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Mew

May I?

I like your idea here, the utility anti-lead. However, Sunny Day should really be left to Ninetales in DW tier, and preferrably a wall in Wifi. Over it, I'd run Grass Knot to better tackle Hippo and take on gigaiasu, then Taunt in the last slot to stop the Rocks from coming up? I might be completely wrong, though.

EDIT: Ignoar what was here. I thoughfor some reason Mew got recover.

well it does get roost and softboiled, aka recover clones.
 
Do you know if there is any way for mew to get access to Growth?

I haven't really looked into whether it is possible or not; but I thought of it because on Sunny Day teams where Growth give +2 Att AND SpA would be more deadly even than Mew's regular boosting capabilities.
 
Do you know if there is any way for mew to get access to Growth?

I haven't really looked into whether it is possible or not; but I thought of it because on Sunny Day teams where Growth give +2 Att AND SpA would be more deadly even than Mew's regular boosting capabilities.

There's really no need for Growth since Mew knows Cheer Up.
 
So far my set as woked decently. My team is a sunny day team and having sunny day on mew has heled me out when ninetales is dead and the sun is gone. The red card also works wonders on things like jaroda or the geneis. The surprise factor has also gotten me a nice anounts of KOs since people thing mew is set up bait for the grass/steel guy and erufuun. Unfortunately my damage out put isn't too high and that must be remedied

All in all though, most people didn't know exactly what they wanted to do when I started with my mew.
 
May I?

I like your idea here, the utility anti-lead. However, Sunny Day should really be left to Ninetales in DW tier, and preferrably a wall in Wifi. Over it, I'd run Grass Knot to better tackle Hippo and take on gigaiasu, then Taunt in the last slot to stop the Rocks from coming up? I might be completely wrong, though.

EDIT: Ignoar what was here. I thoughfor some reason Mew got recover.
Taunt is still good, but I actually think Magic Coat is the way to go on any lead that gets it... ability to deflect Taunts/status/SR back at their user, rather than simply stop them, is priceless, IMO.

Magic Coat is gonna be the way to go on a lot of Mew sets, I think. :0 In fact, the only category in which Taunt is superior is in stopping setup sweepers/Subs... but Magic Coat seems to have so many more uses. And besides, Ditto can stop stat-uppers.
 
Mew
252 HP/252 Spe/6 SpD
Taunt
Will-o-Wisp
Roost
Toxic/Light Screen/Filler

Seems familiar ? Yes its stall mewtwo except with mew. This thing is very hard to take down if you team isnt prepared. Taunt stop set up and wobbufet and other staller.
Roost for recovery, Will for crippling physical attacker, and teh last move is your choice. Toxic make him even more Stall's nightmare, Light Screen Help teammate's set up or you can put other move on your team needs. Combined with entry hazard, this guy will tears stall team and choice Physical attacker with his bulk, awesome speed, and sheer annoyingness. The counter to this set is MH user and Mirror pokemon so adding pokemon who does well against those will help a lot creating insane Combinaion.
 
In my opinion, Mew will return as an uber purely because of the sheer number of options he has. He learns every TM in the game, and every 3rd and 4th gen tutor move, so he can run a plethora of sets. Granted, Mewtwo is better in a sweeper role, but Mew can quite literally do ANYTHING. He can inflict any status (XD mew can learn hypnosis), he can baton pass +2 of ANY stat, and he can fill a number of other roles. I use Mew as my Ubers lead, and have never looked back since. Mew works so well because your opponent doesn't know what Mews doing until he's done it.
 
mew in UU wreck shit up. Most of his stopper is in OU. Then hes minimally BL.
In NU, even crazier. In current OU many dont know how o utilize beastly set like that Stall set i posted. Combine with AT Bliss = even magic mirror cant stop it(maybe since synchronize may pass it) but even if its not synchroed, i can use mew later after defeating the MM.
 
if baton pass mew is the standard it's temping to do a fake bp set on it like this:

mew @ leftovers
jolly
252 attk 252 spe 4 def
sword dance/bulk up?
taunt
brick break
shadow claw

taunt lets you mess up phazers that come in, and hopefully get an extra SD in. perfect coverage off +4 attack is going to hurt anything, even if mew has 'only' 100 base attack. Fire punch could be run over shadow claw for scizor. Alternately bulk up can give you a stall breaker, but there are probably better options like guts machamp/roobushin. Though it is worth noting neither of them have the perfect coverage and taunt, it's one or the other.
 
I think Lum Berry is a viable option over Lefties on any set, as it pairs well with Synchronize to turn your opponent's status move against them
 
for me the set of choice for mew is Stallmew.
Compared with the original stalltwo, he lost a lot of speed and pressure but otherwise the same seeing synchronize is sometime nicer(lol toxic Xatu lol toxic MH lol Magic mirror)
especialy if paired with blissey.
 
Mew
252 HP/252 Spe/6 SpD
Magic Coat / Taunt
Will-o-Wisp
Roost
Toxic/Light Screen/Filler
....okay.... looks good, but again.....
Taunt is still good, but I actually think Magic Coat is the way to go on any lead that gets it... ability to deflect Taunts/status/SR back at their user, rather than simply stop them, is priceless, IMO.
And you also beat the MH Taunters this way, rather than having a slower Taunt and getting shut down.



if baton pass mew is the standard it's temping to do a fake bp set on it like this:

mew @ leftovers
jolly
252 attk 252 spe 4 def
sword dance/bulk up?
taunt
brick break
shadow claw
I know SD Luke doesn't have Taunt, but IMO he outclasses this with more powerful Fighting STAB + ExSpeed. And Zuruzukin would outclass the Bulk Up variant by having STAB on Fighting and Dark, plus more natural bulk.

The difficult thing with Mew isn't finding a set for him, so much as finding one that isn't already outclassed by someone else. :0 In this regard, I think a Nasty Plot set with Psycho Shock and any 2 coverage moves that work well together (IE, Earth Power + Ice Beam, Shadow Ball + Focus Blast, etc) is Mew's best bet at standing out offensively, as no other Psychic type or Nasty Plotter that I can think of off the top of my head has Mew's combination of bulk and speed.
 
Azelf probably does the Nasty Plotting Psycho Shock user better due to his far increased speed and much better attacking stats.
 
maybe a gimmick gravity mew with gravity/thunder/blizzard/hypnosis (or psychic)? I know Gravity sucks for teams in general but as a simple 1 turn setup move it's not that bad (iirc there was that gimmick gravity starmie in gen 4 ou... was that any good?)

Otherwise it's such a pity that mew really sucks overall; the psychic type is so nerfed and baton passing really isn't the best niche with no true ingrain passers or mean look passers...
 
Azelf has worse coverage outside of Psycho Shock and Flamethrower, though. :0 And Mew, unlike NP Azelf, can take a hit reasonably decently (see last page for calcs).

IE, Mew can beat Tyranitar with Aura Sphere, whereas Azelf is completely walled. Azelf might be faster and more powerful, but Mew is more offensively versatile and very difficult to wall (until you find out what coverage moves it's running, but even then...).
 
You know what Mew's abilities should be? Inconsistent and/or Mischievious Heart. Would be most broken thing in existence.

And I mean really, Smeargle gets Inconsistent and reading the freaking power of Inconsistent, being able to pass any of those boosts would be annoying as hell.

But an Inconsistent or Mischievious Heart Mew...so broken in a Heartbeat but it supposedly HAS THE DNA OF ALL POKEMON and things like GLALIE, OCTILLERY, AND BIBAREL GET IT AND NOT MEW?

Course, I would fear to see Mew get those but it makes far more sense as abilities than Synchronize. I mean, it is supposed to be the Ultimate Team Supporter and it is Mischievious, it should get the Heart and because it is Mew, it has Inconsistent Movesets to mess with because of unpredictability.

Oh silly Gamefreak, making such broken abilities and giving them to obscure Pokemon and making other ridiculous things and screwing us all. But then again, special ability Mew would probably be the ultimate troll of all. (
 
You know what Mew's abilities should be? Inconsistent and/or Mischievious Heart. Would be most broken thing in existence.

And I mean really, Smeargle gets Inconsistent and reading the freaking power of Inconsistent, being able to pass any of those boosts would be annoying as hell.

But an Inconsistent or Mischievious Heart Mew...so broken in a Heartbeat but it supposedly HAS THE DNA OF ALL POKEMON and things like GLALIE, OCTILLERY, AND BIBAREL GET IT AND NOT MEW?

Course, I would fear to see Mew get those but it makes far more sense as abilities than Synchronize. I mean, it is supposed to be the Ultimate Team Supporter and it is Mischievious, it should get the Heart and because it is Mew, it has Inconsistent Movesets to mess with because of unpredictability.

Oh silly Gamefreak, making such broken abilities and giving them to obscure Pokemon and making other ridiculous things and screwing us all. But then again, special ability Mew would probably be the ultimate troll of all. (
Skill Swap et al in doubles/triples?
 
if you treat it like a straight SD sweeper maybe, but it's not which is why lucario does not outclass it. a better comparison would be SD giscor.
 
if you treat it like a straight SD sweeper maybe, but it's not which is why lucario does not outclass it. a better comparison would be SD giscor.
Sure, that then. Meh, I was having trouble thinking of examples. -.-'

You know what Mew's abilities should be? Inconsistent and/or Mischievious Heart. Would be most broken thing in existence.

And I mean really, Smeargle gets Inconsistent and reading the freaking power of Inconsistent, being able to pass any of those boosts would be annoying as hell.

But an Inconsistent or Mischievious Heart Mew...so broken in a Heartbeat but it supposedly HAS THE DNA OF ALL POKEMON and things like GLALIE, OCTILLERY, AND BIBAREL GET IT AND NOT MEW?

Course, I would fear to see Mew get those but it makes far more sense as abilities than Synchronize. I mean, it is supposed to be the Ultimate Team Supporter and it is Mischievious, it should get the Heart and because it is Mew, it has Inconsistent Movesets to mess with because of unpredictability.

Oh silly Gamefreak, making such broken abilities and giving them to obscure Pokemon and making other ridiculous things and screwing us all. But then again, special ability Mew would probably be the ultimate troll of all. (
I don't really think it's particularly contributory to complain about what abilities a Pokemon should have gotten. :0 ....however.... since we're already on the topic, Multitype might have made sense. =w='

...*ahem* in any case... How many people have actually tried using Mew here? I would be eager to hear how he performs from people who have actually USED him and aren't just speculating out their asses... (posters of the top half of page 7, I'm looking at you).

Here are some sets that have been mentioned a lot or look quite promising:
Mew @ Leftovers / (resist Berry)
Timid 252 HP / 4 Def / 252 Spe
- Rock Polish
- Swords Dance / Nasty Plot
- Magic Coat / Taunt
- Baton Pass
Mew's token set from 4th Gen Ubers, modified for 5th Gen play. New-and-improved Magic Coat is a huge boon for the set, not only protecting it from faster Taunters, but also making for anti-lead utility by bouncing back entry hazards and status like Sleep.
Mew @Life Orb
Timid 4 HP / 252 SpA / 252 Spe
- Nasty Plot
- Psycho Shock
- Aura Sphere / Earth Power / Thunderbolt
- Shadow Ball / Ice Beam / Fire Blast
The general consensus is that Nasty Plot probably makes for Mew's best offensive set. Access to perfect neutral coverage in the form of Shadow Ball + Aura Sphere (the latter move beating Tyranitar with relative ease), as well as STAB Psycho Shock for wallbreaking capabilities are the most attractive options on the set, however it also has its plethora of other coverage options for more niched or specialized use.
Mew @ Leftovers
Synchronize: Timid
252 HP, 252 Speed, 4 Sp. Defense
- Will-o-Wisp / Toxic
- Light Screen
- Roost
- Taunt / Magic Coat
Mew's impressive 100/100/100 bulk, access to Screens, Will-O-Wisp, and Toxic, as well as recovery, makes for a suitable walling set. Magic Coat VS Taunt depends on whether you want keep from being Taunted by faster Pokes like Aerodactyl, Crobat, and Erufuun, as well as reflect status, or shut down slower wall and support Pokemon that will try to stall you out.
Mew @ Leftovers
Impish Nature
EVs: 252 HP / ? Def / ? SDef / ? Spe
- Dragon Tail / Roar
- Thunder Wave / Toxic / Will-O-Wisp
- Taunt / Magic Coat
- Heal Bell / Tailwind / Roost
Another defensive set that functions differently from the last one. Instead of walling, like the last set, this one seeks to spread status with the move of choice + Roar or Dragon Tail, as well as provide general utility for the team. Mew also gets a ton of relatively useful support moves, such as Heal Bell for clerical support, Tail Wind for a temporary Speed edge, or Roost for recovery. Due to its reliance on non-attacking moves, Magic Coat or Taunt is practically required on the set.
Jibaku said:
Mew @ Leftovers
Jolly Nature 252 HP / 252 Spe / 4 Def
- Super Fang
- Taunt
- U-turn
- Roost
The set revolves around weakening the opponent's team with Super Fang. Options for a set like this are highly variable, but this one is designed to nail opponents with the aforementioned move, then either Taunt or U-Turn depending on the threat, while keeping itself healthy with Roost. It could also support the team with Toxic, Heal Bell, screens, or Stealth Rock in any given slot.
 
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