All right, I've done a lot for my game, might as well type up an update. Hope I did it right, but whatever...
Trial of Beginnings: Littleroot Starting with the basic name, gender, everything process, I'm obviously a guy. As for a name, to conceal my real name, and to stick with the challenge, I went with "Psych", short for "Psychic", I guess... I dunno, it just came to me. Anyway, poor kid... He started in a moving truck, then got yelled at to come in and mess with a clock. Set the time, did all the basic things, and my dad, AKA Norman, was apparently on TV. Whoops, I missed him, I guess. Anyway, went to May's, ran back out to see some dude being chased by a Poochyena. Wasn't smart enough to grab one of the THREE SUPER RARE STARTERS in his bag, so he yells at a random kid to do it. Well, I did. I quickly snatched out one, and out came a Treeko, which I named Thief, because it's fast, and once I got started,it'd vanish like a thief. KO'd the Poochy, then started blabbering to the prof. He tells me to go meet May up in a route, so I run off to her.
Town of peace: Oldale Of course, once I get to her, she forces me into a trainer battle. Of course, since I still have no psychic types, normally I'd smack her on the head and say "Not now", but shouldn't be rude... Well, too rude. My Thief uses the dagger of pound to finish off her Torchic, and then she dashes off, pretty much making me follow her. I go back to the lab, get a pokedex, and 5 pokeballs. And there I rush off, only to be stopped by mom. At least I get new shoes, but I do wonder whatever happened to my old ones... Wonder if she took them.
Town of Normal: Petalburg Anyway, I dash off toward Petalburg, dodging trainers who have flames in their eyes to battle until I find a Ralts! RALTS! I weaken it a bit, throw a pokeball, SCORE! Now, check stats... nature... OH SNAP! I CAUGHT A BOY RALLLLLLLTSSSS! AND NAMED IT GIRLIA! Someone's going to be mad at me later. I run around more, and after many wild encounters, end up catching a female Ralts and naming it Girlia. Well, crisis averted, so go help Wally. He, the lucky nut, finds a Ralts first try. Easy catch for him, whatever. I go off onto the next route, training my Girlia up on trainers, then vanishing into the woods. By the woods, I mean Petalburg woods. Running... fighting... Oh, it's some dude who needs help. Might as well go help. Some grunt, who is obviously just a weirdo, sends out... A POOCHYENA?! Where's that pokedoll again? ...Crud, I'm out of them. Well, I hate to do this, but Thief, go on ahead and take care of it. Guy thanks me, gives me a Great Ball, and runs off.
City of Stone and School: Rustboro Finishing through the woods, I find myself in Rustboro town. After some exploration around and more level grinding/trainer fighting, I go into Rustboro gym with my level 15 Ralts, and pound at Roxanne(After beating her minions, of course,which got him to level 17, along with more grinding.)
Battle of Stone: Psych Vs. Roxanne
She tosses forth a Geodude, and I send in Girlia. I laugh at her as I Confusion to take out a nice chunk of it's HP. It... Defense curls? I blast it again, KOing the Geodude. Now, for the Nosepass. I blink at it a bit, then shrug it off. After a few Double Teams, I pelt it with Confusions while it hopelessly Harden's. Once it gets the idea, it tries to Rock Tomb, but it's too late. Good game, Roxanne, and learn to throw rocks better.
Winner: Psych.
With one badge down, time to head north, and use Confusion on those rocks! ...Okay, maybe not. Well, might as well go in the cave... OH COME ON, YOU AGAIN WITH YOUR POOCHY! This one, I angrily PP stall down to struggling... in which the recoil does about nothing to it. I switch out, and let it kill all my extras (I caught a few Zigzagoon back before, and still had Thief with me.), which drained it's HP down to nothing. Snatched the papers and the birdy he had, and returned the birdy to some sea man. The papers, I got word I had to deliver to someone... and some letter to a person on Dewford. I go talk to May, who tells me about that sea man, so I go talk to him near Petalburg. He gives me a ride to Dewford.
Island of Fighting: Dewford Dewford's quite... small. I talk around, snatch an Old Rod and Silk Scarf and head off into a cave... It's dark, and I can't use Flash, so I feel my way through, catching Lucky Ball(Named due to hoping for luck on the roulette ball), my Zubat, and Incnsstent, my Abra. Met up with Steven, gave him a letter, and he gave me Steel Wing... And what can learn that again? Why can't he give Psychic or Shadow Ball or something? Oh well. Exitting the cave, I talk to the sea man again, and he gives me another ride.
Port of Mystery: Slateport Arriving on the beach of Slateport, and cracking my game playing knuckles, I pound through the trainers with Girlia, then go into Slateport and heal up. I head just north and catch Kirby(Gulpin is purely stomach, just like kirby), my Gulpin, then return to pounding trainers. In this, my Girlia turns into Kirlia, so it sounds better then Girlia the Ralts And, well, here I am.
Town of peace: Oldale Of course, once I get to her, she forces me into a trainer battle. Of course, since I still have no psychic types, normally I'd smack her on the head and say "Not now", but shouldn't be rude... Well, too rude. My Thief uses the dagger of pound to finish off her Torchic, and then she dashes off, pretty much making me follow her. I go back to the lab, get a pokedex, and 5 pokeballs. And there I rush off, only to be stopped by mom. At least I get new shoes, but I do wonder whatever happened to my old ones... Wonder if she took them.
Town of Normal: Petalburg Anyway, I dash off toward Petalburg, dodging trainers who have flames in their eyes to battle until I find a Ralts! RALTS! I weaken it a bit, throw a pokeball, SCORE! Now, check stats... nature... OH SNAP! I CAUGHT A BOY RALLLLLLLTSSSS! AND NAMED IT GIRLIA! Someone's going to be mad at me later. I run around more, and after many wild encounters, end up catching a female Ralts and naming it Girlia. Well, crisis averted, so go help Wally. He, the lucky nut, finds a Ralts first try. Easy catch for him, whatever. I go off onto the next route, training my Girlia up on trainers, then vanishing into the woods. By the woods, I mean Petalburg woods. Running... fighting... Oh, it's some dude who needs help. Might as well go help. Some grunt, who is obviously just a weirdo, sends out... A POOCHYENA?! Where's that pokedoll again? ...Crud, I'm out of them. Well, I hate to do this, but Thief, go on ahead and take care of it. Guy thanks me, gives me a Great Ball, and runs off.
City of Stone and School: Rustboro Finishing through the woods, I find myself in Rustboro town. After some exploration around and more level grinding/trainer fighting, I go into Rustboro gym with my level 15 Ralts, and pound at Roxanne(After beating her minions, of course,which got him to level 17, along with more grinding.)
Battle of Stone: Psych Vs. Roxanne
She tosses forth a Geodude, and I send in Girlia. I laugh at her as I Confusion to take out a nice chunk of it's HP. It... Defense curls? I blast it again, KOing the Geodude. Now, for the Nosepass. I blink at it a bit, then shrug it off. After a few Double Teams, I pelt it with Confusions while it hopelessly Harden's. Once it gets the idea, it tries to Rock Tomb, but it's too late. Good game, Roxanne, and learn to throw rocks better.
Winner: Psych.
With one badge down, time to head north, and use Confusion on those rocks! ...Okay, maybe not. Well, might as well go in the cave... OH COME ON, YOU AGAIN WITH YOUR POOCHY! This one, I angrily PP stall down to struggling... in which the recoil does about nothing to it. I switch out, and let it kill all my extras (I caught a few Zigzagoon back before, and still had Thief with me.), which drained it's HP down to nothing. Snatched the papers and the birdy he had, and returned the birdy to some sea man. The papers, I got word I had to deliver to someone... and some letter to a person on Dewford. I go talk to May, who tells me about that sea man, so I go talk to him near Petalburg. He gives me a ride to Dewford.
Island of Fighting: Dewford Dewford's quite... small. I talk around, snatch an Old Rod and Silk Scarf and head off into a cave... It's dark, and I can't use Flash, so I feel my way through, catching Lucky Ball(Named due to hoping for luck on the roulette ball), my Zubat, and Incnsstent, my Abra. Met up with Steven, gave him a letter, and he gave me Steel Wing... And what can learn that again? Why can't he give Psychic or Shadow Ball or something? Oh well. Exitting the cave, I talk to the sea man again, and he gives me another ride.
Port of Mystery: Slateport Arriving on the beach of Slateport, and cracking my game playing knuckles, I pound through the trainers with Girlia, then go into Slateport and heal up. I head just north and catch Kirby(Gulpin is purely stomach, just like kirby), my Gulpin, then return to pounding trainers. In this, my Girlia turns into Kirlia, so it sounds better then Girlia the Ralts And, well, here I am.
I'm in a good mood, I just won my ST7 matches for the round (am I the last Scrambler in the ST7?).
Take a Zubat. It cannot evolve into Crobat, but may evolve into Golbat.
No restrictions until you get to Mauville. Once you get to Mauville, play ONE round of roulette in the Game Corner. You may either bet on x3 odds, x4 odds, or x12 odds.
If you lose the one ball, you must solo three full Gym Leaders
If you win on x3, you must solo one full Gym Leader
If you win on x4, you must solo three Pokemon belonging to one Gym Leader
If you win on x12, you don't have to solo anything, and you may lift the restriction on evolution.
This could be your easiest challenge or your worst nightmare. Have fun.
@kirby, you get a meditite named "peace man". Hey man, this meditite don't like fighting, so it can only have 1 attack at a time, it must also keep calm mind because it's so calm dude. But, whoa man, once it evolves it aint calm at all, infact, it becomes a fighting machine and must have 4 attacks ASAP. But thats not all man, this meditite is also paranoid, it thinks the big pharmaceutical companies are trying to kill us so the only medicine items it will use are berries and herbs.
Peace out bro.
@loudkirbyking (Kirby is awesome): You get "Incnsstent" the Abra. It can only learn moves that are physical is Gen4, but Special in Gen3, with with exception of the move Psychic (that means NO status moves :p). It must solo 3 rooms of Norman's gym to evolve, and then solo Liza and Tate's Gym to evolve again (you don't need to solo the leader themselves).
Good Luck, have fun, and watch out for Shadow Ball users at Norman's Gym! (I know their there due to using Shedinja ingame once... *shudder*)
EDIT: Nice try, but I'm pretty sure Jirachi counts and a legendary Pokemon, which is banned in Scramble Challenges. Just saying ;p.
You get a Gulpin. Add all the digits in your trainer ID. 1=a, 2=b, 3=c...27=a, 28=b etc. Take that letter and find a type that starts with that letter. If one doesn't exist go the next one in alphabetical order and so on. If their is an E4 member or gym leader for that type, you must solo that gym leader/E4 member. if there is not, you must solo 20 trained pokemon of that type. (Ex: Trainer ID=26896, Total=31, Letter=E, Type=Electric, Challenge=solo electric gym) If there are two possible types, then you get to choose which type. If you choose to evolve Gulpin he can only use moves that he learns from TMs or HM and his STAB.
@lkk: Take Topher the Baltoy. It cannot learn Earthquake and must solo Winona. (If Winona is taken by either lolcat or FB's challenges, pick the leader you solo.)
Take Girlia the Ralts. It must evolve into Kirlia as soon as possible. Girlia is very girly. She must be next to a male pokemon in your party at all times. Additionally, whenever you enter a double battle, Girlia, for fear of embarrassing herself in front of all the good looking guys, cannot participate. Girlia does not realize that being girly is for low leveled pokemon until she wins a super rank tough contest. When Girlia finally evolves into a Gardevoir, she wants to prove herself to all the other men. Therefore, from then on, she must be the highest level pokemon in your party at all times. Good luck!
*Pictures to be added... whenever I find some... maybe.
Girlia ~ Kirlia
Level 20
Ability: Synchronize
Lax nature
Moveset:
Growl
Teleport
Confusion
Double Team
Lucky Ball ~ Zubat
Level 11
Ability: Inner Focus
Careful nature
Moveset:
Leech Life
Supersonic
Astonish
Incnsstent ~ Abra
Level 9
Ability: Inner Focus
Hasty nature
Moveset:
Teleport (Haven't traded to get the punches yet, and truly, need to grind in emerald to get the BP to get the punches.)
Kirby ~ Gulpin
Level 14
Ability: Sticky Hold
Hasty nature
Moveset:
Pound
Yawn
Poison Gas
Sludge
Girlia ~ Kirlia
Level 20
Ability: Synchronize
Lax nature
Moveset:
Growl
Teleport
Confusion
Double Team
Lucky Ball ~ Zubat
Level 11
Ability: Inner Focus
Careful nature
Moveset:
Leech Life
Supersonic
Astonish
Incnsstent ~ Abra
Level 9
Ability: Inner Focus
Hasty nature
Moveset:
Teleport (Haven't traded to get the punches yet, and truly, need to grind in emerald to get the BP to get the punches.)
Kirby ~ Gulpin
Level 14
Ability: Sticky Hold
Hasty nature
Moveset:
Pound
Yawn
Poison Gas
Sludge