Notes
- Seeing as how this is suppose to be things that are threatening, I removed the defensive Pokemons from the original list. It was a major overhaul, deleting a whooping Blissey, Tangrowth, Jirachi and Celebi. (I realize they COULD do something offensively, but that's not normally their role.)
- These kind of subjects are touchy, so to keep it unbiased or illogical, if your only way of killing it is "revenge" killing, then you do NOT have it countered. (Unless you're carrying a Dugtrio.)
- There will be NO resuide damage involved. To be fair nothing can counter anything if we're playing "if he switches into 3 Spikes for 25% and Stealth Rock for 12% and Toxic Spikes for increasing Poison."
- Shoddy usage WILL BE taken into account. Oh no, let me prepare for #127 most used Pokemon Slaking.
How this will work
- First, I will list its most common sets, so none of that gimmick shit, because I'm pretty sure any Pokemon can counter any of it's counter with "well if I slap Hidden Power Psychic and Choice Specs onto Heracross..." Also these are not the exact sets, but just in general, because shit like PZ will have so many slashes so I'll just go with 'default' or whatever.
- Second, I will give my reasons why it could be a threat or is a threat.
- Third, I will give reasons why it couldn't be a threat you should prepare for. (Although this is mostly here for the Pokemons I want to remove. For the ones I want to keep, they're just me trying really hard to look for negatives.)
- Forth, I will then give my personal opinion and verdict on the matter.
Finally
- You will NOT argue with me. These are my personal fucking opinions. I don't tell you God doesn't exist and you were a sorry excuse for a waste of air and water, so you will not tell me if I'm right or wrong. This is for the general public to see how I, Aeroblacktyl, personally logically think about this. This is actually more so helpful for Jumpman16 and the other Pokemon staffers.
- Do not even so much as indirectly give stupid ass responses to what I say, hell don't even fucking comment on it. I really don't give a fuck after I post this, and chances are, subliminally be an ass and see what happens.
- P.S. I have a LOT of first hand experience of the sentence before this.
5. Tyranitar (42191161 points)
Sets:
Stone Edge/Earthquake/Crunch/Pursuit @ Choice Band
Substitute/Focus Punch/Ice Beam/Dark Pulse @ Leftovers
Dragon Dance/Earthquake/Crunch/Taunt @ Lum Berry
Fire Blast/Ice Beam/Stone Edge/Crunch @ Life Orb
Reasons For:
Is there honestly anything that can always switch to eat of the set? Obviously with it's vast movepool and ridiculous attacking Poke, you're going to pretty much 2HKO everything with any of the given sets. Swampert is pretty much the closest thing you can do to stop this, and even then you have to be running some Recovery of somekind to Swampert or it's getting fucked up too. It can already fuck you over on the basis of it's trait, so if you're running a mono-Focus Sash team without any immunities to it, yeah, good luck with that!
Reasons Against:
With weaknesses to Fighting, Water, Grass and Ground, those are some of the most common used moves in the game. It's speed is quite slow too so it'll be hardpressed to OHKO things that are faster than it just cause they might beat you to the punch. You could always just Dugtrio it too.
Verdict:
Definitely stays on threat list. There's no doubt about it. The sad part is that, even it's gimmick sets aren't considered gimmick cause you're most likely going to be cautious about it. I mean, would you even be -that- suprised to see a RestTalking Tanking Tyranitar or a Rock Polish Tyranitar or even a Scarftar?
4. Gyarados (43508444 points)
Sets:
Dragon Dance/Stone Edge/Waterfall/Taunt @ Leftovers
Dragon Dance/Earthquake/Ice Fang/Taunt @ Leftovers
Waterfall/Ice Fang/Earthquake/Stone Edge @ Choice Band
Reasons For:
Gyarados' great overall stats will pretty much make it a nuisane for you all the way around. With plenty of resistences and immunities with that nice trait to back it up, it's going to get a lot of opportunities to set up a Dragon Dance. Your 'counter' is a ScarfGengar? Yeah right, next time I'm just going to start Waterfalling.
Reasons Against:
It needs 2 DD to really be effective otherwise, despite it's great base 125 attack, it's still not hitting hard enough. It also suffers quite a bit from the whole moveset syndrome thing since, unlike Tyranitar, it'll always need a certain move or two, otherwise it's going to be generally walled.
Verdict:
It's great ability to get into a lot of switches and hitting with solid attacks is enough, considering most walls are probably not resisting Gyarados' attack. It's sturdy enough to where even 4x effective attacks won't always OHKO it, so you're going to have to be careful for it.
11. Infernape (33674972 points)
Sets:
Fire Blast/Grass Knot/Close Combat/Nasty Plot @ Life Orb
U-Turn/Close Combat/Fire Blast/Hidden Power Ice @ Choice Scarf
Close Combat/Fire Blast/Thunderpunch/Swords Dance @ Life Orb
Reasons For:
This is the perfect of example of stats in the right place. It also doesn't hurt that it has access to two base 120 attack that are STABed from BOTH attack stats (Close Combat/Focus Blast-Flare Blitz/Fire blast). Add that on to it's high speed, and great attack coverage, it'll pretty much 2HKO everything at the very most.
Reasons Against:
Infernape is quite frail and fairly has a hard time getting in despite some resistence. But even with those resistences, it's still taking a shitload, especially since it's best offense is normally weakening itself in someway as well as the whole Life Orb thing. Once again, always Dugtrio-able.
Verdict:
Sadly, the best way to normally kill this IS residue damage, and that alone probably isn't a good enough 'counter' to have. Although luckily we have Gyarados as the 4th most used Pokemon and Vaporeon hanging around 30 or so to help stop this as well. Final decision though is that you DO need a counter to this.
24. Azelf (17338185 points)
Sets:
Psychic/Grass Knot/Flamethrower/Nasty Plot @ Life Orb
Psychic/Hidden Power Ice/U-Turn/Explosion @ Choice Scarf
Psychic/Explosion/Grass Knot/Fire Blast @ Life Orb
Reasons For:
It's great speed and attack stats, as well as the ability to boost the more important one to it, makes it a threat hands down. With the fear of having it Explode on your "essential Special wall" could also be a problem as it'll open up for other special attackers on it's team.
Reasons Against:
If it does blow up, it's no longer a threat. The popularity of Weavile and Tyranitar could also hurt it, as well as Spiritomb being used quite heavily will be troublesome for Azelf to actually pull of a sweep. Those Pursuits are pretty damn annoying!
Verdict:
Just because it's fast, easy to use, and quite simply able to use effective attacks will just rape you. It stays on.
55. Rhyperior (7851602 points)
Sets:
Earthquake/Swords Dance/Megahorn/Stone Edge @ Life Orb
Substitute/Swords Dance/Stone Edge/Earthquake @ Leftovers
Earthquake/Megahorn/Stone Edge/Avalanche @ Choice Band
Reasons For:
Did you know that this can OHKO Skarmory after a Swords Dance? (Small chance, but nevertheless possible.) Also will definitely OHKO a Hippowdon if it uses Avalanche as Hippo EQs it? (SD+LO) Yeah it's not easy to be able to switch into its base 140 attack stat base 100 STABed attacks.
Reasons Against:
It's quite slow and has a ridiculous amount of weaknesses, among them 2 4x effectiveness to Grass and Water.
Verdict:
Its speed just hurts it too much. We could play "I'll BP speed to it game" but with that logic I can BP anything to anything. =/ Solid Rock made it seemed quite the monster when this list was first written 11 months ago, but it's not even that great. I'll pass on this.
31. Electivire (15479583 points)
Sets:
Thunderbolt/Ice Punch/Earthquake/Cross Chop @ Expert Belt
Thunderbolt/Hidden Power Ice/Cross Chop/Flamethrower @ Choice Specs
Meditate/Thunderpunch/Cross Chop/Ice Punch @ Life Orb
Reasons For:
Moderately fast. Quite strong. Suitable Special Attack. Useful trait. Amazing converate, HITS THIRTEEN TYPES SUPER EFFECTIVE!!!
Reasons Against:
Unfortunately what it DOESN'T hit Super Effective happens to be Swampert, Cresselia, Spiritomb and Weezing (phsyical). Those are perhaps 4 of the more common walls, and it doesn't help that it can't 2HKO some things that it's Super effective against either.
Verdict:
Seemed to be overhyped at first, but it just doesn't seem to fit with the metagame at the moment. Everyone is scared shitlist of Garchomp and Tyranitar, so in turn, Swampert and Hippowdon would seem ideal to stop them, and this isn't helping Electivire's case at all. It's just a mediocre Pokemon, and perhaps need some tending to, but by no means something you should look to counter for.
20. Heracross (23771390 points)
Sets:
Stone Edge/Megahorn/Close Combat/Night Slash @ Choice Scarf/Band
Rest/Sleep Talk/Close Combat/Megahorn @ Life Orb
Substitute/Megahorn/Stone Edge/Swords Dance @ Salac Berry
Megahorn/Swords Dance/Close Combat/Stone Edge @ Life Orb
Reasons For:
384 attack with 2 STABed base 120 attacks? Yeah you will definitely want a resist on your team as a simple Scarf can just simply tear through your team. Unlike Electivire, it's actually bulky enough to be able to not 2HKO certain things. It also helps that 2 of its weaknesses are -rarely- used attack types (Psychic/Flying).
Reasons Against:
Without Scarf, it's not fast enough to really affect you that much, and with Scarf, it's not as powerful. Gliscor is quite popular and absolutely shuts it out of commission.
Verdict:
This has to stay on the threat list. If you don't resist it's 2 main STAB moves, he will win. We can only be thankful they added Gliscor this generation otherwise Heracross would have a clean sweep tbh.
9. Salamence (35921700 points)
Sets:
Draco Meteor/Fire Blast/Hydro Pump/Dragon Pulse @ Choice Specs
Draco Meteor/Roost/Brick Break/Fire Blast @ Life Orb
Dragon Dance/Dragon Claw/Fire Blast/Earthquake @ Life Orb
Dragon Claw/Brick Break/Fire Blast/Stone Edge @ Choice Band
Reasons For:
369 Attack and 319 Special attack with a STAB resisted by ONE type, in which it carries an equally strong move to take care of. Combine with it's useful resistences and great one immunity, as well as Intimidate, this would had been uber if it was a pure Dragon, true story.
Reasons Against:
It's 4x weakness to..oh who am I kidding.
Verdict:
This stays. Don't be stupid.
21. Togekiss (20839853 points)
Sets:
Nasty Plot/Roost/Air Slash/Aura Sphere @ Leftovers
Roost/Air Slash/Thunder Wave/Aura Sphere @ Leftovers
Nasty Plot/Baton Pass/Wish/Air Slash @ Leftovers
Flamethrower/Tri Attack/Aura Sphere/Air Slash @ Choice Scarf/Specs
Reasons For:
Well, if you have a stall team, then the Nasty Plot one kills you. If you have an offensive team, the Thunder Wave one kills you. If you one in between of most, it's probably still going to kill you. Sturdy defenses and instant recovery removing weaknesses, yeah not going to fuck with. Not to mention, it can set up it's opponent and no Hazer/Puesdo-hazer will be too thrilled to be switching into this in the first place.
Reasons Against:
It's quite slow so it'll never actually pull off a whole sweep, unless you know, you have an even slower team, but then that's your fault anyways. Quite easily stopped by a Blissey isn't helpful.
Verdict:
Hell yes keep it on. It's going to annoy you, regardless of if it's flinching you, paralyzing you, passing onto team mates. Hell, the only way you're OHKOing this is with STAB Stone Edges for the most part (without boosting up duh.)
3. Gengar (54962681 points)
Sets:
Do I really have to?
Reasons For:
Do I really have to?
Reasons Against:
Do I really have to?
Verdict:
Do I really have to?
1. Garchomp (56752876 points)
Sets:
Read above..
Reasons For:
Read above.
Reasons Against:
Read above.
Verdict:
Read above.
62. Raikou (7060133 points)
Sets:
Calm Mind/Thunderbolt/Hidden Power/Substitute @ Leftovers
Reasons For:
Well, it's quite fast, and it's ability to Substitute+Calm Mind can help block a lot of shit as well as buy it more time to increase it's sweeping.
Reasons Against:
Unfortunately, that's about the only set it'll ever use. We could get into gimmicks, but remember, against the rules! So it's quite predictable and fairly easy to stop by Blissey.
Verdict:
Take it off the list. We have Blissey as the second most used Pokemon already, so there's a pretty great chance your team already counters it. Even if you're not whoring it, we're still in that stage where everyone is using the whole Tyranitar+Swampert+Garchomp trifecta, which will severely limit Raikou. Should you not use anything that can actually stop Raikou, chances are, your team is also not stopping a lot of many other special attackers, so might want to look that direction first.
6. Lucario (40025491 points)
Sets:
Aura Sphere/Dark Pulse/Vaccum Wave/Hidden Power Ice @ Choice Specs
Swords Dance/Close Combat/Extremespeed/Crunch @ Life Orb
Reasons For:
Honestly, it's hard enough stopping the first set alone, but if you're trying to prepare for that and end up facing the second set? Yeah you're just as fucked as far as this logic goes for any other Pokemon. Anyways, it's high attack stats and respectable speed, which is definitely made up by having a shitload of priority moves, you can barely even 'revenge kill' this if I was including that in this post.
Reasons Against:
I honestly can't think of a reason why you wouldn't want to prepare for this. Well, besides the fact that you probably can't if you wanted to, so might as well forget about it and hope that it'll never get in!
Verdict:
Yeah, it's already dangerous enough, but imagine when we're playing gimmicks where it's acceptable for Lucario to do too. Again, wouldn't be suprised if you saw a Reversal set, or a Scarf set now would you? Oh right, it could also Substitute+Calm Mind random shit, lol, the rich gets richer.
108. Tauros (2211368 points)
Sets:
Earthquake/Double-Edge/Zen Headbutt/Stone Edge @ Choice Band/Scarf
Reasons For:
Still one of the faster Pokemon around with plenty of base 100 moves and higher. Has pretty good coverage too with good attack stat.
Reason Against:
We're going to play a game. It's called, "If Tauros is on the threat list, so will every other mediocre Normal type". It's quite an interesting game.
Verdict:
Sorry, this isn't RBY.
18. Starmie (24646344 points)
Sets:
Surf/Thunderbolt/Rapid Spin/Recover @ Leftovers
Ice Beam/Grass Knot/Surf/Thunderbolt @ Choice Specs/Scarf
Recover/Surf/Ice Beam/Thunderbolt @ Life Orb
Reasons For:
It has good speed, and some of the best coverage around. The instant recovery will definitely make it annoy you for quite a bit as well as the good Special Attack.
Reasons Against:
First and foremost I'll always view this as a Rapid Spinner. It's just like the special version of Tauros on the offensive side. Sure it has good coverage, but then again, if you're having troubles with Starmie, you're also probably having troubles with Azelf, Raikou and any other Special type. You might want to redirect your attention towards the tutoring program for that.
13. Weavile (27302448 points)
Sets:
Brick Break/Ice Punch/Night Slash/Pursuit @ Choice Band/Scarf
Swords Dance/Brick Break/Ice Shard/Night Slash @ Life Orb
Pursuit/Ice Shard/Ice Punch/Brick Break @ Focus Sash
Reasons For:
It's a fast motherfucker that could make you regret wasting a spot on your team with Gengar, Azelf or Alakazam. It's ability to Ice Shard will also prevent Salamence Dragon Dance sweeps as well as Dragonite, and catch those annoyingly popular Garchomps!
Reasons Against:
It's poor base power for its STAB attacks make it's not so threatening. Not to mention that both of it's STAB is resisted by steel types. It's also quite frail and most of the priority moves out there are sure to hurt Weavile about as much as it'll hurt them, thanks to the crappy base powers.
Verdict:
This one is quite a toughy here. I want to involve it in the whole, if you're not prepared for this, you have other concerns. But since it's quite viable in stopping other things, I suppose it'll stay on the threat list just for the sake of it.
43. Dugtrio (11461124 points)
Sets:
Earthquake/Sucker Punch/Aerial Ace/Stone Edge @ Choice Band/Scarf
Reasons For:
Well, its trait?
Reasons Against:
Well, its stats?
Verdict:
Take it off the threat list. You can't actually counter a Dugtrio. You can switch in something after it kills something, but what good is that if it's just going to pick you off again? You're just better off setting up a sweep and therefore preventing it from killing you. And if you're using a stall team, this isn't an issue to worry about anyways. There just isn't anything you can actually do to stop Dugtrio from picking you off at any point.
51. Alakazam (8975818 points)
Sets:
Calm Mind/Psychic/Energy Ball/Focus Blast @ Lum Berry
Trick/Psychic/Focus Blast/Energy Ball @ Choice Specs/Scarf
Reasons For:
This WILL beat Blissey one on one. Do you really want to fuck with this? I mean, what really can stop this? Truth be told, everyone should be happy that the punches were turned phsyical, otherwise Alakazam would rape shit like no other.
Reasons Against:
It's just so frail and would die to a Quick Attack. Granted if that QA came from a burned CB Swellow it would hurt, but that's besides the point. Pursuit is also a big issue, but thats only provided you're randomly spamming Psychics on a Choice set or something.
Verdict:
While many people overlook this, it's quite a threat. Suprisingly I haven't seen many at all despite it's the FIFTY FIRST most used Pokemon. (Still not sure if that was sarcasm or suprised shock.) I'll just go with, if Weavile stays on, so does Alakazam.
30. Porygonz (15496627 points)
Sets:
Nasty Plot/Tri Attack/Ice Beam/Hidden Power Fighting @ Life Orb
Tri Attack/Ice Beam/Thunderbolt/Dark Pulse @ Choice Specs/Scarf
Return/Tri Attack/Dark Pulse/Hidden Power Fighting @ Life Orb
Reasons For:
Ridiculous traits to match with it's attacking Powers. Seriously has good Special Attack, obviously, but with that whole 2x with Normal things, that's just asking to get assraped. Don't forget it could also Agility to randomly fuck stuff up. Nasty Plot has to be feared, as you're pretty much going to let something die before you can do something about it.
Reasons Against:
This is like the Special version of Heracross. Ridiculous STAB, but only average speed. With high speed, it won't be as powerful, but if you want to abuse it's power, then it's going to be outsped by other Pokemons. It's not like PZ is the easiest thing to switch in anyways.
Verdict:
We're going to keep up this on here, as it can potentially (lol potentially), OHKO pretty much anything. Don't forget that good ol Hyper Beam thing either!
76. Medicham (4207002 points)
Sets:
Hi Jump Kick/Ice Punch/Psycho Cut/Stone Edge @ Choice Band/Scarf
Reasons For:
Have you seen this guy's attack? You slap a Choice item on it and it seems primed to just start a massacre.
Reasons Against:
Despite the whole Pure Power thing, slapping a Choice Scarf on it will still make it just above Dugtrio and under Garchomp in the attack+speed department. Not to mention that this is frail as hell, otherwise we could do some Heracross comparisons or something.
Verdict:
Keep it off. The way the metagame is swaying at the moment, the loss of it's ghost phsyical move hurts it a shit load (looking at you Cresselia!) This is simply a case of, there are better things that do the exact same thing it does out there.
56. Staraptor (7759341 points)
Sets:
Brave Bird/U-Turn/Close Combat/Frustration @ Choice Scarf/Band
Reasons For:
Base 100 speed, base 120 attack, STAB 120 attacks, base 120 attacks that hit things that resist it's STAB moves. Recovery to get rid of all the Life Orb and recoil damages and repeat. You can't even trap it. Useful trait with useful immunity.
Reasons Against:
Despite the whole being able to Close Combat steels, is still walled by most of them, or at least the ones without the weakness to it, such as Skarmory and Metagross. With the great amount of Dragons out there, those steels are being used more than ever, and that's not helping Staraptor's cause.
Verdict:
Staraptor is quite a dangerous Pokemon, but it's just going into the Tauros group. Maybe another metagame shift and Threat List revision it's getting back in, but right now with the whole Dragon movement, it's best to avoid the extra Ice weaks.
64. Slowbro (6707001 points)
Sets:
Calm Mind/Hidden Power Electric/Surf/Slack Off @ Leftovers
Reasons For:
It has a great amount of HP, but even better Defense, making it perhaps even better than Swampert at taking neutral hits, since it can recover off the damage. As for it's weaker defense, it can slowly up to help it, with steady STABs to be used with.
Reasons Against:
Well, it is slow as shit, and despite the whole upping Special Defense things, chances are they're still getting in a hard hit. Slowbro also just doesn't hit that hard to begin with, and with things like Celebi running around, it won't seem to be doing much.
Verdict:
I'll say keep it off, mostly because despite it's Calm Minding, it's more of a tank or something. I see so many more using either Trick Room or Thunder Wave, so like it's type twin Starmie, off the list you are.
37. Machamp (12633343 points)
Sets:
Bulk Up/Dynamicpunch/Ice Punch/Stone Edge @ Leftovers
Rest/Sleep Talk/Stone Edge/Dynamicpunch @ Life Orb
Dynamicpunch/Stone Edge/Bullet Punch/Ice Punch @ Choice Band/Scarf
Reasons For:
It's quite sturdy, with good stats all around, being able to take a few hits here and there and two godly traits. Also, unless you're running Oblivious, you already have only a 50% chance of attacking it after you switch into it. 100% confusion is always annoying and will only be more annoying as it's hitting you with 100% accurate attacks all over the place.
Reasons Against:
Well, nothing will ever miss against it, which is sure going to hurt it at taking hits. Being slow doesn't help it's case too much also.
Verdict:
Well, seeing as how you can't so much counter this, and it's not exactly fast to the point where it'll sweep your team, I'd just take it off the Threat List altogether.
40. Jolteon (12262503 points)
Sets:
Baton Pass/Thunderbolt/Hidden Power Ice/Substitute @ Petaya Berry
Reasons For:
Trying hard to see why but not really registering it.
Reasons Against:
I think the line above said it all...
Verdict:
It's good for getting off a Substitute here or there, and maybe even a berry stat up, but that's all it really does. It's not exactly putting fear into anyone's eyess. Add on to the fact that it's frail, that's not going to help it. If we put Jolteon on the list, then there could be an argument that any Baton Pass can be put on the list. (Stopping Skarmory from Roaring is NOT an argument, Floatzel used Taunt, Rapidash, Drifblim used Hypnosis and so on.)
52. Aerodactyl (8235779 points)
Sets:
Stone Edge/Earthquake/Ice Fang/Fire Fang @ Choice Band/Scarf
Reasons For:
High speed with good attack will always get you a spot on a team along the way.
Reasons Against:
Sadly, the most dangerous thing about Aerodactyl in Advance was Rock Slide's flinch. Is that worth giving up for the extra power in Stone Edge? Accuracy was never Aerodactyl's friend to begin with. It's also pretty frail with many common weaknesses, although does have the nice EQ immunity thing.
Verdict:
It just doesn't pack enough of a punch truth be told. That alone means it's off.
26. Snorlax (16519674 points)
Sets:
Curse/Crunch/Return/Rest @ Leftovers
Fire Blast/Selfdestruct/Return/Earthquake @ Life Orb
Rest/Body Slam/Fire Punch/Sleep Talk @ Leftovers
Reasons For:
Snorlax, a fixture for the first 3 generation, is still standing around for DP. It brings its forte with the whole Cursing thing in an attempt to do it's last Poke sweep as always.
Reasons Against:
This is just a bad metagame for Snorlax to be in. It used to be great at walling special attackers, but with the huge increase in power, it's not going to help it there. Don't even let me get started on the increase of phsyical attackers.
Verdict:
Off the list fatshit.
42. Zapdos (11718649 points)
Sets:
Thunderbolt/Baton Pass/Substitute/Roost @ Leftovers
Thunderbolt/Hidden Power Ice/Rest/Sleep Talk @ Leftovers
Reasons For:
It's still one of the best special attackers (stat wise) with a good STAB, and highly durable to repeatedly hit shit, and perhaps stall out it's wall in the process thanks to Pressure. It can easily also set Substitutes around to.
Reasons Against:
Sadly, it's still not going to do much to most things, and if you're resorting to stalling them out to beat them, yeah I don't think anyone really plans to stop that.
Verdict:
Just a glorified Jolteon....
28. Suicune (15610309 points)
Sets:
Surf/Calm Mind/Ice Beam/Rest @ Leftovers
Surf/Calm Mind/Sleep Talk/Rest @ Leftovers
Surf/Calm Mind/Hidden Power Electric/Rest @ Leftovers
Surf Calm Mind/Roar/Rest @ Leftovers
Reasons For:
With it's already incredibly high HP and Defenses, it's just going to keep boosting and slowly whiter away your own defenses with it's constant hitting.
Reasons Against:
It's extremely boring and takes a while for it to actually threaten you. After a CM or two, those Grass Knots and Bolts are still going hurt. The addition of Specs isn't helping it, and as always, CB hits will hurt it while Resting.
Verdict:
Once again, I view Suicune as more of a Tank that will eventually get there, but generally your team has to have enough offense to beat other stall teams, and Suicune is no different from one of those Pokes.
74. Sceptile (4427245 points)
Sets:
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Reasons For:
??????????????????????????????????????????
Reasons Against:
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Verdict:
Why was this even here in the first place?
19. Breloom (24347863 points)
Sets:
Spore/Substitute/Focus Punch/Seed Bomb @ Toxic Orb
Spore/Substitute/Focus Punch/Leech Seed @ Toxic Orb
Spore/Swords Dance/Sky Uppercut/Stone Edge @ Toxic Orb
Reasons For:
With the 100% sleep, and the base 130 attack, this is going to hurt shit a lot. You add in the fact that you can't status it and it has the useful Rock+Ground resistence.
Reasons Against:
Despite it's accurate sleep move, it's still quite slow and fragile. Nearly and most Super Effective attacks will do it in.
Verdict:
Despite it's 100% sleep move, I don't think it's a threat after that. Sure you're going to take a huge hit, but provided you're not using Gyarados/Salamence/Celebi/Cresselia for example, Breloom isn't much of a threat anymore. Otherwise, we'll add every sleeper on this list, regardless of it's accuracy.
127. Slaking (1615201 points)
I'm seriously sick of all these normal types here.
47. Ninjask (10717702 points)
Sets:
Substitute/Aerial Ace/Baton Pass/Swords Dance @ Liechi Berry
Reasons For:
This is fastest thing used in the metagame (Deoxys-S is up for grabs) at the moment. With it's ability to set anything up for a sweep, you'll probably not going to be able to prepare what comes in. It has a few useful resistences and immunities here and there as well.
Reasons Against:
Ninjask is extremely frail and will more or less likely die to any hit. It also can't really do anything with its boost by itself.
Verdict:
Truth be told, Ninjask goes off the list. Things that can set up for others aren't so much of a threat. Think of it this way, you're either going to be breaking it's Substitute with hard hitting attacks, or going to your puesdo-hazer to push it out. If your team has neither, you might have other things to worry about.
8. Metagross (36549106 points)
Sets:
Agility/Earthquake/Meteor Mash/Thunderpunch @ Life Orb
Earthquake/Meteor Mash/Explosion/Ice Punch @ Choice Band/Scarf
Reasons For:
With the same attack as Salamence, obviously nothing to scoff at. You really cannot afford to stall out Metagross as it has a knack of getting lucky more so than others. It'll hit a shitload of things hard too with it's great coverage, constant threat of Explosion, and has great defenses to help it in the case of a misprediction.
Reasons Against:
We're still in that area where every other thing used is a sturdy Ground type who can annoy the shit out of Metagross. Fire moves are running amok at quite a high rate as well due to the high usage of steels.
Verdict:
You have to keep this in. This just hits too hard and too often for you to ignore it. I was even suprised by the amount of it's usage to be honest.
7. Heatran (37705031 points)
Sets:
Fire Blast/Hidden Power Ice/Earth Power/Dark Pulse @ Choice Scarf/Specs
Lava Plume/Earth Power/Rest/Sleep Talk @ Life Orb
Explosion/Lava Plume/Earth Power/Dragon Pulse @ Life Orb
Reasons For:
With it's high Special attack and great resistences (as any steel, once again), it has good defenses to back it up. Not to mention, Heatran is the only one thats resisting Dragon+Fire! And many other things as well.
Reasons Against:
Heatran is good, but seems to be overrated. It gets predictable after a while, and is in the same boat as, "if no Scarf, then not fast enough, if Scarf, then not strong enough."
Verdict:
He's going nowhere...
Removed...
- Rhyperior
- Electivire
- Raikou
- Tauros
- Starmie
- Dugtrio
- Medicham
- Staraptor
- Slowbro
- Jolteon
- Aerodactyl
- Snorlax
- Zapdos
- Suicune
- Sceptile
- Breloom
- Slaking
- Ninjask
My pinky hurts too fucking much to start a "who should be added list." Perhaps another day I'll make another post with who I think should be added, but definitely not today.
P.S. I purposefully made this post colorful and pretty to distract you incase I said something you don't like.
P.P.S. I forgot that I didn't care if you didn't like something I said.