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League of Legends: Let's Talk About uhhh??

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Elo Hell, as described by bads as being an area of Elo of which they cannot escape because of teammates, does not exist. On the other hand, Elo Hell, as described as the Elo range where everyone around you is extremely unskilled and difficult to play with, does exist.
 
so all of ranked is elo hell, gotcha

So you're arrogant enough to claim that everyone you play with in ranked is unskilled compared to you and is always obstinate and difficult to deal with?

Okay... if that's what you think. Quick question though, if that really were the case... why do you play ranked at all?
 
Hell, I don't even open up with Zenith most of the time which shows what you know, it's better used to catch people when they run away.

So uh... how to Leona?

the chance for you getting a complete retard on your team is 100%

welp

On the other hand, Elo Hell, as described as the Elo range where everyone around you is extremely unskilled and difficult to play with, does exist.

That includes the other team. If you truly don't belong there carry yourself out of it. This is coming from a 717 season one player.
 
i've played games from the 1100s to the 1400s and the only time I ever win in either elo range is when there are equal bads on both teams (and i admit this happens) since the actions of one bad player are more significant than the actions of a not-bad player

of course my sample size isn't huge but it's the same reason why elementz spent half of the preseason in the 1500s, my duo partner (I started duoing since I plummeted to the 1200s, won 3 and lost 1 through the law of averages) also had similar issues until we started queuing together

honestly a good player does end up at high elo eventually, though it's worth noting there still aren't very good players there either (ever see a lilac on somebody's stream?) and the 'everyone at my elo is good' we had last season won't occur for a while

additionally it's worth noting the players at that elo have massive sample sizes so someone without much time like me is destined to bounce around in the 1300s, slowly increasing a few points at a time until I have time to grind duo queue
 
i've played games from the 1100s to the 1400s and the only time I ever win in either elo range is when there are equal bads on both teams (and i admit this happens) since the actions of one bad player are more significant than the actions of a not-bad player

Considering how placement matches work, yeah, this is probably true.

This post had a second part but I forgot what it was.
 
So uh... how to Leona?

Not usually (but sometimes) necessary to Zenith into a teamfight or a duel. This allows you to catch squishies when they try to run, and gives you the most procs for Sunglight and Sheen. You start with Zenith when harassing in lane, or when your team catches someone out of position.
 
In other news, Trundle is very fun to play with. So glad I bought him, he's a more fun jungler than GP and Udyr IMO because of that silly Pillar and the Wriggles proc on Q (granted GP can do it also but I like Trundle's Q better).
 
Trundle is quite underrated, he gets deceptively bulky especially in 3v3 and is such a troll to deal with.
Other fun champions include Morgana who I last played her when she was free. I bought her recently and scored a 6-0 in ranked. Super farmer
 
I saw an Ashe building Boots of Swiftness, rushing Phantom Dancer and building Bloodrazor straight after. After beating her I'm posting this Ashe guide so people that do this can learn how to build her properly.

SUMMONERS
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OR
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GHOST/FLASH IS SAFER, EXHAUST/FLASH WILL GET YOU MORE KILLS. PLEASE CHOOSE APPROPRIATELY

START
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OR
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BOOTS + 3 POTS IF YOU ARE IN A SOLO LANE OR DUO LANE WITHOUT A HEALER, DORAN'S BLADE IF YOU ARE IN DUO LANE WITH A HEALER. THIS IS VERY IMPORTANT

CORE
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THIS WILL GIVE YOU A GOOD MIX OF ATTACK SPEED AND DAMAGE. YOU DO NOT NEED TO RUSH PHANTOM DANCER; ALL OF THAT ATTACK SPEED MEANS JACK SHIT WITHOUT DAMAGE BEHIND IT. IT IS ALSO A GOOD IDEA IF YOU CAN AFFORD IT TO PICK UP A COUPLE OF DORAN'S BLADES FOR THE EXTRA HP + DAMAGE

FROM HERE YOU NEED TO ASK YOURSELF SOME QUESTIONS.

SITUATIONAL
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ARE THE ENEMY STACKING ARMOR? BUILD A LAST WHISPER
NEED MORE DPS? BUILD A PHANTOM DANCER
NEED TO STAY ALIVE IN A TEAMFIGHT? BUILD THE BLOODTHIRSTER OR A DEFENSIVE ITEM

DEFENSIVE
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DO YOU WANT TO COCKBLOCK THE ENEMY AP CARRY/STUNBOT? BUILD A BANSHEE'S VEIL (YOU WILL BE DOING THIS 95% OF THE TIME)
IS THE TEAMFIGHT YOU'RE ABOUT TO PARTICIPATE IN GOING TO DECIDE THE GAME? BUILD A GUARDIAN ANGEL
IS THE ENEMY WARWICK/MALZAHAR/URGOT/SKARNER/ENEMY WITH A NOTICEABLY LONG STUN TARGETING YOU? BUILD A QUICKSILVER SASH

RUNES
ARMOUR PENETRATION REDS
FLAT ARMOUR YELLOWS
SCALING MAGIC RESIST OR SCALING MANA REGEN BLUES
FLAT ATTACK DAMAGE QUINTESSENCES

THE CHOICE BETWEEN MR OR MR DEPENDS ON WHETHER YOU WANT TO SURVIVE AN AP CARRY NUKING YOU OR WHETHER YOU WANT TO SPAM VOLLEY MORE OFTEN. PERSONALLY I CHOOSE MR

MASTERIES
21 / 0 / 9 OR 15 / 0 / 15

THE CHOICE HERE DEPENDS ON WHETHER YOU THINK ASHE'S WEAK EARLY GAME IS WORTH IMPROVING, OR WHETHER YOU WANT A LONGER RED BUFF AND FLASH ON A SHORTER COOLDOWN. PLEASE CHOOSE APPROPRIATELY

THANKS
- THAT ONE GUY THAT MADE THAT SKELETON KING GUIDE IN CAPS LOCK
- SOLOMID.NET FOR LETTING ME STEAL THEIR BANDWIDTH
 
IT IS WORTH MENTIONING THAT YOU SHOULD AVOID USING VOLLEY UNLESS YOU CAN SET UP EXTRA HARASS, THE ONE HIT IS NOT WORTH IT SINCE IT WILL PUSH YOUR PENIS (CREEPS) CLOSER TO THE ENEMY'S MALE ASSHOLE (TOWER)

THERE IS NO MIDGAME ONLY A FARM PHASE AND A KILL ALL FUCKERS PHASE
 
Can someone explain to me why Miss Fortune kinda dropped off in use? Cause I routinely pull a train with her. She just does so much damage at every phase of the game, in dps, burst, and aoe. She's also got one of my favorite passives in the game, being a movement speed whore.

I only ask cause it affects what order I buy her and Caitlyn in.
 
just every ad carry does something better except for 'run really fast until you get hit by a creep'

of course if you are good with mf go ahead and play her, it's not like she's terrible, she's just outclassed

like how annie has mostly fallen into obscurity in favour of the higher damaging brand and cassiopeia, though she's still strong
 
Can I get a little more to go off of here? She was played quite a bit at dreamhack, long time I know but Graves is the only ad carry released since then (and mf use fell off long before that). Now Graves in particular does a lot of MF stuff better, but he does it close-up while MF is your standard AD carry worried about safety and positioning (and she's good at that). There are times when I wish I could just Collateral Damage, but Bullet Time is capable of doing 880 damage before bonus AD (which I usually double).

Hell, until Graves was released I could easily say that MF was the only AD carry that was strong at all points in the game. But I already own Graves, so he's not really in the equation.
 
Can I get a little more to go off of here? She was played quite a bit at dreamhack, long time I know but Graves is the only ad carry released since then (and mf use fell off long before that). Now Graves in particular does a lot of MF stuff better, but he does it close-up while MF is your standard AD carry worried about safety and positioning (and she's good at that). There are times when I wish I could just Collateral Damage, but Bullet Time is capable of doing 880 damage before bonus AD (which I usually double).

Hell, until Graves was released I could easily say that MF was the only AD carry that was strong at all points in the game. But I already own Graves, so he's not really in the equation.

- her lack of cc, soft or otherwise makes her solely dps in a lategame fight, but she doesn't have the range of kog'maw or caitlyn to make up for it
- her damage isn't as good as corki, kog'maw or vayne though she is safer dps than ashe
- her ultimate does good damage but also snares her and it's likely that your autoattacks end up doing more damage
- her slow is nearly worthless
- her steroid isn't as powerful as the other ones (tristana graves kog'maw)

basically with mf i think there is no reason to pick her at the highest level, but that doesn't necessarily mean that she is a bad champion since a lot of other champions have similar flaws to her (ashe dies just as easily, caitlyn and kog'maw also have useless lategame spells) but when you would think about picking her for one niche as a ranged carry you'd rather pick someone else

it really comes down to whether or not your mf is better than your kog/cait/ezreal/urgot/tristana
 
- her ultimate does good damage but also snares her and it's likely that your autoattacks end up doing more damage
- her slow is nearly worthless
- her steroid isn't as powerful as the other ones (tristana graves kog'maw

Her autoattacks won't do more damage than her ult when you aim the ult at the entire enemy team. I've taken off 40% of the entire team's health right as my guys initiated, and that's what I saw happening at dreamhack.

Her slow is more powerful and lasts longer than Ashe's Volley, it only really pales in comparison to Kog'Maw's Void Ooze. Think about it, a 3 second slow when it only takes my ult 2 seconds to deal maximum damage. It's also fairly large and comes down immediately unlike Grave's Smoke Screen, so with good placement it's both a good defensive and offensive asset. It doesn't need to be more powerful than it is defensively, I'm Miss Fortune and I outspeed everyone, I just need to make sure Udyr doesn't get to me with Bear Form or Singed with his ult, etc. Offensively it goes a long way to secure early kills and is great in team fights.

Her active on W isn't as good as powerful as some others, but it also comes with a passive that allows her to rape early game (not to mention some champs are screwed by the healing reduction). Only Urgot is stronger early game but there's a different kind of champion entirely.

The only champ I see outclassing MF is Graves, but people dumping on MF is nothing new and frankly Graves is amazing. But if Graves was picked or banned, I don't see myself thinking twice about picking MF at the top levels.
 
- her lack of cc, soft or otherwise makes her solely dps in a lategame fight, but she doesn't have the range of kog'maw or caitlyn to make up for it
- her damage isn't as good as corki, kog'maw or vayne though she is safer dps than ashe
- her ultimate does good damage but also snares her and it's likely that your autoattacks end up doing more damage
- her slow is nearly worthless
- her steroid isn't as powerful as the other ones (tristana graves kog'maw)

basically with mf i think there is no reason to pick her at the highest level, but that doesn't necessarily mean that she is a bad champion since a lot of other champions have similar flaws to her (ashe dies just as easily, caitlyn and kog'maw also have useless lategame spells) but when you would think about picking her for one niche as a ranged carry you'd rather pick someone else

it really comes down to whether or not your mf is better than your kog/cait/ezreal/urgot/tristana

How many times is Kog'Maw mentioned in there? Nerf anybody? I normally ask in ranked to be the tank and they usually let me. But when you solo top against him (No Clue why.) as Singed and he doesn't get any kills, while I harrased him constantly, and he ends with 25 kills? (He killed me 5 times.) Do I justify my case enough? I know you need to gank him but, I had zero trouble with him early game, and he was denied of good farm? I have NO Frickin clue.
 
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