I'm not stupid. The Ninja boss on Level 14 has more than 2000 HP (2500), so you can't kill him with only meteors. That's exactly why it's frustrating. Either you get the freeze, so he can't turn invisible, or he gets your gem and you fail Brilliant rating. I suppose if you sold all your towers near the spawns and on the high ground, you might be able to successfully Fear him too, but no matter what you have to rely on random chance. It's just lame.
Might have burned him by accident, thats how I just got past him. The burn + initial damage from burning temple was enough to let me kill him with one meteor to spare.You sure? I killed him with only meteors, and no freezing. Or maybe I did 500 damage on the first hit, but that doesn't seem likely.
shit GemCraft is addicting
I am now firmly addicted to this game, but I can't figure out how to get a log-on name.http://ffr.lightdarkness.net/FFR/
Those of you that may have heard about Flash Flash Revolution's demise will be happy to hear that it's been re-hosted at the above link. If you haven't, well, you're in for a treat.
As the name may imply, FFR is a Flash-based simulation of Dance Dance Revolution, only instead of a pad, you use your keyboard. (The default inputs are the corresponding arrow keys, though these can be changed.) The music selection is probably best described as "eclectic," with over 800 songs from a wide variety of genres. Appropriately, there are also a wide range of difficulties as well. Songs are ranked in difficulty on a scale from 1 through 12 inclusive, with 1 being good for beginners to get their feet wet with, and 12 being for the true key-smashing masters. Those of you familiar with StepMania will notice a few key differences, mainly that the timing windows are more generous and that there are no freeze arrows (an unfortunate limitation of the software employed).
Click link. Play game. Post high scores. Receive internets.
http://www.kongregate.com/games/garin/monsters-den
http://www.kongregate.com/games/garin/monsters-den-book-of-dread
These have probably been mentioned before, but Monster's Den is so fucking good. It's deep, it's got shitloads of loot, and it's addictive as crack, heroin, and some other really addictive drug all rolled into one. The only problem? You make a mistake, you make it permanently, since an autosave is in place. Still though, it's really good.
mcleodgaming.com
No other flash game compares to the ssf2 demo version, and heck its just a demo.
I am now firmly addicted to this game, but I can't figure out how to get a log-on name.
http://armorgames.com/play/5967/bubble-tanks-arenas
The next instalment in the Bubble Tanks series, only with 300% more coke.
Basically, you can now design your own tanks with a range of shit you unlock by doing each arena, but the true clincher is the online play whereby you can battle in other people's arenas, and even make your own ones with your own unique enemies.
As I said, this thing is a drug.
How to take a fantastic system and completely ruin it by succumbing to the appeal of easy design solutions and mainstream triteness...
i love this kind of game...too short tough
I don't understand how it can be Japan yet name its strategies after Greek gods.
Anyway, on Elements. Totally hooked, not a good card game, but a good flash card game which is new. It makes me wonder though, for something that's been around for a while and seems to have a dedicated following, they really don't make new cards very fast do they? I could come up with a couple hundred cards easy. Actually, if my current employer ever expands the way I'd like, I have some intriguing ideas for Elements if they'd like to be picked up. Back to the game, yet to defeat a false god. I constructed a rainbow deck, and I'm already sick of playing it and mostly I've been facing Level 3s just to get the money to fail against the FGs. Really need to upgrade my Otys.
It is easy to make 100 new cards. It is hard to ensure that those cards are balanced.
Bloons TD 4 = I reached level 103 with this (Easy Mode, the world stage). Tons and Tons of MOAB Maulers, 15 Sun Gods, Battleships where i can put them, Wizard Monkeys, 6 Research Facilities, Monkey Aces flying everywhere, Arctic Circles and Ring of Fires at each point, Glue Gunner at each curve. I could have went further but my com couldn't take it lol.
Bubble Tanks 2 was an original and clever shooter, in which the player decided by himself the challenges to face, and his tools to face them, according to his preferred play style; and he decided this in real time, which is something that is extremely hard to successfully implement in a game.What's wrong with it? I like the bit where you can design your own tanks and fight other people's enemy designs.
There's an elements website which has more stuff in it. Anyway, for that game i'm using a Fire Lance deck to beat False Gods. 4 Aether Pillars, 6 Aether shields, 6 Fire Lances, 1 Farenheit, 1 Nova, 1 Reflective Shield (Light 1 mana cost), 1 Sundial, and 12 Fire Pillars. Aether Mark. 1 Pillar is enough to take out all 6 Shields.
Just delay the turns till the last turn, release all your Fire Lances. Dead False God. Farenheit helps in dealing damage as well, 6 aether shields = 18 free 0 damage turns, Reflective shield to penetrate other reflect shields, nova to use it, sundial just because it's good.