Aegi checks/counters a lot of mons but it doesn't match up that well against most steel types.open day for any steal is my answer
Aegi checks/counters a lot of mons but it doesn't match up that well against most steel types.open day for any steal is my answer
aegislash, however, is just a little TOO good. It checks FAR to many mons, and is only gotten around by a select few mons. And even then, you have to be extremely careful to play around King's shield. Don't have enough experience with Greninja or Pheromosa yet to make a call there.
Agreed, Aegi is stupidly good but that doesn't mean it's broken. It's not a mon that easily sweeps through teams or is extremely difficult to take out.I don't agree with this. Stop hyping Aegislash, it's really not that crazy in this meta.
There are lots of ways to deal with it, including:
Earthquake to avoid King's Shield
A special attacker
Dark-types
Foul Play
Mandibuzz
Alolan Persian (Fur Coat, Taunt, Foul Play, Parting Shot)
Bewear (Fluffy, Shadow Ball immunity, Earthquake)
Hoopa
Genesect
Tyranitar (depends on who does/has what - Sacred Sword, Pursuit, Fire Blast from either can win)
Specially defensive snek Zygarde can use it as setup bait, in some cases
That's just off the top of my head.
I really wish people would stop whining about Aegislash like it's some sort of stifling, oppressive force. My initial impression of it is that it fits into the tier quite well; this gen is better-equipped to handle it than the previous gen was.
Don't confuse effectiveness with brokenness.
As a player, I feel pressured to use Aegislash because of Pheromosa. Toxapex and Alolan Marowak work too, of course. The point is that, if you're seeing Aegislash everywhere, it's because it's such a good blanket check for so many dangerous mons, not because it's an OP sword that wins games.
This might just be me, but I love the mindgames that come with King's Shield. It really lets me get into my opponent's head; will they use King's Shield? Will they attack? Will they switch?
I'd be sad to see it get banned, honestly.
The thing is: STAB-moves-only Lati@s are not that common anymore since they get outsped by Pheromosa and totally walled by Aegislash. I've seen some Latios running things like Shadow Ball now, and some don't even carry both STAB moves. I dunno if full support Latias would work, but in that case, it wouldn't need Soul Dew.I take it the "Soul Dew doesn't exist yet" Song-and-Dance is happening again right? I think it could be useful on Lati@s Defog sets, since most of the time they only use their STABs. Especially with Latias, who gets to survive longer now that Life Orb isn't taking away her health.
Genesect has the option of running Thunderbolt to deal with Gyara and Mantine. When Pheromosa gets banned, which is probably the first ban we might see, Genesect's usage should increase and that might lead to it getting banned too.I honestly don't feel that genesect is very OP. There are quite a few mons that can sit on it, toxipex, mantine, defensive gyarados, etc. aegislash, however, is just a little TOO good. It checks FAR to many mons, and is only gotten around by a select few mons. And even then, you have to be extremely careful to play around King's shield. Don't have enough experience with Greninja or Pheromosa yet to make a call there.
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What I like is that Clef is not that relevant anymore, M-Mawile is gold and I don't need water/dark resists, bisharp could be Nice actually
Thanks to the introduction of Z-moves Aegislash actually gets a super strong physical ghost move in Never-Ending-Nightmare (140 BP). This makes it much easier to break teams after a swords dance.
View attachment 73911
Aegislash @ Ghostium-Z
Ability: Stance Change
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Swords Dance
- Shadow Sneak
- Shadow Claw
- Sacred Sword
This set easily destroys a lot of mons that counter special sets (Toxapex, Hippowdon, Celesteela etc.). Some calcs against physical walls:
- +2 252+ Atk Aegislash-Blade Never-Ending Nightmare vs. 252 HP / 252+ Def Toxapex: 297-351 (97.6 - 115.4%) -- 87.5% chance to OHKO
- +2 252+ Atk Aegislash-Blade Never-Ending Nightmare vs. 252 HP / 252+ Def Hippowdon: 357-421 (85 - 100.2%) -- 43.8% chance to OHKO after Stealth Rock
- +2 252+ Atk Aegislash-Blade Never-Ending Nightmare vs. 252 HP / 252+ Def Skarmory: 316-373 (94.6 - 111.6%) -- guaranteed OHKO after Stealth Rock
- +2 252+ Atk Aegislash-Blade Never-Ending Nightmare vs. 244 HP / 252+ Def Tangrowth: 343-405 (85.3 - 100.7%) -- 81.3% chance to OHKO after Stealth Rock
- +2 252+ Atk Aegislash-Blade Never-Ending Nightmare vs. 248 HP / 252+ Def Scizor-Mega: 316-373 (92.1 - 108.7%) -- guaranteed OHKO after Stealth Rock
Well the goal of this set is to break through slower defensive teams. You could use more speed to outspeed certain defensive mons or even go jolly. But even against offensive teams you almost always get a kill with Never-ending-Nightmare or possibly sweep with shadow sneak late game.Looks really easy to revenge kill without King's Shield.
Ok, Zygarde needs to go. Holy mother of God is it overpowered.