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1. We all know grass is considered as a bad type in terms of sweeping. IF we want to use these moves, which types offer the best coverage alongside?

2. If there is any way to check the coverage beforehand?

3. How does Leech Seeds work? I've heard they sap 1/16 of the foe's HPs and add those to the own HPs. Will the Big Root (item) increase the power (13/160 per round)?

4. The move Miracle Eye should enable me to hit dark ones with psychic moves. How long does the effect last; until I switch or die, until the foe switches or dies, or only for one turn?
 
I know this is a question that has been asked several times, but it seems to get different answers everytime. If i fill my boxes and battle the main legendary, can I get him shiny when I rebattle him later?
No. You can rebattle him, but you cannot legitimately get a shiny Reshiram or Zekrom. There's built-in code to the game to ALWAYS prevent Reshiram and Zekrom from being shiny. Same goes for Victini, it cannot be legitimately shiny.
 
Leech seed gives 1/8 of the opponents HP to you every turn. So if you have very little HP, but high defenses, Leech seed would heal more than 1/8
 
1. We all know grass is considered as a bad type in terms of sweeping. IF we want to use these moves, which types offer the best coverage alongside?

2. If there is any way to check the coverage beforehand?

3. How does Leech Seeds work? I've heard they sap 1/16 of the foe's HPs and add those to the own HPs. Will the Big Root (item) increase the power (13/160 per round)?

4. The move Miracle Eye should enable me to hit dark ones with psychic moves. How long does the effect last; until I switch or die, until the foe switches or dies, or only for one turn?

Grass+Poison+Fire is pretty good coverage, leaving you walled by Heatran and Chandelure only, best used on Venusaur or something in Sun.

Use a type chart? Serebii's is fairly handy.

Miracle Eye's wording makes it seem like it'd work until you switch out, but it is actually a targeted effect on the opponent, so presumably it'll last only until they switch out.
 
I'm trying to decide for an in-game comrade:

Drilbur - M / LVL 12 / HP 38 / ATK 25 / DEF 16 / SPA 12 / SPD 16 / SPE 24 / SAND FORCE / JOLLY / SCATTERS THINGS OFTEN
IVs: 18 / 0-4 / 12-18 / 15-18 / 2-9 / 6-13

vs.

Drilbur - F / LVL 10 / HP 33 / ATK 25 / DEF 13 / SPA 13 / SPD 16 / SPE 19 / SAND FORCE / LONELY / SOMEWHAT STUBBORN
10-19 / 10-19 / 20-29 / 20-29 / 29 / 4-13

I can breed for Adamant becuase my Tepig has that nature, but I do not know if I can afford it now (right before Fourth Gym)

Thanks
 
I'm trying to decide for an in-game comrade:

Drilbur - M / LVL 12 / HP 38 / ATK 25 / DEF 16 / SPA 12 / SPD 16 / SPE 24 / SAND FORCE / JOLLY / SCATTERS THINGS OFTEN
IVs: 18 / 0-4 / 12-18 / 15-18 / 2-9 / 6-13

vs.

Drilbur - F / LVL 10 / HP 33 / ATK 25 / DEF 13 / SPA 13 / SPD 16 / SPE 19 / SAND FORCE / LONELY / SOMEWHAT STUBBORN
10-19 / 10-19 / 20-29 / 20-29 / 29 / 4-13

I can breed for Adamant becuase my Tepig has that nature, but I do not know if I can afford it now (right before Fourth Gym)

Thanks
Wrong thread, you should ask this in the "discuss my pokemon" on wi-fi forum.
But personally for in-game purposes use the second one it has better IV all around.
And keep the second just cause it has the right nature and you can do the everstone trick later, when bothering to get poke's with good IV's.

I know this is a question that has been asked several times, but it seems to get different answers everytime. If i fill my boxes and battle the main legendary, can I get him shiny when I rebattle him later?
No, Even on Dragon Spiral Tower it still has the shiny check, proof
 
I have a hard time choosing between Ice Punch or Thunderpunch or AgiliGross-without Thunderpunch, Gyarados is a problem, but without Ice Punch, Gliscor, Zapdos and other Electric/Flyings are; what option of the two is better and why?
 
Hey, can someone help me with this team?

Heatran-balloon stealth rock lead
Ferrothorn- Spikes, seed
Latios- some kind of special attacker with Psycho Shock
Lilligant- Butterfly Dancer/Sleep inducer
Chandelure- Choice-Scarf revenge killer
Milotic- Bulky Water with Toxic

I'm open to changing any member, but Milotic. how can I improve this?

I think I need at least one good, physical sweeper!
 
I have a hard time choosing between Ice Punch or Thunderpunch or AgiliGross-without Thunderpunch, Gyarados is a problem, but without Ice Punch, Glizcor, Zapdos and other Electric/Flyings are; what option of the two is better and why?

Cover Gyarados and other bulky Water-types with another member of your team, and opt for Ice Punch (grants more coverage).
 
I have just a quick question. I found a way to check IVs through the Battle Subway. How efficient though is level 50 compared to level 100. Is it really that huge of a difference or is it pretty much the same?
 
I have just a quick question. I found a way to check IVs through the Battle Subway. How efficient though is level 50 compared to level 100. Is it really that huge of a difference or is it pretty much the same?
It isn't perfect. Depending on the specific Pokemon and natures, you can have a margin of 1 IV at level 50 for any given stat (IE: a level 50 Pokemon with 100 HP could have either a 30 or a 31 IV in HP, and it would be somewhat difficult to tell which)
 
Kind of off-topic, but trying to memorize all the new names of Pokémon, moves, and abilities is rough. Is there some database or something of all the new additions that make them easy to remember?

On-topic, did any Pokémon lose a move or ability in generation 5?
 
There's supposedly a new Pokérap, Zacchaeus.

No Pokemon lost moves, other than Defog for some Pokemon since it was a Gen 4 HM move, and you can't PokeTransfer Pokemon that know HM moves to Gen 5. Also almost no Gen 4 Move Tutor moves can be taught to Pokemon in Gen 5.
 
I'm thinking of trading some eggs over from JP White to US Black, so I can have a planned team from the start.

What i'm wondering is:
- When is the nature and ability of the pokemon inside the egg determined?
- If after being given the egg and saving, can I hatch it, reset, and hatch again and it's still the same nature and ability every time?
- If the nature and ability is predetermined, will it stay the same when it is traded over to an entirely new game?

Basically I want the perfect team already made for my second run through, but with the means to avoid name-lock and disobedience. Can that be done?
 
So I´m shortly before getting my german version of Pokemon White. I intend to play competitively on that game in the future(after breeding), but I usually don´t grind to Lv100.
Now my question: If I do Lv50 battles, which changes are to be considered regarding EV spreads?
See my EV guide, it has specific details on how to properly EV out your Level 50 Pokemon.
 
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