisk)
Type: Poison/Dragon
Base Stats: 110/85/110/85/110/55
Ability: Toxic Waste
(Pseudo-legend of gen 5 maybe?)



Thoughts?
 
Dragonite can indeed, like M-blade said be a great team supporter. It can Paralysise opponents and cure your own status with Heal Bell. Unfortunatly Dragonite doesn't have Wish, which ironicly enough Salamance does.
 
As you all know, the poison type is really underpowered:

-It's only super effective against grass types, and grass types are usually dealt with ice or fire moves, both common in the metagame.
-Steels are immune to poison, and with steels like Scizor running rampant, no one ever uses poison STAB. Not even the mighty Gengar needs his poison STAB.


Solutions:


-A new weather affect: Acid Rain. It should:

~Lasts for 5 turn using the move, "insert move here".

~Errode Rock types and Steel type and make them vulnerable to poison attacks (SE for rock, at least neutral for steel)

~Give poison moves a 50% power boost.

~All poison types heal 1/16th of their HP per turn. (plausible)

~Thunder never misses. (if regular rain can do this, why can't acid rain? Also, lightning strikes can sometimes release sulfur dioxide into the atmosphere and cause acid rain naturally.)

~And in relation to lightning strikes releasing sulfure dioxide, if any pokemon on the field uses Thunder, then it has a 1/6 of making Acid Rain last one more turn.

~Fire moves earn a 30% power boost, since sulfur dioxide is flammable.
__________________________________________________________

Abilities:
~Toxic Waste: Starts Acid Rain when entering battle.
~Sulfur Absorb: Doubles speed in Acid Rain (Toxicroak would benefit greatly from this)

~Also, give defensive poison types a reliable form of recovery. Pokemon like Tentacruel and Weezing would greatly benefit from this.

Idea Pokemon:

~Venomeon (Venom+eon) (Poison Eevee)
Type: Poison
Base Stats: 95/130/65/110/65/65
Ability: Sulfur Absorb

~Toxisilisk (Toxic+Basilisk)
Type: Poison/Dragon
Base Stats: 110/85/110/85/110/55
Ability: Toxic Waste
(Pseudo-legend of gen 5 maybe?)



Thoughts?

I like your ideas, I also think poison shit hit steel super effectively (corrosive damage typically beats armor in games, so where is the logic here). Anything with Toxic Waste would probably be banished to Ubers, though.
 
~Thunder never misses. (if regular rain can do this, why can't acid rain? Also, lightning strikes can sometimes release sulfur dioxide into the atmosphere and cause acid rain naturally.)

That's Nitrogen Dioxide. Sulphur Dioxide is only caused by burning sulphur.
 
I like your ideas, I also think poison shit hit steel super effectively (corrosive damage typically beats armor in games, so where is the logic here). Anything with Toxic Waste would probably be banished to Ubers, though.


Why Ubers? I think Toxisilisk is the only one who should get this ability, like how Snow Warning is exclusive to Abomasnow.
 
Most poison moves AREN'T acid based. I think the idea is biological poisons don't do anything to metal. (Of course by that logic poison perhaps shouldn't touch rock and ghost also, but the type chart isn't 100% consistent)
 
Why Ubers? I think Toxisilisk is the only one who should get this ability, like how Snow Warning is exclusive to Abomasnow.

Because it doubles the speed of a pokemon while increasing fire moves and making Thunder 100% accurate. The only comparable abilities are Drizzle/Drought and Swift Swim/Cholorophyll, and the former pair are Uber (while your idea is on a pokemon with OU like stats, it shares characteristics with both Drizzle and Drought).
 
About poison: i always thought of o move with 100 Base Power and 100% accuracy that the special effect is "being typeless", so it hits everything and everyone with neutral damage.
And give it only to Muk, because i said so...
 
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