(Little) Things that annoy you in Pokémon

Two-part annoyance about the removal of game corners.
  • To the people who are upset about their removal:
    • Why? Their only purpose was to lock certain TMs and Pokemon behind huge paywalls, because actually earning enough coins from the "games" just isn't feasible. It's all the boring skinnerbox buttom pushing of regular casinos, with none of the extra things that apparently make actual casinos not boring. I'm confident that most of the people upset about them getting cut don't actually care about the game corners themselves, and just upset because "they're tradition" or whatever.
  • To Game Freak:
    • Have y'all never heard of arcades? A lot of them give out tickets as a reward for their games, which can be traded in for prizes. Using arcades instead of casinos would keep the general format of the game corners, and I think the coin system that was used before game corners were cut was already more similar to the ticket system of arcades (I think; I don't actually know how rewards work in actual casinos). Finally, an arcade in place of a casino would allow you to put in minigames that are actually somewhat fun instead of just being "press a button and hope for the best".
 
You can't skip the credits in Sword & Shield
I also believe you can't skip it in Gen 5 or gen 7. I actually can't remember if you can skip in gen 6

This is just...really obnoxious whenever it crops up in a game much less a series where you used to be able to skip them every time.
 
After transferring another calyrex + horse from a different profile, it turns out you cant have two fused calyrex because the reins of unity will fail like the DNA splicers in B2W2. Whatever right, just gamefreak things?
So I go to defuse ice rider and it forgets glacial lance (expected), but then it forgets the close combat and high horse power TRs. I think oh okay guess I have to teach these to the horse and then have empty move slots on both pokemon so I don't have to farm TR's for every time I want to use a different form right? NOPE, at this point I am low key starting to believe gamefreak has an obligation to publish how to do the time skip glitch on all official platforms because this game would be borderline unplayable without it.
 
After transferring another calyrex + horse from a different profile, it turns out you cant have two fused calyrex because the reins of unity will fail like the DNA splicers in B2W2. Whatever right, just gamefreak things?
So I go to defuse ice rider and it forgets glacial lance (expected), but then it forgets the close combat and high horse power TRs. I think oh okay guess I have to teach these to the horse and then have empty move slots on both pokemon so I don't have to farm TR's for every time I want to use a different form right? NOPE, at this point I am low key starting to believe gamefreak has an obligation to publish how to do the time skip glitch on all official platforms because this game would be borderline unplayable without it.
You don't need to farm TRs
once you've taught a TR to a Pokemon, they do remember it.

& if you need proof: I just booted up the game, merged into Shadow Rider, taught it Dark Pulse TR, unmerged it, merged it again, took it to the move reminder.
 
You don't need to farm TRs
once you've taught a TR to a Pokemon, they do remember it.

& if you need proof: I just booted up the game, merged into Shadow Rider, taught it Dark Pulse TR, unmerged it, merged it again, took it to the move reminder.
oh thats so much better, thanks
 

Zetalz

Expect nothing, deliver less
is a Pre-Contributor
Aura Sphere expansion:
To make this list easier on my I'm just going to focus on Pokemon in Sword & Shield. I'm also going to be a bit "conservative" with my choices:
  • Main Galar Dex: Blipbug family, Vikavolt, Hoothoot family, Bellossom, Vulpix family, Froslass, Baltoy family, Munna family, Natu family, Shedinja, Bronzor family, Ralts family, Remoraid family, Woobat family, Cutiefly family, Alolan Raichu, Espurr family, Hatenna family, Clefairy family, Togepi & Togetic, Gothita family, Solosis family, Sigilyph, Toxtricity, Indeedee, Oranguru, Type: Null family
  • Isle of Armor Dex: Galarian Slowbro, Sandyghast family, Porygon family
  • Crown Tundra: Magmortar, Audino, Spiritomb
I really disagree with this kind of liberal distribution for a move as special as Aura Sphere, and really don't get a lot of these picks. So I trimmed this particular list down considerably and I'll give a few quick reasonings.
  • Main Galar Dex: (the rest of) Ralts family, Remoraid family*, Togepi & Togetic, Type: Null family
  • Isle of Armor Dex: this bitch empty, YEET!
  • Crown Tundra: Magmortar*
Now THAT'S conservative, lmao.

Ralts Family: Tbh could justify this entirely by Gallade learning it and just expanding it to the whole line but the Ralts line have strong ties to emotion and spirituality not unlike the Toge-line, and possess strong willpower so imo it's very easy to justify.
Togepi & Togetic: Again very simple justification since it's already learned by kiss and both of it's prevos share it's flavor and mentality.
Type: Null & Silvally: Being legendaries based on Arceus even if loosely I think is ample justification. Not to mention their evolution method and general existence really lend themselves to having a move linked with a strong fighting spirit.
Magmortar/Remoraid line: Lumped these two together because they fall under the same shaky umbrella of Aura Sphere's 'expanded' flavor, AKA BIG SHOOT GUNS thanks to Clawitzer and Blastoise. These two don't have the benefit of Mega Launcher to help them but given their anatomy I think it's reasonable enough, thought I admit is still a stretch for Magmortar in particular.
 
I actually think that Toxtricity being able to learn Aura Sphere would be slightly fitting and amusing. Overall, though, I agree it should be a more limited move. Bellossom? Why?

Anyway, a side thing that bothers me, which Pikachu315111 reminded me of (by giving it Aura Sphere), is that Shedinja has garbage Special Attack like the rest of its line. Nincada is deliberately weak, and Ninjask is intended to be more of a, I don't know, "traditional" ninja, invoking speed and lethal strikes, so why not make Shedinja play more into its stealthy design by giving it Special Attack to at least match its Attack? The whole line has a surprisingly even distribution of Special and Physical attacks, and as Game Freak doesn't want to give Shedinja Swords Dance for some reason, why not let it use the slightly stronger Special moves it gets?
 
It only learns it through arguably a glitch (since Shedinja copies Ninjask's moveset upon creation, if you evolved Nincada at level 25 in Gens 3 or 4, it would learn Swords Dance upon evolution, and then Shedinja would also get it) and said maybe-glitch got patched in Gen 5.
Yeah, that's why I say that don't seem to want it to have Swords Dance. It's never been able to learn it through traditional means, even in Gen 8, where many previously restricted-to-event moves were finally made available via TM/TR. If I had to hazard a guess, they're aware of the exploitations that its Ability offers, and want to restrict the amount of exploiting that it can achieve.

(And to that I say they're cowards)
 
Yeah, that's why I say that don't seem to want it to have Swords Dance. It's never been able to learn it through traditional means, even in Gen 8, where many previously restricted-to-event moves were finally made available via TM/TR. If I had to hazard a guess, they're aware of the exploitations that its Ability offers, and want to restrict the amount of exploiting that it can achieve.

(And to that I say they're cowards)
Man it doesnt even get calm mind for its significantly less good special attack. This is just bullying the poor shedinja
 
Two-part annoyance about the removal of game corners.
  • To the people who are upset about their removal:
    • Why? Their only purpose was to lock certain TMs and Pokemon behind huge paywalls, because actually earning enough coins from the "games" just isn't feasible. It's all the boring skinnerbox buttom pushing of regular casinos, with none of the extra things that apparently make actual casinos not boring. I'm confident that most of the people upset about them getting cut don't actually care about the game corners themselves, and just upset because "they're tradition" or whatever.
  • To Game Freak:
    • Have y'all never heard of arcades? A lot of them give out tickets as a reward for their games, which can be traded in for prizes. Using arcades instead of casinos would keep the general format of the game corners, and I think the coin system that was used before game corners were cut was already more similar to the ticket system of arcades (I think; I don't actually know how rewards work in actual casinos). Finally, an arcade in place of a casino would allow you to put in minigames that are actually somewhat fun instead of just being "press a button and hope for the best".
They actually made an arcade in Let’s Go, but it was still unplayable.


Gengar's spirit battle in Smash Bros Ultimate irks me.

The fight takes place on Luigi's Mansion, with a special floor effect that puts you to sleep. So far, so good. But then they pit you against Purple Donkey Kong. Wh.... why? Donkey Kong doesn't act like Gengar, and he barely looks like Gengar.

Purple Inkling, Navy Meta Knight, or some Jigglypuff would have been better fits. Inkling's squid form kinda looks like a ghost, and the purple ink is analogous to sludge. Meanwhile, Meta Knight and Jigglypuff visually resemble Gengar the most.

EDIT: MK and Jiggs also reflect other parts of Gengar. Both reflect its floatiness (moreso Jiggs), MK reflects his spookiness, and Jiggs reflects Hypnosis even further (though the floor does already do that).
Well, I wouldn’t call it odd, I do find it kind of strange that the Arceus’s Spirit fight is represented by Male Corrin. I get it, they have the same color scheme and Corrin is a demigod in his home game. But I can’t help but think that Paluntena would have been a better fit, since she is a goddess and wears white. If anything, I’d have Corrin represent Palkia since they are both Water/Dragons, but Palkia gets represented by Pink Mewtwo, which matches Palkia’s color scheme.
 
Well, I wouldn’t call it odd, I do find it kind of strange that the Arceus’s Spirit fight is represented by Male Corrin. I get it, they have the same color scheme and Corrin is a demigod in his home game. But I can’t help but think that Paluntena would have been a better fit, since she is a goddess and wears white. If anything, I’d have Corrin represent Palkia since they are both Water/Dragons, but Palkia gets represented by Pink Mewtwo, which matches Palkia’s color scheme.
It's probably because Corrin in his dragon form looks kinda like Arceus.
 
They actually made an arcade in Let’s Go, but it was still unplayable.



Well, I wouldn’t call it odd, I do find it kind of strange that the Arceus’s Spirit fight is represented by Male Corrin. I get it, they have the same color scheme and Corrin is a demigod in his home game. But I can’t help but think that Paluntena would have been a better fit, since she is a goddess and wears white. If anything, I’d have Corrin represent Palkia since they are both Water/Dragons, but Palkia gets represented by Pink Mewtwo, which matches Palkia’s color scheme.
Apaprently Corrin's japanese name, Kamui, originates (or at least brings to mind), Ainu, which means God.



Personally I think it's because Corrin's Dragon Form bears the most passing resemblance to Arceus. White color scheme, spindly legs, long head. Counter Surge's rear up and slam down animation probably shares animation bones with Arceus' smash animation, too so maybe some development gags.
 
After replaying SWSH....I am sad that Twilight Wings didn't have a Piers episode.

Spikemuth is really run down and getting worse all the times, and Piers actively blames himself for it despite everyone still loving him and not blaming him. So already that's a good set up, I think, and as a "prequel" of sorts TW could also show a bit mroe of team yell deciding to happen for Marnie's sake which would be fun.

But the real reason I want it is because I think, judging by the little dialog we get, that Rose is probably the big cause of Spikemuth's problems. The game really does not linger on this but Piers thinks its his fault because he does not (& also, cannot) Dynamax and its mentioned that Rose wanted to move the gym to a power spot elsewhere (presumably just off map that we dont see because its a game). Likewise, Piers doesn't like Rose at all.
Considering the amount of power Rose wields in Galar I get the vibe he's probably doing vague political/economical pressure to keep make Spikemuth shitty and probably eventually get Piers to fold.

And tl;dr seeing shitty ominous Rose come back for a Piers episode would have been pretty cool and was a big missed opportunity, especially after his menacing appearence in the Nessa episode.
 

Pikachu315111

Ranting & Raving!
is a Community Contributoris a Top Smogon Media Contributor
Aura Sphere just isn't a move that should be going to so many Pokémon, like, at all. I frankly don't like that it is a TR in the first place but it should be reserved for a very exclusive set of Pokémon, otherwise it loses what makes it cool and interesting -- being restricted to Legendaries and a very small amount of Pokémon outside of that, as it is now, is fine.
Yeah, it probably shouldn't be a TR as it seems like that's what GF also feels (should have just been added to the movepool of Legendaries they wanted having it now).

That said, it is a TR, and since its a good Special Fighting-type move that makes me want to spread it around like other Signature Moves they made into TRs like Mystical Fire. Most of the Pokemon I listed have power to manipulate supernatural forces like aura/"the wave" or I feel has certain other ways I personally saw them using Aura Sphere. It's not like GF doesn't do this with their choice of Aura Sphere user, especially the ones who got it with TR:

Hitmonlee & Hitmonchan: I never saw they as "ki" users. Plus their Special Attack is low.
Blaziken: Sure its a fire elemental but, once again, don't relate that to ki manipulation. At least can use it if it wants a surprise factor (though wouldn't want a Nature that lowers any of its offense or Speed stat).
Lopunny: ... why? Like, if they let Lopunny have it then I don't think any of my suggestions seem farfetched!
Kommo-o & Urshifu: Oddly the reason I see why Kommo-o gets it is the reason why I see Bellossom (and Oricorio though it's not in the Galar dex so didn't mention it) could get it: one way I see a Pokemon getting Aura Sphere is if they can physically direct the energy flow through their body and one way this can be done is through dancing which requires the user to be in complete control of their body movements.

Have y'all never heard of arcades? A lot of them give out tickets as a reward for their games, which can be traded in for prizes. Using arcades instead of casinos would keep the general format of the game corners, and I think the coin system that was used before game corners were cut was already more similar to the ticket system of arcades (I think; I don't actually know how rewards work in actual casinos). Finally, an arcade in place of a casino would allow you to put in minigames that are actually somewhat fun instead of just being "press a button and hope for the best".
I second this cause they don't even need to make new mini-games. Pokemon has had a LOT of mini-games over the years and just having one collective place you can play them I think would be both a fun idea for those who don't know and a neat nod to those who do recognize these old mini-games and give them a chance to play them again. I'm thinking mini-games from:

Voltorb Flip
E-Reader
WiFi Plaza
Pokemon Mini
Pokemon Stadium (1 & 2)
Pokemon Channel
Surfing Pikachu & Pikachu's Beach
Battle Bingo
Pokemon Pinball (original & "Ruby & Sapphire")
Pokemon Puzzle League/Challenge
Pokemon Trozei
Pokemon Picross
Pokemon Dash
PokePark: Fishing Rally DS
Pokeathlon


Heck, I'd even throw in some new mini-games based on other games GF have made: Quinty, Smart Ball, Yoshi's Egg, Mario & Wario, Pulseman, Game Boy Camera, Drill Dozer, HarmoKnight, Pocket Card Jockey, Giga Wrecker, Little Town Hero.

I actually have a batch of ideas what they can do but this is getting a bit wishlist-y, so the only other thing I'd say is I think they should also have a jukebox that would play the other Game Corner themes (names made-up): Celadon Celebration, Goldenrod Glory, Mauville Mojo, & Veilstone Victory. Maybe also throw in some themes from the E-Reader, and all the other games I mentioned.

Anyway, a side thing that bothers me, which Pikachu315111 reminded me of (by giving it Aura Sphere), is that Shedinja has garbage Special Attack like the rest of its line.
Do'h, I forgot Shedinja had bad Special Attack. :facepalm: In that case it doesn't need to learn Aura Sphere.
 
Every Generation we get at least 1 new Psychic and at least 1 Dragon Type legendary. I honestly get tired that so many other types are used more sparingly for legendary Pokemon.
The Dragon Type supposed to be rare even normally, and Game Freak has been spamming them out to the point a whole new type needed to be made to balance them out.
It was cool once we got Rayquaza. But it feels underwhelming after you get Dialga, Palkia and Giratina in one Generation. Then Reshiram, Zekrom and Kyurem after. And then progressively another one.

I get the appeal of dragons and most of my favorite Pokemon are dragon types, but it really gets tiring if any Generation is defined by:
- 3 starters with Grass, Fire, Water Typing
- early route bird
- early route rodent
- pikachu lookalike
- a pseudo legendary that involve a three stage Dragon Type line with one generation doing an exception
- legendary with psychic typing
- legendary, usually the third hidden legendary, that happens to be or become a Dragon Type.

The least I can say is that I appreciate that we are getting less legendary Pokemon per generation (unless you count something like Ultra Beast and DLC introducing more)
 

QuentinQuonce

formerly green_typhlosion
Every Generation we get at least 1 new Psychic and at least 1 Dragon Type legendary. I honestly get tired that so many other types are used more sparingly for legendary Pokemon.
The Dragon Type supposed to be rare even normally, and Game Freak has been spamming them out to the point a whole new type needed to be made to balance them out.
It was cool once we got Rayquaza. But it feels underwhelming after you get Dialga, Palkia and Giratina in one Generation. Then Reshiram, Zekrom and Kyurem after. And then progressively another one.

I get the appeal of dragons and most of my favorite Pokemon are dragon types, but it really gets tiring if any Generation is defined by:
- 3 starters with Grass, Fire, Water Typing
- early route bird
- early route rodent
- pikachu lookalike
- a pseudo legendary that involve a three stage Dragon Type line with one generation doing an exception
- legendary with psychic typing
- legendary, usually the third hidden legendary, that happens to be or become a Dragon Type.

The least I can say is that I appreciate that we are getting less legendary Pokemon per generation (unless you count something like Ultra Beast and DLC introducing more)
This was particularly irritating in USUM. Necrozma is a Psychic-type with a fairly interesting crystal-shaped body. Then in USUM it gets a new form. What type is this new form? Dragon, of course! Even though nothing about Necrozma even vaguely suggests that it has any sort of draconic properties. Part of me wonders if it's because Alola didn't have a Dragon-type legendary originally and the developers were freaked at the prospect of having a whole generation without one.
 
This was particularly irritating in USUM. Necrozma is a Psychic-type with a fairly interesting crystal-shaped body. Then in USUM it gets a new form. What type is this new form? Dragon, of course! Even though nothing about Necrozma even vaguely suggests that it has any sort of draconic properties. Part of me wonders if it's because Alola didn't have a Dragon-type legendary originally and the developers were freaked at the prospect of having a whole generation without one.
Actually when people noticed that Necrozma's body seemed to be "pieces" of a greater body, a dragon was one of the first things people grabbed onto because that's what the main torso looked like: the top half of a dragon skull. THe "legs" fit into the nostrils and the "arms" fit into the eyesockets
 

QuentinQuonce

formerly green_typhlosion
Actually when people noticed that Necrozma's body seemed to be "pieces" of a greater body, a dragon was one of the first things people grabbed onto because that's what the main torso looked like: the top half of a dragon skull. THe "legs" fit into the nostrils and the "arms" fit into the eyesockets
I'm squinting at Necrozma's art right now and I still can't see it. But fair enough!
 
I'm squinting at Necrozma's art right now and I still can't see it. But fair enough!
People argued that the torso looked like the upper skull of a Dragon's head and the arms look like arms of what could be of a Dragon. The design was pretty predictable as well but nobody was expecting it to work as it was shown in USUM that you need Dusk Mane or Dawn Wings, but that it gets 2 forms or just 1. Just spin the image 90 degrees to the left or just your head looking at this to the left.
 

Pikachu315111

Ranting & Raving!
is a Community Contributoris a Top Smogon Media Contributor
I'm squinting at Necrozma's art right now and I still can't see it. But fair enough!
Here, I made a post about it with helpful pictures.

Fun Fact: In Necrozma's concept art detailing what part of its body relates to Ultra Necrozma notes that the chest piece as "tail". So seems like GF may have altered Ultra Necrozma's design between concept art & final model (going to guess this was done so that the now chest piece was constantly visible (whereas the tail would only be visible from behind) and UN's entire body wasn't just a mass of light).
 

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