I have a low level EUW west account I kinda wanna level up. Does that count?
jst a aside, i have acounts here frum almost yr of founding of smogonA champ I've talked at length about before jeb was even a member
i <3 u 2 :>i luv jeb
You brought up Irelia, whose Q is a mobility option, sure. But is it so hard to realize that her passive, by reducing the duration of stuns and slows, not only helps her move around and stick on people better, but also helps her Q more because Q can't be used when stunned?
Ok, you're missing the point of why being able to meaningfully describe characteristics of a champion is really important, even though you pass over it in your next sentence. Every champion has a niche because every champion has a different set of tools and characteristics. Being able to effectively communicate those attributes is highly powerful. Further, being able to effectively communicate how champions are DIFFERENT is probably even more effective in describing their niche role. Saying "every champion has mobility because they can move" highly marginalizes your ability to describe the degree to which a champion is mobile relative to the rest of the game, or the degree to which they aren't.Ashe keeps getting brought up because she can kite. Well, yeah, she can, and that's a mobility option. Obv everyone knows that it alone doesn't make Ashe an amazing mobility champ, or even really an adequate one, but here's the thing; mobility is a degree. It dumbs it down to say "Here are champs with mobility, and the rest don't have it" when it's something that is routinely itemized for. You can look at Zac and say "man, that champ has a lot of CC", but that doesn't mean Sion isn't a CCer with only one CC ability. So yeah, I guess you could say it's useless to categorize it; that's not my problem. I'm not the one who has to categorize champs and abilities around here, and it's largely what I find at fault with your argument. Almost every champ has some niche, and they all have lots of little nuances with how their kits works, so once again, it's a combination of things makes her very good at being mobile. Her W, E, and R, all help out position the enemy. Her Q doesn't help, but you get the most out of its damage when you are using correct positioning. Even when her ult is down (the original question), she has options. But even if you aren't playing Ahri, or someone without blinks, dashes, speed boosts, if you aren't thinking "what are my, if limited, mobility options?", then you might find yourself dying out of position from time to time.
Yes, relative to the opponent being kited, that's certainly true, but that's not because you have more mobility but rather because you're limiting theirs. Which is fundamentally significant because it is not a universal 1 v 1, and there are other people you have to reposition yourself from. Which is why we say the ones with mobility are the ones who actually effect their own mobility, which is effective against every single opponent, and more useful in repositioning far more often than kiting.No, that's exactly what kiting is. It's being able to position yourself out of reach of the opponent.
Missing the point, but here let's change it to saying that you have increased Evasion because you used Mud Slap, and lowered their accuracy. The point is that saying that CCing others is a mobility option is overstating the case of what actually happens.That's an invalid comparison because you aren't using the hydro pump. Whether she's using her Ult or her W, Ahri is the one using her tools to suit her needs.
As Rumble versus Zed I would just run an hextech revolver for the spellvamp and then an armseeker guard, nullifying Zed's impact on my lane. You can both push really hard so it comes down to the jungler in my opinion.
highly marginalizes your ability to describe the degree to which a champion is mobile relative to the rest of the game, or the degree to which they aren't.
She's still getting from point A to B in the same time even if the opponents movement is impaired.
Which is fundamentally significant because it is not a universal 1 v 1, and there are other people you have to reposition yourself from.
The point is that saying that CCing others is a mobility option is overstating the case of what actually happens.
I don't see how zed beats rumble honestly. I just don't see how zed can take constant harass while rumble can shield some of it off. Rumble is a counter to melee after all. Maybe going all in at rumble at 6 can work? Not really sure. I've faced a few zed's as rumble and I never really had trouble. All of these matches were in normals so it was v possible they were learning/first time zed.
You mean like I'm doing right now? You can take Kassadin, Nidalee, Ahri, and Singed, and call them all mobile champions because they certainly do that in spades, but did you stop and think about just how vastly different they each accomplish this? Kassadin is really best at fleeing over walls, while Nidalee is the best escaper in the game. Singed relies on juking, and Ahri is untouchable. These are all better descriptors than categorizing them as mobile champs, so I don't think I'm marginalizing my ability to describe kits here.
Good thing the comment you quoted was me referring to Ahri, who as you've pointed out does not stop moving to cast her W, so she actually does get to point A to point B in the same time. If we're talking about Ashe, I completely agree she does have to stop moving in order to kite.This is the part that's just factually inaccurate to the point where I can't believe you've played Ahri. To compare her to Ashe, if both have the same move speed and both have to cast W, then no, they won't get from A to B at the same time because Ashe has a casting time and Ahri doesn't. Ashe's W can be a trade-off against a large group; that split second can be the difference between Irelia getting within Q distance or not, and it doesn't really reliably slow multiple clumped up opponents.
Then, you should say she's rather good at kiting multiple targets, and not say she's mobile because they are less mobile than her.Against a group of opponents, the slight delay between fox-fires is usually enough time to hit 2-3 clumped up opponents. It's another unique nuance to an ability which most people probably won't give a second thought to. When it does provide some slack, Charm is the perfect CC for picking that up. And all of this can be done either ult down, or even when the ult is being used to spread its duration over a whole team fight.
Except that's precisely how you presented your argument. You started with the idea that Ahri is mobile because she is capable of kiting multiple targets well. And I'm saying that argument is logically flawed because CC does not imply mobility.No, you keep insisting that I'm saying that CC is mobility.
I like this "arguments go in hide tags" idea. I like it a lot.
$10 says riot reveals Zac to be Urf tomorrow
Good thing the comment you quoted was me referring to Ahri, who as you've pointed out does not stop moving to cast her W, so she actually does get to point A to point B in the same time. If we're talking about Ashe, I completely agree she does have to stop moving in order to kite.
See arguments don't work when you can only seem to remember the current block of text you are looking at. You can scroll up and reread your opponent's previous points, I know I do.Then, you should say she's rather good at kiting multiple targets, and not say she's mobile because they are less mobile than her.
You continually take me out of context. I responded to the idea that Ahri has no mobility options when her Ult is on CD, I pointed out an option. I did not give reasoning, I did not say CC equals mobility, you are free to check all these things. I have since thoroughly explained myself, I have pointed out how CC and mobility are not mutually exclusive and not always linked either.Except that's precisely how you presented your argument. You started with the idea that Ahri is mobile because she is capable of kiting multiple targets well. And I'm saying that argument is logically flawed because CC does not imply mobility.
Udyr
Tiger Stance's ( Q ) Passive effect now grants bonus damage ( ~.1 AD ) on auto attacks instead of attack speed.
Tiger Stance's ( Q ) activated attack speed bonus increased to 30/40/50/60/70% for 5 seconds from 15/20/25/30/35%.
Tiger Stance's (Q ) bonus damage strike now deals 80/140/200/260/320 ( +2.5 bonus AD ) physical damage instead of 30/80/130/180/230 ( +1.5 AD ) magic damage.