I would like to ask a quick question to you obi.
when arceus is legally obtaibable, will you declare this water under the bridge and be fine with arceus?
Of course.
Obi, how is obtaining shaymin via a glitch any different than hacking an arceus? It's still against the intended coding of the game and is therefore just as wrong.
I don't understand that part of your arguement. Do you condone or disallow the use of Shaymin?
Shaymin does not require an AR. It is possible to get purely within the limits of the game. I neither condone nor disallow it, however, as it's possible to ban Shaymin without going beyond the bounds of the game.
And even still, why bother with giving it an accessible specific movepool and its own unique attack? Why bother giving it a height, weight, location, and Dex entry? Why bother giving it an event-only item to access it?
Are you familiar with the Chris Houlihan room in The Legend of Zelda, a Link to the Past?
Next time you play Morrowind, press ` (~) to open the console, and type one of the following:
coc "ken's test hole"
coc "toddtest"
coc "Character Stuff Wonderland"
coc ''Mark's Vampire Test Cell''
(coc = center on cell, I suppose) All of those put you into a debugging room. One of them tests vampirism (duh) and one has every quest item, for example.
There are similar rooms in Final Fantasy, Xenogears, Legend of Mana, and probably hundreds more. Of note is that all of these contain more information than Arceus and its room do.
For one, you have infinite everything. TMs, items, berries. You name it, you can use as many as you want. No matter how much you trade stuff on WiFi, you can never have an infinite amount of everything. If Shoddy really was trying to simulate the in-game experience (rather than a competitive one), surely you'd have a limit?
Why is there a limit? What non-arbitrary limit would you impose? I can guarantee you that whatever limit you say, I can always get that +1. You have functionally infinite TMs and other items. It's possible to clone entirely in the limits of the game, or you could just keep resetting your game, or you could trade with people. You can only possibly use six of one TM per team. Six is hardly an unreachable goal. As far as each battle is concerned, there are only 12 Pokemon.
All 31 IVs. On every Pokemon. Ever. Unless, of course, a Pokemon uses a Hidden Power. In which case, it will always have the maximum possible IVs in every stat that will get it that HP. Plus, the exact nature you want.
If given enough time, this is possible, however. Any combination of IVs is just as likely as the next. The point of the simulator is to simulate the battling aspect. It rewards skill, removing time as much as possible from the equation. In theory, you could get 31 all with the right nature on the very first Pokemon you catch. It's just as likely as any other combination of IVs, it's just that it seems more 'random' to people than something like 12 / 5 / 26 / 2 / 19 / 30. What system would you propose?
Plus, all your opponents have max IVs on everything they've ever "caught" as well. Spin it however you want, but that is certainly only possible in-game via AR.
You don't catch anything! You select a Pokemon that you could theoretically get, and then you can use it. The purpose of the simulator isn't to simulate the whole game, breeding and all, but only the battling aspect of it.
Clauses. The game doesn't mind if that Crobat sleeps every single Pokemon on your team. It doesn't mind if that Umbreon mean looks you, double teams six times and passes to a Garchomp. Its happy for that Crawdaunt to Guillotine you three times in a row. Some of these clauses do exist, but only within PBR. Within DP, they're impossible: Crobat's Hypnosis wont fail if you use it on a second Pokemon. On Shoddy it will.
In many tournaments, Sleep Clause is enforced by saying: "If you put multiple Pokemon to Sleep, you lose." Double Team clause is enforced by saying "You can't use Double Team." These are both enforceable entirely within the limits of the game. You're allowed to take anything out and still be playing the game, you just can't add stuff to it. However, PBR does have actual Sleep Clause and Freeze Clause built-in, to my understanding, so it is possible for them to be enforced as they are on Shoddy.
Also, expecting opponents to tell you if they're carrying a specific Pokemon before battling you not only demonstrates that you assume everyone to have the same perception of "legitimate" as you (which everyone clearly does not), but also places unfair expectations on people who may or may not know your Shoddy alias, or may not have read these threads on Smogon and are thus completely unaware of your stance.
I'm going to start using Spore Ninjask and ThunderPunch Poison Heal Breloom and Hypnosis Nasty Plot Crobat. It's up to my opponent to tell me not to use such things, because there's no way for me to know that they are against it.























