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League of Legends: Let's Talk About uhhh??

I sure hate the community.

Watching the patch preview (despite already knowing what's in the patch), everybody whines about one thing or another.

"WOW RIOT UR SO DUMB U ALWAYS MAKE DA NEW CHAMPS OP SO DAT PPL WILL BUY THEM!!!!!!!!!!"

And I'm sorta thinking, "yeah, of course they do, they release this game and patch it every week for free, those are called marketing tactics."

"WOW WTF RIOT Y U NERF URGOT AND AHRI?!?!?!?!?!?!"

So I guess those people are not high elo or don't watch high elo streams, which is fair, some people can't spend a lot of time on LoL. But if they don't, they don't have the right to complain about the things that they don't know about.

I just think that the LoL playerbase is full of whiny, ungrateful, douches.
 
this

double golems are the least rewarding of all camps when you consider that they are the hardest to clear (for most aoe junglers) and are probably the least rewarding for the amount of time it takes to clear them and i would only farm them on a power farming jungler

I tell my top/bot to take them whenever they please because I honestly could care less about those two ~_~
 
"WOW WTF RIOT Y U NERF URGOT AND AHRI?!?!?!?!?!?!"

With Ahri they just aren't touching what makes her great while hitting what she already wasn't stellar at, damage.

With Urgot I've been talking about his potential forever but nerfing him the minute he becomes popular is jumping the gun a bit.
 
wFCIm.jpg
hnngggg
 
I wish I knew how to save screenshots in game so I can post pictures like that in the rare event that I do go 23/0.

renosaur your team was SO BAD lol gj on carrying them
 
actually their fiddle(smiteless jungle) melted in 2 seconds in every team fight because of Veigar. The only people that were giving us trouble was MF and Olaf really
 
This game really needs better tutorials. They really need in-game tutorial maps that teach people the different roles (just a basic carry, tank, support).

Really, screw all that. I just want big flashing red text that tells people who pick tanks not to run from team fights letting the carries die.
 
Just dueled a Darius as Panth. Started at an advantage, then he ulted and killed me for 935 damage out of 2.5k health. His only damage items were an Entropy and the prospector blade and I had a Frozen Mallet. I forgot what level he was, but it was sub-18. Jesus. Cho has to stack a ton of AP to approach that. ~37% of my health as true damage is a lot, and I seriously hope that he is nerfed soon...he is getting to be extremely irritating if you are either dueling him, your CCs are on cd (or you are someone who doesn't have any), or you don't have insane poke (Ez, Ahri) at the ready. Of course, that applies to Jax too, but Jax doesn't have that true damage burst.
 
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