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Well, you will need to have a different formula to use it on at least 2 perfect IVs (out of 4). You just can't apply the "at least 2 or more" clause to that one.


EDIT - Ok, I did it as follows:

If there are 2 guaranteed perfect IVs. There are 6 different spreads for the remaining four stats to have exactly 2 of them flawless:

PPXX
PXPX
PXXP
XPPX
XPXP
XXPP

For either of these 6 possibilities the last two can have each a probability of 1/32.

So there are in total 6*32*32 possibilities for having _at least_ 2 out of those 4 stats flawless.

There are 32^4 different stat outcomes. So the probability for having at least 2 flawless is

(6*32*32)/32^4 = 0,05% (rounded)


I made the same for at least 3 flawless IVs:

12*32/32^4 = 0.000366 = 0.03% or 1 out of 2700
 
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You guys are absolutely correct, I used the wrong formulas. I re-checked my math and this is what I come up with now. Still slightly off, but its much closer than before, and again its "close enough" for all intents and purposes; if someone wants to get more precision I won't complain.

Standard Pokemon:

At least 1 perfect IV: 217,726,145/32^6 ~ 20.27%
Exactly 1 perfect IV: 6/32 ~ 18.75%
At least 2 perfect IVs: 16,399,553/32^6 ~ 1.53%
Exactly 2 perfect IVs: 15/32^2 ~ 1.465%
At least 3 perfect IVs: 670,913/32^6 ~ 0.0625%
Exactly 3 perfect IVs: 20/32^3 ~ 0.061%
At least 4 perfect IVs: 15553/32^6 ~ 0.00145%
Exactly 4 perfect IVs: 15/32^4 ~ 0.00143%
At least 5 perfect IVs: 193/32^6 ~ 0.000018%
Exactly 5 perfect IVs: 6/32^5 ~ 0.000018%
Exactly 6 perfect IVs: 1/32^6 ~ 0.000000093%

Friend Safari, where two IVs are guaranteed perfect:

At least 2 Perfect IVs: Guaranteed
At least 3 Perfect IVs: 137,345/32^4 ~ 13.098%
Exactly 3 Perfect IVs: 4/32 ~ 12.5%
At least 4 Perfect IVs: 6273/32^4 ~ 0.598%
Exactly 4 Perfect IVs: 6/32^2 ~ 0.586%
At least 5 Perfect IVs: 129/32^4 ~ 0.0123%
Exactly 5 Perfect IVs: 4/32^3 ~ 0.0122%
Exactly 6 Perfect IVs: 1/32^4 ~ 0.000095%

No Egg Groups (ie Legendaries, baby Pokemon), where 3 IVs are guaranteed perfect

3 Perfect IVs: Guaranteed
At least 4 Perfect IVs: 3169/32^3 ~ 9.67%
Exactly 4 Perfect IVs: 3/32 ~ 9.375%
At least 5 Perfect IVs: 97/32^3 ~ 0.296%
Exactly 5 Perfect IVs: 3/32^2 ~ 0.293%
Exactly 6 Perfect IVs: 1/32^3 ~ 0.00305%

*edit* Math is as precise as I can make it.
 
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Well, you will need to have a different formula to use it on at least 2 perfect IVs (out of 4). You just can't apply the "at least 2 or more" clause to that one.
Sure you can. You now know the odds of getting at least one. From there, you can easily figure the odds of getting two or three. It's a matter of applying the same formula and correctly combining your answers.
The odds of getting 3 stats that don't have a 31 in them is (31/32)^3, or 29,791/32,768. Therefore, your odds of getting one 31 out of three stats (which is also your odds of getting at least one 31 on a Legendary or Baby Pokémon) is 2,977/32,768, or about 0.091 (again, not reducing because I'm lazy). Notice, the chance is lower, because you have fewer opportunities. Odds of a 31 out of 1 stat is obviously 1/32.
The problem, of course, is that this is finding one 31 out of three stats. To figure the odds of getting a 31 in two, we must factor in the final stat. The easiest way to do this is to use our previously determined answer. But, since we need both to occur, this is now a different calculation than the simple multiplication it would otherwise be.




As I'm typing this out, my coffee is kicking in (never work math in the early morning without caffeine), and I realize that we're taking the long way around (though the math should work if you still want to use it). I'll go ahead and take the simple way out, and work the math differently from the beginning.
Odds of getting a 31 are 1/32. Odds of not getting a 31 are 31/32. Thus, the odds of getting a 31 in exactly one IV out of four is:
4 x (1/32) x (31/32) x (31/32) x (31/32) = 4 x (29,791/1,048,576) or about 0.11.
The 4 multiplier is because this can be any of the four stats possible.

Similarly, our odds of getting two 31s are calculated thusly:
6 x (1/32) x (1/32) x (31/32) x (31/32) = 6 x (961/1,048,576) or about 0.0055.
The 6 multiplier here is, again, the number of ways possible to achieve the desired outcome. We'll use Strength, Special, Speed, and HP as our 4 variables. You can get Strength/Special, Strength/Speed, Strength/HP, Special/Speed, Special/HP, or Speed/HP. Six distinct possibilities.

And for three, it becomes:
4 x (1/32) x (1/32) x (1/32) x (31/32) = 4 x (31/1,048,576) or about 0.00012.
Back to a four multiplier because there are only four possibilities (only one stat will not have a 31).

For Four:
(1/32)^4 = 1/1,048,576 or about 0.00000095.
There is no multiplier because there is only one possible outcome.




Please keep in mind that, to keep the math simple, these are the odds of getting EXACTLY the IV set for each one. So those are your odds of getting 1 perfect IV of 4, NOT your odds of getting AT LEAST 1 perfect IV of 4. If you want to find the odds of "at least" just combine the probabilities of getting the exact stat distribution and all higher ones (for example, combine odds of getting 2 of 4, 3 of 4, and 4 of 4 in order to determine your odds of getting at least 2 of 4).
 
Where can i get more destiny knots?

and will having two destiny knots increase the chance of inheriting ivs?
According to Serebii, there is one in Cyllage City in the Hotel, and one in Lumiose City from battling a Beauty.

And no, a single Destiny Knot is a straight-up increase in the number of inherited IVs. A second Destiny Knot will not further increase this number (though if you want to force a specific IV using a Power item, you still can).
 
According to Serebii, there is one in Cyllage City in the Hotel, and one in Lumiose City from battling a Beauty.

And no, a single Destiny Knot is a straight-up increase in the number of inherited IVs. A second Destiny Knot will not further increase this number (though if you want to force a specific IV using a Power item, you still can).
Too bad. For some reason (probably all that math I just did) I'm really giggling about the idea of a child inheriting ten IVs from the parents. What would the other four be? Maybe we can get a Pokémon with good IVs in Accuracy, Evasion, Critical Chance, etcetera...


Also, Sprocket, your math is wrong. Your odds of getting all perfects should always be a one in something, because there is only one possible outcome for that stat distribution.
 
Also, Sprocket, your math is wrong. Your odds of getting all perfects should always be a one in something, because there is only one possible outcome for that stat distribution.
Math is hard :( I'll re-edit my post, now that I determined the proper formula. Its a royal pain in the ass.
 
Math is hard :( I'll re-edit my post, now that I determined the proper formula. Its a royal pain in the ass.
My post directly beneath your math post should have the correct formula and calculations, so just check that one rather than re-editing, and let me know if I messed up.


Can someone name me two Pokémon who can, between them, learn the following moves?
Fly, Cut, Strength, Surf, Waterfall, Rock Smash, Sweet Scent, Flash
I'm trying to set up my HM Slaves, but I can't find anyway to get that full set on just two Pokémon. The Oddish line is good for Cut, Sweet Scent, and Flash, and Bibarel can learn Strength, Waterfall, Rock Smash, and Surf. But those two aren't cutting it now that I've picked up Fly (Oddish can't fly, unfortunately).
 
I'm trying to get the encounter and stealth o-powers, but can't find mr. Bonding at Couriway town hotel/Laverre City Pokémon center were he is suppose to be according to serebii. I've been checking several times, and very closely but he just isn't there. I have all the other o-powers (except hatching off course, thats the one I want to unlock) :/
 
A few things we have to ask.

1. For quick reference: What are the flawless stats for Modest Xerneas at catch?

2. Are Ralts and Abra really the only Synchronizers here? We did not get a female for breeding yet and they are darn rare.

3. How do people find out their IVs of the hatchlings out that fast? Hopefully it does not involve WiFi battles.

4. Did they fix the disconnecting issues in WiFi battles?
 
A few things we have to ask.

1. For quick reference: What are the flawless stats for Modest Xerneas at catch?

2. Are Ralts and Abra really the only Synchronizers here? We did not get a female for breeding yet and they are darn rare.

3. How do people find out their IVs of the hatchlings out that fast? Hopefully it does not involve WiFi battles.

4. Did they fix the disconnecting issues in WiFi battles?
1. google says 201/135/115/166/118/119 but I didn't double check that
2. after you beat the league you can trade diantha for a female modest ralts or catch a ditto in the pokemon village and breed that with your males, or ask for one in trade
3. IV judge in Kiloude City pokecentre
4. If someone disconnects now I'm pretty sure it counts as a loss for them.
 
Breeding question.

I know making a pokemon hold one of the EV power items passes on an IV for sure. Does this affect the other IV's passed down?

Say I have the father holding the power bracer, and the mother holding the power anklet. That gets me Atk and Spe. Will I still inherit 3 other IVs or will I only inherit 1?
 
In Gen 4 and Gen 5, only one Power item could be used. The other was randomly ignored (and not even available to pass down!).

You'd be better off using a Power item and a Destiny Knot; the Pokemon holding the Power item is guaranteed to pass that IV down, while the Destiny Knot will increase the number of randomly passed IVs by 2 (so 1 guaranteed by the Power item, 4 randomly via Destiny Knot, and 1 randomly generated).
 
So since RNG isnt possible on X/Y, Im unaccustomed with the specifics of the Masuda Method for lowering shiny rates- Would a Pokemon from North America and one from UK activate the MM even though they are both "English"? (please say yes lol)
 
So since RNG isnt possible on X/Y, Im unaccustomed with the specifics of the Masuda Method for lowering shiny rates- Would a Pokemon from North America and one from UK activate the MM even though they are both "English"? (please say yes lol)
I do not believe so. You need a Pokémon that has a black marker on its status screen in the PC. These markers will say stuff like JPN or SPA for Japan and Spain and will let you know if the Pokémon is foreign.
 
I do not believe so. You need a Pokémon that has a black marker on its status screen in the PC. These markers will say stuff like JPN or SPA for Japan and Spain and will let you know if the Pokémon is foreign.
Hmmm, thanks for the quick response! Thats a bit disheartening. I was under the impression that if it the game the Pokemon was from is "region locked' from being used in your console then it was considered "foreign", but oh well.
 
Does the Pokerus stays forever if the pokemon infected is in the PC in XY? I know it does in previous gen, just want to make sure the game mechanics doesn't change.
 
Breeding question.

I know making a pokemon hold one of the EV power items passes on an IV for sure. Does this affect the other IV's passed down?

Say I have the father holding the power bracer, and the mother holding the power anklet. That gets me Atk and Spe. Will I still inherit 3 other IVs or will I only inherit 1?
if you have 2 power items its a 50% chance to pass ONE of them down

Does the Pokerus stays forever if the pokemon infected is in the PC in XY? I know it does in previous gen, just want to make sure the game mechanics doesn't change.
pokerus seems to be the same
 
Hey fellas, today I was cheking my Pokemon's natures and I notices that both of my Aurorus have a purple rectangle that says "Pokerus". Does anyone know why that happened? What is it? Can I remove it? Thanks in advanced
 
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