I don't think inconsistent was banned unfairly, I just think that it wasn't impossible to handle by using viable pokemon otherwise (which is why I mentioned deoxys-d and suicune). I wouldn't have mentioned cune if not for rest.
In any case, aside from lati@s being in standard now, what has changed that allows Garchomp to roam standard now? The statement I hear is, "The metagame has become more agressive, so Garchomp doesn't seem as broken anymore". This statement doesn't necessarily specify anything. Nattorei is not tanking +2 fire fangs, especially if you opt to run garchomp in the sun. Niether is Skarmory. Jellicient is not taking +2 outrages either. Chomp is still hitting just as hard as he was able to hit last gen. This is not an arguement as to why Chomp should be banned, as I've had little trouble with him so far. I had even less trouble with him in Gen 4 and he was banned there anyway. So I would simply like to know how Garchomp has avoided suspect this time around. New checks and counters? The same can be said even easier about Ho-oh (whom I honestly believe should remain where he is. Any arguements I may have made for him at any time were just me playing Devil's advocate).
On the subject of Latios, I would also like to know what changed for him as well. How has fifth gen changed the metagame to allow Latios to fit better in standard. Unlike with garchomp, I honestly believe Latios should get the hell out of here.
Latios hits way too hard and can do way too much. Running a choice specs, he crushes switch ins underfoot with sheer power. We all know how hard specs draco meteor hits, with defensive steels losing around half of their health from it. On rain teams, Latios can just spam surf. Even steels will be losing a hefty amount from that. Ferrothorn? Outside of drizzle, hp fire is common on him. Ignoring the fact that trick cripples what already walls him, special walls such as Blissey and Snorlax get chewed up badly by things such as psycho shock. If Latios were a MTG card, he would read, "Flying, Destroy target permanant upon entering the battlefield"
Latios can be revenged, but you'll most likely lose something in the process or have a severely crippled pokemon. Ho-oh can be revenged simply by switching in an infernape, terakion, scarf tyranitar, gyarados, sand rush excadrill/sandslash, landorus, gliscor, kojondo, archeops, aerodactyl, wobbufett, rain boosted attacks, etc. But this doesn't matter because Ho-oh is an obvious powerhouse and is uber regardless. So I don't believe that switching in something that will cause Latios to switch out after it kills something justifies its spot in standard.
I'm not going to rant on his other sets simply because I lack the experience with them currently. Latios was shunned in place of rain and reuniclus last round. I wonder how long that attitude will last.