Misdreavus
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  • well the timers(0-3) are hardware timers and there are 2 sets of them, 1 set for each cpu. so they're part of the ds, not the game. there are 8 total timers since there are 4 per cpu. the gba also had 4 timers but only 1 cpu, so there were only 4 timers there.

    the * are pointers. *timer0 is the value at 4000100 and *counter is the value at 21e19dc.

    you might be able to sort of, kind of, abuse the wondercard pids. you would have a hell of a time with the initial seed, though. The timer's clock is 33.514mhz, which would be difficult to work with to say the least.

    i didn't write anything for the 4th gen wondercards, but i do have an app with high link abuse built in. it doesn't really work quite right because the rng keeps moving while you'e in the high link. plus, HL pokes can;t be shiny, so there isn;t much point. it might very well be doable, though.
    You know, I am expecting all mons, but I have no clue about Restricted mons. We're rotating between GBU and GBU + Restricted with our weekly skarmbliss live tourneys until we get more info.
    Bro. I've had to drive 900+ miles to every regional I've ever gone to. The thought of having one in Chesterfield, like 20 minutes away...
    ooooooooooooooorrrrrrrrrrrrrggggggggggggggggaaaaaaaaaaaaaaaassssssssssssmmmmmmmmmmmmiiiiiiiiiiiiiiicccccccccccccc

    I think it's going to be a very good change, if it actually happens.
    Incase they're fire weak. Like, some people cary Sashed Icreammon or Snowflakemon for the genies. With Tailwind up it outspeeds a ton of crap. Plus, on my TR team, my 252 HP Chandy was regularly brought to it's sash with Surf/etc anyway.
    I personally have been using sashed modest 252 SAtk / 252 Spd on my different Tail Wind teams, and it's literally never failed me once. I personally almost never bring it out unless they're obviously TR, or if they're insanely Fire/Ghost weak. I used to fail to TR 100% of the time. Now I win almost every single time.
    I'm personally predicting all gens, no event, 2-restricted like last year. I HOOOOOOOOOOPE they have DW mons too because there are some that are just a;lsdfgkjas;dglkasjdg;alsk so good. But man, it's gonna be confusing, with like every mon out there able to have 3 abilities now.
    Ahahah! Yeah I know what you mean. It's really unfair for us outside of Japan. They got like 6 months to prep this year! AND THEN DIDN'T EVEN GET TO PLAY!!!
    Oh! Haha yeah!

    *looksoverathisusertitile*

    I only have so many vacation days available at my work (something like 3 weeks or something). With the new baby coming, I really should keep as many as I can for right before and after the birth to help my wife out and spend as much time as I can with the new baby.

    God willing, I'll be able to go next year though. :)
    Yeah, I'm gonna be at nats for sure. The flinches were pretty lame, but yeah, once I had won my 3ds and travel money I was fine either way.
    Yeah with Tailwind he outspeeds anything that's not scarfed (except for that bugmon). It's surprising.
    Yeah, I was unsure about responding to your post because I've literally never used DPunch. I always use Superpower for Adamant and Hammer Arm for Brave just to score guaranteed 1HKOs. In my personal opinion I would suggest 4HP / 252 Atk / 252 Spd, if you're using Adamant and 252 HP / 252 Atk / 4 SDef if you're using Brave. Reason being, your HP is going to drop every turn and there's nothing you can do about it. You would most likely be best served by trying to squeeze in every 1HKO possible as fast as possible.
    WTF! Someone's extremely lucky. Congratz with that Jolly Tornadus XD *still can't believe it* 0.o on your first try?? dayum...
    Firstly, I do a completely new runthrough for each roamer I do. I don't know your standards, but when I couldn't use AR it only took me 20ish hours to get to Tornadus again (JPN black) and with AR it only took like 5 (lol) hours to get to Thundurus. But as for RNGing it at the E4, I seriously don't think that's possible because the last battle would advance your IV frames at like 60fps. :((((((((((((((
    I don't think anyone has worked that out, unfortunately (probably because none of the pokes are that great).
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