I feel like I did that with my Dynamax Kyurem-White set. It is self-sufficient and uses Dynamax as a lead to avoid taking hits from hazards, or after anything has set up, and if something sets-up or straight-up attacks, it has doubled the HP to survive hits better, and has immediate protections like Psychic Terrain, and the +Speed boost so it can go first (hitting first with Max Flying as you Dynamax, then being 1st next turn using another Max move).alright so obligatory "i havent played gen 8 bh yet" but OM! i read your posts last gen and you don't seem to have changed much so i'm just gonna post here.
i do not mean to be degrading with this post, instead i will simply attempt to explain what's going on.
first of all, just because i haven't used a set doesn't mean i can't tell if it's good or bad. for example:
GOD HIMSELF!!11!1!! (Arceus) @ Leftovers
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
- Cosmic Power
- Stored Power
- Power Trip
i've never used this set myself, but even without that i can tell that it's bad. i've faced it (and every defense-boosting set) too many times on low ladder and it's never done anything of note. i am unconvinced that it can accomplish anything at all against any decent team. all it does is not die for a while, and in bh you need to do much more than that to win.
now, on to the main part of my post. this is the important part, so i would like you to read this.
the sets you use, like all those imprison sweepers and the drum slaking from last gen, are gimmicks.
let me just get this out there right away, there's nothing wrong with using gimmicks. they have potential to work in high level play and sometimes good players do make use of them. for example, i recall sugarhigh making use of a team with unburden drum dusk mane + refrigerate espeed drum mmx. that was a cool team.
the problem arises when you limit yourself to only using gimmicks rather than making use of fundamentals. this is probably because you'd like to give yourself a higher chance of beating the "good players" out there, but i think it has hurt both your overall consistency and your ability to grow as a player.
gimmicks are, at their core, inconsistent. teams built on fundamentals rely on removing options from their opponent, while the gimmicks assume these options are not there in the first place, due to player inexperience or matchup. if the opponent sees what's coming and the matchup isn't horrible, they can more than likely form a plan to avoid losing to it.
now, your fundamental skill isn't terrible, otherwise you wouldn't be beating anyone in the first place. but it still has a long way to go if you want to be really good. i would recommend building and using teams that have the goal of improving the overall position, not just winning the game in the fastest way possible. i think you will see much more consistency and potential growth if your main ways of winning don't hinge on a single turn going the way you want it to.
It also negates the issues of using Blue Flare over Earth Power when it comes to hitting things like Toxapex, due to its select Psychic coverage, and fully makes use of the weather with the Hail to benefit Blizzard after the Dynamax wears off. Having Photon/Hail also means it can trump Shedinja without having to switch out in either form, and of course, break Sashes. This lead has served me well, and is likely the best offensive set I have posted thus far in this thread.
Regarding my other Kyurem-White set, I have also seen it useful, but I do own its a mono set b/c I couldn't fit coverage without giving up Imprison Haze. Again, if I only posted a standard Shell Smash set, people would say "but Prankster Haze", so that's why I thought of it. It is legit taking feedback from the post reply to my Bisharp set about Prankster Haze. So I used that reply as constructive input to prevent the same critique. It's like no matter what I post it's not good enough. A non-mono sweeper isn't good, an anti-Imposter/Hazer isn't good. What's left?
Darmanitan-Zen Mode has been something I have truly tested, and proved it isn't a gimmick, and that is because it is simply that good. it doesn't fear hazards with Heavy Duty Boots, doesn't fear burns from Imposter, and can legit threaten Steels with STAB. I don't think this Pokemon, or the sets of Fur Coat, or Ice Scales are gimmicks. At the very least, it serves as a good Imposterproof for the cover legends, especially if you are using Body Press / Close Combat, Play Rough, Sunsteel Strike, etc. as it resists their STABs and can force them out, while Toxapex has to fear the more common Bolt Beak, and doesn't have anything to scare them with for actual damage.
It is much easier to accept criticism as fair and constructive, when I know people acknowledge the posts I made, which have been good. It doesn't seem accurate, and that's why I said it was an exaggeration, for seeing someone above say that my posts were not good, as if nothing was ever helpful.
Darmanitan-Z might have been niche last gen, but it was never a gimmick, and this generation it has only improved. I deserve credit for promoting legitimate sets. Not everything is a gimmick.
I also do accept criticism from others, like the feedback on my gimmicky Prankster Zekrom. Yes, dragons can switch in if I lack Dragon Darts over Fishous Rend, and yes Dazzling, and Priority -Ate Extreme Speeds do a number on it, and I owned that in my replies to it. See here:
Here when I slightly defend it, I still own it's failures, even ones not directly asked about, like -Ate Speed:
If you haven't read my posts, please see how I literally try to cover my bases, my posts are rarely short, I cover what typically checks it, I always try to show damage calculations, and/or replays, I also sometimes throw in teammates so people know what either checks it for Imposterproofing, or what works as a general ally (like slow pivoting).
Some of the critique comes off as if I just thought of a set on the spot, posted it with zero context, and ignores all of the replays, calculations, and attention to detail in the calculations.
I don't necessarily defend all of my stuff, but what I have been doing in this recent set of posts, is defending the actual effort I put into it. I don't have short posts, and thats because I try to do what I can to show I have thought of counterarguments, before they are brought up.
I don't feel I ever get credit for agreeing and owning that it has flaws. I don't wish to argue, especially about the legitimacy, I have legit tried to show, rather than just tell. It's not like I only post a set and don't explain it. That wouldn't be good.
Here is an example post of trying to help someone:
I cover the damage, the reasons per moveslot, and go over why it matters to consider replacing some of their options. I don't suggest something and act like it is self-explanatory, I truly care. (This was back when the PS! mechanics treated moves that were originally Normal as Normal under Dynamax).
Also, in spite of people's bias against me, I have been supportive of their sets:
I am certainly positive, and try to encourage others.
Also, here is the original Kyurem-White set I thought was more than a gimmick: